sensors Article Distributed Architecture for an Integrated Development Environment, Large Trace Analysis, and Visualization Yonni Chen Kuang Piao 1, Naser Ezzati-jivan 2,* and Michel R. Dagenais 1 1 Computer Engineering and Software Engineering Department, Ecole Polytechnique Montreal, Montreal, QC h3t 1j4, Canada;
[email protected] (Y.C.K.P.);
[email protected] (M.R.D.) 2 Computer Science Department, Brock University, St. Catharines, ON l22 3a1, Canada * Correspondence:
[email protected] Abstract: Integrated development environments (IDEs) provide many useful tools such as a code editor, a compiler, and a debugger for creating software. These tools are highly sophisticated, and their development requires a significant effort. Traditionally, an IDE supports different programming languages via plugins that are not usually reusable in other IDEs. Given the high complexity and constant evolution of popular programming languages, such as C++ and even Java, the effort to update those plugins has become unbearable. Thus, recent work aims to modularize IDEs and reuse the existing parser implementation directly in compilers. However, when IDE debugging tools are insufficient at detecting performance defects in large and multithreaded systems, developers must use tracing and trace visualization tools in their software development process. Those tools are often standalone applications and do not interoperate with the new modular IDEs, thus losing the power and the benefits of many features provided by the IDE. The structure and use cases of tracing tools, with the potentially massive execution traces, significantly differ from the other tools in IDEs. Thus, it is a considerable challenge, one which has not been addressed previously, to integrate them into the new modular IDEs.