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American Broadcasting Company from Wikipedia, the Free Encyclopedia Jump To: Navigation, Search for the Australian TV Network, See Australian Broadcasting Corporation
Scholarship applications are invited for Wiki Conference India being held from 18- <="" 20 November, 2011 in Mumbai. Apply here. Last date for application is August 15, > 2011. American Broadcasting Company From Wikipedia, the free encyclopedia Jump to: navigation, search For the Australian TV network, see Australian Broadcasting Corporation. For the Philippine TV network, see Associated Broadcasting Company. For the former British ITV contractor, see Associated British Corporation. American Broadcasting Company (ABC) Radio Network Type Television Network "America's Branding Broadcasting Company" Country United States Availability National Slogan Start Here Owner Independent (divested from NBC, 1943–1953) United Paramount Theatres (1953– 1965) Independent (1965–1985) Capital Cities Communications (1985–1996) The Walt Disney Company (1997– present) Edward Noble Robert Iger Anne Sweeney Key people David Westin Paul Lee George Bodenheimer October 12, 1943 (Radio) Launch date April 19, 1948 (Television) Former NBC Blue names Network Picture 480i (16:9 SDTV) format 720p (HDTV) Official abc.go.com Website The American Broadcasting Company (ABC) is an American commercial broadcasting television network. Created in 1943 from the former NBC Blue radio network, ABC is owned by The Walt Disney Company and is part of Disney-ABC Television Group. Its first broadcast on television was in 1948. As one of the Big Three television networks, its programming has contributed to American popular culture. Corporate headquarters is in the Upper West Side of Manhattan in New York City,[1] while programming offices are in Burbank, California adjacent to the Walt Disney Studios and the corporate headquarters of The Walt Disney Company. The formal name of the operation is American Broadcasting Companies, Inc., and that name appears on copyright notices for its in-house network productions and on all official documents of the company, including paychecks and contracts. -
Disney Channel
Early Enterprises... Walt Disney was born on December 5, 1901 in Chicago Illinois, to his father Elias Disney, and mother Flora Call Disney. Walt had very early interests in art, he would often sell drawings to neighbors to make extra money. He pursued his art career, by studying art and photography by going to McKinley High School in Chicago. Walt began to love, and appreciate nature and wildlife, and family and community, which were a large part of agrarian living. Though his father could be quite stern, and often there was little money, Walt was encouraged by his mother, and older brother, Roy to pursue his talents. Walt joined the Red Cross and was sent overseas to France, where he spent a year driving an ambulance and chauffeuring Red Cross officials. Once he returned from France, he wanted to pursue a career in commercial art, which soon lead to his experiments in animation. He began producing short animated films for local businesses, in Kansas City. By the time Walt had started to create The Alice Comedies, which was about a real girl and her adventures in an animated world, Walt ran out of money, and his company Laugh-O-Grams went bankrupted. Instead of giving up, Walt packed his suitcase and with his unfinished print of The Alice Comedies in hand, headed for Hollywood to start a new business. The early flop of The Alice Comedies inoculated Walt against fear of failure; he had risked it all three or four times in his life. Walt's brother, Roy O. Disney and Walt borrowed an additional $500, and set up shop in their uncle's garage. -
View the Revised S2018 Advance Program
PLAN YOUR EXPERIENCE ADVANCE PROGRAM The 45th International Conference & Exhibition on Computer Graphics and Interactive Techniques TABLE OF CONTENTS SCHEDULE AT A GLANCE ................................................... 3 CURATED CONTENT REASONS TO ATTEND ......................................................... 6 SIGGRAPH 2018 offers several events and sessions that are individually chosen by program chairs to CONFERENCE OVERVIEW ...................................................7 address specific topics in computer graphics and interactive techniques. CONFERENCE SCHEDULE ................................................ 10 Curated content is not selected through the regular APPY HOUR ..........................................................................19 channels of a comprehensive jury. ART GALLERY ......................................................................20 ART PAPERS........................................................................23 INTEREST AREAS SIGGRAPH brings together a wide variety of BUSINESS SYMPOSIUM ...................................................25 professionals who approach computer graphics and COMPUTER ANIMATION FESTIVAL: interactive techniques from different perspectives. ELECTONIC THEATER ........................................................26 Our programs and events align with five broad interest areas (listed below). Use these interest areas to help COMPUTER ANIMATION FESTIVAL: VR THEATER ........ 27 guide you through the content at SIGGRAPH 2018. COURSES .............................................................................28 -
Disney Channel Reinforces Our Belief That Digital Distribution Can Broaden Audiences
