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LCIRSA Flag Football Rules
LCIRSA Flag Football Rules Certain risks of injury are inherent to participation in sports and recreational activities. These types of injuries may be minor or serious and may result from one’s own actions, the actions of others, or a combination of both. In Intramural Sports, injuries to ankles, knees, and shoulders, and the head are common. Serious injuries, (including death, broken bones, broken ankle, back & neck injuries, head injuries, and paralysis) can occur from, but not limited to, contact with other participants (such as colliding), contact with the ground while sliding and/or tripping, severe injuries due to running on an uneven field. LCIRSA playing rules and interpretations are governed directly by those established by NIRSA. Below are modifications deemed necessary. Rules/interpretations not addressed here will be governed by the NIRSA NATIONAL TOUCH AND FLAG FOOTBALL RULE BOOK. GAME PLAY Equipment o No protective equipment may be worn; i.e. helmets, shoulder or hip pads. The game official must approve all protective materials (tape, pads, etc.) Casts are illegal equipment. Mouth and teeth mouthpiece are strongly recommended. o Shoes must be worn at all times. Shoes with metal or screw-in cleats are not allowed. Shoes must be one piece molded plastic/rubber or regular tennis shoes. o Jewelry of any type is considered illegal equipment. o Shirts must be worn with the tails tucked inside pants. No cut off shirts will be allowed. Shirts may not be altered in any manner that produces a knot-like protrusion or creates a tear-away jersey. o Shorts or pants with belt loops drawstrings or pockets are NOT ALLOWED. -
Women's Lacrosse Timer/Scoring Directions
Rev. Feb 2011 Women’s Lacrosse Timer/Scoring Directions Pre-Game Activities • Table personnel should remain neutral and not cheer for any team or players on the field. • Home team is responsible for scorers table, official time clock(s), and official score sheet (officials must sign at end of game). • Introduce yourself to officials before the game. • Provide your team roster (reflecting active players for that game) to the visiting team 10 minutes prior to start time. • Sideline personnel, excepting photographers, must have a active US Lacrosse number. Game time • Consists of Two 25-minute halves. • Game is “Running Time”, do not stop the timer during normal stoppages of game play. • Stop timer when whistle blows to signal a goal. • Stop timer when whistle blows to signal an injury. • Stop timer when whistle blows and the official signals a time out (crossed arms over the head). • Stop the clock on every whistle for last 2 minutes of each half • Start timer when whistle blows to start play. End of period • Come onto the field by the sideline for the last 30 seconds of play in the half/game by the closest trailing official. • Both Halves: Notify nearest official verbally when there are 30 seconds left, then count down loudly from 10, sounding horn at zero. Halftime • Ten minutes. • Notify officials verbally when there are 30 seconds left. Signaling of penalties • Official signals the team that fouled. • Official says and signals the foul committed. • A Yellow Card held up indicates a major foul. Record player # and time of penalty and allowed return time on the score sheet. -
Girls Lacrosse Modifications 2021
NEW JERSEY STATE INTERSCHOLASTIC ATHLETIC ASSOCIATION Robbinsville, NJ 08691 TO: LACROSSE COACHES, ATHLETIC DIRECTORS AND OFFICIALS FROM: Kim DeGraw-Cole, Assistant Director DATE: February 2021 RE: The 2020 NFHS Girls Lacrosse Rules shall govern all NJSIAA Girls Lacrosse games. *COVID Considerations & Modifications will be a separate document. State Rules Interpreter: Maureen Dzwill [email protected] 609-472-9103 Girls’ Lacrosse Coaches, Athletic Directors and Officials are especially advised to read all rules carefully and to note the following modifications: NJSIAA Specific Sport Regulations-Girls Lacrosse-Section 9 (pages 86-87) page 87: DURATION OF PLAY A player shall play in no more than three (3) halves during the same calendar day. This would include freshman, sophomore, junior varsity and varsity competition. PLEASE NOTE: In case of overtime play, as provided in Rule 4, each period of overtime is considered an extension of the second half and substitution may be made. TIE-BREAKER FOR REGULAR SEASON AND TOURNAMENT PLAY: (Rule 4, Section 6) To ensure accurate power points, ties must be broken during regular season play by using the tie-breaking procedure listed below. This procedure will also be used during the State Tournament. 1. When the score is tied at the end of regular playing time, both teams will have a five (5) minute rest and toss a coin for choice of ends. (The alternate possession shall continue from regulation) 2. The game will be started with a center draw. The winner will be decided by “sudden victory”. The team scoring the first goal wins the game. 3. Each overtime period will be no more than six minutes in length of stop-clock time (clock stops on every whistle). -
