Microsoft Marketing Protégé 2011 Case Study Brief
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Technical Description of Using Multiple Browsers in Denton
Technical Description of Using Multiple Browsers In Denton ISD By Garrett Chandler The global IT industry, as a whole, is in an interesting transition period. There are a variety of variables that play into why users, both consumers and enterprises alike, must use a number of different web browsers on their computer. In order to understand why we are experiencing these issues today, it’s important to look at three things: where the IT industry once was and where it’s going, the current trends of web developers, and finally, how Denton ISD utilizes certain services such as Eduphoria, and TAC. Please bear with me as things may get slightly technical. HTML 5 is code for designing web pages on the Internet. HTML5 has grown tremendously over the past few years and is quickly becoming the code of choice for web developers. Eventually, trends suggest, that HTML 5 will be the standard code across the web, as designated by the World Wide Web Consortium (W3C). However, this adoption is entirely up to the web developers and how it meets their requirements in the services they provide, their business goals, and marketing strategies. HTML 4.01 is the current standard by W3C, which has been the standard since 1999. Aside from HTML, as the web has grown from its adolescence, it has learned new languages in the form of other types of code, especially as technology as a whole progresses. For years Internet Explorer was the most common web browser on PC’s as Microsoft dominated the enterprise market. However, with the imminent demise of Microsoft Windows XP on the horizon, other companies like Google and Mozilla have seized the opportunity to own the web. -
HTTP Cookie - Wikipedia, the Free Encyclopedia 14/05/2014
HTTP cookie - Wikipedia, the free encyclopedia 14/05/2014 Create account Log in Article Talk Read Edit View history Search HTTP cookie From Wikipedia, the free encyclopedia Navigation A cookie, also known as an HTTP cookie, web cookie, or browser HTTP Main page cookie, is a small piece of data sent from a website and stored in a Persistence · Compression · HTTPS · Contents user's web browser while the user is browsing that website. Every time Request methods Featured content the user loads the website, the browser sends the cookie back to the OPTIONS · GET · HEAD · POST · PUT · Current events server to notify the website of the user's previous activity.[1] Cookies DELETE · TRACE · CONNECT · PATCH · Random article Donate to Wikipedia were designed to be a reliable mechanism for websites to remember Header fields Wikimedia Shop stateful information (such as items in a shopping cart) or to record the Cookie · ETag · Location · HTTP referer · DNT user's browsing activity (including clicking particular buttons, logging in, · X-Forwarded-For · Interaction or recording which pages were visited by the user as far back as months Status codes or years ago). 301 Moved Permanently · 302 Found · Help 303 See Other · 403 Forbidden · About Wikipedia Although cookies cannot carry viruses, and cannot install malware on 404 Not Found · [2] Community portal the host computer, tracking cookies and especially third-party v · t · e · Recent changes tracking cookies are commonly used as ways to compile long-term Contact page records of individuals' browsing histories—a potential privacy concern that prompted European[3] and U.S. -
Crossmos Hybrid Mobile Web-Apps & Sencha Platform