MARCH 2007 Q1 FY07 SELECTED EARNINGS REMARKS “The keys to Disney’s success are the quality of our content, consumer affinity for our brands and our ability to leverage creative success across the scope of our businesses. Our company-wide focus on these competencies has resulted in the earnings growth, strong cash flow and improving returns you’ve seen us deliver for four straight years now and will, we believe, always remain at the core of Disney’s success.” For further detail, continue to page 3… DISNEY ANNOUNCES EXPANSION OF CRUISE BUSINEss Disney plans to expand its cruise business by adding two new ocean liners. Scheduled to launch in 2011 and 2012, the ships will more than double the passenger capacity for Disney Cruise Line. For further detail, continue to page 7… BRAND NEW DISNEY.COM RELEASED Disney.com, the number one online entertainment destination for kids and parents, has launched an updated version with exciting new features for Disney fans of all ages. The new Disney.com is a result of a company-wide effort to create a broadband-centric, category-breaking online experience that delivers highly personalized entertainment offerings that appeal to a broad audience of kids, parents and Disney fans. For further detail, continue to page 13… DISNEY RENAMES VIDEO GAME BUSINEss UNIT At its investor conference, Disney recently announced the renaming of its video game business unit to Disney Interactive Studios. For further detail, continue to page 14… TOUCHSTONE TELEVISION NOW ABC TELEVISION STUDIO The Disney-ABC Television Group will rename its in-house production company, Touchstone Television, as the ABC Television Studio, it was announced recently at the 2007 Disney Investor Conference by Anne Sweeney, co-chair, Disney Media Networks and president, Disney-ABC Television Group. -
India's Digital Future
India’s digital future Mass of niches KPMG in India’s Media and Entertainment report 2019 August 2019 home.kpmg/in 2 Thought leadership title © 2019© KPMG, 2019 KPMG, an Indian an Indian Registered Registered Partnership Partnership and anda member a member firm firm of ofthe the KPMG KPMG network network of of independent independent membermember firmsfirms affiliated affiliated with with KPMG KPMG International International Cooperative Cooperative (“KPMG (“KPMG International”), International”), a Swiss aentity. Swiss All entity. rights All reserved. rights reserved. © 2019 KPMG, an Indian Registered Partnership and a member firm of the KPMG network of independent member firms affiliated with KPMG International Cooperative (“KPMG International”), a Swiss entity. All rights reserved. Thought leadership title 3 India’s digital future Mass of niches We would like to thank all those who have contributed and shared their valuable domain insights in helping us put this report together. • The information contained in this TL report ‘India’s digital future – Mass of niches’ is of a general nature and is not intended to address the circumstances of any particular individual or entity. No one should act on such information without appropriate professional advice after a thorough examination of the particular situation. • Although we have attempted to provide correct and timely information, there can be no guarantee that such information is correct as of the date it is received or that it will continue to be correct in the future. • The report contains information obtained from the public domain or external sources which have not been verified for authenticity, accuracy or completeness. • Use of companies’ names in the report is only to exemplify the trends in the industry. -
Bob Chapek Kareem Daniel Rebecca Campbell Michael Paull Jerrell Jimerson Kelly Campbell Jimmy Pitaro
DECEMBER 10, 2020 Disney Speakers: Bob Chapek Chief Executive Officer Kareem Daniel Chairman, Media and Entertainment Distribution Rebecca Campbell Chairman, International Operations and Direct-to-Consumer Michael Paull President of Disney+ and ESPN+ Jerrell Jimerson Executive Vice President, Product and Design Kelly Campbell President, Hulu Jimmy Pitaro Chairman, ESPN and Sports Content ©Disney Disney Investor Day 2020 December 10, 2020 Disney Speakers (continued): Bob Iger Executive Chairman and Chairman of the Board Dana Walden Chairman, Entertainment, Walt Disney Television John Landgraf Chairman, FX Kathleen Kennedy President, Lucasfilm Courteney Monroe President, National Geographic Content Sean Bailey President, Walt Disney Studios Motion Pictures Productions Jennifer Lee Chief Creative Officer, Walt Disney Animation Studios Pete Docter Chief Creative Officer, Pixar Kevin Feige President, Marvel Studios and Chief Creative Officer, Marvel Christine McCarthy Senior Executive Vice President and Chief Financial Officer Lowell Singer Senior Vice President, Investor Relations Page 2 Disney Investor Day 2020 December 10, 2020 PRESENTATION Lowell Singer – Senior Vice President, Investor Relations, The Walt Disney Company Good afternoon. I'm Lowell Singer, Senior Vice President of Investor Relations at The Walt Disney Company, and it’s my pleasure to welcome you to Disney Investor Day 2020. We truly appreciate you taking the time to join us here today. Now at today’s Investor Day, we intend to convey why we are so excited about our direct-to- consumer opportunity and also to answer many of the questions you’ve asked us since our first direct-to-consumer investor day in April of 2019. So let me provide some details for the day. -
In Association With
