Joost Kadijk

Total Page:16

File Type:pdf, Size:1020Kb

Joost Kadijk copy, adapt & paste Insights in creativity and innovation In this lecture: Creativity Mythbusting Basics of creative thinking How to get started 2 21 Lobsterstreet An energetic bunch of experts, on the job wherever people and organisations are in need for creativity, innovation and change. Working on the edge of intellect and intuition, we take on serious challenges and answer with results. 3 I am Change and innovation expert Health Public Sector Visiting teacher MBA 4 Who invented the evolution theory? We are all individuals... Or not.... This is how we learn: You know this game? This is the man who invented it.. Or not... The story of Monopoly 1933: The unemployed Charles Darrow invents the boardgame Monopoly in his basement. He uses his wiFes bracelet For the pawns. He oFFers it to Hasbro and it is an instant succes. 2012: Over 200 milion games sold in over 26 countries The real story 1879: book on single tax by Henry George 1903: board game by Quaker Lizzie Magie: The Landlords game 1904: Patent by Magie. Game rejected by Hasbro. 1910: Wharton school of Finance, played as teaching game for students. 1930: Many different local versions. 1933 Charles Darrow version brought to Hasbro, rejected. 1934: Hasbro produces game, after Darrow sold 5.000 himself. 2015: Over 200 million games sold in over 26 countries Myths of innovation 13 Flash of insight: Eureka Moment 14 Lone Genius ?! 15 Straight path to succes 16 Truth about innovation 17 Multiple dead ends before succes 18 Aug 22, 2012 How many dead ends? Edison stopped after attempt number 5000, when inventing the lightbulb... “I have not failed. I've just found 10,000 ways that won't work.” 19 Emergence over long time 1904 2012 20 28 Small ideas from many people 23 Small ideas from many people Aug 22, 2012 Small idea, many people! Wikipedia started in 2001... 25 Wikimedia Foundation targets Aug 22, 2012 Increase the total number of people served to 1 billion Increase the number of Wikipedia articles we offer to 50 million Ensure information is high quality by increasing the percentage of material reviewed to be of high or very high quality by 25 percent Encourage readers to become contributors by increasing the number of total editors who make at least 5 edits per month to 200,000 Support healthy diversity in the editing community by doubling the percentage of female editors to 25 percent and increase the percentage of Global South editors to 37 percent 26 Aug 22, 2012 creativity and collaboration What if people did not learn how to collaborate... 27 Aug 22, 2012 Creativity is collaboration What if people did not learn how to collaborate and play... 28 Aug 22, 2012 Creativity is re-inventing existing products over and over again 29 And adding playful imagination to products Aug 22, 2012 30 Aug 22, 2012 How to get started? What if we had no perseverence.. "Genius is 1% inspiration, and 99% perspiration." 32 Why don’t we? reducing risk aversion voorzichtigheidsreductie reduction de précaution hemmschwellenherabsetzung the nice side of caution the difficult side of caution smart cautious innovation = letting go risk = reckless niet voorzichtig = onvoorzichtig précaution = inconsidéré nicht vorsichtig = unvorsichtig Look out for the idea killers! Reasons why creativity & innovation don’t fly in your organisation We don’t have time for that It used to go well like this Yes, but Don’t make mistakes No budget Keep in mind Already exists That’s in the plans for the future The board won’t like it That’s not suitable for our clients I am not creative Look at it realistically We can do without The market is not ready for it The old folks won’t use it No Can’t be done Not my responsibility Since when did you become an expert? That’s not logical We need more research No staff available Has been tried before "Everything that can be invented has been invented." --Charles H. Duell, Office of Patents, 1899 "There will never be a bigger plane built." --A Boeing engineer, after the first flight of the 247, a twin engine plane that carried ten people. "Ours has been the first, and doubtless to be the last, to visit this profitless locality." -- Lt. Joseph Ives after visiting the Grand Canyon in 1861. "There is not the slightest indication that nuclear energy will ever be obtainable. It would mean that the atom would have to be shattered at will." -- Albert Einstein, 1932 "We don't like their sound. Groups of guitars are on the way out." --Decca executive, 1962, after turning down the Beatles. “The difficulty lies not in the new ideas... …but in escaping from the old ones.” John Maynard Keynes Your Ideakillers? yes, but... yes, and... nearling ? nearling “ A nearling is a positive word for something new that you did with the right intentions, which has not (yet) led to the right result. ” The reasons For nearlings not to succeed can be diverse: • the circumstances have changed • a better option has been chosen • you made an error • faith decided differently • there suddenly were other priorities •... Until this moment there is no right English word For this phenomenum. There is the word 'Failure', yet that sounds negative. An attempt, oF an initiative. You only recognize a nearling when you look back. You can always learn from a nearling. The nearling fills a gap in the international innovation language. Be proud! You can be proud oF nearlings because: 1. You started an initiave 2. You may have moved others 3. Maybe it let you to something that was successFul 4. You need many nearlings, For a Few successes 5. You learned From it 6. ... We want to contribute to increase the international innovative culture and entrepreneurship by introducing this word. The nearling emphasizes that initiatives are almost ALWAYS valuable, even iF they don’t lead to the right result (directly). One oF my nearlings: Where would you want to apply reducing risk aversion on? Aug 22, 2012 What if... We stopped playing We stopped collaborating We stopped learning We stopped sharing our nearlings We did not have a passion and perseverence for what we do 51 Aug 22, 2012 The world would stay the same.... 52 Survival of the fitting! (not fittest) 3 Aug 22, 2012 questions? Ask them now Ask them later: [email protected] @yoastkadijk @21lobsterstreet 54 .
