Internet Programming Chapter Name: Markup Language UNIT 1 MARKUP LANGUAGE
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Avid Marquee Title Tool User's Guide
Avid® Marquee® Title Tool User’s Guide ™ make manage move | media Avid ® Copyright and Disclaimer Product specifications are subject to change without notice and do not represent a commitment on the part of Avid Technology, Inc. The software described in this document is furnished under a license agreement. You can obtain a copy of that license by visiting Avid's Web site at www.avid.com. The terms of that license are also available in the product in the same directory as the software. The software may not be reverse assembled and may be used or copied only in accordance with the terms of the license agreement. It is against the law to copy the software on any medium except as specifically allowed in the license agreement. Avid products or portions thereof are protected by one or more of the following United States Patents: 4,746,994; 4,970,663; 5,045,940; 5,267,351; 5,309,528; 5,355,450; 5,396,594; 5,440,348; 5,452,378; 5,467,288; 5,513,375; 5,528,310; 5,557,423; 5,577,190; 5,583,496; 5,584,006; 5,627,765; 5,634,020; 5,640,601; 5,644,364; 5,654,737; 5,719,570; 5,724,605; 5,726,717; 5,729,673; 5,745,637; 5,752,029; 5,754,180; 5,754,851; 5,799,150; 5,812,216; 5,828,678; 5,842,014; 5,852,435; 5,995,115; 6,016,152; 6,061,758; 6,130,676; 6,532,043; 6,546,190; 6,636,869; 6,747,705; 6,813,622; D352,278; D392,267; D392,268; D392,269; D395,291; D396,853; D398,912. -
HTML5 Favorite Twitter Searches App Browser-Based Mobile Apps with HTML5, CSS3, Javascript and Web Storage
Androidfp_19.fm Page 1 Friday, May 18, 2012 10:32 AM 19 HTML5 Favorite Twitter Searches App Browser-Based Mobile Apps with HTML5, CSS3, JavaScript and Web Storage Objectives In this chapter you’ll: ■ Implement a web-based version of the Favorite Twitter Searches app from Chapter 5. ■ Use HTML5 and CSS3 to implement the interface of a web app. ■ Use JavaScript to implement the logic of a web app. ■ Use HTML5’s Web Storage APIs to store key-value pairs of data that persist between executions of a web app. ■ Use a CSS reset to remove all browser specific HTML- element formatting before styling an HTML document’s elements. ■ Save a shortcut for a web app to your device’s home screen so you can easily launch a web app. = DRAFT: © Copyright 1992–2012 by Deitel & Associates, Inc. All Rights Reserved. Androidfp_19.fm Page 2 Friday, May 18, 2012 10:32 AM 2 Chapter 19 HTML5 Favorite Twitter Searches App 19.1 Introduction 19.5 Building the App 19.2 Test-Driving the Favorite Twitter 19.5.1 HTML5 Document Searches App 19.5.2 CSS 19.5.3 JavaScript 19.3 Technologies Overview Outline 19.6 Wrap-Up 19.1 Introduction The Favorite Twitter Searches app from Chapter 5 allowed users to save their favorite Twit- ter search strings with easy-to-remember, user-chosen, short tag names. Users could then conveniently follow tweets on their favorite topics. In this chapter, we reimplement the Fa- vorite Twitter Searches app as a web app, using HTML5, CSS3 and JavaScript. -
DHTML Effects in HTML Generated from DITA
DHTML Effects in HTML Generated from DITA XML to PDF by RenderX XEP XSL-FO Formatter, visit us at http://www.renderx.com/ 2 | OpenTopic | TOC Contents DHTML Effects in HTML Generated from DITA............................................................3 XML to PDF by RenderX XEP XSL-FO Formatter, visit us at http://www.renderx.com/ OpenTopic | DHTML Effects in HTML Generated from DITA | 3 DHTML Effects in HTML Generated from DITA This topic describes an approach to creating expanding text and other DHTML effects in HTML-based output generated from DITA content. It is common for Help systems to use layering techniques to limit the amount of information presented to the reader. The reader chooses to view the information by clicking on a link. Most layering techniques, including expanding text, dropdown text and popup text, are implemented using Dynamic HTML. Overview The DITA Open Toolkit HTML transformations do not provide for layering effects. However, some changes to the XSL-T files, and the use of outputclassmetadata in the DITA topic content, along with some judicious use of JavaScript and CSS, can deliver these layering effects. Authoring Example In the following example illustrating the technique, a note element is to output as dropdown text, where the note label is used to toggle the display of the note text. The note element is simply marked up with an outputclass distinct attribute value (in this case, hw_expansion). < note outputclass="hw_expansion" type="note">Text of the note</note> Without any modification, the DITA OT will transform the note element to a paragraph element with a CSS class of the outputclass value. -
Introduction to Scalable Vector Graphics
