CPU Performance Pipelined CPU
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1 Introduction
Cambridge University Press 978-0-521-76992-1 - Microprocessor Architecture: From Simple Pipelines to Chip Multiprocessors Jean-Loup Baer Excerpt More information 1 Introduction Modern computer systems built from the most sophisticated microprocessors and extensive memory hierarchies achieve their high performance through a combina- tion of dramatic improvements in technology and advances in computer architec- ture. Advances in technology have resulted in exponential growth rates in raw speed (i.e., clock frequency) and in the amount of logic (number of transistors) that can be put on a chip. Computer architects have exploited these factors in order to further enhance performance using architectural techniques, which are the main subject of this book. Microprocessors are over 30 years old: the Intel 4004 was introduced in 1971. The functionality of the 4004 compared to that of the mainframes of that period (for example, the IBM System/370) was minuscule. Today, just over thirty years later, workstations powered by engines such as (in alphabetical order and without specific processor numbers) the AMD Athlon, IBM PowerPC, Intel Pentium, and Sun UltraSPARC can rival or surpass in both performance and functionality the few remaining mainframes and at a much lower cost. Servers and supercomputers are more often than not made up of collections of microprocessor systems. It would be wrong to assume, though, that the three tenets that computer archi- tects have followed, namely pipelining, parallelism, and the principle of locality, were discovered with the birth of microprocessors. They were all at the basis of the design of previous (super)computers. The advances in technology made their implementa- tions more practical and spurred further refinements. -
Instruction Latencies and Throughput for AMD and Intel X86 Processors
Instruction latencies and throughput for AMD and Intel x86 processors Torbj¨ornGranlund 2019-08-02 09:05Z Copyright Torbj¨ornGranlund 2005{2019. Verbatim copying and distribution of this entire article is permitted in any medium, provided this notice is preserved. This report is work-in-progress. A newer version might be available here: https://gmplib.org/~tege/x86-timing.pdf In this short report we present latency and throughput data for various x86 processors. We only present data on integer operations. The data on integer MMX and SSE2 instructions is currently limited. We might present more complete data in the future, if there is enough interest. There are several reasons for presenting this report: 1. Intel's published data were in the past incomplete and full of errors. 2. Intel did not publish any data for 64-bit operations. 3. To allow straightforward comparison of an important aspect of AMD and Intel pipelines. The here presented data is the result of extensive timing tests. While we have made an effort to make sure the data is accurate, the reader is cautioned that some errors might have crept in. 1 Nomenclature and notation LNN means latency for NN-bit operation.TNN means throughput for NN-bit operation. The term throughput is used to mean number of instructions per cycle of this type that can be sustained. That implies that more throughput is better, which is consistent with how most people understand the term. Intel use that same term in the exact opposite meaning in their manuals. The notation "P6 0-E", "P4 F0", etc, are used to save table header space. -
IBM Z Systems Introduction May 2017
IBM z Systems Introduction May 2017 IBM z13s and IBM z13 Frequently Asked Questions Worldwide ZSQ03076-USEN-15 Table of Contents z13s Hardware .......................................................................................................................................................................... 3 z13 Hardware ........................................................................................................................................................................... 11 Performance ............................................................................................................................................................................ 19 z13 Warranty ............................................................................................................................................................................ 23 Hardware Management Console (HMC) ..................................................................................................................... 24 Power requirements (including High Voltage DC Power option) ..................................................................... 28 Overhead Cabling and Power ..........................................................................................................................................30 z13 Water cooling option .................................................................................................................................................... 31 Secure Service Container ................................................................................................................................................. -
