Tales of destiny 2 iso ps2

Continue appbayarea.netlify.app - 2 Ps2 Rom ★Tales of Destiny is an RPG video game released for Namco's PlayStation console on December 23, 1997 in Japan, selling 1,139,000 copies. Tales of the fate of the characteristic genre title RPG Destiny. Tales of Destiny: Director's Cut is a video game released by Bandai Namco Games on January 31, 2008 for PlayStation 2. Tales of Fate - Director Cut (Japan). GAME INFORMATIONGame Title:Tales of Destiny 2 (English patched)Original title:テズ オブ デティニ 2Region:JapanConsole:PlayStation 2Game Release:2002-11-28Genre:RPGPublisher:Bandai Namco GamesLanguages:English patched, JapaneseImage Format:ISOGame ID:SLPS-25172Downloads:2,843Users Score:Description:Tales of Destiny 2 (English Patched) - video game published by Bandai Namco Games, released on November 28, 2002 for PlayStation 2.Note: The project is long dead. There won't be a complete English patch, all that's left is a pre-Alpha incomplete menu patch. Word connect cheats. A live sequel to Tales of Destiny on PS1. The remake of Tales of Destiny came out 6 years later. This system eventually develops in the Renaissance combat system. Languages: Japanese, English (menu only). Translation group: Phantasian Productions How to play with PCSX2 Emulator: Get the latest version of PCSX2 and choose: System - Then select .iso or .bin. Screenshots: Tales of Fate 2 (English Patch) PS2 ISO Download: ISOs Sony Playstation 2 T Tales of Destiny - Director Cut (Japan)Sony Playstation 2 / PS2 ISOsWhen to play this game? Fast Navigation:Game Description: Reviews: No approved descriptions in the database. There are no descriptions for Tales of Destiny - Director's Cut in our database. You can help us by providing a description of this name. Chances are, since you're here, you should either have played or are going to play this game. It would be great if you could present a description of this title as it makes emuparadise.org a more complete resource for other visitors. 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Use the links above: )Download Tales of Destiny - Director Cut (Japan) (2.9G)Emulators:Recommended EmulatorsLinuxPCSXX2Mac OS XPCSX2PCSX2-CEWindowsPCSX2 For more emulators, check out our extensive emulator section. Talk of Tales of Destiny - Director cut (Japan) :P lease allow JavaScript to view comments powered by Disqus.Page 2 Home qgt; ISOs of Sony PlayStation 2 zgt; Tales of Destiny 2 (English Patch) PS2 ISO Tales of Destiny 2 (テズ オブ デティニ) is an RPG video game published by Bandai Namco Games released on November 28, 2002 for Sony PlayStation 2.Note: The Project is long dead. There won't be a complete English patch, all that's left is a pre-Alpha incomplete menu patch. A live sequel to Tales of Destiny on PS1. The remake of Tales of Destiny came out 6 years later. This system eventually develops in the Renaissance combat system. Languages: Japanese, English (menu only). Translation of the group: Phantasian Productions How to emulate with PCSX2 Screenshots Uveiti, Vikoristchi given a regional note . This article is about PlayStation 2. For the game, released in the U.S. as Tales of Destiny II, see Tales of Ethernia. Tales of Destiny 2Japanese PlayStation 2 coverDeveloper(s)Telenet Japan, WolfteamAlfa System (PSP)Publisher(s)NamcoSony Computer Entertainment (PS2)Namco Bandai Games (PSP)Producer(s)Makoto YoshizumiDesigner(s)Mutsumi Inomata Artist(s)Mutsumi InomataWriter(s)GekkoComposer(s)Motoi SakurabaShinji TamuraSeriesTalesPlatform(s)PlayStation 2PlayStation PortableReleasePlayStation 2JP: November 28, 2002[2]KOR: March 27, 2003[1]TWN: August 14, 2003[3]PlayStation PortableJP: February 15, 2007[2]KOR: March 5, 2007[4]Genre(s)Role-playing video gameMode(s)Single-player, multiplayer Tales of Destiny 2 (Japanese: テイルズ オブ デスティニー 2, Hepburn: Teiruzu Obu Desutinī Tsū) is a Japanese role-playing video game, co-developed by Wolfteam and Telenet Japan, and published by Namco. This is the fourth major entry in the video game fairy tale series, and a direct sequel to 1997's Tales of Destiny. It was released on PlayStation 2 (PS2) in November 2002 in Japan, in March 2003 in Korea and in August 2003 in China. Foreign versions were published by Sony Computer Entertainment. The updated PlayStation Portable (PSP) port, developed by Alfa System, was released in February 2007 and in Korea in March of that year. This