Bethesda Game Studio's Todd Howard to Deliver Headline
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Mar 10, 2020 10:00 GMT Bethesda Game Studio’s Todd Howard To Deliver Headline Keynote At Develop:Brighton 2020 Tuesday March 10: Bethesda Game Studios’ Todd Howard will deliver the headline keynote at Develop:Brighton 2020, covering his 26-year career with the renowned studio behind iconic gaming franchises The Elder Scrolls and Fallout. Todd’s comments will open the second day of the conference on Wednesday July 15. At the Develop:Star Awards that evening, Todd will also receive the 2020 Develop Star, recognising his outstanding achievements and contribution to the industry. “It’s an incredible honour to be recognised by the Develop conference and the UK gaming community that has supported our games for so long,” said Todd Howard. “However, it’s really an acknowledgement of everyone at Bethesda. It’s one of my life’s great blessings that I get to work with them and represent the work they do.” During the keynote fireside chat Todd will discuss the highs and lows of his time in the industry, from his earliest days through to directing industry- changing titles like Fallout 3 and The Elder Scrolls V: Skyrim. “Todd is one of the industry’s leading figures having worked on the some of the most ambitious and successful video games in history,” said Tandem Events managing director Andy Lane. “At Develop:Brighton he will be sharing his extensive experience and expertise, making this keynote a must-see for the UK developer community.” Event organisers Tandem Events have also revealed the first speakers for Develop:Brighton 2020, including representatives from PlayStation, Media Molecule, Rocksteady Studios, Jagex and ustwo games. Below are some of the sessions confirmed for Develop:Brighton so far, divided by track: Audio Player-Driven Audio Creation in Dreams: A Post-Vivem Bogdan Vera, Media Molecule Dialogue Performance and Design for Creatures, Monsters and Demons Rosalie Wilson, Creative Assembly Art Designing Animation Adam Vincent, Rocksteady Studios What the Concept Art Doesn't Tell You: Adding Depth and Believability to Your Characters Shayleen Hulbert, Freelance Artist Business From Roadmaps to Callstacks: A Producer's Guide to Demystifying Tech Alexia Christofi, PlayStation London Studio Building a Better Esport Rachel Rakowski-Gaskin, Jagex Game Studio Coding AI-Demystified: The Present and Future of Artificial Intelligence and Games Tommy Thompson, AI and Games GPU Virtualisation: Cloud Gaming Beyond Video Streaming Jarl Ostensen, Polystream Design Lore, Community, and Communication: Narrative Design in Early Access Nicolette Stewart, Crytek Leveraging Personal Stories to Create Compelling Games David Fernandez Huerta, Ustwo Games Discoverability Is it Time to Turn Video Games Marketing Upside Down? Tom Winbow, Ralph Building Communities That Last. From Scratch Stevie Ward, Future Indie Journalist Insight: Building Better Games for the Press Guy Cocker, High Score Nailing the Pitch: Practical Skills for Securing Multi-Million Pound Projects Natalie Wicks, Double Eleven Mobile What Makes a Successful Hyper-Casual Game? Simon Prytherch, Kwalee Chat is Where it’s at: Designing for Gaming’s Biggest New Platforms Kate Killick, Mojiworks IBC How to Not Launch a Game on Steam Aiden Rodgers, Indie Game Developer The A - Z of Indie Development Ben Murch, Perchang Roundtables LGBTQ+ Roundtable Ian Masters, Flick Games Starting, Surviving and Thriving - a Micro Studio Roundtable Katie Goode, Triangular Pixels Additional sessions and keynote speakers will be announced in due course. Press interested in attending Develop:Brighton 2020 should register here. Nominations are now open for The Develop:Star Awards. More information can be found here. For the latest on tickets, speaker announcements and The Develop:Star Awards 2020, visit: www.developconference.com and follow @DevelopConf on Twitter. Contacts Ben Skipper Account Manager [email protected] +44 (0)20 3927 6430.