Performance of a Computer (Chapter 4) Vishwani D
ELEC 5200-001/6200-001 Computer Architecture and Design Fall 2013 Performance of a Computer (Chapter 4) Vishwani D. Agrawal & Victor P. Nelson epartment of Electrical and Computer Engineering Auburn University, Auburn, AL 36849 ELEC 5200-001/6200-001 Performance Fall 2013 . Lecture 1 What is Performance? Response time: the time between the start and completion of a task. Throughput: the total amount of work done in a given time. Some performance measures: MIPS (million instructions per second). MFLOPS (million floating point operations per second), also GFLOPS, TFLOPS (1012), etc. SPEC (System Performance Evaluation Corporation) benchmarks. LINPACK benchmarks, floating point computing, used for supercomputers. Synthetic benchmarks. ELEC 5200-001/6200-001 Performance Fall 2013 . Lecture 2 Small and Large Numbers Small Large 10-3 milli m 103 kilo k 10-6 micro μ 106 mega M 10-9 nano n 109 giga G 10-12 pico p 1012 tera T 10-15 femto f 1015 peta P 10-18 atto 1018 exa 10-21 zepto 1021 zetta 10-24 yocto 1024 yotta ELEC 5200-001/6200-001 Performance Fall 2013 . Lecture 3 Computer Memory Size Number bits bytes 210 1,024 K Kb KB 220 1,048,576 M Mb MB 230 1,073,741,824 G Gb GB 240 1,099,511,627,776 T Tb TB ELEC 5200-001/6200-001 Performance Fall 2013 . Lecture 4 Units for Measuring Performance Time in seconds (s), microseconds (μs), nanoseconds (ns), or picoseconds (ps). Clock cycle Period of the hardware clock Example: one clock cycle means 1 nanosecond for a 1GHz clock frequency (or 1GHz clock rate) CPU time = (CPU clock cycles)/(clock rate) Cycles per instruction (CPI): average number of clock cycles used to execute a computer instruction. -
Computer “Performance”
Computer “Performance” Readings: 1.6-1.8 BIPS (Billion Instructions Per Second) vs. GHz (Giga Cycles Per Second) Throughput (jobs/seconds) vs. Latency (time to complete a job) Measuring “best” in a computer Hyper 3.0 GHz The PowerBook G4 outguns Pentium Pipelined III-based notebooks by up to 30 percent.* Technology * Based on Adobe Photoshop tests comparing a 500MHz PowerBook G4 to 850MHz Pentium III-based portable computers 58 Performance Example: Homebuilders Builder Time per Houses Per House Dollars Per House Month Options House Self-build 24 months 1/24 Infinite $200,000 Contractor 3 months 1 100 $400,000 Prefab 6 months 1,000 1 $250,000 Which is the “best” home builder? Homeowner on a budget? Rebuilding Haiti? Moving to wilds of Alaska? Which is the “speediest” builder? Latency: how fast is one house built? Throughput: how long will it take to build a large number of houses? 59 Computer Performance Primary goal: execution time (time from program start to program completion) 1 Performance ExecutionTime To compare machines, we say “X is n times faster than Y” Performance ExecutionTime n x y Performancey ExecutionTimex Example: Machine Orange and Grape run a program Orange takes 5 seconds, Grape takes 10 seconds Orange is _____ times faster than Grape 60 Execution Time Elapsed Time counts everything (disk and memory accesses, I/O , etc.) a useful number, but often not good for comparison purposes CPU time doesn't count I/O or time spent running other programs can be broken up into system time, and user time Example: Unix “time” command linux15.ee.washington.edu> time javac CircuitViewer.java 3.370u 0.570s 0:12.44 31.6% Our focus: user CPU time time spent executing the lines of code that are "in" our program 61 CPU Time CPU execution time CPU clock cycles =*Clock period for a program for a program CPU execution time CPU clock cycles 1 =* for a program for a program Clock rate Application example: A program takes 10 seconds on computer Orange, with a 400MHz clock. -
Exam 1 Solutions
Midterm Exam ECE 741 – Advanced Computer Architecture, Spring 2009 Instructor: Onur Mutlu TAs: Michael Papamichael, Theodoros Strigkos, Evangelos Vlachos February 25, 2009 EXAM 1 SOLUTIONS Problem Points Score 1 40 2 20 3 15 4 20 5 25 6 20 7 (bonus) 15 Total 140+15 • This is a closed book midterm. You are allowed to have only two letter-sized cheat sheets. • No electronic devices may be used. • This exam lasts 1 hour 50 minutes. • If you make a mess, clearly indicate your final answer. • For questions requiring brief answers, please provide brief answers. Do not write an essay. You can be penalized for verbosity. • Please show your work when needed. We cannot give you partial credit if you do not clearly show how you arrive at a numerical answer. • Please write your name on every sheet. EXAM 1 SOLUTIONS Problem 1 (Short answers – 40 points) i. (3 points) A cache has the block size equal to the word length. What property of program behavior, which usually contributes to higher performance if we use a cache, does not help the performance if we use THIS cache? Spatial locality ii. (3 points) Pipelining increases the performance of a processor if the pipeline can be kept full with useful instructions. Two reasons that often prevent the pipeline from staying full with useful instructions are (in two words each): Data dependencies Control dependencies iii. (3 points) The reference bit (sometimes called “access” bit) in a PTE (Page Table Entry) is used for what purpose? Page replacement The similar function is performed by what bit or bits in a cache’s tag store entry? Replacement policy bits (e.g. -