version was published by Namco Bandai Games. None of the versions received a Western release. The story, set eighteen years after Destiny, Kyle Danays, son of the main characters of the previous game Steel Euleron and Ruthie Catrea. Shortly after meeting a mysterious girl named Real, trying to save Ruthie's orphanage from bankruptcy, Kyle is drawn into conflict with Barbatos, the brutal warrior responsible for the murder of Steen, and the machinations of Elrain, a religious leader seeking to bring peace to humanity. The gameplay uses two-dimensional sprites and character backgrounds, and the combat system is an updated version of the Linear Motion Battle System. Development began after the release of in 2000, took about two years, and was the last Tales game that was developed by the original Wolfteam before it became Namco Tales Studio. The script was written by the Japanese writer Gekko, the characters were developed by Mutsumi Inomata, and the music was written by Motoa Sakuraba and Shinji Tamura. The PSP port was created after the similar port of Ethernia was commercially successful. It was a highly anticipated game, and Namco actively promoted it a few months before its release. By January 2003, more than 700,000 copies had been sold, and it had received critical acclaim from both Japanese and Western critics. Gameplay Screenshots battle as they appear in PlayStation 2 (above) and PlayStation Portable (bottom) version of the game. Tales of Destiny 2 is a role-playing video game with two-dimensional (2D) sprites floating on both 2D environments such as dungeons and cities, and on three-dimensional overhead world. The otherworld has an ecological effect, such as fog. In cities around the world, unplayable characters provide both information relevant to history and the world, as well as providing items and equipment through stores; Merchants accept the currency of the Fairy Tale series, Gald, Jp. 1 which can be obtained from a battle or treasure chests on the dungeon and maps of the city. Throughout the game, visiting certain people in cities will activate additional activities and side quests. Prisons, sewerage systems, forests and places oriented to history serve as places of the dungeon; these areas are scattered with treasure chests containing rare items, some of which cannot be purchased in stores. Dungeons often contain puzzles and mazes, such as boxes, that need to be refocused on forming a bridge that needs to be cleared to advance; The sorcerer's ring, a relic that shoots tiny plumes of fire, often plays a central role in solving puzzles, along with the Wizard's Sphere, a tool that shows hidden objects. Aspects of the characters, such as their current level of experience, equipment and level of money, party organization and assigned abilities. Cooking, a recurring mechanics of the series, is present: the characters learn and prepare different recipes using a selection of six ingredients, good for them, such as restoring health. Optional voiced characters called Skits (Jp. 2) can be activated when they appear in random locations or after story events. Mini-games in the world include performing as a waiter in a restaurant, and fighting arenas where players fight against random enemies. The game's combat system is a trademark of the Linear Motion Battle System (LMBS) series, which puts up to four game characters on the 2D plain against enemies in real-time combat, similar to the battered them. The version used in Destiny 2 is called Trust and Tactical LMBS. When entering the battle, the camera follows the characters, increasing and increasing depending on the distance from the enemy. During the battle, one character is controlled at any given time, and the rest are controlled by the game's artificial intelligence (AI): AI can be configured in a way that behaves differently, such as adjusting your level of aggression and balancing magical and physical attacks. In addition to real-time commands given in combat, the player can give commands to all the characters, pulling up the battle menu and issuing commands. The character's performance in combat is governed by their current level of Spirit Points (SP): the more SP has character, the higher their defensive and offensive abilities. The character's health is represented by Health Points (HP). Three types of attacks are available and activated gradually depending