Introduction to Scalable Vector Graphics Presented by developerWorks, your source for great tutorials ibm.com/developerWorks Table of Contents If you're viewing this document online, you can click any of the topics below to link directly to that section. 1. Introduction.............................................................. 2 2. What is SVG?........................................................... 4 3. Basic shapes............................................................ 10 4. Definitions and groups................................................. 16 5. Painting .................................................................. 21 6. Coordinates and transformations.................................... 32 7. Paths ..................................................................... 38 8. Text ....................................................................... 46 9. Animation and interactivity............................................ 51 10. Summary............................................................... 55 Introduction to Scalable Vector Graphics Page 1 of 56 ibm.com/developerWorks Presented by developerWorks, your source for great tutorials Section 1. Introduction Should I take this tutorial? This tutorial assists developers who want to understand the concepts behind Scalable Vector Graphics (SVG) in order to build them, either as static documents, or as dynamically generated content. XML experience is not required, but a familiarity with at least one tagging language (such as HTML) will be useful. For basic XML -
COMP 2145 Web Programming
South Central College COMP 2145 Web Programming Common Course Outline Course Information Description This course covers the popular server-side language PHP and Drupal, a popular CMS (Content Management System). It includes important language concepts such as data types, control statements, debugging techniques, the use of SQL (Standard Query Language). PHP will give the student experience with LAMP (Linux, Apache, MySQL, and PHP) . Prerequisites: COMP1140 - Web Development with a C or higher, or a working knowledge of HTML, CSS, and FTP. COMP1130 - Programming Fundamentals with a C or higher, or a working knowledge of at least one programming language. It is strongly recommended that you have a minimum typing speed of at least 35 wpm as well as a working knowledge of Microsoft Access (COMP1125). Instructional Associate Degree Level Total Credits 4.00 Total Hours 64.00 Types of Instruction Instruction Type Credits/Hours Online/lecture Pre/Corequisites C or better in COMP1140 C or better in COMP1130 or equivalent programming experience Course Competencies 1 Install and use PHP on a local server. Learning Objectives Describe Open Source software and why it is effective for improved software development. Draw a picture describing the relationship between client/server objects used by PHP and mySQL. Common Course Outline September, 2016 Install PHP and mySQL and an Apache web server. Write a simple test program using PHP on the local server (http://localhost/ ) Establish a working environment for PHP web page development. Use variables, constants, and environment variables in a PHP program. 2 Utilize HTML forms and PHP to get information from the user. -
AJAX and Jquery L Raw AJAX Handling in JS Is Very Tedious L Jquery Provides Flexible and Strong Support to Handle AJAX Interactions Through a Set of Jquery Functions
AJAX Asynchronous Design in Web Apps IT 4403 Advanced Web and Mobile Applications Jack G. Zheng Fall 2019 Topics l AJAX concepts and technical elements l AJAX implications and impacts l jQuery AJAX l Basic and shorthand methods l Error handling 2 AJAX l AJAX (Asynchronous JavaScript and XML) is a group of interrelated web development techniques used on the client-side to create interactive web applications. l Despite the name, the use of XML is not actually required, nor do the requests need to be asynchronous. 3 First Impression l https://www.google.com Use Chrome’s developer tools to view network communications while typing the search terms. A set of requests have been made to get JSON data from the server as I type in the search term box. Observe the “q” parameter in all URLs. 4 AJAX Model Difference With Ajax, web applications can communicate with servers in the background without a complete page loading after every request/response cycle. http://www.adaptivepath.com /ideas/ajax-new-approach- web-applications/ 5 Traditional Model The client does not generate views/presentations (HTML/CSS). Synchronous communications feature sequential request/response cycles, one after another The server prepares the whole page. http://www.websiteoptimization.com/secrets/ajax/8-1-ajax-pattern.html 6 Ajax Model l With Ajax, web applications can communicate with servers in the background without a complete page loading after every request/response cycle. The client generates views/presentations and update content (partial page) by manipulating DOM. Asynchronous communications feature independent request/response cycles The server prepares partial pages (partial HTML) or just data (XML or JSON). -
HTML, XHTML, and CSS: Comprehensive
