Lexington Youth Basketball Association Coach's Handbook
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Little Dribblers Rules
Kindergarten/First Grade Rules 1. To allow the game to be played, double dribbling and traveling will be left to the discretion of the head coaches. Both violations should be called minimally to not at all at the beginning of the season. By seasons end, more calls should be called for major violations for double dribbling and traveling, but again it will be up to the coaches in charge of the games. 2. In jump ball situations, the possession will alternate. 3. No child may foul out. If a child is perpetually fouling the other team, she or he should be removed from the game for an appropriate period of time to adjust their game play. 4. All fouls will result in the ball being passed back into play(no foul shots). 5. All defense must be played from inside the three point arc. Man on Man or Zone defense is acceptable, but no double teaming or trapping is allowed. 6. Defenders may not steal the basketball from a player dribbling or holding the basketball unless the offencive player possessing the ball has at least one foot in the lane(the paint). 7. Any pass made within the arc may be intercepted. 8. Blocked shots may only occur when the defensive player is between the shooter and the basket. The defender may not jump and must have both hands straight above the head in a proper defensive position. A shot may not be blocked from the side or behind as well. 9. Two 20 minute halves and a 5 minute half time. -
Man to Man Motion Offense Summary This Play Is Great to Use for Youth Coaches, Because It Is Very Simple to Teach, Yet Effective
Simple Baskeball Offenses Man to Man Motion Offense Summary This play is great to use for youth coaches, because it is very simple to teach, yet effective. You can also use this as a simple, continuity offense that you will run over and over. The offense starts in a basic 1-3-1 set. It will provide dribble-drive opportunities. Personnel You want Players 4 & 5 to be your post players. You want players 1, 2, & 3 to have good ball handling skills. Instructions 1. Player 1 can pass to either wing, Player 2 or 3. If the player is on the block on the ball side, he will cut to the opposite block to clear out the ball side. In this case, Player 4 goes to the opposite block for Player 1 to make a basket cut. It will also create an opportunity for Player 2 to dribble drive, if he/she sees an advantage. (Figure 1) 2. Player 1 fakes towards the opposite wing, then brushes his man off Player 5 as he cuts to the basket. (Figure 2) 3. When Player 1 reaches the block area, Player 5 flashes to the high post. Player 2 can pass to either Player 1 or Player 5. If Player 5 gets the ball in the high post, he can also dump the ball down to Player 1. If Player 1 can get the defensive player on his outside hip, he can get an easy score. (Figure 3) 4. If player 1 is not open, he/she cuts to the opposite wing, and Player 5 replaces him on the low block. -
Boundary Making and Community Building in Japanese American Youth Basketball Leagues
UNIVERSITY OF CALIFORNIA Los Angeles Hoops, History, and Crossing Over: Boundary Making and Community Building in Japanese American Youth Basketball Leagues A dissertation submitted in partial satisfaction of the requirements for the degree Doctor of Philosophy in Sociology by Christina B. Chin 2012 Copyright by Christina B. Chin 2012 ABSTRACT OF THE DISSERTATION Hoops, History, and Crossing Over: Boundary Making and Community Building in Japanese American Youth Basketball Leagues by Christina B. Chin Doctor of Philosophy in Sociology University of California, Los Angeles, 2012 Professor Min Zhou, Chair My dissertation research examines how cultural organizations, particularly ethnic sports leagues, shape racial/ethnic and gender identity and community building among later-generation Japanese Americans. I focus my study on community-organized youth basketball leagues - a cultural outlet that spans several generations and continues to have a lasting influence within the Japanese American community. Using data from participant observation and in-depth interviews collected over two years, I investigate how Japanese American youth basketball leagues are active sites for the individual, collective, and institutional negations of racial, ethnic, and gendered categories within this group. Offering a critique of traditional assimilation theorists who argue the decline of racial and ethnic distinctiveness as a group assimilates, my findings demonstrate how race and ethnic meanings continue to shape the lives of later-generation Japanese American, particularly in sporting worlds. I also explain why assimilated Japanese ii Americans continue to seek co-ethnic social spaces and maintain strict racial boundaries that keep out non-Asian players. Because Asians are both raced and gendered simultaneously, I examine how sports participation differs along gendered lines and how members collaboratively “do gender” that both reinforce and challenge traditional hegemonic notions of masculinity and femininity. -
