Toon Boom Harmony 20 Essentials: Reference Guide
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Toon Boom Harmony 20 Essentials Reference Guide TOON BOOM ANIMATION INC. +1 514 278 8666 4200 St.Laurent Blvd, Suite 1020 [email protected] Montreal, Quebec, Canada toonboom.com H2W 2R2 Harmony 20 Essentials Reference Guide Legal Notices Toon Boom Animation Inc. 4200 Saint-Laurent, Suite 1020 Montreal, Quebec, Canada H2W 2R2 Tel: +1 514 278 8666 Fax: +1 514 278 2666 toonboom.com Disclaimer The content of this document is the property of Toon Boom Animation Inc. and is copyrighted. Any reproduction in whole or in part is strictly prohibited. The content of this document is covered by a specific limited warranty and exclusions and limit of liability under the applicable License Agreement as supplemented by the special terms and conditions for Adobe®Flash® File Format (SWF). For details, refer to the License Agreement and to those special terms and conditions. Trademarks Toon Boom® is a registered trademark. Harmony™ and the Toon Boom logo are trademarks of Toon Boom Animation Inc. All other trademarks of the property of their respective owners. Publication Date 03-11-2021 Copyright © 2021 Toon Boom Animation Inc., a Corus Entertainment Inc. company. All rights reserved. 1 Table of Contents Table of Contents Table of Contents 2 Introduction 8 Chapter 1: Dialog Boxes 10 Add Column Dialog Box 12 Add Drawing Layer Dialog Box 14 Add Frames Dialog Box 15 Create Function Step On Dialog Box 17 Create Palette Dialog Box 20 Export Images Dialog Box 21 Export to Animated GIF Dialog Box 27 Export to Easel JS Dialog Box 30 Export to Video Dialog Box 33 Export to Sprite Sheet Dialog Box 37 Extend Exposure Dialog Box 40 Import Images Dialog Box 41 Marker Dialog Box 43 Mini Playback Dialog Box 45 Movie Options Dialog Box (macOS) 46 QuickTime Movie Settings Dialog Box (Windows) 49 New Scene Dialog Box 52 Paste Preset Dialog Box 54 Paste Special Dialog Box 56 Pen Pressure Feel Dialog Box 59 Preferences Dialog Box 62 Recolour Drawings Dialog Box 65 Remove Frames Dialog Box 67 Scene Settings Dialog Box 69 Scripts Manager Dialog Box 73 Select Colour Dialog Box 75 2 Harmony 20 Essentials Reference Guide Set Ease for Multiple Parameters Dialog Box 77 Set Ease on Keyframes Dialog Box 79 OpenQuickTime Sound Options Dialog Box (GNU/Linux) 81 QuickTime Sound Settings Dialog Box (Windows) 83 QuickTime Standard Video Compression Settings Dialog Box (Windows) 86 Tint Offset/Blend Dialog Box 91 Toolbar Manager Dialog Box 92 Vectorization Parameters Dialog Box 93 OpenQuickTime Video Options Dialog Box (GNU/Linux) 102 Windows Media Video Settings Dialog Box (Windows) 105 Chapter 2: Menus 108 Main Menus 109 Animation Menu 110 Drawing Menu 115 Edit Menu 120 File Menu 123 Help Menu 126 Insert Menu 127 Play Menu 129 Scene Menu 131 View Menu 133 Windows Menu 138 View Menus 140 Colour View Menu 141 Function View Menu 144 Library View Menu 146 Script Editor View Menu 148 Chapter 3: Layers 152 Deformation Layers 153 Bone Layers 154 3 Table of Contents Deformation Composite Layer 156 Game Bone Layer 157 Kinematic Output Layer 159 Effect Layers 160 Blur Layer 161 Colour-Scale Layer 163 Cutter Layer 165 Glow Layer 167 Shadow Layer 170 Transparency Layer 173 Image Layers 174 Colour-Card Layer 175 Drawing Layer 177 Move Layers 182 Camera Layer 183 Peg Layer 184 Quadmap Layer 186 Sound Layer 189 Chapter 4: Tools Properties 190 Brush Tool Properties 192 Centerline Editor Tool Properties 199 Close Gap Tool Properties 201 Contour Editor Tool Properties 202 Cutter Tool Properties 206 Edit Gradient/Texture Tool Properties 209 Ellipse Tool Properties 210 Envelope Tool Properties 214 Eraser Tool Properties 217 Line Tool Properties 223 Paint Tool Properties 230 4 Harmony 20 Essentials Reference Guide Pencil Tool Properties 232 Perspective Tool Properties 237 Polyline Tool Properties 240 Rectangle Tool Properties 245 Reposition All Drawings Tool Properties 249 Rigging Tool Properties 251 Select Tool Properties 252 Smooth Editor Tool Properties 260 Stamp Tool Properties 262 Stroke Tool Properties 270 Text Tool Properties 272 Transform Tool Properties 275 Zoom Tool Properties 279 Chapter 5: Toolbars 280 Workspace Toolbars 281 Advanced Animation Toolbar 282 Deformation Toolbar 283 Edit Toolbar 286 File Toolbar 287 Game Toolbar 288 Mini Playback Toolbar 289 Pen Settings Toolbar 290 Playback Toolbar 293 Scripting Toolbar 296 Tools Toolbar 297 Workspace Toolbar 303 View Toolbars 304 Script Editor Toolbar 305 Timeline View Toolbar 309 Xsheet View Toolbar 313 5 Table of Contents Chapter 6: Views 314 Camera View 315 Colour View 324 Drawing View 329 Drawing Substitutions View 331 Function View 333 Guides View 336 Integrated Help View 340 Layer Properties View 341 Library View 343 Master Controller View 346 Message Log View 348 Metadata Editor View 349 Script Editor View 351 Side View 355 Timeline View 357 Tool Properties View 366 Top View 367 Xsheet View 369 6 Harmony 20 Essentials Reference Guide 7 Introduction Introduction Harmony has several commands, dialog boxes, and buttons. The Reference section lists all of them along with the matching definition. To understand how to use these functions in a production context, read the User guide. In the Reference guide, you will learn about the various parameters available in dialog boxes, menus, nodes, toolbars, views, and windows. The Preferences guide provides additional details about each individual preference. 