439589 FULLTEXT01.Pdf (6.249Mb)

Total Page:16

File Type:pdf, Size:1020Kb

439589 FULLTEXT01.Pdf (6.249Mb) Economics in the Small and Independent Game Industry Martin Svedal Bergquist Master of Science in Communication Technology Submission date: July 2011 Supervisor: Harald Øverby, ITEM Norwegian University of Science and Technology Department of Telematics Problem description: Students name: Martin Svedal Bergquist The networked computer game industry has experienced a huge increase in active players and income during the last decade. The emergence of online-multiplayer games such as World of Warcraft and Counter-strike, as well as casual games on facebook etc has huge impacts on the value chain in the industry. Further, the possibilities for digital distribution of games opens for production and sales of small games and games made by small teams or individuals who earlier would have a hard time distributing their games. In this assignment, the student will look into the economy of such games. In particular: - Study games made by small teams or in peer production compared to bigger productions with focus on publishing channels and gaming platforms. - Study and analyze business models of selected actors through Osterwalders business model ontology - Identify and describe future scenarios and possibilities for games from small teams or peer production Assignment given: January 28 th . 2011 Supervisor: Harald Øverby, ITEM Abstract In order to look into the small and independent game industry this thesis presents an analysis of the business model of the game Minecraft using the ontology and framework defined in Osterwalders dissertation. The main pillars, product, customer interface, infrastructure management and financial aspects are explained in addition to various common revenue models used by game developers and publishers. The thesis further models the economy of the game and identifies its main cost accounts; storage, bandwidth, office rental, salaries, professional taxes, transactions and miscellaneous costs. Based on this, in addition to the revenues connected to the game, the thesis shows the most important success factors for the developer in regards to peer-production and value creation and shows the most important changes and suggestions for the future of the game. Furthermore, the thesis suggests important traits and effects for independent and small games based on the findings in the case study of Minecraft. Among these are free model effects and network effects in order to attract users and obtain high value networks at low costs and utilizing revenue models based on the value of the network through increased sales of value-added services, advertising and new market acquisition. Preface This thesis concludes my master’s degree in Communication Technology at the Norwegian University of Science and Technology (NTNU). I would like to thank my supervisor, Harald Øverby, for comments and suggestions through the semester. I would also like to thank my family and friends for providing me with support during my work and my employers and coworkers for being understanding and helpful towards the end of my work. Lastly, I would like to thank my parents for their support and contributions through my entire education enabling me to reach my goals. Thank you! Trondheim, July 1, 2011 Table of Contents 1 Introduction .................................................................................................................................... 1 1.1 Contribution .................................................................................................................................. 2 1.2 Thesis Scope and limitations ......................................................................................................... 2 1.3 Outline ........................................................................................................................................... 3 2 Background ..................................................................................................................................... 4 2.1 History and development of Game industry ................................................................................. 4 2.2 Gaming platforms .......................................................................................................................... 8 2.2.1 Personal computers ................................................................................................................ 9 2.2.2 Consoles.................................................................................................................................. 9 2.3 Genres ......................................................................................................................................... 10 2.3.1 Action.................................................................................................................................... 10 2.3.2 Adventure ............................................................................................................................. 11 2.3.3 Role-playing .......................................................................................................................... 11 2.3.4 Simulation ............................................................................................................................. 12 2.3.5 Strategy ................................................................................................................................ 12 2.3.6 Sandbox ................................................................................................................................ 13 2.4 Massive multiplayer Online Games ............................................................................................. 13 2.5 Social and casual games .............................................................................................................. 14 2.6 Online Gaming Services ............................................................................................................... 15 2.6.1 Community sites ................................................................................................................... 16 2.6.2 The long tail .......................................................................................................................... 16 2.7 Value creation ............................................................................................................................. 18 2.7.1 The traditional gaming industry value chain ........................................................................ 18 2.7.2 Value network effects .......................................................................................................... 20 3 Peer production ............................................................................................................................ 22 3.1 Free .............................................................................................................................................. 24 4 Small games and peer-production games .................................................................................... 27 4.1 Indie games ................................................................................................................................. 28 4.2 Peer-production games ............................................................................................................... 29 5 Osterwalders business model ontology ....................................................................................... 32 5.1 Ontology ...................................................................................................................................... 32 5.2 Product ........................................................................................................................................ 33 5.2.1 Value Proposition ................................................................................................................. 34 5.3 Customer interface ...................................................................................................................... 37 5.3.1 Target Customer ................................................................................................................... 38 5.3.2 Distribution Channel ............................................................................................................. 39 5.3.3 Relationship Management ................................................................................................... 40 5.4 Infrastructure Management ........................................................................................................ 41 5.4.1 Capability .............................................................................................................................. 42 5.4.2 Value Configuration .............................................................................................................. 43 5.4.3 Partnership network ............................................................................................................. 45 5.5 Financial Aspects ......................................................................................................................... 45 5.5.1 Revenue Model .................................................................................................................... 46 5.5.2 Cost Structure ....................................................................................................................... 51 5.6 Actors ..........................................................................................................................................
