Where to Find More Information About Computer Graphics and Related Topics
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Communication of Design Quarterly
Volume 1 Issue 2 January 2013 Communication of Design Quarterly Published by the Association for Computing Machinery Special Interest Group for Design of Communication ISSN: 2166-1642 Contents....................................................................................................................................................................................1 Editorial.....................................................................................................................................................................................3 Notes from the Chair............................................................................................................................................................5 SIGDOC 2013 conference...................................................................................................................................................7 Uncovering Analogness and Digitalness in Interactive Media.............................................................................8 Development Framework Components as Commonplaces..............................................................................37 I See You’re Talking #HPV: Communication Pattersn in the #HPV Stream on Twitter...............................50 Communication Design Quarterly ACM SIGDOC (Special Interest Group Design of Communication) seeks to be the premier information source for industry, management, and academia in the multidisciplinary field of the design and communication of information. It contains a -
Model Synthesis: a General Procedural Modeling Algorithm Paul Merrell and Dinesh Manocha University of North Carolina at Chapel Hill
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 1 Model Synthesis: A General Procedural Modeling Algorithm Paul Merrell and Dinesh Manocha University of North Carolina at Chapel Hill Abstract—We present a method for procedurally modeling general complex 3D shapes. Our approach can automatically generate complex models of buildings, man-made structures, or urban datasets in a few minutes based on user-defined inputs. The algorithm attempts to generate complex 3D models that resemble a user-defined input model and that satisfy various dimensional, geometric, and algebraic constraints to control the shape. These constraints are used to capture the intent of the user and generate shapes that look more natural. We also describe efficient techniques to handle complex shapes, highlight its performance on many different types of models. We compare model synthesis algorithms with other procedural modeling techniques, discuss the advantages of different approaches, and describe as close connection between model synthesis and context-sensitive grammars. Index Terms—model synthesis, procedural modeling F 1 INTRODUCTION guidance. In this paper, we address the problem of generating REATING 3D digital content for computer games, complex models using model synthesis. Model synthesis C movies, and virtual environments is an important is a simple technique [26], [28] proposed to automatically and challenging problem. It is difficult because objects generate complex shapes. The model synthesis algorithm in the real-world are complex and have widely varying accepts a simple 3D shape as an input and then gener- shapes and styles. Consider the problem of generating ates a larger and more complex model that resembles a realistic 3D model of an outdoor scene. -
ACM Student Membership