on the number of hits of the enemy: a standard attack called attacks called Artes, and special high-angle attacks called Mystic Artes. (Jp. 3) At the end of each fight, its performance is evaluated by this class, which can sometimes trigger a bonus such as learning new skills. Some bonuses are also moved to the next pass. In addition to single-player features, there's a local multiplayer option that supports up to four players: when you connect to the system of additional controllers with players, the AI features for selected characters are disabled, switching to manual control. Also available is the automatic combat option, which has an AI game that controls all the characters during the fight. The synopsis installation Destiny 2 is set to be an unnamed world that was struck by a comet 1,000 years ago, causing a long winter. Desperate for heat and energy, humans used a type of gem brought by a comet called Lens (Jp. 4) to create a floating city called Dycroft. Dycroft's men eventually dominated the people below, leading to a conflict between the two kingdoms known as the War of Heaven and Earth. (Jp. 5) In the end, a team of Deserters Dycroft scientists developed a sensible weapon called the Swordians, who turned the wave of war in favor of the surface of the people. This conflict arose eighteen years ago during the events of Tales of Destiny. Swords have found new masters to own them vindictive ruler Dycroft, including Shen Shen Shen Ruthie Catrea and Leon Magnus. The Schne group managed to restore peace, but peace was damaged by Dycroft's weapons, and Leon was killed after he betrayed the group. Destiny 2 begins eighteen years after the events of The Tale of Destiny. Characters Kyle Dunamis (カ, デュナミ Dunamisu) is the protagonist of Destiny 2. Kyle is very similar to his father, Schn. although Kyle remembers little about him. Kayla voices June Fukuyama. Real Madrid (リア, Riara) - the main character, suddenly appearing and holding a mysterious air. Although she carries an overly strong sense of responsibility, she is also bright and very inquisitive. She is one of two avatars of the goddess Fortune (フォトゥナ Forutuna). Real is voiced by Ryek Yuzuki. Loni Dunamis (ロニ デュナミ, Roni Dunamisu) is a young man who grew up with Kyle. A member of Amamoni Shindan, the military branch of the Order of Amamoni, he has a firm and stable personality that balances Kyle's hot cephaly. Loni is voiced by Toshihiko Seki. Judas (ジュダ Yadasu) is a mysterious fencer who appears before Kyle when the latter is a last resort. A fencing genius, he wears a masked beast skull to hide his face. Judas voices Hikaru Midorikava. Nanali Fletch (ナナリ フレチ, Nanari Furetchi) is a master archer who opposes the Order of Atamoni. Unlike the Order, she believes that happiness should rest on people, not give them. Yumi Kakazu in Tales against Harold Belselius (ハロドベセリオ, Harorudo Berusorioso) is a well-known sword scientist and native creator. Something like a crazy scientist, she shares Kyle's love of adventure and has a passionate curiosity about the world. Harold is voiced by Akiko Hiramatsu. Elrain (エレ Errain) is the main antagonist of Destiny 2. Seen as a living goddess because of her powers, she has outwardly meek behavior and supports bringing happiness to all mankind. She is one of two avatars of the goddess Of fortune. Elrane is voiced by Yoshiko Sakakibara. Barbatos Getia (ババト ゲティア, Barubatosu G'tia) is one of the main antagonists of Destiny 2. A veteran of the Wars of Heaven and Earth, he has been forgotten by history and therefore has a burning desire to be recognized. Its main features are a strong desire to live and a no-confidence in the neglect of others. Barbatos voices Norio Wakamoto. Kyle Dunamis, the enterprising son of Stone and Ruthie, lives in an orphanage run by Ruthie. With On the verge of bankruptcy, Kyle challenges his mother to go in search of funds, along with his best friend Loni. Finding a giant lens, out of it comes a mysterious girl named Real Madrid, claiming that he is in search of a hero. Believing that he should become a hero like his parents, he follows Reala so he can prove himself as such. After discovering the missing lens, officials of the Order of Amamoni arrested Kyle and Laurie for theft. They escape with the help of a fenceman in the masks of Judas. Kyle is then embroiled in an attempt by a man named Barbatos Goethia to