Version 3.4 OFFICIAL RULE BOOK
NATIONAL FLAG FOOTBALL RULES Version 3.4 OFFICIAL RULE BOOK 1 NATIONAL FLAG FOOTBALL RULES Version 3.4 TABLE OF CONTENTS TABLE OF CONTENTS 2 PLAYING TIME 3 DIVISIONS 3 FORMAT 3 PLAYER ATTIRE 3 EQUIPMENT 3 COACHES 3 POSSESSIONS 4 ONE WAY FIELD SET UP 4 TWO WAY FIELD SET UP 5 GENERAL OFFENSE 5 PASSING GAME 6 RECEIVING GAME 6 RUNNING GAME 6 GENERAL DEFENSE 6 FLAG PULLING 6 INTERCEPTIONS 7 NO RUN ZONES 7 RUSHING OF THE QUARTERBACK 7 REPLAY OF DOWN 7 DEAD BALLS 8 SCORING 8 EXTRA POINTS 8 SAFETIES 9 TIME SITUATIONS 8 OVERTIME 8 FORFEITS 9 PROTEST RULE 9 GENERAL PENALTY INFORMATION 9 WARNINGS 9 OFFENSIVE PENALTIES 9 DEFENSIVE PENALTIES 10 EJECTIONS 10 SPORTSMANSHIP 10 2 NATIONAL FLAG FOOTBALL RULES Version 3.4 PLAYING TIME All children should receive equal playing time for both offense and defense in each game they participate in. Coaches are asked to monitor each other and report any infractions that they see. If a coach is caught not evenly rotating his/her players, disciplinary action will be taken. DIVISIONS Players are placed on teams using a variety of methods including but not limited to school and grade. Teams are placed into divisions based on grade level. Divisions may be separate or combined depending on the number of children registered. Divisions are as follows: o Lombardi Division (Usually 1st grade and younger) o Shula Division (Usually 2nd and/or 3rd grade) o Madden Division (Usually 4th grade and older) FORMAT The game is played with five (5) players. However, a minimum of four (4) players must be on the field at all times. -
Tournament Overtime Procedures
Overtime Game Procedures The following overtime procedure as been approved by the OHSAA to be used at all Sectional, District, Regional and State tournament games. Please review these procedures, KEEP THEM HANDY AT YOUR SITE, and review with officials the correct procedures prior to the start of the game. It is essential the correct overtime procedures be followed, knowing schools have not utilized overtime procedures at any time during the regular season. Also, please tear out and remove the Special Announcement and give to your Public Address Announcer to be read prior to the beginning of the overtime period. When the score is tied at the end of regulation time, the referee will instruct both teams to return to their respective team benches. There will be five minutes during which both teams may confer with their coaches and the head referee will instruct both teams as to proper procedures. A. Teams will play one 15-minute sudden victory overtime period. If neither team scores during the first overtime period, teams will play a second 15-minute sudden victory overtime period. 1. Prior to the first overtime period, a coin toss shall be held as in Rule 5-2-2(d) (3). 2. If neither team scores during the first 15-minute overtime period, teams shall change ends for the second overtime period. 3. There shall be a two-minute interval between periods. B. If neither team scores during the overtimes, all coaches, officials and team captains following a two minute interval shall assemble at the halfway line to review the procedures for a penalty kick shootout as outlined below: 1. -
Olathe Park & Rec Flag Football Rules
Olathe Park & Rec Flag Football Rules LEAGUE REGULATIONS - REGISTRATION - Team Rosters - Team rosters will contain a minimum of 8 and a maximum of sixteen (16) players. Players can only play on one team. Players can be added to the team through the third game of the season. Participation of an ineligible player will result in the forfeit of all football games in which the ineligible player participated. Players must be properly registered on the team roster. City of Olathe Team Roster & Signed Waiver Appropriate fees paid in full LEAGUE REGULATIONS - MANAGEMENT AND AUTHORITY The Recreation Division will be responsible for scheduling games, providing facilities, facility supervisor, officials, scorekeeper, and league administration. Neither the City of Olathe, nor its agents and employees are responsible for any injuries or accidents incurred by players or spectators. All team members and spectators must abide by the facility rules, pertaining to the use of the facility. The Recreation Department reserves the right to remove any player from competition for part or the entire season for unsportsmanlike conduct of any nature. All personnel employed by Recreation Division have the authority to evict a player(s) or spectator(s) from the game or facility for unsportsmanlike conduct. LEAGUE REGULATIONS -OFFICIATING Officials will be hired and trained by Olathe Parks & Recreation, and there will be two officials provided per game. LEAGUE REGULATIONS - RULES PROTEST Decisions based on the judgement of the official are final and not subject to review. A rule violation protest must be made at the time of the incident in question to the scorekeeper/field supervisor. -