student membership application and order form INSTRUCTIONS Name Please print clearly Member Number Carefully complete this application and Mailing Address return with payment by mail or fax to ACM. You must be a full-time student City/State/Province Postal Code/Zip to qualify for student rates. Country q Please do not release my postal address to third parties Area Code & Daytime Phone CONTACT ACM Email Address q Yes, please send me ACM Announcements via email q No, please do not send me ACM Announcements via email phone: 1-800-342-6626 (US & Canada) +1-212-626-0500 (Global) MEMBERSHIP OPTIONS AND ADD-ONS Check the appropriate box(es) hours: 8:30AM - 4:30PM (US EST) fax: +1-212-944-1318 q ACM Student Membership: $19 USD email: [email protected] q ACM Student Membership PLUS ACM Digital Library: $42 USD mail: ACM, Member Services q ACM Student Membership PLUS Print CACM Magazine: $42 USD General Post Offi ce q ACM Student Membership with ACM Digital Library PLUS Print CACM Magazine: $62 USD P.O. Box 30777 MEMBERSHIP ADD-ONS: New York, NY 10087-0777 q ACM Books Subscription: $10 USD USA q Additional Print Publications and/or Special Interest Groups For immediate processing, FAX this application to +1-212-944-1318. PUBLICATIONS Check the appropriate box and calculate amount due on reverse. PLEASE CHECK ONE WHAT’S NEW Issues per year Code Member Rate Air Rate * • ACM Inroads 4 178 $41 q $69 q ACM Learning Webinars keep you at the • Communications of the ACM 12 101 $50 q $69 q q q cutting edge of the latest technical and • Computing Reviews 12 104 $80 $46 • Computing Surveys 4 103 $61 q $39 q technological developments. -
The Name of the Title Is Hope
The Name of the Title is Hope Ben Trovato∗ Lars Thørväld Valerie Béranger G.K.M. Tobin∗ The Thørväld Group Inria Paris-Rocquencourt [email protected] Hekla, Iceland Rocquencourt, France [email protected] [email protected] Institute for Clarity in Documentation Dublin, Ohio Aparna Patel Huifen Chan Charles Palmer Rajiv Gandhi University Tsinghua University Palmer Research Laboratories Doimukh, Arunachal Pradesh, India Haidian Qu, Beijing Shi, China San Antonio, Texas [email protected] John Smith Julius P. Kumquat The Thørväld Group The Kumquat Consortium [email protected] [email protected] Figure 1: Seattle Mariners at Spring Training, 2010. ABSTRACT KEYWORDS A clear and well-documented LATEX document is presented as an datasets, neural networks, gaze detection, text tagging article formatted for publication by ACM in a conference proceed- ings or journal publication. Based on the “acmart” document class, ACM Reference Format: this article presents and explains many of the common variations, Ben Trovato, G.K.M. Tobin, Lars Thørväld, Valerie Béranger, Aparna Patel, as well as many of the formatting elements an author may use in Huifen Chan, Charles Palmer, John Smith, and Julius P. Kumquat. 2021. The Name of the Title is Hope. In ASP-DAC 2021: ACM Asia South Pacific Design the preparation of the documentation of their work. Automation Conference, June 18–21, 2021, Tokyo, Japan. ACM, New York, NY, USA, 6 pages. https://doi.org/10.1145/1122445.1122456 CCS CONCEPTS • Computer systems organization ! Embedded systems; Re- dundancy; Robotics; • Networks ! Network reliability. 1 INTRODUCTION ACM’s consolidated article template, introduced in 2017, provides ∗Both authors contributed equally to this research. -
Geometric Modelling: Lessons Learned from the 'Step' Standard
GEOMETRIC MODELLING: LESSONS LEARNED FROM THE 'STEP' STANDARD Michael J. Pratt LMR Systems, UK Abstract: The first release of the international standard ISO 10303 (STEP) occurred in 1994. Since that time there has been much activity in translator development and in the testing of STEP data transfer in industrial applications. Meanwhile, further development of the standard is proceeding, driven to some extent by experience gained in the use of the initial 1994 release. This paper surveys some of the lessons that have been learned in using STEP, concentrating mainly on issues arising in the geometric modelling area. Suggestions are made for overcoming some of the problems encountered. Keywords: ISO 10303, STEP, shape modelling, algebraic geometry, application programming interfaces, geometric accuracy problem, procedural modelling. 1. INTRODUCTION TO ISO 10303 The international standard ISO 10303 (ISO 1994, Owen 1997), informally known as STEP (STandard for the Exchange of Product model data), has a very ambitious coverage: the capture, in electronic form, for data sharing and exchange, of product life-cycle data for manufactured products in general. Since the initial release in 1994 of twelve parts of ISO 10303, some thirty further parts have been published, and many more are under development. Compared with its predecessor IGES (USPro 1996), STEP is intended to handle a much wider range of product-related data, and it is defined in terms of EXPRESS, an information modeling language that forms part of the F. Kimura (ed.), Geometric Modelling © Springer Science+Business Media New York 2001 standard. EXPRESS is used for the formal definition of exchangeable constructs, though the actual physical format in which the information is represented in an exchange file or a shared database is not that of EXPRESS itself. -