Recommended publications
  • The Monopolists Obsession, Fury, and the Scandal Behind the Worlds Favorite Board Game 1St Edition Pdf, Epub, Ebook
    THE MONOPOLISTS OBSESSION, FURY, AND THE SCANDAL BEHIND THE WORLDS FAVORITE BOARD GAME 1ST EDITION PDF, EPUB, EBOOK Mary Pilon | 9781608199631 | | | | | The Monopolists Obsession, Fury, and the Scandal Behind the Worlds Favorite Board Game 1st edition PDF Book The Monopolists reveals the unknown story of how Monopoly came into existence, the reinvention of its history by Parker Brothers and multiple media outlets, the lost female originator of the game, and one man's lifelong obsession to tell the true story about the game's questionable origins. Expand the sub menu Film. Determined though her research may be, Pilon seems to make a point of protecting the reader from the grind of engaging these truths. More From Our Brands. We logged you out. This book allows a darker side of Monopoly. Cannot recommend it enough! Part journalist, part sleuth, Pilon exhausted five years researching the game's origin. Mary Pilon's page-turning narrative unravels the innocent beginnings, the corporate shenanigans, and the big lie at the center of this iconic boxed board game. For additional info see pbs. Courts slapped Parker Brothers down on those two games, ruling that the games were clearly in the public domain. Subscribe now Return to the free version of the site. Help Learn to edit Community portal Recent changes Upload file. After reading The Monopolists -part parable on the perils facing inventors, part legal odyssey, and part detective story-you'll never look at spry Mr. Open Preview See a Problem? The book is superlative journalism. Ralph Anspach, a professor fighting to sell his Anti-Monopoly board game decades later, unearthed the real story, which traces back to Abraham Lincoln, the Quakers, and a forgotten feminist named Lizzie Magie who invented her nearly identical Landlord's Game more than thirty years before Parker Brothers sold their version of Monopoly.
    [Show full text]
  • THE LANDLORD's GAME (LLG): Precursor to Monopoly / by Richard Biddle 8 October, 2019
    THE LANDLORD’S GAME (LLG): Precursor to Monopoly / By Richard Biddle 8 October, 2019 The TV game show Jeopardy on September 5, 2019 posed this fact for its contestants’ response: THE ORIGINS OF THIS POPULAR HASBRO BOARD GAME GO BACK TO THE 1904 THE LANDLORD’S GAME. Of course, the correct answer was: “What is Monopoly?” But what was the original basis for THE LANDLORD’S GAME? The answer to this question is much less known. Over the past 15 years, I have lectured numerous times on the little known history of the origin of Monopoly, on the basis of my personal experiences. The history of the LANDLORD’S GAME is part of the material I incorporate. My involvement and fascination with the game started at age 5 when my 8 year-old brother first got me to play our 1936 edition of Monopoly. As I recall, my brother read the Monopoly “rules” in his favor, taking advantage of the fact that I was a pre-reader. It was a rare day if I won, and then it was usually the result of my cheating and lying about how I won, because the “rules” of the game were rigged against me. I quickly learned that there were a host of possible strategies to utilize in winning. I believe I witnessed some cheating in an adult Monopoly competition about 10 years ago. THE LANDLORD’S GAME is the precursor to and basis for the Monopoly game. Elizabeth Magie (in 1902-1903) invented the games as a means to educate people about Henry George’s political economics.