Trends in Processor Architecture
A. González Trends in Processor Architecture Trends in Processor Architecture Antonio González Universitat Politècnica de Catalunya, Barcelona, Spain 1. Past Trends Processors have undergone a tremendous evolution throughout their history. A key milestone in this evolution was the introduction of the microprocessor, term that refers to a processor that is implemented in a single chip. The first microprocessor was introduced by Intel under the name of Intel 4004 in 1971. It contained about 2,300 transistors, was clocked at 740 KHz and delivered 92,000 instructions per second while dissipating around 0.5 watts. Since then, practically every year we have witnessed the launch of a new microprocessor, delivering significant performance improvements over previous ones. Some studies have estimated this growth to be exponential, in the order of about 50% per year, which results in a cumulative growth of over three orders of magnitude in a time span of two decades [12]. These improvements have been fueled by advances in the manufacturing process and innovations in processor architecture. According to several studies [4][6], both aspects contributed in a similar amount to the global gains. The manufacturing process technology has tried to follow the scaling recipe laid down by Robert N. Dennard in the early 1970s [7]. The basics of this technology scaling consists of reducing transistor dimensions by a factor of 30% every generation (typically 2 years) while keeping electric fields constant. The 30% scaling in the dimensions results in doubling the transistor density (doubling transistor density every two years was predicted in 1975 by Gordon Moore and is normally referred to as Moore’s Law [21][22]). -
Advanced Computer Architecture Lecture No. 30
Advanced Computer Architecture-CS501 ________________________________________________________ Advanced Computer Architecture Lecture No. 30 Reading Material Vincent P. Heuring & Harry F. Jordan Chapter 8 Computer Systems Design and Architecture 8.3.3, 8.4 Summary • Nested Interrupts • Interrupt Mask • DMA Nested Interrupts (Read from Book, Jordan Page 397) Interrupt Mask (Read from Book, Jordan Page 397) Priority Mask (Read from Book, Jordan Page 398) Examples Example # 123 Assume that three I/O devices are connected to a 32-bit, 10 MIPS CPU. The first device is a hard drive with a maximum transfer rate of 1MB/sec. It has a 32-bit bus. The second device is a floppy drive with a transfer rate of 25KB/sec over a 16-bit bus, and the third device is a keyboard that must be polled thirty times per second. Assuming that the polling operation requires 20 instructions for each I/O device, determine the percentage of CPU time required to poll each device. Solution: The hard drive can transfer 1MB/sec or 250 K 32-bit words every second. Thus, this hard drive should be polled using at least this rate. Using 1K=210, the number of CPU instructions required would be 250 x 210 x 20 = 5120000 instructions per second. 23 Adopted from [H&P org] Last Modified: 01-Nov-06 Page 309 Advanced Computer Architecture-CS501 ________________________________________________________ Percentage of CPU time required for polling is (5.12 x 106)/ (10 x106) = 51.2% The floppy disk can transfer 25K/2= 12.5 x 210 half-words per second. It should be polled with at least this rate. -
Theoretical Peak FLOPS Per Instruction Set on Modern Intel Cpus
Theoretical Peak FLOPS per instruction set on modern Intel CPUs Romain Dolbeau Bull – Center for Excellence in Parallel Programming Email: [email protected] Abstract—It used to be that evaluating the theoretical and potentially multiple threads per core. Vector of peak performance of a CPU in FLOPS (floating point varying sizes. And more sophisticated instructions. operations per seconds) was merely a matter of multiplying Equation2 describes a more realistic view, that we the frequency by the number of floating-point instructions will explain in details in the rest of the paper, first per cycles. Today however, CPUs have features such as vectorization, fused multiply-add, hyper-threading or in general in sectionII and then for the specific “turbo” mode. In this paper, we look into this theoretical cases of Intel CPUs: first a simple one from the peak for recent full-featured Intel CPUs., taking into Nehalem/Westmere era in section III and then the account not only the simple absolute peak, but also the full complexity of the Haswell family in sectionIV. relevant instruction sets and encoding and the frequency A complement to this paper titled “Theoretical Peak scaling behavior of current Intel CPUs. FLOPS per instruction set on less conventional Revision 1.41, 2016/10/04 08:49:16 Index Terms—FLOPS hardware” [1] covers other computing devices. flop 9 I. INTRODUCTION > operation> High performance computing thrives on fast com- > > putations and high memory bandwidth. But before > operations => any code or even benchmark is run, the very first × micro − architecture instruction number to evaluate a system is the theoretical peak > > - how many floating-point operations the system > can theoretically execute in a given time. -