Crossmos Hybrid Mobile Web-apps & Sencha Platform Ruben Smeets Kris Aerts 17/06/2015 Agenda • Hybrid App Technology o Hybrid vs Native vs Web o Patterns o Web portion architecture o Common pitfalls and best practices • Choosing a hybrid app approach • Latest developments • Sencha platform hands-on experience Low Ranking Hybrid vs Native vs Web High Ranking Native apps Hybrid apps Web apps Through native app Search on referrals Ease of discovery stores (Facebook, twitter, etc.) Fragmented across Reach Works on almost all devices multiple platorms Access to Depth of Full acces to platform native API at Limited by browser experience resources the expense of sandbox UI Customer Apple Appstore Complete ownership of ownership & terms enforce onerous terms customer Engagement and Notifications and home No notifications, difficult to recurring use screen icon get user to save the link No accepted method of Monetisation High through payment (Chrome web- potential Appstores store) Ease of cross- Replication developing Significant fragmentation platform for multiple platforms for advanced apps development VisionMobile Cross-Platform Developer Tools 2012 Hybrid vs Native vs Web Low Ranking Continued High Ranking Native apps Hybrid apps Web apps Web content Upgradebility & Through native app updates require No approval needed updates stores ** no approval Debugging & Full support by native Browser debugging tools testing development tools automated testing tools Vendor lock-in No code sharing Limited to no code sharing (framework) between platforms between frameworks Cloud-based Multi-platform Local build for each build tools No cross-platform building build support platform seperately offered by required frameworks **Enterprise app stores require no update approval. -
UI Design and Interaction Guide for Windows Phone 7
UI Design and Interaction Guide 7 for Windows Phone 7 July 2010 Version 2.0 UI Design and Interaction Guide for Windows Phone 7 July 2010 Version 2.0 This is pre-release documentation and is subject to change in future releases. This document supports a preliminary release of a software product that may be changed substantially prior to final commercial release. This docu- ment is provided for informational purposes only and Microsoft makes no warranties, either express or implied, in this document. Information in this document, including URL and other Internet Web site references, is subject to change without notice. The entire risk of the use or the results from the use of this document remains with the user. Unless otherwise noted, the companies, organizations, products, domain names, e-mail addresses, logos, people, places, and events depicted in examples herein are fictitious. No association with any real company, organization, product, domain name, e-mail address, logo, person, place, or event is intended or should be inferred. Complying with all applicable copyright laws is the responsibility of the user. Without limiting the rights under copyright, no part of this document may be reproduced, stored in or introduced into a retrieval system, or transmitted in any form or by any means (electronic, mechanical, photocopying, recording, or otherwise), or for any purpose, without the express written permission of Microsoft Corporation. Microsoft may have patents, patent applications, trademarks, copyrights, or other intellectual property rights covering subject matter in this docu- ment. Except as expressly provided in any written license agreement from Microsoft, the furnishing of this document does not give you any license to these patents, trademarks, copyrights, or other intellectual property. -
Use Your PC for Music
WINDOWS® GUIDE Use Your PC for Music IN THIS GUIDE Rip and Burn CDs Page 2 Play Music Page 10 Connect an MP3 Player Page 14 Use a Music Service Page 17 What You’ll Need n Windows Media® Player—available as a free download n Recordable or rewritable audio or data CDs n A CD Burner n A Windows Media-enabled media device, such as a Windows Mobile® device or Zune® n A computer running Windows Vista® Windows Guides is a library of easy-to-use guides that show you how to get more from your Windows experience. Share these guides with your friends and family. © 2008 Microsoft. All rights reserved. WINDOWS GUIDE Use Your PC for Music Rip and Burn CDs Nowadays, most of us don’t just own a handful of albums. Music is a way of life. We want to be able to buy, organize and play songs on a whim, and take them with us wherever we go. Well, Windows Media Player takes the work out of building and maintaining a music library, so your only worry is what to listen to first. RIP A CD Ripping, or encoding, your impressive CD library into a digital one with Windows Media Player is quick and simple. There are two things to consider before ripping a CD: n By default, ripped songs are stored as Windows Media Audio (WMA) files. WMA is the best format to use for playing on Windows Media Player, but if for some reason you’d like to choose a different format: 1. -