    [Show full text]
  • MKKS 16 4 2020.Pdf
    Wydawnictwo Uniwersytetu Warmińsko-Mazurskiego w Olsztynie media kultura komunikacja społeczna 16/415/4 20202019 Tytuł kwartalnika w języku angielskim: „Media – Culture – Social Communication” Rada Naukowa Zbigniew Anculewicz (Uniwersytet Warmińsko-Mazurski), Tomas Axelson (Dalarna University, Sweden), Irena B. Czajkowska (Uniwersytet Opolski), Bernadetta Darska (Uniwersytet Warmińsko-Mazurski), Marek Haltof (Northern Michigan University), Maria Hołubowicz (Université Stendhal – Grenoble), Henryka Ilgiewicz (Instytut Badań Kultury Litwy), Jurij Władimirowicz Kostjaszow (Bałtycki Federalny Uniwersytet im. E. Kanta), Ákos Kovács (Pázmány Péter Catholic University, Budapest), Andrzej C. Leszczyński (Uniwersytet Gdański), Gabriella Racsok (Sárospatak Reformed Theological Academy, Debrecen), Małgorzata Radkiewicz (Uniwersytet Jagielloński), Tatyana Shevyakova (Kazakh Ablai Khan University of International Relations and World Languages), Agata Zawiszewska (Uniwersytet Szczeciński), Dorota Zaworska-Nikoniuk (Uniwersytet Warmińsko-Mazurski) Redakcja Mariola Marczak (redaktor naczelna) Radosław Bomba (redaktor prowadzący numer) Miłosz Babecki (redaktor, redaktor prowadzący numer) Urszula Doliwa (redaktor) Marta Więckiewicz-Archacka (redaktor, sekretarz redakcji) Mark Jensen (redaktor językowy tekstów angielskojęzycznych) Małgorzata Kubacka (redaktor językowy tekstów polskojęzycznych) Recenzenci MKKS-u 16/1‒4 Zbigniew Anculewicz, Tomas Axelson, Monika Białek, Sławomir Bobowski, Joanna Chłosta-Zielonka, Katarzyna Citko, Bernadetta Darska, Sonam Deki,
    [Show full text]
  • Grade 6 ELA Lessons, Week 3 (Daoud) Monday: Grammar
    Grade 6 ELA Lessons, Week 3 (Daoud) Monday: ● Grammar: Subject-Verb Agreement ​Link Here ● Finalize Activism Project/Submit for Feedback (email, pictures, hardcopy) ● Read 30 minutes Tuesday: ● Read Monopoly article ​Link Here ● Look up definitions to the following words definitions. Write the word, part of speech, and definition on a ​seperate piece of paper. ​Refer to the article to see how the word is used. Trailblazer Patent Booted Tribute Relevant Crude Accrue Economist Dualistic Franchise Wednesday ● Complete Reading Comprehension Sheet ​Link Here ● Do Vocab Review Activity ○ Kahoot (internet users) ​Link Here ○ Crossword PDF ​Link Here ○ Read 30 minutes Thursday ● Begin writing for this week’s Creative Writing Prompt ○ You discover a hidden door in your house. No one else can see it. Where does it lead? How did it get there? What do you experience when you finally go through? ● Read 30 minutes Friday ● Finish Creative Writing Prompt. Edit your story by: ○ Reading aloud ○ Fix spelling/grammar/punctuation errros ○ Fix any awkward wording ○ Fixing plot holes. (is your story easy to follow?) ● Optional: Create an illustrated cover for your story. ● Read 30 minutes ● Complete Weekly Reading Logs. ​Link Here Have questions? ​Please reach out via email (​[email protected]​) or Remind. Need hardcopies? ​Call the HMS office to request them to be delivered via bus route or for office pick up at (​360) 277-2302.​ Need assistance or would like to schedule a conference call? ​Email me to set up an appointment using Zoom! My office hours are from 10 a.m. to 3 p.m. Grammar: Subject-Verb Agreement Subject-verb agreement simply means that the number of subject and verb must agree in number.
    [Show full text]
  • Gaming for Learning Name 5 Games You Know
    Gaming for Learning Name 5 games you know. Were these games board games, sports, computer, etc? Are they single player or multiplayer? How many of you had Monopoly on your list? Monopoly World’s Most Popular Game Over 1 billion people have played it! 37 languages Various novelty versions Monopoly definition: the exclusive possession or control of the supply of or trade in a commodity or service. Monopoly - Invented by... Invented in 1933 by Charles Darrow or Lizzie Magie in 1903?! Lizzie Magie’s version Patented in 1904, “The Landlord’s Game” Designed to be an education game as a protest to heads of the economy - Set #1: Anti-monopolist - rewarded when wealth was created - Set #2: Monopolist - goal was to create monopolies and crush opponents - Wanted to teach Set #1 was morally sound - Set #2 became more popular! Made $500 on the game Charles Darrow’s version First released in 1935 with Hasbro Brothers (since bought by Parker Brothers) Heavily based on The Landlord’s Game First game designer to make a million dollars ($$$) and his family continues to receive royalties Why does this matter? Most games evolve from an earlier version, similar to Monopoly. - Grand Theft Auto … we’re on version 5 - Warcraft … started on the computer and now available on many game consoles - Angry Birds … released in 2009 and over 3 BILLION downloads by 2015, when official Angry Birds 2 version released Gaming for Learning Gaming is used to - convey messages - teach people - have fun Became popular when indoor electricity was available - Social time indoors Designing a game is HARD.