Mapping the Range of User Roles in Open Development Games Projects
Not just users: Mapping the range of user roles in open development games projects Luke Thominet Florida International University Miami, FL, USA [email protected] ABSTRACT love what you’re doing, and they’re not playing a lot, Open video game development systems provide a useful model but they might be writing fanfction, they might be for designing an engaging user experience (UX) research project. drawing, they might be doing other things, and they’re While UX research has typically framed people simultaneously as not actually just a hardcore player. [19] research subjects and users of a technology, some work has also At the 2015 Game Developers Conference, a panel of experienced problematized each of these categorizations. For instance, UX prac- developers discussed their experiences with open development titioners have questioned the framing of people as generic users, projects. In the quote above, Jamie Cheng described how partici- and participatory design has repositioned participants as co-owners pants in these projects were doing a lot more than just playing the of the results of research. This article ofers a complimentary per- game. This paper expands on this observation to review the broad spective by applying the concept of user roles to the activity of range of roles that user-participants adopt in open development participation in open development. Open development, which is the systems. prolonged process where incomplete games are publicly released Broadly speaking, open development is publicly distributing an and iterated on based on player feedback, is fundamentally a UX incomplete game, sharing information about the game develop- research process. -
Acm Digital Library 매뉴얼
ACM DIGITAL LIBRARY 매뉴얼 신원데이터넷 [email protected] Confidential ⓒ 2018 Shinwon Datanet Co., Ltd TABLE OF CONTENTS 1. 출판사 소개 2. 수록내용 3. The ACM Digital Library 4. The Guide to Computing Literature Confidential 2 ⓒ 2018 Shinwon Datanet Co., Ltd 1. 출판사 소개 Association for Computing Machinery (ACM) - 1947년 설립된 미국컴퓨터협회 ACM(http://www.acm.org)은 컴퓨터 및 IT 관련 모든 분야에 대핚 최싞 정보를 제공하는 협회로, 현재 전 세계 190 여 개 국 150,000 여 명 이상의 회원 보유 - ACM 회원들은 단순히 기술보고서나 논문을 게재하는 활동 이외에도, 연구 시 발생 되었던 문제들과 해결 방법, 그리고 수록된 기술 보고서나 논문에 대핚 Review를 제시함으로써 컴퓨터 관련 분야의 가장 권위 있는 Community를 형성하고 있음 Confidential 3 ⓒ 2018 Shinwon Datanet Co., Ltd 1. 출판사 소개 SIG(Special Interest Groups) • ACM 내 소 주제분야 관련 분과회 • 전세계 170개의 컨퍼런스, 워크샵, 심포지엄을 주관 • 컴퓨터 IT 관련 분야의 37개 분과에서 관련 연구 및 정보 교환 SIGACCESS Accessibility and Computing SIGKDD Knowledge Discovery in Data SIGACT Algorithms & Computation Theory SIGLOG Logic and Computation SIGAI Artificial Intelligence SIGMETRICS Measurement and Evaluation SIGAPP Applied Computing SIGMICRO Microarchitecture SIGARCH Computer Architecture SIGMIS Management Information Systems SIGAda Ada Programming Language SIGMM Multimedia Systems SIGBED Embedded Systems SIGMOBILE Mobility of Systems, Users, Data & Computing SIGBio Bioinformatics, Computational Biology SIGMOD Management of Data SIGCAS Computers and Society SIGOPS Operating Systems SIGCHI Computer SIGPLAN Programming Languages SIGCOMM Data Communication SIGSAC Security, Audit and Control SIGCSE Computer Science Education SIGSAM Symbolic & Algebraic Manipulation SIGDA Design Automation SIGSIM Simulation SIGDOC Design of Communication SIGSOFT Software Engineering SIGEVO Genetic and Evolutionary Computation SIGSPATIAL Spatial Information SIGGRAPH Computer Graphics SIGUCCS University & College Computing Services SIGHPC High Performance Computing SIGWEB Hypertext, Hypermedia and Web SIGIR Information Retrieval SIGecom Electronic Commerce SIGITE Information Technology Education Confidential ⓒ 2018 Shinwon Datanet Co., Ltd 4 2. -
Extension of Algorithmic Geometry to Fractal Structures Anton Mishkinis