kill those who accompanied his parents, eventually learning that Barbatos also killed Stahl when Kyle was five years old. During his quest, a series of lens thefts is organized by Elrane, the Holy Woman of the Order of Atamoni who is capable of doing miracles using a lens and seeks to bring happiness to the world through the sanctuary of it under a single religion. During a large lens theft, Elrain attacks the group directly, sending them ten years into the future. During this period, the world was plagued by conflict between the Order of Amamoni and factions seeking independence from their control. During their travels, Nanali Fletch joins them. While in this period of time, Real Madrid becomes conflicted about who she is, and the group encounters a figure known as the Goddess of Fortune. During this meeting, it turned out that Elrain and Real are avatars of Fortune, designed to save the world and bring happiness to humanity in different ways. Because of his unstable emotions, Real Madrid accidentally transported Nanali in his time. Feeling guilty because of this, Real Madrid confronts Elran alone and is captured. Traveling to the ship, where the stolen lens is stored, the group confronts Barbatos and Elran, successfully defeating them and saving Real Madrid. During this confrontation, they learn that Judas was actually resurrected by Leon, who was brought back to life by Elrain just as Barbatos was, but rebelled against her when he knew her full plan. However, their efforts lead to the destruction of the ship, and Real Madrid uses the energy of the lens to send them back in time again. They appear in an alternate timeline where the War of Heaven and Earth was won by underground inhabitants, and Barbatos and Elrain are hailed as saviors. Returning to the war, when the initial intervention was triggered, he and Harold Belselius returned the story to its proper state. While they are successful and Barbatos is cut down, Elrain continues to distort the story in her favor. Faced with her for the last time, she is defeated, after which they face Fortune. Defeating it, the group realizes that the only way to correct the distorted timeline is to destroy the lens that forms the source of Fortune's life, which will mean that Real Madrid will be erased from history. When Real Madrid to agree with that and gives her her Kyle destroys the Fortune lens, which erases all the changes caused by its agents and returns the timeline to its original state, sending everyone back to its original times and conditions. In the corrected timeline, Kyle, now well-mannered and trained by both Stan and Ruthie, embarks on a journey to the temple where he first met Real Madrid. While her lens is missing, Kyle's strong strength manages to bring Real back into existence and restore his memories of it. The development of Tales of Destiny 2 was developed jointly by Wolfteam and Telenet Japan. Development began after work on Tales of Ethernia began about two years later. During its early development, the state consisted of thirty people: when in full development, a team of sixty to a hundred worked on it. Since Destiny had a large amount of knowledge created for him and there were possibilities of history for the next generation of characters, it was decided to make a continuation of Destiny. This will be the first straight sequel in the Fairy Tale series. Because of the state of the world, as it would have developed after the events of Destiny, it was decided to set the events eighteen years after them and focus on the son of the main character of Destiny. The key themes for the story were destiny and happiness. For the story, the team wanted to effectively portray Kyle's journey to become a hero. To do this, they relied on the themes of teacher training as seen in films such as Star Wars and Raiders of the Lost Ark. The story and the script were processed by japanese screenwriter Gekko. Two separate scenarios and additional elements, such as parodies, were created for the main story. Both scenarios were pretty big. The character design was created by Mutsumi Inomata. A key element of the designs was the change in the periods of time many characters came. To make the character's sprites as close as possible to the original work of art, the team took Inomata's works and turned them into 2D photos of the sprite point by point. This gave the sprites