Parity in Athletes Unlimited Softball
PARITY IN ATHLETES UNLIMITED SOFTBALL Parity in Athletes Unlimited Softball Author: Philip Maymin Abstract: Athletes Unlimited developed an alternative scoring system for the sport of softball, designed to produce greater team parity and to highlight individual parity. By creating a scoring system that rewards individual contributions as well as team accomplishments, it is believed that players’ skill and athleticism is more fairly measured. Simulations also suggest that the rotating drafting order will result in greater team parity. Milestones are calculated for how many non-team points an individual must earn for any given week in order to overcome any deficits from unfortunate team placement. Introduction This paper investigates the parity implications of the innovative scoring system to be employed by the Athletes Unlimited (AU) professional softball league. Traditional scoring systems in similarly scored sports simply count the number of wins. Thus, they do not distinguish between dominant wins in which the same team won every inning and narrow wins in which the teams traded innings. In the latter case, the true parity of the teams is closer than what a traditional scoring system would indicate. To address this issue, the AU team scoring system allocates points to the winner of each inning as well as to the winner of the game overall. Traditional professional leagues attempt to address team disparity by offering the worst performing team the highest draft pick, or some random-based variation of that. Nevertheless, perhaps because drafting quality and playing quality both relate to some general quality of a team, there continue to exist numerous dynasties across professional sports. -
Its Rule Changes
COLLEGE FOOTBALL OFFICIATING, LLC 2021 NCAA FOOTBALL RULES CHANGES (Including Major Editorial Changes and Points of Emphasis) (PROP Approval on April 22) Rules Changes Team Area and Coaching Box (Rule 1-2-4-a) After evaluating the adjustment in 2020 for COVID-19 and to allow for social distancing, the Rules Committee has made a permanent extension of the Team Area and Coaching Box. On each side of the field, a team area in back of the limit line and between the 20-yard lines shall be marked for the exclusive use of substitutes, athletics trainers and other persons affiliated with the team. The front of the coaching box shall be marked with a solid line six feet outside the sideline between the 20- yard lines. Extra Periods (Rule 3-1-3-e, 3-1-3-f) The committee is proposing this change to enhance student-athlete health and safety and minimize the number of additional plays in overtime games. In Football Bowl Subdivision competition during the 2020 season, overtime accounted for an average of 16.8 additional plays per overtime period in those games. There shall be an equal number of possession series unless Team B scores other than on the try. Beginning with the second extra period, teams scoring a touchdown must attempt a two- point try. Although not illegal, a one-point try attempt by Team A will not result in a score. Beginning with the third extra period, a team’s possession series will be one play for a two-point try from the three-yard line, unless relocated by penalty. -
FOOTBALL TEST REVIEW SHEET 1. in Order for a Touchdown to Be
FOOTBALL TEST REVIEW SHEET 1. In order for a touchdown to be counted, the ball must cross the goal line, not just the player. 2. The team can score 2 extra points if they return a blocked extra point. 3. The distance of a football field is 100 yds. 4. 4th down is considered a punting down. The punting down is when you fail to get a first down. 5. To get a first down, a player must move the ball 10 yds. 6. The team receives 3 pts for a field goal. 7. Each team is given 6 timeouts per game; Three each half. 8. The quarterback is an offensive player. 9. The kick after the touchdown is called the extra point; it is worth 1 pt. 10. When a receiver is hit by grabbing the jersey or being pushed while running, while trying to catch a pass, it is called pass interference. 11. When the player returning the punt waves their hand in the air, it is called a fair catch. 12. When a game ends in a tie, it goes into overtime. 13. Each quarter lasts 12 mins. 14. A reception is when the ball is caught on offense. 15. An interception is when the defense catches the ball. 16. When a punt is blocked, it can be advanced for a touchdown. 17. Three major penalties are holding, clipping, and a personal foul. 18. There are 11 players on the field at one time for each team. 19. If the defense recovers a fumble in the offenses end zone, it is a touchdown. -
LV GRIDIRON ADULT FLAG FOOTBALL 5V5 LEAGUE RULES