Extension of algorithmic geometry to fractal structures Anton Mishkinis To cite this version: Anton Mishkinis. Extension of algorithmic geometry to fractal structures. General Mathematics [math.GM]. Université de Bourgogne, 2013. English. NNT : 2013DIJOS049. tel-00991384 HAL Id: tel-00991384 https://tel.archives-ouvertes.fr/tel-00991384 Submitted on 15 May 2014 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Thèse de Doctorat école doctorale sciences pour l’ingénieur et microtechniques UNIVERSITÉ DE BOURGOGNE Extension des méthodes de géométrie algorithmique aux structures fractales ■ ANTON MISHKINIS Thèse de Doctorat école doctorale sciences pour l’ingénieur et microtechniques UNIVERSITÉ DE BOURGOGNE THÈSE présentée par ANTON MISHKINIS pour obtenir le Grade de Docteur de l’Université de Bourgogne Spécialité : Informatique Extension des méthodes de géométrie algorithmique aux structures fractales Soutenue publiquement le 27 novembre 2013 devant le Jury composé de : MICHAEL BARNSLEY Rapporteur Professeur de l’Université nationale australienne MARC DANIEL Examinateur Professeur de l’école Polytech Marseille CHRISTIAN GENTIL Directeur de thèse HDR, Maître de conférences de l’Université de Bourgogne STEFANIE HAHMANN Examinateur Professeur de l’Université de Grenoble INP SANDRINE LANQUETIN Coencadrant Maître de conférences de l’Université de Bourgogne RONALD GOLDMAN Rapporteur Professeur de l’Université Rice ANDRÉ LIEUTIER Rapporteur “Technology scientific director” chez Dassault Systèmes Contents 1 Introduction 1 1.1 Context . -
Membership Information
ACM 1515 Broadway New York, NY 10036-5701 USA The CHI 2002 Conference is sponsored by ACM’s Special Int e r est Group on Computer-Human Int e r a c t i o n (A CM SIGCHI). ACM, the Association for Computing Machinery, is a major force in advancing the skills and knowledge of Information Technology (IT) profession- als and students throughout the world. ACM serves as an umbrella organization offering its 78,000 members a variety of forums in order to fulfill its members’ needs, the delivery of cutting-edge technical informa- tion, the transfer of ideas from theory to practice, and opportunities for information exchange. Providing high quality products and services, world-class journals and magazines; dynamic special interest groups; numerous “main event” conferences; tutorials; workshops; local special interest groups and chapters; and electronic forums, ACM is the resource for lifelong learning in the rapidly changing IT field. The scope of SIGCHI consists of the study of the human-computer interaction process and includes research, design, development, and evaluation efforts for interactive computer systems. The focus of SIGCHI is on how people communicate and interact with a broadly-defined range of computer systems. SIGCHI serves as a forum for the exchange of ideas among com- puter scientists, human factors scientists, psychologists, social scientists, system designers, and end users. Over 4,500 professionals work together toward common goals and objectives. Membership Information Sponsored by ACM’s Special Interest Group on Computer-Human -
Block Shelves for Visual Programming Languages
Block Shelves for Visual Programming Languages Sheng-yi Hsu Yuan-fu Lou Chuen-tsai Sun National Chiao Tung National Chiao Tung National Chiao Tung University University University Hsinchu,Taiwan Hsinchu, Taiwan Hsinchu, Taiwan [email protected] yfl[email protected] [email protected] ABSTRACT The blocks editor, such as the editor in Scratch [13], is widely applied for visual programming languages (VPL) nowadays. Despite it’s friendly for non-programmers, it exists three main limitations while displaying block codes: (1) the readability, (2) the program structure, and (3) the re-use. To cope with these issues, we introduce a novel formatting tool, block shelves, into the editor for organizing blocks. A user could utilize shelves to constitute a user-defined structure for the VPL projects. Based on the experiment results, block shelves improves the block code navigating and searching significantly. Besides, for achieving code re-use, users could use shelf export/import to share/re-use their block codes between projects in the file