about four times as much detail as most environments. Then they built a world around sprites. Sprite details sometimes cause problems because they seem larger than the environment when the camera is enlarged. The opening game was the longest ever created for the Fairy Tales game up to this point. While many modern PS2 role-playing games have been developed around three-dimensional characters, Destiny 2 has used two-dimensional sprites for its characters. One of the reasons for this was that the development of wanted to create the ultimate 2D RPG. Unlike previous Tales games, where gameplay development focused on the combat system, the developers asked that the gameplay be useless and strategic. Also developed a evaluation system and new elements of skill settings, later brackets series. Artificial intelligence games were noticeably improved, the combat system was made more complex and user-friendly, and health and magic systems were adjusted. PlayStation 2 equipment has allowed you to expand mini-games, improve game graphics and bring advanced interactive elements to the world map. Audio Music was written by regular series composers Motoya Sakurab and Shinji Tamura. Sakuraba mainly worked on combat themes and arrangements of previous themes, while Tamura handled the boss's selected combat tracks and created the Reala theme. They were able to create more tracks with more detail to them by expanding the storage capacity of the PS2. As in previous games, the Japanese performing song was created for the opening game. For Destiny 2, the theme song was The Key to My Heart from the album Tale, by Japanese singer-songwriter Mai Kuraki. His texts were designed to express the world of Destiny 2. Arrangements for Key to My Heart were featured on the soundtrack. Unlike previous Tales games, where the voice work was recorded out of order, the voice work was recorded in order to allow the game's events to added dramatic weight to performances. This has therefore created planning difficulties and placed additional strain on the actors. The release of Destiny 2 was announced in February 2002 at a special conference on future developments and games for the platform. It was the first name Tales to be named in Japan. As in previous Tales games, it had a distinctive genre name: RPG to Release Destiny (運命を解き放つRPG, Unmei wo tokihanatsu RPG). To promote the game, Namco created a dark PlayStation 2 memory card. In addition, a special competition was organized, in which the highest-level prizes were copies of scripts for Destiny 2 autographed by actors-heroes. As a bonus, a special DVD with a voiceover interview was created before the order. In addition, downloadable melodies based on songs and on-screen displays featuring the main characters of the time were created for mobile phones at the time and released in 2003. The game was released on November 28, 2002 in Japan. It was celebrated with an official launch event, featuring interviews with production staff and the cast. Destiny 2 will be the last Tales game developed by Wolfteam prior to its acquisition of Namco in 2003 and rebranded as Namco Tales Fate 2 was later ported to PSP. Development began in 2005, following the commercial success of Eternia's PSP port. The port was developed by Alfa System, a frequent spin-off team member of the Tales. The project was directed by Yoshito Higuchi, who worked on Destiny 2 and became director of GameCube's Tales of Symphony. While the earlier Port of Destiny made significant changes, the Destiny 2 port had to be retained and added to the original content. Some adjustments included minor gameplay settings, adjustments to the PSP control scheme, and graphics adjustments from 4:3 to 16:9 screen ratio. A new dungeon with additional elements of history was also created. It was released on February 15, 2007. Outside of Japan, Destiny 2 was released by Sony Computer Entertainment in 2003: the Korean version was released on March 27, and the Chinese version was released on August 14. The game was supposed to be part of Sony Computer Entertainment's world tour to promote a new generation of role-playing games, but tensions between America and Iraq at the time and the associated risks of a terrorist attack forced them to cancel the trip. Asked at the launch event whether a foreign version of the game was being developed, producer Makoto Yoshizumi said he