Handset Insurance - 2015.10.12
Handset insurance - 2015.10.12. Handset Insurance base price (HUF) Vodafone 252 3 045 Ft Vodafone 246 3 872 Ft Samsung E1080 4 133 Ft LG KP100 4 186 Ft Vodafone 248 4 204 Ft LG GB102 4 259 Ft LG A100 4 279 Ft Samsung E1200 4 487 Ft Samsung E1050 4 617 Ft LG GS101 4 894 Ft Samsung E1120 5 228 Ft Vodafone 236 5 354 Ft Vodafone 225 5 530 Ft Samsung E1230 5 706 Ft Nokia 1800 5 740 Ft Nokia 100 5 743 Ft SE K800i 5 877 Ft Alcatel OT308 6 001 Ft Vodafone 227 6 304 Ft Samsung E1190 6 421 Ft Samsung E2121B 6 528 Ft Alcatel OT361 6 714 Ft Nokia 1661 6 803 Ft Nokia 108 7 057 Ft Vodafone 355 7 089 Ft Vodafone 353 7 249 Ft Samsung E1180 7 268 Ft Vodafone 231 7 331 Ft Alcatel OT2000 7 589 Ft Vodafone 155 7 641 Ft Motorola WX295 7 812 Ft Vodafone 351 7 858 Ft Samsung E2120 7 968 Ft Doro Phone Easy 508 8 139 Ft Vodafone 547 8 570 Ft Sagem Hello Kitty 8 907 Ft Nokia 1680 8 956 Ft Vodafone 547i 9 201 Ft Nokia 2330 9 210 Ft Alcatel OT665 9 432 Ft Samsung E2550 9 459 Ft Nokia C1-01 9 793 Ft Vodafone S202 9 859 Ft Nokia 2220 9 903 Ft Samsung C3050 10 189 Ft Nokia 113 10 192 Ft 1 2015.10.12 Handset insurance - 2015.10.12. Handset Insurance base price (HUF) Samsung E2200 10 607 Ft Vodafone 455 10 704 Ft Motorola WX395 10 705 Ft LG GU230 10 934 Ft Vodafone 550 11 193 Ft Vodafone 555 11 231 Ft Vodafone 540 11 718 Ft Vodafone 533 12 690 Ft Alcatel 2010 12 706 Ft SE W205 13 239 Ft Vodafone 541 13 282 Ft Alcatel OT720 13 538 Ft Nokia 2600 Classic 14 119 Ft SE Cedar 14 245 Ft Nokia 2700 14 353 Ft SE W100 14 401 Ft Samsung C3300 14 675 Ft Vodafone 553 14 729 Ft LG -
Press Release
Global Web Site www.lg.com LG OPTIMUS 7 ERÖFFNET NEUE MÖGLICHKEITEN BEIM TEILEN VON INHALTEN Das LG Optimus 7 lädt die User dazu ein, das Beste von Windows® Phone 7 zu erleben Zürich, 11. Oktober 2010 – LG Electronics (LG) hat heute den weltweiten Launch sei- ner ersten Windows® Phone 7 Geräte angekündigt, des LG Optimus 7 und des LG Opti- mus 7Q. Aufbauend auf Microsofts neuem Betriebssystem, das dem User erlaubt, mehr in weniger Schritten zu tun, eröffnet das LG Optimus 7 eine neue Ära für Smartphones und bietet den Konsumenten eine ganz neue Erfahrung des mobilen Lebens. Als direktes Resultat der engen Zusammenarbeit im Smartphone-Markt von LG und Microsoft bietet die LG Optimus 7 Serie das Erlebnis eines Windows 7 Phones, kombi- niert mit einzigartigen Features exklusiv für LG Geräte. Diese spannenden Anwendungen – das DLNA-basierte Play To, Augmented Reality (AR) und Voice-to-Text – sind als «Live Tiles» auf dem Windows Phone 7 integriert und sind via «Hubs» direkt zugänglich. Dr. Jong-seok Park, Präsident und CEO von LG Electronics Mobile Communications: «Wir freuen uns sehr, dank der engen Zusammenarbeit mit Microsoft mit diesen fantasti- schen Geräten nun unsere Vision enthüllen zu können, was unserer Meinung nach ein richtiges Windows 7 Phone sein sollte.» Andy Lees, Präsident von Mobile Communications Business bei Microsoft, fügt hinzu: «Wir freuen uns mit LG, einem Innovator in der Mobiltelefon-Industrie, zusammenzuar- beiten. Windows Phone 7 wurde entwickelt um Menschen zusammenzubringen, und LG ist ein Schlüsselpartner dabei, dieses Erlebnis rund um den Globus Realität werden zu lassen.» Eine neue Erfahrung von Entertainment 1 Global Web Site www.lg.com Die LG Optimus 7 Serie bedeutet einen Durchbruch in Sachen Einfachheit des Entertain- ments, indem sie das mobile Gerät ins Zentrum des heutigen digitalen Lifestyles stellt. -
Udynamo Compatibility List