format of eXtensible Markup Language (xml.) All functions were demonstrated on MIT App inventor 2 [12], while all modifications were made in Google Blockly. Author Keywords Human-computer interaction; Computer education; Visual programming languages; IDE; Usability INTRODUCTION Visual programming languages (VPLs) are widely applied for reducing the programming barriers for non-programmers nowa- days. Scratch [13], MIT App Inventor [12], Alice [4], etc., help the program learners significantly. Besides, many software tools provide VPL as an alternative programming environment for non-programmers, such as Orange [5] for data mining, Modkit [10] and Ardublock for Arduino programming, LabVIEW [7] and Quite Universal Circuit Simulator (Qucs) [2] for circuit simulation, etc. -
ACM Student Membership Application and Order Form
student membership application and order form INSTRUCTIONS Name Please print clearly Member Number Carefully complete this PDF applica - tion and return with payment by mail Address or fax to ACM. You must be a full-time student to qualify for student rates. City State/Province Postal code/Zip Ë CONTACT ACM Country Please do not release my postal address to third parties Area code & Daytime phone Email address Ë Yes, please send me ACM Announcements via email Ë No, please do not send me ACM Announcements via email phone: 1-800-342-6626 (US & Canada) +1-212-626-0500 MEMBERSHIP OPTIONS & ADD ONS (Global) MEMBERSHIP OPTIONS: hours: 8:30am - 4:30pm US Eastern Time Ë Student Membership: $19 (USD) fax: +1-212-944-1318 Ë Student Membership PLUS Digital Library: $42 (USD) [email protected] email: Ë Student Membership PLUS Print CACM Magazine: $42 (USD) mail: ACM, Member Services Ë General Post Office Student Membership w/Digital Library PLUS Print CACM Magazine: $62 (USD) P.O. Box 30777 MEMBERSHIP ADD ONS: NY, NY 10087-0777, USA Ë ACM Books Subscription: $10 (USD) For immediate processing, Ë FAX this application to Additional Print Publications and/or Special Interest Groups +1-212-944-1318. PUBLICATIONS Please check one WHAT’S NEW Check the appropriate box and calculate Issues amount due on reverse. per year Code Member Rate Air Rate* ACM Learning Webinars keep you at the • ACM Inroads 4 178 $41 Ë $69 Ë Ë Ë cutting edge of the latest technical and tech - • Communications of the ACM 12 101 $50 $69 • Computers in Entertainment (online only) 4 247 $48 Ë N/A nological developments. -
Geometric Modeling — Dagstuhl Seminar —
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Dagstuhl Research Online Publication Server 08221 Abstracts Collection Geometric Modeling — Dagstuhl Seminar — Gerald Farin1, Stefanie Hahmann2, Jörg Peters3 and Wenping Wang4 1 ASU - Tempe, USA [email protected] 2 University of Grenoble, F [email protected] 3 University of Florida, USA [email protected] 4 University of Hong Kong, HK [email protected] Abstract. From May 26 to May 30 2008 the Dagstuhl Seminar 08221 “Geo- metric Modeling” was held in the International Conference and Research Center (IBFI), Schloss Dagstuhl. During the seminar, several participants presented their current research, and ongoing work and open problems were discussed. Abstracts of the presentations given during the seminar as well as abstracts of seminar re- sults and ideas are put together in this paper. The first section describes the sem- inar topics and goals in general. Links to extended abstracts or full papers are provided, if available. Keywords. Geometry, engineering, volumetric modeling, computer graphics Executive Summary Geometric Modeling is an area drawing from computer science, mathematics, engineer- ing, and the life sciences. It is concerned with the computer representation of objects as diverse as – brain scans – mathematical functions – terrains – airplane wings and many more. The seminar succeeded in bringing together leading researchers to present and discuss radically different approaches to the challenge of modeling com- plex geometric phenomena on the computer. Acquisition, representation and analysis of 3-dimensional geometry call for the combination of technically complex and often interdisciplinary approaches that are grounded both in classical mathematics and com- puter science data structures and theory.