Recommended publications
  • How to Use Wurst
    How To Use Wurst How To Use Wurst CLICK HERE TO ACCESS MINECRAFT GENERATOR The first site that we are going to talk about today is the website for the popular game Minecraft. This is just another simple mod that you can easily add into your game in order to get the most out of it. The site gives you a lot of the best mods for the game and helps to make it so that everyone will have an easy time finding out what mod they want to use before they install it into their game. The website gives you a description about how the mod works, what kind of features it has, as well as some information about how you should go about installing it into your own version of Minecraft. More Info Download: MINECRAFT", Cook in a skillet over medium heat. Drain any fat and use in recipes or add to pasta sauce. Storage/Leftovers. Raw pork can be kept in the fridge for 2 days or frozen for 2 months (more food safety info here). Keep in freezer bags with the date labeled on the outside. On this page select your currency and confirm your mobile number. The next step is to make sure you're human and not a robot. To do so, just select the box "I'm not a robot. I agree with the Terms and Conditions". After this you will be asked to confirm your email address. Once done, your trial will start.", These are mods that change existing world features, block types, and height levels etc.
    [Show full text]
  • Spawn This: Minecraft As a Virtual World
    Spawn This: Minecraft as a Virtual World (presented at Society for Cinema and Media Studies Conference in Montreal, March 2015 and part of a longer essay) Lori Landay, Berklee College of Music à advance in Prezi http://prezi.com/41ifd5nd_erz/?utm_campaign=share&utm_medium=copy&rc=ex0share *à*In 2006, cover stories in Wired and Business Week hyped virtual worlds, speculating that “Virtual worlds may end up playing an even more sweeping role -- as far more intuitive portals into the vast resources of the entire Internet than today's World Wide Web.”1 Second Life and Open Sim grids still have a dedicated user base, as do habbo and Disney’s Club Penguin, but there.com, Google’s lively, facebook’s Cloud Party, and LEGO Universe are all defunct. The promise glimpsed in those virtual worlds has not materialized—or virtualized—in a mainstream way. Until now, with Minecraft. Although it does not look or at first seem like what proponents of virtual worlds have been waiting for, Minecraft is the breakthrough success for virtual worlds. To be sure, there are other transmedial imaginary worlds that are participatory and brimming with user-generated content. There have been player-created servers that mod a game in new narrative, gameplay, and social directions, and create vibrant communities. But no game or other transmedial IP has approached the size or the scope of Minecraft, and its players use Minecraft as a portal into disparate media experiences, including other franchises, to an unprecedented degree. In thinking through how what has emerged through the Minecraft phenomenon has redefined what a virtual world is, this presentation explores three interrelated questions: *à*What does it mean to consider Minecraft as a virtual world? Why has it succeeded as the breakthrough virtual world? How does transmedial experience factor into Minecraft as a virtual world? First, some information about Minecraft that helps us understand how a low-res looking video game spawned a virtual world.