8 Harmony 20 Essentials Reference Guide 9 Chapter 1: Dialog Boxes Chapter 1: Dialog Boxes Dialog boxes contain controls such as options and lists through which you can carry out a particular command or task. For example, in the Scene Settings dialog box, you must indicate the resolution and alignment. A typical dialog box looks as follows: Add Column Dialog Box 12 Add Drawing Layer Dialog Box 14 Add Frames Dialog Box 15 Create Function Step On Dialog Box 17 Create Palette Dialog Box 20 Export Images Dialog Box 21 Export to Animated GIF Dialog Box 27 Export to Easel JS Dialog Box 30 Export to Video Dialog Box 33 Export to Sprite Sheet Dialog Box 37 Extend Exposure Dialog Box 40 Import Images Dialog Box 41 Marker Dialog Box 43 Mini Playback Dialog Box 45 Movie Options Dialog Box (macOS) 46 10 Harmony 20 Essentials Reference Guide QuickTime Movie Settings Dialog Box (Windows) 49 New Scene Dialog Box 52 Paste Preset Dialog Box 54 Paste Special Dialog Box 56 Pen Pressure Feel Dialog Box 59 Preferences Dialog Box 62 Recolour Drawings Dialog Box 65 Remove Frames Dialog Box 67 Scene Settings Dialog Box 69 Scripts Manager Dialog Box 73 Select Colour Dialog Box 75 Set Ease for Multiple Parameters Dialog Box 77 Set Ease on Keyframes Dialog Box 79 OpenQuickTime Sound Options Dialog Box (GNU/Linux) 81 QuickTime Sound Settings Dialog Box (Windows) 83 QuickTime Standard Video Compression Settings Dialog Box (Windows) 86 Tint Offset/Blend Dialog Box 91 Toolbar Manager Dialog Box 92 Vectorization Parameters Dialog Box 93 OpenQuickTime Video Options Dialog Box (GNU/Linux) 102 Windows Media Video Settings Dialog Box (Windows) 105 11 Chapter 1: Dialog Boxes Add Column Dialog Box The Add Column dialog box lets you add a column in the Xsheet view. By default, when you create a new scene, there is one drawing column in the Xsheet view and one corresponding drawing layer in the Timeline view. You can add an element for each drawing and it will appear as a column in the Xsheet view, a layer in the Timeline view. How to access the Add Column dialog box 1. Do one of the following: l In the Xsheet menu, select Columns > Add Columns. l Click the Add Columns button. l Press Shift + C. Parameter Description Name Lets you give the new column a meaningful name. Lets you select a type of column to create. Choices include: Drawing, Timing, Type Sound, 3D Path, 3D Rotation, Bezier Curve, Ease Curve, Expression and Annotation. Drawing Layer Options Line Art Creates a vector or bitmap drawing column in the Line Art layer. Colour Art Creates a vector or bitmap drawing column in the Colour Art layer. Element Create New Element Creates an independent column with its own drawing folder. Select this option if you want the layer to contain vector drawings. Deselect this Vector option if you want the layer to contain bitmap images. Most of the time, the Vector option will be enabled. 12 Harmony 20 Essentials Reference Guide Lets you select the type of bitmap image to insert in the column. Select SCAN Bitmap Format from the list if you are planning to scan drawings using the Toon Boom Harmony Essentials Scan module. If you chose SCAN from the Bitmap Format list, select the kind of scanning you Scan Type want to achieve. When importing traditional animation, lets you indicate the size of paper on Field Chart which the animation or background was drawn. If you are not using perforated animation paper, leave the 12 field default value as is. Uses drawings from an existing column in the new column. Both columns will be attached to the same set of drawings, but their timing will remain independent Use Existing Element from one another. If you modify one of the drawings, it will be modified in both columns. This is the same principle as the Clone column. Name Lets you select the column to which you want to link your new column. Adds the selected type of layers to the Timeline view and corresponding column Add and Close in the Xsheet view and closes the dialog box. The names of the layers/columns are automatically numbered incrementally. Adds the selected type of layers to the Timeline view and corresponding column in the Xsheet view. The dialog box remains open for you to add as many Add layers/columns as needed.