Double-Team! Free
FREE DOUBLE-TEAM! PDF Christy Webster,Patrick Spaziante | 46 pages | 05 Jan 2017 | Random House USA Inc | 9780385374347 | English | New York, United States Double Team (film) - Wikipedia Add double-team to one of your lists Double-Team!, or create a new one. Definitions Clear explanations of natural written and spoken English. Click on the Double-Team! to change the translation direction. Follow us. Choose a dictionary. Clear explanations of Double-Team! written and spoken English. Usage explanations of natural written and spoken English. Word Lists. Choose your language. My word lists. Tell us about this example sentence:. The word in the example sentence does not match the entry word. The sentence contains offensive Double-Team!. Cancel Submit. Your Double-Team! will be reviewed. They double-teamed Jordan in the second half. Examples of double-team. I wasn't able to take on Double-Team! double - Double-Team! yet. From ESPN. And helping the defensive line by occupying two blockers in a double Double-Team! team most every play doesn't hurt. From NOLA. These examples are from the Cambridge English Corpus and from sources on the web. Any opinions in the examples do not represent the opinion of the Cambridge Dictionary editors or of Cambridge University Press or its Double-Team!. Both received a lot of double - team blocking in their final college seasons. From cleveland. He did, disrupting Double-Team! double - Double- Team! with a crossover and finished aggressively. From New York Daily News. In short, they don't feel they can double - team him. When they make a double - teamtoo. -
George Mason University's Building the Full Court Scramble
GEORGE MASON UNIVERSITY'S BUILDING THE FULL COURT SCRAMBLE By Eric Konkol Assistant Basketball Coach George Mason Univeristy Applying effective full court pressure is an excellent way of taking your opponent out of their comfort zone in two simple ways. Its immediate effect is placing duress on the ball handlers, potentially forcing dribbling on passing errors, well before they get across half court and into the scoring area. In the long term, the effects of persistent pressure, constant guessing, and an increase in tempo can cause additional physical and mental fatigue on your opponent and give you a great opportunity for success. Nearly eight years ago, Jim Larranga inherited a George Mason University men’s basketball program that suffered through seven losing seasons including four last place finishes in the Colonial Athletic Association. After implementing an intense style of pressure defense that includes the Full Court Scramble, George Mason now has the most wins in the CAA as well as four postseason tournament appearances in the past six years. At George Mason, we believe that being successful at the Full Court Scramble requires three inner qualities before our players ever step onto the floor. Our three-part philosophy includes: attitude, commitment, and class. First, everyone must have a positive attitude. Each of us makes a decision each day on what type of attitude we will have. We emphasize enthusiasm, passion, along with hard work in our program. There is going to be adversity, and how we bounce back is vital. Secondly, everyone must be totally and unconditionally committed. We must work hard to improve every day, no matter the circumstances. -
Xavier Newsletter 175.Ai
NEWSLETTER #175 - 2015-2016 XAVIER DRILLS - 2 BALL CHASE • Player 1 starts driving to halfcourt with two balls. On 2 the next whistle, Player 2 chases and knocks one ball 1 away. 3 • Player 1 then attack the basket and plays 1-on-1 with Player 3, that is waiting. 2015 XAVIER COACHING CLINIC SATURDAY Give your staff a day they’ll remember. Get an inside OCTOBER look at a program that has advanced to 5 of the last 8 WHEN NCAA Sweet 16’s. Xavier’s philosophy, offensive and 17 defensive principles, and specialized breakout sessions will give you / your staff new ideas and drills as you approach your season. WHERE Register now! Cost is $40 per coach, $15 per additional staff members. Cost includes a catered lunch and clinic handouts. Please RSVP to [email protected]. Call 513-745-3417 for more info. CHRIS MACK TRAVIS STEELE MIKE PEGUES LUKE MURRAY MARIO MERCURIO JEREMY GROWE HEAD COACH ASSISTANT COACH ASSISTANT COACH ASSISTANT COACH DIR. OF ADMINISTRATION DIR. OF OPERATIONS 7th YEAR 7th YEAR 4th YEAR 1st YEAR 12th YEAR 7th YEAR XAVIER ‘92 BUTLER ‘04 DELAWARE ‘00 FAIRFIELD ‘02 XAVIER ‘03 INDIANA ‘09 STEELE NAMED ASSOCIATE HEAD COACH Travis Steele, who has spent the past seven seasons at Xavier including six as an assistant on the staff of Head Coach Chris Mack, has been promoted to Associate Head Coach. Steele has been a part of six NCAA Tournament teams in his seven years at Xavier, including four teams that reached the Sweet 16. "I'm happy to announce Travis' promotion within our program, as Associate Head Coach," said Mack. -