    [Show full text]
  • Horseheads Middle School
    Horseheads Middle School December, 2019 Winter Issue Contact Us! 607-739-6357 ֍ http://www.horseheadsdistrict.com/HHMS.cfm What’s Happening at HMS 12/9/19 MS Choirs - HS Aud. 7:30 pm Arctic League 12/12/19 “Proudly Serving Chemung County MS/HS Orchestras - HS Aud. 7:30 pm for over 100 Years” 12/13/19 Know a family in need of assistance MS Dance & Open Gym - 7:00 - 9:00 pm this Christmas? Pick up an Arctic League application form in the main office. Appli- nd 12/16/19 cations are accepted up to December 22 . MS Concert Band Forms are also available at http:// HS Wind Ensemble/HS Choirs www.arcticleague.com HS Aud. 7:30 pm The Arctic League Mission: 12/17/19 To ensure that no child in Progress Reports Issued Chemung County goes 12/23/19 - 1/3/20 without gifts on Christmas. Winter Recess - No School 1/14/20 MS Raider White & Blue Bands Quality Students! HS Concert Band - HS Aud. 7:30 pm The first marking period Quality Students cele- 1/15/20 brated with pizza, drinks, snacks and music during MS Winter Art Show their lunch/study period on November 22. Thank you MS Café 6:00 pm to our PTO and Mr. Bruce May of the Horseheads Youth Bureau for helping make this event possible. Congratulations to our Quality Students. Keep up the good work! School Notes Progress Reports / Report Cards Homework Request Parents are informed of student progress in two Missed a day? Call the office by 10:00am and ways.
    [Show full text]
  • Minecraft Dungeons Free
    Minecraft Dungeons Free Minecraft Dungeons Free CLICK HERE TO ACCESS MINECRAFT GENERATOR There are many craftable items in Minecraft hack. However, it is better to always use servers that have anti-cheat systems implemented like Lucky Block Servers or if you want no chance of getting banned, then go for Vanilla servers. This is because there are cheats that will not allow you to break blocks but will let you move around freely. By using these cheats, people who get banned from server administrators because they think they are cheating will be able to avoid ban evasion detection by running the cheat program inside their LAN and connecting to the server only when they need to.", minecraft hack download This is not a hack tool so you don't have to worry about downloading anything and installing anything (even if you know how to do this). We've already installed Minecraft version 1.8 on this page for you. You just have to tap on the "Start" button to start your game!", Minecraft Mods Mods are simply additions which add new content to your game. For example, it could be an item that you can craft, a new game mode (an option like Survival or Hardcore, for example), a new texture, or something else. The most popular mods are the ones that add more stuff to the game. They're more popular because they're larger and can add more content to your Minecraft game. More Info Download: MINECRAFT MODS", minecraft alt generator free download minecraft games free download for ipad xray hack minecraft pe First, go to the App Store or click on the "Get" button below to download Minecraft.
    [Show full text]
  • How to Get Free Minecraft Coins
    How To Get Free Minecraft Coins How To Get Free Minecraft Coins CLICK HERE TO ACCESS MINECRAFT GENERATOR When you have multiple mods, your game can really take off in new directions that you never thought were possible. As long as there is content for modders to create, and as long as you have the best mods at your disposal, then there is no reason that you should ever feel bored while playing Minecraft. If you want to add mods into your version of the game, then all you need to do is look up one of our guides and follow them. More Info Download: MINECRAFT MOD", These include the relatively low cost of entry, the availability of access to a variety of multiplayer servers, and the fact that some hackers have been known to use cheats with the game.", Players build a random world in which you aren't guaranteed the same biome behind every block. All the biomes can be accessed by "spawning" into them in survival mode through an anomaly. Survival Games Servers: Players complete a challenge and win prizes such as weapons, armor, unique items, etc.", There are tons of items added in Minecraft hack. These are many blocks like iron doors, chests with loot and much more. There is also other accessories like armor and weapons for your character to use for fighting zombies and monsters that you find or create while playing on multiplayer servers. These weapons and armor can be crafted on a crafting table, while you can create different types of traps with some simple items found in the game.", 12 Cool Facts about Minecraft:Minecraft is consistently one of the top grossing apps in both Apple's App Store and Google Play.