uDynamo Compatibility List Reader Manuf. Device Name Alt. Model Info Model Info OS OS Version Carrier Date Added Date Tested Type iDynamo 5 Apple iPad Air 2 Lightning N/A iOS N/A N/A Tablet iDynamo 5 Apple iPad Air* Lightning N/A iOS N/A N/A Tablet iDynamo 5 Apple iPad with Retina Display* Lightning N/A iOS N/A N/A Tablet iDynamo 5 Apple iPad mini 3 Lightning N/A iOS N/A N/A Tablet iDynamo 5 Apple iPad mini 2 Lightning N/A iOS N/A N/A Tablet iDynamo 5 Apple iPad mini* Lightning N/A iOS N/A N/A Tablet iDynamo 5 Apple iPhone 5c* Lightning N/A iOS N/A N/A Phone iDynamo 5 Apple iPhone 5s* Lightning N/A iOS N/A N/A Phone iDynamo 5 Apple iPhone 5* Lightning N/A iOS N/A N/A Phone iDynamo 5 Apple iPod touch (5th* generation) Lightning N/A iOS N/A N/A iPod iDynamo 5 Apple iPhone 6* Lightning N/A iOS N/A N/A Phone iDynamo 5 Apple iPhone 6 Plus* Lightning N/A iOS N/A N/A Phone iDynamo Apple iPad (3rd generation) 30 PIN N/A iOS N/A N/A Tablet iDynamo Apple iPad 2 30 PIN N/A iOS N/A N/A Tablet iDynamo Apple iPad 30 PIN N/A iOS N/A N/A Tablet iDynamo Apple iPhone 4s 30 PIN N/A iOS N/A N/A Phone iDynamo Apple iPhone 4 30 PIN N/A iOS N/A N/A Phone iDynamo Apple iPhone 3GS 30 PIN N/A iOS N/A N/A Phone iDynamo Apple iPod touch (3rd and 4th generation) 30 PIN N/A iOS N/A N/A iPod uDynamo Acer liquid MT liquid MT Android 2.3.6 101.18 1/24/14 1/24/14 uDynamo Alcatel Alcatel OneTouch Fierce 7024W Android 4.2.2 101.18 3/6/14 3/6/14 uDynamo ALCATEL Megane ALCATEL ONE TOUCH 5020T Android 4.1.2 101.18 8/10/15 8/10/15 uDynamo ALCATEL ALCATEL ONE TOUCH IDOL X ALCATEL -
Taking the Metro with Windows Phone
1 Taking the Metro with Windows Phone WHAT ’ S IN THIS CHAPTER ➤ How Windows Phone has changed Microsoft ’ s approach to the mobile industry ➤ What the Metro Design Language is and how it came about ➤ An overview of the Start and Lock Screens and how they help users access information on the phone ➤ Why the use of Hubs creates a more connected user experience ➤ What it means to be a Windows Phone developer Microsoft has been building mobile devices for well over 10 years, starting with a variety of Windows CE- based devices, such as the Handheld PC and the Palm- size PC, fi rst released in 1996. Beginning around 2000, these disparate operating systems began converging into what became Windows Mobile, based on the principle of delivering a PC to your pocket. New features were predominately driven by enterprise needs such as device management and security. This eventuallyCOPYRIGHTED worked to the detriment ofMATERIAL the platform as it didn’ t appeal to the average consumer. Devices were more robust than sexy, and the user interface mirrored that of the desktop, even having a Start menu, rather than providing an experience. Throughout this chapter, and in other parts of this book, there will be references to both Windows Mobile and Windows Phone . This is intentional, and they are not the same thing. Windows Mobile refers to the previous mobile operating system from Microsoft that at the time of writing is Windows Mobile 6.5.3. Windows Phone refers to Microsoft ’ s latest offering in the mobile space and starts with Windows Phone 7. -
02 Dispositivos Móviles.Pptx
Dispositivos móviles Miguel Fernández Arrieta, Jesús Lizarraga mfernandez, [email protected] Telematika Taldea [t2] http://www.mondragon.edu/telematika Mondragon Unibertsitatea Necesidades de los usuarios • Los usuarios cada vez exigimos más y mejores prestaciones. • También queremos un menor tamaño y peso de los dispositivos. • Siempre manteniendo un equilibrio entre el tamaño y la usabilidad. • Hay una nueva categoría de dispositivos a los que se ha dado el nombre de smartphones: teléfono + pda • En los últimos años se ha disparado la venta de smartphones. • Los usuarios necesitan más que hablar por teléfono: – Recepción y envío de emails. – Acceso a internet – Uso de aplicaciones – … El mercado • El lider del mercado sigue siendo Nokia, pero Apple ha tenido un crecimiento espectacular de más del 500%. • En 2008 las ventas de smartphones crecieron en un 28% Evolución de las ventas por S.O. Evolución de las ventas por fabricante Los líderes • Nokia (Symbian) • iPhone • RIM (Blackberry) • Windows Mobile (HTC, …) • Android (todavía no es lider) ¿Un smartphone es la solución? • Los smartphones actuales nos permiten acceder al correo, navegar por internet y ejecutar determinadas aplicaciones. • Sin embargo, debido a su tamaño, su usabilidad es reducida. • Recientemente han surgido un nuevo tipo de dispositivos. A medio camino entre una PDA y un portátil. Los netbooks iPhone Symbian Windows Mobile Blackberry Android Netbooks El primer iPhone • El primer iPhone apareció en Junio de 2007. • Primer smartphone con pantalla multitouch y acelerómetro. – Interfaz gráfico innovador. • “Todo el mundo” quería tener uno. – San Francisco (EFECOM).- El iPhone, el nuevo 'teléfono inteligente' de Apple ha desatado un furor sin precedentes entre los usuarios, que en algunos casos hicieron cola desde la noche anterior para hacerse con el innovador aparato, que comenzó a venderse hoy a partir de las 6 de la tarde en el horario de cada zona de los EE.UU. -