Motion Drills
Motion Offense Practice - pg. 1 Motion Drills V-Cut Drill V-Cut, Back-Cut Drill Motion Drills Motion Drills 2 2 2 3 2 1 2 1 1 Teach your perimeter players to V-cut, replace themselves, and After teaching the V-cut, teach the back-cut, which is used when receive the pass. Make sure they catch the ball in triple threat the defender over-plays, or denies, the pass. Have your X2 position. Use groups of three, and start with no defense, or token defender deny the pass, and teach O2 to recognize this situation defense (no deny). The players reverse the ball around several and make the back-cut for the pass from O1. Initially, use token times. Then you yell "Go!", and anything goes with the offense defense, and then go 2-on-2 with hard defense. The O2 offensive attempting a quick score, using a dribble move, a cut and pass, player must learn to read the defender, and learn when to v-cut, screen, back-cut, etc and when to back-cut Point Guard Give'n Go Drill Dribble-Entry, Rotate Drill Motion Drills Motion Drills 2 3 2 1 2 1 1 The X2 defender plays "soft" and allows the pass from O1 to O2. If O1 is not able to make the pass to the wing, he/she may simply O1 fakes left, and makes the basket cut looking for the return dribble to the wing and replace the wing. The wing player must pass from O2. Have the X1 defender play token defense at first. -
Children's Basketball League Rules
New Lenox Community Park District: Children’s Basketball League Rules Revised: Oct. 31, 2018 1. All rules are subject to change anytime based on the New Lenox Community Park District’s discretion. Any rules not stated will go by the IHSA (Illinois High School Association) basketball rule book. 2. The home team will wear the white side of the jersey and the away team will wear the solid color side of the jersey. 3. If one team cannot field five players and the other team has extras, the sides will be evened up and a game will be played. If players from one team do not want to play for another team then both teams must play at equal strength. There are no forfeits! Remember, this is a learning experience for the participants. 4. Each game will consist of 4 quarters with a running clock. Pee‐Wee and Youth divisions will have 7‐minute quarters and the Junior and Teen divisions will have 8‐minute quarters. The clock will stop on all whistles during the last minute of the 2nd and 4th quarter. There will be a 3‐minute half time. 5. All players must play ½ of each quarter. At the halfway point of each quarter, or closest whistle to, all players who have not yet played in that quarter must sub into the game. This substitution timeout will take place at the next dead ball or made basket closest to the 3 ½‐minute mark of the Pee‐Wee and Youth Division and at the 4‐ minute mark of the Junior and Teen Division. -
BUZZ PETERSON - HUNTING TRIP to Learn More About Your Team Have Them Take the Following Test
NEWSLETTER #54 - 2007-08 BUZZ PETERSON - HUNTING TRIP To learn more about your team have them take the following test: A. On a sheet of paper write your own name (the player who is taking the test). B. The question on the test - If you were going to war or on a hunting trip in a remote area of the world write down three of your teammates who you would want in the fox-hole beside you. C. Please rank each of the three players. The first slot represents your most important lieutenant (3 points), the second slot represents your second most important lieutenant (2 points), the third slot represents your third most important lieutenant (1 point). D. Use this test at different times of the year or season and continue a "running record" of who has the most points. This test will tell you a lot about your team's clicks, beliefs, who they trust, who they don't. PERFECT POSSESSION Playing 5 on 5 ½ court man offense versus man defense. Offense is executing your system. Defense is playing man to man. :35 seconds are posted on the shotclock. As a defensive unit, you are attempting to get a "stop". However, any deflection by the defense is rewarded by taking 5 seconds off the clock. Your goal as a defense is to have possession of the basketball with 0 seconds on the clock. For example, let's say you play defense for 15 seconds as a unit and a deflection takes place but the offense retains possession, then 5 seconds more goes by and a shot is attempted and then the defense secures the rebound. -
“3-ON-3” K, 1 St & 2 Nd GRADE DEVELOPMENT PROGRAM