    [Show full text]
  • Archcraft: Une Immersion Dans Le Monde De Minecraft Vu À Travers Le
    ArchCraft : une immersion dans le monde de Minecraft vu à travers le prisme de l’architecture Jérémy Binard To cite this version: Jérémy Binard. ArchCraft : une immersion dans le monde de Minecraft vu à travers le prisme de l’architecture. Architecture, aménagement de l’espace. 2015. dumas-01284410 HAL Id: dumas-01284410 https://dumas.ccsd.cnrs.fr/dumas-01284410 Submitted on 5 Apr 2016 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Distributed under a Creative Commons Attribution - NonCommercial - NoDerivatives| 4.0 International License NANTES DE D'AUTEUR D'ARCHITECTUREDROIT AU Jérémy Binard SOUMIS SUPERIEURE DOCUMENT ArchCraft NATIONALE Une immersion dans le monde de Minecraft ECOLE vu à travers le prisme de l’architecture. l’École Nationale Supérieure d’Architecture de Nantes, sous la directionMémoire de Marie-Paule de Master Halgand mené à en 2015 NANTES DE D'AUTEUR D'ARCHITECTUREDROIT AU SOUMIS SUPERIEURE DOCUMENT NATIONALE ECOLE Jérémy Binard Une immersion dans le monde de Minecraft vu à travers le prisme de l’architecture. ArchCraft l’École
    [Show full text]
  • Minecraft 101
    MINECRAFT 101 Presented by Jessica Breitman, James Hartmann, James Hutter, and Lisa Zuena Wednesday, September 30th, 2015 - 9:30am Outline 1. Overview 2. Minecraft Platforms 3. Minecraft in Libraries 4. Q&A 5. Demo the game! What is Minecraft? According to the Official Minecraft Wiki, “Minecraft is a sandbox construction game created by Mojang AB founder Markus Persson...Gameplay involves players interacting with the game world by placing and breaking various types of blocks in a three-dimensional environment. In this environment, players can build creative structures, creations, and artwork on multiplayer servers and singleplayer worlds across multiple game modes.” A Brief History 2009 - Markus Persson (“Notch”) June 2011: the famous “Adventure develops the prototype for Update” is released, introducing more Minecraft advanced features and mobs Multiplayer mode and a “Survival October and November 2011: Minecraft Mode” (featuring monsters) are gets ported to Android and iOS mobile introduced devices July 29, 2010: a PC Gamer interview November 18, 2011: Minecraft is officially brings Minecraft more publicity released September 18, 2010: a Minecraft November 19, 2011: Jens Bergensten server crashes due to a massive (“Jeb”) takes over, and begins creating increase in signups the Minecraft we know and love today Popularity January 12, 2011 - Hit 1 million purchases, less than a month after entering its beta phase November 2011 - Minecraft beta surpassed 16 million registered users and 4 million purchases February 25, 2014 - Reached 100 million registered users October 10, 2014 - Sold 17 million PC copies, becoming the best-selling PC game of all time, and sold approximately 60 million copies total, making it one of the best-selling video games of all time Popularity ...basically, it sold a LOT of copies..