LV GRIDIRON ADULT FLAG FOOTBALL 5v5 LEAGUE RULES Rules and Regulations RULE 1: THE GAME, FIELD, PLAYERS & EQUIPMENT Section 1 – The Game • No contact allowed. • NO BLOCKING/SCREENING anytime or anywhere on the field. Offensive players not involved with a play down field must attempt to get out of the way or stand still. • A coin toss determines first possession. • Play starts from the 5 yard line. The offensive teams has (3) plays to cross mid-field. Once team crosses mid-field, they will have three (3) plays to score a touchdown. • If the offensive team fails to cross mid-field or score, possession of the ball changes and the opposite team starts their drive from their 5-yard line. • Each time the ball is spotted a team has 25 seconds to snap the ball. • Games consist of 2-15 minute halves. Teams will flip sides at beginning of 2nd half. Half time will be 1 minutes. • Overtime; 1st overtime from 5 line, 2nd overtime if still tied from 10 yard line, 3rd overtime if still tied 15 yard line. After 3rd time if still tied game is scored as a tie. • Spot of ball is location of the ball when play is ruled dead Section 2 – Attire • Teams may use their own flags. • Shirts with numbers are mandatory for stats RULE 2: PLAYERS/GAME SCHEDULES, SCORING & TIME OUTS Section 1 – Players/Game Schedules • If a team or teams are more than 10 minutes late for their scheduled games they will be forfeited. After 10 minutes the game will be forfeited and the score recorded as 10-0. -
Boys Lacrosse Tiebreaker
Boys Lacrosse Tiebreaker Because US Lacrosse has specifically stated that Braveheart tiebreakers should not be used for youth games and because many tournaments need a quick resolution to tournament games in order to stay on schedule, the following tiebreaker may be adopted by tournaments when time does not permit having regular overtime periods or when there is time for a limited number of overtime periods. When the tiebreaker is used for pool play, most tournaments use a system of 3 points for a regulation (or OT) win, 2 points for a tiebreaker win, 1 point for a tiebreaker loss, and 0 pointer for a regulation (or OT) loss. The rules are as follows: • Officials may inspect field crosses before • At the first stoppage of play after 2 the tiebreaker begins to ensure that they minutes, another player from each team are legal; there are no coach-requested leaves the field as above. checks. An illegal stick on one team discovered before the tiebreaker starts • Time-serving penalties are enforced as gives possession to the opposing team. usual until a team has only 2 players remaining (a goalie and one field player). • Each team has a goalie, one long-stick At that point, if a team commits what player, and two short-stick players for a would normally be a timeserving penalty, total of 4 players. If there are penalties play is restarted with the offending being served at the end of regulation, player in his defensive half (for a they carry over to the tiebreaker. technical) or defensive restraining area (for a personal) and the offended team’s • Teams defend the same goal they field player in possession just outside the defended in the second half and must use attack area. -
The Canadian Rule Book for Flag Football
The Canadian Rule Book for Flag Football Football Canada — Flag Football Rules Committee Members Mark MacDougall, Football PEI Mike Fitzsimmons, Football Alberta Steve Crane, Football Nova Scotia Andre Dion, Flagbec Bill Murphy, Football New Brunswick Frank Tilban, Ontario Football Alliance Kevin Sweryd, Football Manitoba Gena Cook, Football Manitoba Editor and Rules’ Interpreter Mike Thomas Football Canada Consultant Cara Lynch Non-Contact Program Coordinator Meaghan Davis Marketing Coordinator All Rights Reserved. Canadian Amateur Football Association e 2009 Egalement disponible en Francais sous Ie titre —Manuel des reglements canadiens de Flag Football. Flag Football Rule Book Provincial Associations Football British Columbia Football New Brunswick 10605 135 Street 30 Parkwood Avenue Surrey. B.C. V3T 4C8 Saint-John, NB E2K 5LB Tel: 604-583-9363 Tel: 506-634-3376 Fax: 604-583-9939 www.gridironnewbrunswick.org www.playfootball.bc.ca Football Nova Scotia Football Alberta 5516 Spring Garden Road, 4th Floor 11759 Groat Road Halifax, NS Edmonton, Alberta T5M 3K6 B3J 1G6 Tel: 780-427-8108 Tel: (902) 425-5450 extension 371 Fax: 780-427-0524 Fax: (902) 477-3535 www.footballalberta.ab.ca www.footballnovascotia.ca Football Saskatchewan Football P.E.I. 2205 Victoria Avenue P.O. Box 302 Regina, Saskatchewan S4P OS4 Charlottetown, PE C1A 7K7 Tel: 306-780-9239 Tel: 902-368-4262 Fax: 306-525.4009 Fax: 902-368-4548 www.footballsaskatchewan.ca www.footballpei.com Football Manitoba Ontario Football Alliance 221-200 Main Street 100 Crimea Street, Unit B11 Winnipeg, Manitoba R3C 4M2 Guelph, Ontario N1G 2Y6 Tel: 204-925-5769 Tel: 519-780-0200 Fax: 204-925-5772 Fax: 519-780-0705 www.footballmanitoba.com www.ontariofootballalliance.ca Football Quebec 4545 Ave.