was not sure. On March 5, 2007, the local branch of Namco Bandai Games released the PSP port. Neither the original nor the port were released in the west, making it one of the three major Tales titles to remain exclusive to Japan. ReceptionReview EvaluationPublicationScoreFamitsu33/40 (PS2) 41RPGFan86% (PS2) 5AwardsPublicationAwardSA Game Awards 2005Future Game Award 42FamitsuGold Award 41PlayStation Awards 2005Gold Award 43 Namko gave high hopes to Destiny 2, Namko gave high hopes to Fate 2, Namko gave high hopes to Destiny 2, Namko gave high hopes to Fate 2, Namko gave high hopes to Fate 2, Namko gave high hopes to Destiny 2, 41PlayStation Awards 2005Gold Award 43 Namko gave high hopes to Destiny 2, Namko gave high hopes to Destiny 2, Namko gave high hopes to Destiny 2, 41PlayStation Awards 20005Gold Award 43 Namko gave high hopes to Destiny 2, Namko gave high hopes to Destiny 2, Namko gave high hopes to Destiny 2, Namko gave high hopes to Destiny 2, anticipating the sale of 600,000 units. During its debut week, Destiny 2 reached the top of the Japanese gaming sales charts: according to various data, just over 498,000 (Famitsu) and less than 558,000 (Dengeki) units were sold. Over the next three weeks, it remained in second place on the charts after Pokemon Ruby and Sapphire, amassed sales of more than 603,000. By January 2003, more than 702,000 copies had been sold, the eighth highest-selling game in that period. The PlayStation 2 Tales of Destiny 2 version sold 977,000 copies worldwide for december 2007, the second most successful title in the series at the time. The PSP version sold 73,000 copies in its first week, ranking second in weekly video games sales. By the following week, it had dropped to #25. By the end of 2007, just under 115,000 copies had been sold, and it reached number 146 in the top five best-selling games of the year. In Korea, the game has reached in the game sales charts in the country. Namco's global port deliveries reached 129,000 units. Famitsu Weekly found this story enjoyable, although it noted that those who played Destiny would enjoy it more, and praised the voiceover. They also found the gameplay and tempo enjoyable, positively driving back the possibility of auto-battle. The game ranked 89th in the ranking of the most favorite games of 2006 according to the famitsu reader survey. The Japanese website Game Impress Watch found the story impressive, citing the use of time travel and the continued use of Destiny's peace and knowledge. Gameplay, mini-games and customization options are also generally praised, with the reviewer recommending a title for the players of the series. Wugin Lee of RPGFan was also positive, praising the gameplay despite the very high encounter speed, and was glad that the auto-battle option was included. One point that got a more ambiguous response was the music game, except for the opening song. In a preview for IGN, David Smith generally reacted positively to the game. Although he didn't like the artistic style and its low-tech compared to his hardware, he found the gameplay enjoyable and the opening piece of the story pretty relatable. In the end, he hoped that Namco would make an effort to localize the name. Additional media adaptations were made from Destiny 2: they include one three-volume comic anthology, a serialized comic adaptation originally released through Square and later assembled in five volumes, and an eight-volume yonkoma comic, and a second yonkuncom. The novel adaptations include a novel focusing on Nanali called Tales of Destiny 2: Amber Wind, and mutlple light novels that told segments of the story from the perspective of various characters, particularly Judas. In March 2005, an illustration was released to Inomata's work for the game. After the events of the game was also developed five-weight cd Drama. Five volumes were released between April and August 2003 under the name Tales of Destiny 2 Drama CD. (Jp. 6) Notes and Links Notes ガド Garudo and クリチャト Suurin Chatto, Chat screen : 秘奥義 Hi Ugi レズ Renzu - 天地戦争 Tendi Sense - ドマCD テズ オブ デティニ2 Teiruzo Ob Desutino Tzu Dorama CD Links - b'테일즈 오브 데스티니 2' 예약 판매 시작. Dong-a Ilbo (korean). March 27, 2004. Archive from the original on November 9, 2015. Received on November 9, 2015. a b c d テズ オブ クロニク 『テズ オブ』シリ15ズ (Tales of the Chronicle周年記念 公式設定資料集: The Official Book of the 15th Anniversary of the Series Tales (in Japanese). Bandai Namko game books. 