    [Show full text]
  • Minecraft Basics Presented By
    THURSDAY, MAY 5TH, 2016 – 9:00AM MINECRAFT BASICS PRESENTED BY: JESSICA BREITMAN JAMES HARTMANN JAMES HUTTER LISA ZUENA OUTLINE 1. Overview 2. Demo 3. Minecraft Platforms 4. Minecraft in Libraries 5. Q&A WHAT IS MINECRAFT? According to the Official Minecraft Wiki: “Minecraft is a sandbox construction game created by Mojang AB founder Markus Persson... Gameplay involves players interacting with the game world by placing and breaking various types of blocks in a three-dimensional environment. In this environment, players can build creative structures, creations, and artwork on multiplayer servers and singleplayer worlds across multiple game modes.” A BRIEF HISTORY • 2009: Markus Persson (“Notch”) • November 2011: develops the prototype for Minecraft gets ported to Android Minecraft and iOS mobile devices • September 18, 2010: • Minecraft is officially released A Minecraft server crashes due to a massive increase in • Jens Bergensten (“Jeb”) takes over, signups – Minecraft is a and begins creating the Minecraft victim of its own popularity… we know and love today POPULARITY • Over 100 million registered users • Sold 17 million PC copies becoming the best-selling PC game of all time • Sold approximately 60 million copies total making it one of the best-selling video games of all time POPULARITY ...basically, it sold a LOT of copies... Notch’s New Home (He outbid Jay-Z and Beyonce for it) WHY IS MINECRAFT SO POPULAR? • Simple core concepts: building, surviving, mining • Fun to play alone - the world is almost endless • Fun to play cooperatively with friends • Can build together or fight each other and monsters • There are various types of game mechanics and different things to encounter every time you play CREATIVITY • Minecraft is often compared to Legos, because the game inspires players to use their imaginations to create and build.
    [Show full text]
  • A LEVEL MEDIA STUDIES Factsheet
    A LEVEL MEDIA STUDIES Factsheet Video games: Minecraft Overview • Minecraft is the second most successful video game of all time behind Tetris. • It was created and designed by Markus Persson, a game programmer, who also developed and published the game through his company Mojang. A full version of the game went on release in November 2011. • To date, well over 121 million copies have been sold across all platforms, including over 27 million PC copies, making it the biggest selling PC game of all time. This fact sheet introduces Minecraft as a case study to explore how the media industries’ processes of production, distribution and circulation affect media forms and platforms. It also considers how Minecraft targets, reaches and addresses customers and examines the way in which audiences have reacted to the game both as consumers and prosumers themselves. Section A: Media Industries and Audiences (Evolving Media, Paper 2 Question 2) Sample exam question: ‘Explain the impact of digitally convergent media platforms on video game production, distribution and consumption. Refer to Minecraft to support your answer.’1 1 Question taken from OCR’s sample question paper for H409/02 http://www.ocr.org.uk/Images/316675-unit-h409-02-evolving-media-sample- assessment-material.pdf www.ocr.org.uk/mediastudies Key terms Digitally convergent media: Video games consoles are Distribution: This refers to all processes linked to an excellent example of a digitally convergent device, delivering the media product to audiences both through you can not only play games but access social media, tangible (disc) and digital (Cloud based) media.
    [Show full text]
  • 3864918472 Lp.Pdf
    Timothy L. Warner lebt und arbeitet als IT-Profi und technischer Trainer in Nashville, Tennessee. Tim kam 1982 erstmals mit Informationstechnologie in Berührung, als sein Vater der Familie einen Timex Sinclair 1000 Heim- computer kaufte und Tim sich damit die BASIC-Programmierung beibrachte. Heute arbeitet er als Autor und Evangelist für Pluralsight und teilt sein Wissen über Windows PowerShell mit jedem, der seinem Blog „Two Minute PowerShell“ folgt (http://2minutepowershell.com). Du kannst Tim direkt über LinkedIn erreichen: http://linkedin.com/in/timothywarner. Timothy L. Warner Das Minecraft Server-Buch Timothy L. Warner Übersetzung: Michael Schmithäuser Lektorat: Boris Karnikowski, karnikowski.com Fachlektorat und Neufassung von Kapitel 8: Tobias Overkamp Copy-Editing: Petra Kienle, Fürstenfeldbruck Satz: Michael Schmithäuser Herstellung: Susanne Bröckelmann Umschlaggestaltung: Helmut Kraus, www.exclam.de Druck und Bindung: M.P. Media-Print Informationstechnologie GmbH, 33100 Paderborn Bibliografische Information der Deutschen Nationalbibliothek Die Deutsche Nationalbibliothek verzeichnet diese Publikation in der Deutschen Nationalbibliografie; detaillierte bibliografische Daten sind im Internet über http://dnb.d-nb.de abrufbar. ISBN Buch: 978-3-86490-334-2 PDF: 978-3-86491-846-9 ePub: 978-3-86491-847-6 mobi: 978-3-86491-848-3 1. Auflage 2016 Copyright der deutschen Übersetzung © 2016 dpunkt.verlag GmbH Wieblinger Weg 17 · 69123 Heidelberg Copyright der amerikanischen Originalausgabe: © 2015 by Que Publishing Titel der Originalausgabe: The Ultimate Guide to Minecraft Server Published by Que Publishing ISBN 978-0-7897-5457-8 Minecraft ist eine Marke von Notch Development AB. Die vorliegende Publikation ist urheberrechtlich geschützt. Alle Rechte vorbehalten. Die Verwendung der Texte und Abbildungen, auch auszugsweise, ist ohne die schriftliche Zustimmung des Verlags urheberrechts- widrig und daher strafbar.