HTML 5 Creating an Image Map Objectives You will have mastered the material in this chapter when you can: • Defi ne terms relating to image • Create a home page mapping • Create a table, insert an image • List the differences between into a table, and use the usemap server-side and client-side image maps attribute to defi ne an image map • Name the two components of an • Insert special characters into image map and describe the steps to a Web page implement an image map • Use the <map> </map> tags to start • Distinguish between appropriate and and end a map inappropriate images for mapping • Use the <area> tag to indicate the • Sketch hotspots on an image shape, coordinates, and URL for a mapped area • Describe how the x- and y-coordinates relate to vertical and • Create an external style sheet for horizontal alignment styles used across the Web site • Open an image in Paint and use Paint to locate the image map coordinates Copyright 2010 Cengage Learning. All Rights Reserved. May not be copied, scanned, or duplicated, in whole or in part. Due to electronic rights, some third party content may be suppressed from the eBook and/or eChapter(s). Editorial review has deemed that any suppressed content does not materially affect the overall learning experience. Cengage Learning reserves the right to remove additional content at any time if subsequent rights restrictions require it. HTML 5 Creating an Image Map Introduction Many of the Web pages in Chapters 2 through 4 used the <img> tag to add images. In Chapter 3, an image also was used as a link back to the home page, by using the <a> </a> tags to defi ne the image as the clickable element for the link. -
Chapter 10 Document Object Model and Dynamic HTML
Chapter 10 Document Object Model and Dynamic HTML The term Dynamic HTML, often abbreviated as DHTML, refers to the technique of making Web pages dynamic by client-side scripting to manipulate the document content and presen- tation. Web pages can be made more lively, dynamic, or interactive by DHTML techniques. With DHTML you can prescribe actions triggered by browser events to make the page more lively and responsive. Such actions may alter the content and appearance of any parts of the page. The changes are fast and e±cient because they are made by the browser without having to network with any servers. Typically the client-side scripting is written in Javascript which is being standardized. Chapter 9 already introduced Javascript and basic techniques for making Web pages dynamic. Contrary to what the name may suggest, DHTML is not a markup language or a software tool. It is a technique to make dynamic Web pages via client-side programming. In the past, DHTML relies on browser/vendor speci¯c features to work. Making such pages work for all browsers requires much e®ort, testing, and unnecessarily long programs. Standardization e®orts at W3C and elsewhere are making it possible to write standard- based DHTML that work for all compliant browsers. Standard-based DHTML involves three aspects: 447 448 CHAPTER 10. DOCUMENT OBJECT MODEL AND DYNAMIC HTML Figure 10.1: DOM Compliant Browser Browser Javascript DOM API XHTML Document 1. Javascript|for cross-browser scripting (Chapter 9) 2. Cascading Style Sheets (CSS)|for style and presentation control (Chapter 6) 3. Document Object Model (DOM)|for a uniform programming interface to access and manipulate the Web page as a document When these three aspects are combined, you get the ability to program changes in Web pages in reaction to user or browser generated events, and therefore to make HTML pages more dynamic. -
Introducing HTML5.Pdf
ptg HTMLINTRODUCING 5 ptg BRUCE LAWSON REMY SHARP Introducing HTML5 Bruce Lawson and Remy Sharp New Riders 1249 Eighth Street Berkeley, CA 94710 510/524-2178 510/524-2221 (fax) Find us on the Web at: www.newriders.com To report errors, please send a note to [email protected] New Riders is an imprint of Peachpit, a division of Pearson Education Copyright © 2011 by Remy Sharp and Bruce Lawson Project Editor: Michael J. Nolan Development Editor: Jeff Riley/Box Twelve Communications Technical Editors: Patrick H. Lauke (www.splintered.co.uk), Robert Nyman (www.robertnyman.com) Production Editor: Cory Borman Copyeditor: Doug Adrianson Proofreader: Darren Meiss Compositor: Danielle Foster Indexer: Joy Dean Lee Back cover author photo: Patrick H. Lauke Notice of Rights ptg All rights reserved. No part of this book may be reproduced or transmitted in any form by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. For informa- tion on getting permission for reprints and excerpts, contact permissions@ peachpit.com. Notice of Liability The information in this book is distributed on an “As Is” basis without war- ranty. While every precaution has been taken in the preparation of the book, neither the authors nor Peachpit shall have any liability to any person or entity with respect to any loss or damage caused or alleged to be caused directly or indirectly by the instructions contained in this book or by the com- puter software and hardware products described in it. Trademarks Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. -