Xilinx Running the Dhrystone 2.1 Benchmark on a Virtex-II Pro
Product Not Recommended for New Designs Application Note: Virtex-II Pro Device R Running the Dhrystone 2.1 Benchmark on a Virtex-II Pro PowerPC Processor XAPP507 (v1.0) July 11, 2005 Author: Paul Glover Summary This application note describes a working Virtex™-II Pro PowerPC™ system that uses the Dhrystone benchmark and the reference design on which the system runs. The Dhrystone benchmark is commonly used to measure CPU performance. Introduction The Dhrystone benchmark is a general-performance benchmark used to evaluate processor execution time. This benchmark tests the integer performance of a CPU and the optimization capabilities of the compiler used to generate the code. The output from the benchmark is the number of Dhrystones per second (that is, the number of iterations of the main code loop per second). This application note describes a PowerPC design created with Embedded Development Kit (EDK) 7.1 that runs the Dhrystone benchmark, producing 600+ DMIPS (Dhrystone Millions of Instructions Per Second) at 400 MHz. Prerequisites Required Software • Xilinx ISE 7.1i SP1 • Xilinx EDK 7.1i SP1 • WindRiver Diab DCC 5.2.1.0 or later Note: The Diab compiler for the PowerPC processor must be installed and included in the path. • HyperTerminal Required Hardware • Xilinx ML310 Demonstration Platform • Serial Cable • Xilinx Parallel-4 Configuration Cable Dhrystone Developed in 1984 by Reinhold P. Wecker, the Dhrystone benchmark (written in C) was Description originally developed to benchmark computer systems, a short benchmark that was representative of integer programming. The program is CPU-bound, performing no I/O functions or operating system calls. -
Introduction to Cpu
microprocessors and microcontrollers - sadri 1 INTRODUCTION TO CPU Mohammad Sadegh Sadri Session 2 Microprocessor Course Isfahan University of Technology Sep., Oct., 2010 microprocessors and microcontrollers - sadri 2 Agenda • Review of the first session • A tour of silicon world! • Basic definition of CPU • Von Neumann Architecture • Example: Basic ARM7 Architecture • A brief detailed explanation of ARM7 Architecture • Hardvard Architecture • Example: TMS320C25 DSP microprocessors and microcontrollers - sadri 3 Agenda (2) • History of CPUs • 4004 • TMS1000 • 8080 • Z80 • Am2901 • 8051 • PIC16 microprocessors and microcontrollers - sadri 4 Von Neumann Architecture • Same Memory • Program • Data • Single Bus microprocessors and microcontrollers - sadri 5 Sample : ARM7T CPU microprocessors and microcontrollers - sadri 6 Harvard Architecture • Separate memories for program and data microprocessors and microcontrollers - sadri 7 TMS320C25 DSP microprocessors and microcontrollers - sadri 8 Silicon Market Revenue Rank Rank Country of 2009/2008 Company (million Market share 2009 2008 origin changes $ USD) Intel 11 USA 32 410 -4.0% 14.1% Corporation Samsung 22 South Korea 17 496 +3.5% 7.6% Electronics Toshiba 33Semiconduc Japan 10 319 -6.9% 4.5% tors Texas 44 USA 9 617 -12.6% 4.2% Instruments STMicroelec 55 FranceItaly 8 510 -17.6% 3.7% tronics 68Qualcomm USA 6 409 -1.1% 2.8% 79Hynix South Korea 6 246 +3.7% 2.7% 812AMD USA 5 207 -4.6% 2.3% Renesas 96 Japan 5 153 -26.6% 2.2% Technology 10 7 Sony Japan 4 468 -35.7% 1.9% microprocessors and microcontrollers -
Computer Architectures an Overview
Computer Architectures An Overview PDF generated using the open source mwlib toolkit. See http://code.pediapress.com/ for more information. PDF generated at: Sat, 25 Feb 2012 22:35:32 UTC Contents Articles Microarchitecture 1 x86 7 PowerPC 23 IBM POWER 33 MIPS architecture 39 SPARC 57 ARM architecture 65 DEC Alpha 80 AlphaStation 92 AlphaServer 95 Very long instruction word 103 Instruction-level parallelism 107 Explicitly parallel instruction computing 108 References Article Sources and Contributors 111 Image Sources, Licenses and Contributors 113 Article Licenses License 114 Microarchitecture 1 Microarchitecture In computer engineering, microarchitecture (sometimes abbreviated to µarch or uarch), also called computer organization, is the way a given instruction set architecture (ISA) is implemented on a processor. A given ISA may be implemented with different microarchitectures.[1] Implementations might vary due to different goals of a given design or due to shifts in technology.[2] Computer architecture is the combination of microarchitecture and instruction set design. Relation to instruction set architecture The ISA is roughly the same as the programming model of a processor as seen by an assembly language programmer or compiler writer. The ISA includes the execution model, processor registers, address and data formats among other things. The Intel Core microarchitecture microarchitecture includes the constituent parts of the processor and how these interconnect and interoperate to implement the ISA. The microarchitecture of a machine is usually represented as (more or less detailed) diagrams that describe the interconnections of the various microarchitectural elements of the machine, which may be everything from single gates and registers, to complete arithmetic logic units (ALU)s and even larger elements.