    [Show full text]
  • Candidates Address Student Issues Phishing Alert by Aakash Arun Contributing Writer
    Friday, October 8, 2010 • Volume 96, Issue 12 • nique.net 125 years of Tech From just 84 students in 1885 to over 20,000 today, Tech celebrates 125 years. 415 TechniqueThe South’s Liveliest College Newspaper OIT issues Candidates address student issues phishing alert By Aakash Arun Contributing Writer The Office of Information Tech- nology (OIT) recently reported an increase in the number of phishing attacks against students and staff members. Phishing refers to the pro- cess of attempting to acquire sensi- tive information through the internet by pretending to be a trustworthy source of communication. OIT issued a warning on Friday, Oct. 4 asking students and faculty members to verify the authenticity of suspicious email messages and to check for malware and phishing at- tempts. There were 12 compromised Photo by Will Folsom / Student Publications accounts in the month of Sept., more All three candidates running for governor of the state of Georgia were present at the first ever student led debate at the Georgia than the total number in the past two years combined. Public Broadcasting center on Sunday, Oct. 3. The debate was organized primarily by Tech and other SGA’s around the state. “Users are smart and don’t click on the links, but these are getting By Yameen Huq the debate included Roy Barnes for the debate due to the inter- his overarching goal is fighting sophisticated, and there were some Contributing Writer (D), Nathan Deal (R) and John collegiate nature of the event. boredom in schools and encour- people that actually responded,” said Monds (L).
    [Show full text]
  • Minecraft Com Free
    Minecraft Com Free Minecraft Com Free CLICK HERE TO ACCESS MINECRAFT GENERATOR hacker | Minecraft Skin ... a mods para hackear servers minecraft most powerful cheat for minecraft 1.12.2 minecraft 1.9 free download Minecraft games – free to play at Keygames. Minecraft games are extremely popular online, where you can find various spin-offs and clones, map-based adventure games, and item-crafting games based on this best-selling title. Minecraft was developed by Markus Persson and combines creativity, adventure, and the freedom to set your own in-game goals. aac free download minecraft minecraft account sharing free Minecraft is a game that lets you activate all kinds of cheats thanks to commands. These commands are activated from the game chat bar, we will explain how to There are several ways to install MODs in Minecraft for PC, it all depends on the type of MOD you got. They are available through third-party... cheat for minecraft to get out of survival console cheat minecraft java how to go into creative mode Minecraft skins are the easiest way for players to customize a personality for their in-game characters. There are thousands of skin options to choose with pre-made and custom skins available for ... Continue iOS12.2.0+ Install Profile Guide Install Now Important Notice. We hope that you can take 1 minute to read it, it can help you make better use of Panda Helper. minecraft lobby schematic free download Trying a Hacked Client on 2B2T DISCLAIMER: Please do not install hack clients, hacks ruin the fun of Minecraft for other players Today I explored 2b2t, the oldest anarchy server in Minecraft.
    [Show full text]