7-11. ISBN 978-4-902372-34-2. a b 時空幻境系列 命運傳奇2 (完全⽂版) (in Chinese). Gamer.com archive from the original on August 11, 2010. Received on November 9, 2015. a b 반다이코리아, PSP용 '테일즈 오브 데스티니2' 국내 발매 결정. Dong-a Ilbo (korean). February 15, 2007. Archive from the original on November 9, 2015. Received on November 9, 2015. a b c d e f Lee, Woojin (December 19, 2002). Tales of Destiny 2 Review. RPGFan. Archive from the original on September 7, 2015. Received on February 24, 2015. b Namko, please. (2002). NBGI. 12-14, 18, 36. SLPS 73219. a b PS2/テズ オブ デティニ2 (Japanese). Tales of Destiny 2 Japanese site. Archive from the original on June 12, 2004. Received on November 10, 2015. Namko, please. (2002). NBGI. 16-17. SLPS 73219. Namko, please. (2002). NBGI. 14-15. SLPS 73219. Namko, please. (2002). NBGI. 18-35. SLPS 73219. a b c d PS2ゲムレビュ: テズ オブ デティニ2 (Japanese). Game Watch Impression. November 28, 2002. Archive from the original on February 24, 2015. Received on February 24, 2015. Namko, please. (2002). NBGI. 26-27. SLPS 73219. a b Tales of Destiny 2 Battle details. Ign. July 12, 2002. Archive from the original on November 10, 2015. Received on November 10, 2015. b Namko, please. (2002). NBGI. page 53. SLPS 73219. a b c d テズ オブ デティニ キャクタ Talesコレクショ about the fate of the character of the collection (in Japanese). ASCII Media Works. March 31, 2003. ISBN 978-4-8402-2349-2. a b c d e f h PS2/テズ オブ デティニ2 (Japanese). Tales of Destiny 2 Japanese site. Archive from the original on June 12, 2004. Received on November 9, 2015. a b c d e f g h Behind the voice of the actors - Tales of Destiny 2 Voices. For The Voice of the Actors. Archive from the original on November 9, 2015. Received on November 9, 2015. b c d Winkler, Chris (2003). Creator Talk Interview #5: Akira Yoshizumi. RPGFan. Archive from the original on September 12, 2015. Received on February 24, 2015. 壁紙なども満 載「TOD2ペシャfanブク」 (Japanese). ITMedia. March 7, 2003. Archive from the original on May 26, 2005. Received on November 9, 2015. b Fina (February 15, 2002). The next fairy tale game is renamed Tales of Destiny 2. RPGFan. Archive from the original september 5, 2015. Received on April 24, 2016. a b c d PS WORLD / GAME SOFT / SPECIAL / FEATURES / 冬RPG特 集 (in Japanese). PlayStation World. November 29 Archive from the original on March 8, 2005. Received on November 9, 2015 B c d Tales of Fate 2 Produced by Nobu Yoshizumi (Japan). Game Watch Impression December 4, 2002. Archive from the original on February 24, 2015. Received on February 24, 2015 Under the guidance of Clean Water, the epic adventure journey begins now: Mimana Ial Chronicle (in Japan). ITMedia. December 26, 2008. Archive from the original on June 1, 2015. Received on November 10, 2015. Tales of the series. GAME SIDE (in Japan). Micro Magazine Inc. (Vol. 13): 41. July 3, 2008 Tales Chronicles 15th Anniversary Tales of Chronicles: Official Tales Series 15Th anniversary book (in Japan). Bandai Namko game books. March 11, 2011. 34. ISBN 978-4-902372-34-2. b Wolfteam. Tales of Destiny 2 Original Soundtrack Liner Notes. (Japan) 3-6 DigiCube. On December 18, 2002, SSCX-10074-7 scans were received on November 9, 2015. Namco, PS2 Tales of Destiny 2 is the theme song of a new song written by Mai Kuraki (in Japan). Game Watch Impression September 20, 2002. Archive from the original on June 28, 2013. Received on February 24, 2015, SCEI announces network names such as PlayStation Meeting 2002 and Resident Evil Network (in Japan). Game Watch Impression February 13, 2002. Archive from the original on February 24, 2015. Received February 24, 2015 Tales series review of the overall power feature! ! / Playstation ® official website (in Japan). Playstation Archive from the original on April 2, 2015. Received on November 10, 2015. Wollenschlager, Alex (October 27, 2002). Namco reveals tales of the fate of 2 Swag. RPGamer. Archive from the original on September 19, 2015. Received on November 10, 2015. Namco held an illustration contest for PS2 Tales of Destiny 2 with autographed scripts for voice actors (in Japan). Game Watch Impression August 30, 2002. Archive from the original on May 9, 2013. Received on November 10, 2015. Find out more about the benefits of booking Tales of Destiny 2! (Japan). Family on November 7, 2002. Archive from the original on May 11, 2013. Received on November 10, 