2021 IN ASSOCIATION WITH Panton 7708 C C94 M51 Y31 K30 R0 G85 B112 01 Develop 100 Cover.indd 1 11/12/2020 08:16 Panton 151 C C0 M100 Y60 K0 R245 G130 B32 MCV DEV100 - INDIGO PEARL:Layout 1 14/12/2020 15:38 Page 1 In association with 100 Welcome back Develop 100 株式会社角川アスキー総合研究所/ロゴ WITH THANKS TOPanton OUR DATA7708 C PROVIDERS C94 M51 Y31 K30 There has never been a more exciting R0 G85 B112 time to be a game developer. 2020 has FAMITSU presented its fair share of challenges, Famitsu is a Japanese and still, our industry reacted, adapted video game magazine to deliver its most successful year. started in 1986. Publicly listed publishers delivered Panton 151 C We started to run a databaseC0 with M100 Famitsu Y60 resources K0 in an average 30 per cent growth in the 1997. Now our team belongs to KADOKAWA ASCII Research second calendar quarter, while Newzoo R245 G130 B32 Laboratories Inc. Recently, we have published various white upgraded its annual forecasted growth to nearly 20 per cent papers and reports. And we have partnered with MCV over year-on-year. 15 years. For more details on Japanese market data visit In a world where almost everyone is either a current or www.f-ism.net or contact [email protected]. potential gamer, our cultural relevance has never been greater. Game engines are branching out of games and enhancing more aspects of our lives, for example by replacing traditional dashboards with interactive displays. And when cultural scenes GSD became out of reach due to the pandemic, virtual music concerts GSD is a unique opportunity to access and and digital art exhibitions started to fill the void. -
Accelerating U T a H ' S Digital M E D
A c c e l e r A t i n g u t A h ’ s D i g i t A l M e D i A Utah Cluster Acceleration Partnership Executive Summary Fall 2011 Accelerating Utah’s Digital Media Industry About This Report his report presents specific strategies designed to accelerate and support the growth and expansion of TUtah’s digital media industry and to fashion a well-trained workforce possessing the critical skills needed by this industry. These recommendations were generated by a number of dedicated leaders from within Utah’s digital media industry as well as by public, academic, and business leaders. Each of these participants has contributed his or her time, ex- pertise, and insight to this collaborative effort that sets the direction for the expansion and acceleration of this vital industry in Utah. This Cluster Acceleration Partnership has been authorized and sponsored by the Utah System of Higher Education, the Utah Department of Workforce Services, and the Utah Governor’s Office of Economic Development. Utah Valley University has led the project and served as the primary convener. The consulting team from Grow Utah Ventures, a nonprofit organization, served as the strategic facilitator and acceleration advisor on the project. For more information on this and other Cluster Acceleration Partnerships, please contact the Utah System of Higher Strategies to accelerate expansion of utah’s digital media Education. industry by focusing on technology and creativity. 2 Utah Digital Media cluster Acceleration strategy 3 Executive Summary he Utah Digital Media Cluster Acceleration Partnership Strategy defines a specific course of action to sustain Tand grow this vital industry cluster in the state of Utah. -
Q2 FY21 Quarterly Earnings Report
FOR IMMEDIATE RELEASE May 13, 2021 THE WALT DISNEY COMPANY REPORTS SECOND QUARTER AND SIX MONTHS EARNINGS FOR FISCAL 2021 BURBANK, Calif. – The Walt Disney Company today reported earnings for its second fiscal quarter ended April 3, 2021. Diluted earnings per share (EPS) from continuing operations for the quarter increased to $0.50 from $0.26 in the prior-year quarter. Excluding certain items(1), diluted EPS for the quarter increased 32% to $0.79 from $0.60 in the prior-year quarter. EPS from continuing operations for the six months ended April 3, 2021 decreased 64% to $0.52 from $1.43 in the prior-year period. Excluding certain items(1), EPS for the six months decreased 48% to $1.11 from $2.13 in the prior-year period. Results for the quarter and six months ended April 3, 2021 were adversely impacted by the novel coronavirus (COVID-19). The most significant impact was at the Disney Parks, Experiences and Products segment where since late in the second quarter of fiscal 2020, our parks and resorts have been closed or operating at significantly reduced capacity and our cruise ship sailings have been suspended. “We’re pleased to see more encouraging signs of recovery across our businesses, and we remain focused on ramping up our operations while also fueling long-term growth for the Company,” said Bob Chapek, Chief Executive Officer, The Walt Disney Company. “This is clearly reflected in the reopening of our theme parks and resorts, increased production at our studios, the continued success of our streaming services, and the expansion of -
Beyond the Castle: an Analysis of the Strategic Implications of Disney+ Jordan Sturgill
East Tennessee State University Digital Commons @ East Tennessee State University Undergraduate Honors Theses Student Works 5-2019 Beyond the Castle: An Analysis of the Strategic Implications of Disney+ Jordan Sturgill Follow this and additional works at: https://dc.etsu.edu/honors Part of the Marketing Commons Recommended Citation Sturgill, Jordan, "Beyond the Castle: An Analysis of the Strategic Implications of Disney+" (2019). Undergraduate Honors Theses. Paper 492. https://dc.etsu.edu/honors/492 This Honors Thesis - Open Access is brought to you for free and open access by the Student Works at Digital Commons @ East Tennessee State University. It has been accepted for inclusion in Undergraduate Honors Theses by an authorized administrator of Digital Commons @ East Tennessee State University. For more information, please contact [email protected]. Beyond the Castle: An Analysis of the Strategic Implications of Disney+ By Jordan Sturgill An Undergraduate Thesis Submitted in Partial Fulfillment of the Requirements for the University Honors Scholars Program Honors College East Tennessee State University 2 Table of Contents Acknowledgements .......................................................................................................................................... 3 Abstract ........................................................................................................................................................... 4 Introduction ....................................................................................................................................................