MC31XX Series Mobile Computer User Guide
MC31XX Series Mobile Computer User Guide MC31XX Series Mobile Computer User Guide 72E-124289-03 Revision B March 2015 ii MC31XX Series Mobile Computer User Guide © 2015 Symbol Technologies, Inc. No part of this publication may be reproduced or used in any form, or by any electrical or mechanical means, without permission in writing from Zebra. This includes electronic or mechanical means, such as photocopying, recording, or information storage and retrieval systems. The material in this manual is subject to change without notice. The software is provided strictly on an “as is” basis. All software, including firmware, furnished to the user is on a licensed basis. Zebra grants to the user a non-transferable and non-exclusive license to use each software or firmware program delivered hereunder (licensed program). Except as noted below, such license may not be assigned, sublicensed, or otherwise transferred by the user without prior written consent of Zebra. No right to copy a licensed program in whole or in part is granted, except as permitted under copyright law. The user shall not modify, merge, or incorporate any form or portion of a licensed program with other program material, create a derivative work from a licensed program, or use a licensed program in a network without written permission from Zebra. The user agrees to maintain Zebra’s copyright notice on the licensed programs delivered hereunder, and to include the same on any authorized copies it makes, in whole or in part. The user agrees not to decompile, disassemble, decode, or reverse engineer any licensed program delivered to the user or any portion thereof. -
Why Software Firms Build Hardware – and What Microsoft Is Doing About It
Why Software Firms Build Hardware – And What Microsoft Is Doing About It by Ryan M. Shaffer B.S. Electrical Engineering Grove City College, 2008 M.S. Computer Science Boston University, 2011 SUBMITTED TO THE SYSTEM DESIGN AND MANAGEMENT PROGRAM IN PARTIAL FULFILLMENT OF THE REQUIREMENTS FOR THE DEGREE OF MASTER OF SCIENCE IN ENGINEERING AND MANAGEMENT AT THE MASSACHUSETTS INSTITUTE OF TECHNOLOGY FEBRUARY 2015 © Ryan M. Shaffer. All rights reserved. The author hereby grants to MIT permission to reproduce and to distribute publicly paper and electronic copies of this thesis document in whole or in part in any medium now known or hereafter created. Signature of Author: _____________________________________________________ System Design and Management Program January 9, 2015 Certified by: ____________________________________________________________ Michael Cusumano Sloan Management Review Professor in Management Thesis Supervisor Accepted by: ___________________________________________________________ Patrick Hale Director, System Design and Management Fellows Program Why Software Firms Build Hardware – And What Microsoft Is Doing About It by Ryan M. Shaffer Submitted to the System Design and Management Program on January 9, 2015 in Partial Fulfillment of the Requirements for the Degree of Master of Science in Engineering and Management ABSTRACT Many software companies build first-party hardware products due to the trend toward smaller, more highly-integrated devices, along with the fast pace of innovation in the technology industry. Building hardware products does not always lead to success and actually creates a financial risk for the company by significantly reducing profit margins as compared to the traditional profit margins to which large software companies are accustomed. Three specific strategies are observed which firms have used successfully in this area.