2015. Waiting screen and tunes for Tales of Destiny 2 are now available! (Japan). Family january 29, 2003. Archive from the original on February 20, 2006. Received on November 10, 2015. B Namco held an event to celebrate the launch of Tales of Destiny 2 (in Japan). Game Watch Impression December 2, 2002. Received On February 24, 2015 (Japan). Denbeki Online March 31, 2003. Archive from the original on November 10, 2015. Received on November 10, 2015. Choice not to remake PSP Tales of Destiny 2 (in Japan). Impressive watch on February 15, 2007. Archive from the original on February 24, 2015. Received february 24, 2015 BY BANDAI NAMCO GAMES, PSP Tales of Destiny 2 Battle Is Not Over, The Infinite Dungeon Aquarabilins (in Japan). Game Watch Impression February 23, 2007. Archive from the original on June 28, 2013. Received on November 10, 2015. SPEI, Let's Get the World RPG, playing RPG RPG RPG released at the end of the year, presents overseas trips with 5 titles! ! (Japan). Game Watch Impression November 1, 2002. Archive from the original on May 9, 2013. Received on January 8, 2019. Let's travel the world of RPG! A campaign to be discontinued (in Japan). Family on February 13, 2003. Archive from the original on February 24, 2015. Received On February 24, 2015, Wallace, Kimberly (May 2, 2014). Tales of the game we missed the Game Informant Archive from the original January 5, 2015. Received on November 21, 2014. b c Tales of Destiny 2 (PS2) (in Japan). Family 2002. Archive from the original dated February 7, 2015. Received on November 10, 2015. The 6th CESA GAME AWARDS Grand Prix was Final X (in Japan) with irresistible force. Game Watch Impression October 28, 2002. Archive from the original on February 25, 2015. Received on February 24, 2015 By Titletle Awarded PlayStation Awards 2003 (PDF) (in Japan). Sony Computer Entertainment 2004. Archive from the original (PDF) dated March 18, 2015. Received on November 10, 2015. Winkler, Chris (November 20, 2002). Namco says the financial facts of RPGFan. Archive from the original september 5, 2015. Received on November 10, 2015. Winkler, Chris (December 1, 2002). Tales of Destiny 2 Event held in Tokyo RPGFan. Archive from the original september 5, 2015. Received on November 10, 2015. Wollenschlager, Alex (December 1, 2002). Japandemonium - Electric Boogaloo. RPGamer. Archive from the original dated April 1, 2015. Received on November 20, 2015. Steven Rodriguez (December 19, 2002). Pok'mon GWA games clear in Japan holiday sales. Nintendo World Report Archive from the original November 10, 2015. Received on November 10, 2015. TOP30 game software sales rating: December 23, 2002 to January 5, 2003 (Japan). Faitsu January 17, 2003. Archive from the original on February 15, 2015. Received on February 24, 2015, the Tales series exceeded 10 million units worldwide! (PDF) (Japanese). Games Bandai Namko December 11, 2007. Archive (PDF) from the original July 5 Received on September 21, 2012. The questionキグ:2007年02⽉12⽇ 2007年02⽉18⽇ (in Japanese). It's easy. 2007. Archive from the original on September 26, 2007. Received on February 24, 2015. The questionキグ:2007年02⽉19⽇ 2007年02⽉25⽇ (in Japanese). It's easy. 2007. Archive from the original on September 26, 2007. Received on February 24, 2015. GAYMIN. NET/2007年テレビゲムソ フト売り上げ (uキグ ファミ通版) (Japanese). Archive from the original on October 9, 2014. Received on February 24, 2015. DJ Max Portable 2 enjoys strong sales in Korea. QJ.net April 7, 2007. Archive from the original on November 10, 2015. Received on November 10, 2015. Colin Campbell (March 3, 2006). Japan votes on the all-time Top 100. Edge. Archive from the original july 30, 2009. Received on July 6, 2007. David Smith (December 2, 2002). Tales of Fate 2 Practical. Ign. Archive from the original on December 20, 2014. Received on November 10, 2015. Tales of Destiny 2 Books releases (in Japanese). Games Namko Bandai. Archive from the original on February 27, 2016. Received on November 10, 2015. CD releases (in Japanese). Games Namko Bandai. Archive from the original on November 10, 2015. Received on November 10, 2015. External links Official Japanese site PS2 Official Japanese website PSP Official Korean site PS2 Official Chinese site PS2 (Archived) obtained from tales of destiny 2 ps2 iso download. tales of destiny 2 ps2 english patch iso

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