“3-ON-3” K, 1 st & 2 nd GRADE DEVELOPMENT PROGRAM 2013-14 GABL OPERATIONS GUIDE 1. Introduction 2. Sample 8-Week Overview 3. Program Policies 4. Playing Rules 5. Grade Addendums PRESENTED BY Great American Basketball League 6740 Antioch * Suite 250 * Merriam, Kansas 66204-1261 Telephone: 913/236-8833 * Fax: 913/236-9188 * Website: www.gabl.net Managed by Sports Management Associates, L.C. INTRODUCTION The mission of the “3-on-3” program is to allow kindergarten, first and second graders the opportunity to learn the fundamental skills of basketball while having fun and developing a love for the game. This program has a unique structure that provides eight (8) 60-minute sessions for children to learn and enjoy the game of basketball. Here is an overview of a typical session: Organization – First 10-minutes Teams arrive at their assigned gym locations. Head coaches meet with GABL reps and review the day’s session. GABL Rep demonstrates the “Theme of the Day” to all teams in the gym Practice – 15-25 Minutes This is a time to work on fundamental skills. For example, coaches should spend time working on offensive skills such as dribbling, passing, shooting, cutting. The last part of this time could be used to work on defensive skills such as rebounding, the proper way to play man-to-man defense, and getting back on defense. Coaches should have a prepared outline. The Game – 15-25 Minutes Players will receive the opportunity to apply the skills they have learned in 3-on-3 game situations. “Games” will consist of two 10-15-minute halves, with a brief half time. -
50 Series Motion Offense Package
50 Series Motion Offense Package David Preheim Introduction One of my favorite discussions to have with coaches is over the debate Motion Offense vs. Patterned / Continuity Offense. Many coaches, such as Jay Wright, Coach K, Bob Huggins, and Bobby Knight, have had a lot of success with motion based offenses. The same could be same about continuity coaches such as Bo Ryan, Gary Williams, and Mark Few. Most motions coach like motion based offenses because they don’t have to teach their players particular plays, but rather how to play the game. There is a certain level of control that motion coaches give their players, however. You don’t know who is going to be where in a given period of time necessarily. However, by teaching player roles and what your expectations are as a coach can help your players understand what type of shots the offense should generate and what type of shots are in each player’s game. The 50 Series Offense is an open post motion offense package that uses a numbering system to designate specific motion actions. Each number is assigned an offensive focus; however, any motion concept (basket cut, ball screen, post feed) can be used at any particular moment of the offense. For example, if you are in 50, which focus on ball screens, a player can still use a backdoor cut on a defensive overplay or any other motion concept. As a coach, if you know a team struggles at ball screen defense (run 50) or if as a game goes along, you realize that defenders are not jumping the pass (run 51), you can easily communicate to your players a specific motion action you want to take place while still staying in your motion set. -
Women's Lacrosse Basics
Women's Lacrosse Basics Rules of Play The Youth and HS have different rules, and the youth have different levels of play based on age. The guides on https://www.uslacrosse.org/rules/girls-rules can get you more familiarized for your athletes age level. The rest of the information here can give you a sense of the flow of play. Start of the game The game begins at the start of each half and after each goal with a draw at the center of the field. The team that takes possession of the ball during the draw is on offense. Offense and Defense Offense: Women’s lacrosse is a fast-paced game; since players are spread across a large field, speed is the key factor to success. Teamwork is critical! Good passing leads to scoring chances and prevents the opposition from taking possession of the ball. Field players run while cradling the ball and look to pass to open teammates with the objective of creating an open shot at the goal. Some basic offense strategies include settle, motion, drive, cut and shoot. • Settle Offence: • Motion Offence: • Drive: • Cut: • Shoot: Defense: The defense attempts to stop the offense from scoring by deflecting or intercepting passes, taking the ball from the opponent, or forcing bad shots. Physical contact is not permitted; however the defender can guide the offensive player out of the 8M and safely stick check the opponent’s Crosse to knock the ball loose. Defenders will either play “man-to-man” defense, in which each player is assigned to guard a certain opponent, or “zone defense,” in which defensive players guard a specific area of the field.