Appendix a the Ten Commandments for Websites
Appendix A The Ten Commandments for Websites Welcome to the appendixes! At this stage in your learning, you should have all the basic skills you require to build a high-quality website with insightful consideration given to aspects such as accessibility, search engine optimization, usability, and all the other concepts that web designers and developers think about on a daily basis. Hopefully with all the different elements covered in this book, you now have a solid understanding as to what goes into building a website (much more than code!). The main thing you should take from this book is that you don’t need to be an expert at everything but ensuring that you take the time to notice what’s out there and deciding what will best help your site are among the most important elements of the process. As you leave this book and go on to updating your website over time and perhaps learning new skills, always remember to be brave, take risks (through trial and error), and never feel that things are getting too hard. If you choose to learn skills that were only briefly mentioned in this book, like scripting, or to get involved in using content management systems and web software, go at a pace that you feel comfortable with. With that in mind, let’s go over the 10 most important messages I would personally recommend. After that, I’ll give you some useful resources like important websites for people learning to create for the Internet and handy software. Advice is something many professional designers and developers give out in spades after learning some harsh lessons from what their own bitter experiences. -
Jquery Marquee Plugin Usage
Jquery Marquee Plugin Usage By using following codes, we can get rid of marquee element. For more information please click <style type="text/css"> 1 .wordwrap { 2 3 white-space: -moz-pre-wrap; /* Firefox */ 4 white-space: -pre-wrap; /* Opera <7 */ 5 white-space: -o-pre-wrap; /* Opera 7 */ 6 word-wrap: break-word; /* IE */ 7 } 8 9 .marquee,.marquee-left { overflow: hidden; } 10 </style> 11 <script type="text/javascript"> 12 $(function () { 13 var options = { 14 duration: 25000, gap: 150, delayBeforeStart: 0, duplicated: true, pauseOnHover: 15 true,allowCss3Support: false}; 16 $('div.marquee-left').marquee(options); 17 $.extend(options, {direction:'up'}); 18 $('div.marquee').marquee(options); 19 20 $('div.marquee ,div.marquee-left').mouseover(function() { 21 $(this).marquee("pause"); 22 }).mouseout(function() { 23 $(this).marquee("resume"); 24 }); 25 26 }); 27 </script> Content of marquee.js File 1 /** 2 * jQuery.marquee - scrolling text like old marquee element 3 * @author Aamir Afridi - aamirafridi(at)gmail(dot)com / http://aamirafridi.com/jquery/jquery- 4 marquee-plugin 5 */ 6 !function(e) { 7 e.fn.marquee = function(t) { 8 return this.each(function() { 9 var i, a, n, r, s, o = e.extend({}, e.fn.marquee.defaults, t), u = e(this), d = 3, 10 p = "animation-play-state", l = !1, c = function(e, t, i) { for (var a = ["webkit", "moz", 11 "MS", "o", ""], n = 0; n < a.length; n++) a[n] || (t = t.toLowerCase()), 12 e.addEventListener(a[n] + t, i, !1) }, 13 f = function(e) { 14 var t = []; 15 for (var i in e) e.hasOwnProperty(i) && t.push(i + ":" -
Introduction What Is Javascript?
CS2361–Internet & Java 2.1 Introduction What is JavaScript? Discuss its features ¾ JavaScript is a client-side scripting language and is the defacto scripting language for most web-based application. ¾ It is used to enhance the functionality and appearance of Web pages by making it more dynamic, interactive and creating web pages on the fly. ¾ JavaScript is interpreted by the browser. ¾ Statements are terminated by a ; but is not required. ¾ JavaScript standard is defined by ECMA to which Netscape is fully compliant whereas IE complies with a modified version known as JScript. ¾ The <script> element introduces a client-side scripting language. ¾ It is generally placed within the <head> element, but can also be part of <body> o The type attribute specifies the MIME scripting language and its value is text/javascript for JavaScript. <html> <head> ... <script type="text/javascript"> <!-- Put your JavaScript code here // --> </script> </head> <body></body> </html> ¾ The script is executed either when page is loaded or when given event occurs. ¾ The script will not be executed if it is disabled in the browser environment. ¾ For browsers that do not understand javascript, the entire script code is enclosed within xhtml comment. ¾ Script can also be placed in a separate file and pointed by src attribute. ¾ JavaScript is an object-oriented language and has a set of pre-defined objects (document, window, form, etc) to access and manipulate XHTML elements. ¾ An object's attribute is used to set/read data, whereas a method provides service. ¾ Javascripthas