    [Show full text]
  • The Monopoly Game
    The Monopoly Game The Monopoly Game Please choose the most appropriate answer for each sentence. Q1 In 1930, an unemployed salesman, Charles Darrow, sat at his kitchen table, creating a ..... of a new game. When he approached games company Parker Brothers to sell it, Darrow was met with disdain and turned away. A prototype B procedure C control D contest Q2 An executive at the Parker Brothers Company told him the game would never be popular because there were too many mistakes, the rules were complicated, and it took too long to play. Darrow corrected some of the ..... errors and decided to sell the game independently. A distributed B fundamental C function D designs Q3 This entrepreneur was able to produce and sell 5000 sets to a popular department store. The Parker Brothers were so impressed, they ...... their original opinion and negotiated a deal with Darrow. A denied B forestalled C remembered D recanted Q4 Amazingly, Parker Brothers Company starting producing 20,000 sets a week. Players could enjoy financial risks and rewards using ..... money. Darrow was congratulated on inventing a very creative game. A abundant B bogus C genuine D economic Q5 Unfortunately, a few years after Darrow's death, a lengthy trademark lawsuit revealed that the game of ..... and initiative may not have originated from his creative genius. A speculation B vocation C enterprise D organization Q6 As a young man, Darrow had visited Quaker friends who showed him a game of "properties." The intent of the game was to teach the evils of making ..... profits. Darrow borrowed the game and rules.
    [Show full text]
  • Finding Aid Template
    Brian Sutton-Smith Library and Archives of Play Heap Folk Art Monopoly Papers Finding Aid to the Heap Folk Art Monopoly Papers, 1901-2010 Summary Information Title: Heap Folk Art Monopoly papers Creator: John W. Heap (primary) ID: 110.4372 Date: 1901-2010 (inclusive); 1975 (bulk) Extent: 0.4 linear feet Language: The materials in this collection are in English. Abstract: The Heap Folk Art Monopoly papers accompanied the museum’s acquisition of the John O. Heap Folk Art Monopoly game board, c. 1914. These papers include photographs, copies of the game design sheet and playing rules, and deposition-related documentation. The bulk of these materials are from 1975. Repository: Brian Sutton-Smith Library and Archives of Play at The Strong One Manhattan Square Rochester, New York 14607 585.263.2700 [email protected] Administrative Information Conditions Governing Use: This collection is open for research use by staff of The Strong and by users of its library and archives. Though intellectual property rights (including, but not limited to any copyright, trademark, and associated rights therein) have not been transferred, The Strong has permission to make copies in all media for museum, educational, and research purposes. Custodial History: The Heap Folk Art Monopoly papers were received by The Strong from John W. Heap in 2010. The papers accompanied the handmade board game created by John O. Heap, which was cataloged under Object ID 110.4372. Preferred citation for publication: Heap Folk Art Monopoly papers, Brian Sutton-Smith Library and Archives of Play at The Strong Processed by: Julia Novakovic, June 2016 Controlled Access Terms Personal Names Anspach, Ralph, 1926- Heap, John O.
    [Show full text]
  • DO NOT PASS GO: PATENTS, TRADEMARKS, and “MONOPOLY” Research Report for WR227 Sinnett, James Winter Term, 2018
    Sinnett, James DO NOT PASS GO: PATENTS, TRADEMARKS, AND “MONOPOLY” Research Report for WR227 Sinnett, James Winter Term, 2018 1 Sinnett, James Table of Contents Table of Contents.............................................................................................................................2 Introduction......................................................................................................................................3 Developing the Property..................................................................................................................3 Elizabeth Magie..........................................................................................................................3 Charles Darrow...........................................................................................................................4 Developing a Monopoly..................................................................................................................5 Anti-Monopoly................................................................................................................................5 Genericide........................................................................................................................................6 -Opoly..............................................................................................................................................8 Summary..........................................................................................................................................9
    [Show full text]
  • MONOPOLY Introduces Round Game Board for 75Th Anniversary
    February 4, 2010 MONOPOLY Introduces Round Game Board for 75th Anniversary The world's favorite family game brand continues to introduce innovative game play in 2010 EAST LONGMEADOW, Mass., Feb 04, 2010 (BUSINESS WIRE) -- In 2010, the 75 year tradition of buying, selling and negotiating properties in the quest to own it all gets a modern makeover with the introduction of MONOPOLY: Revolution Edition. The new edition reinvents the traditional MONOPOLY game with a new look, featuring a round game board, standout packaging, electronic banking, music and sound effects. "The new MONOPOLY: Revolution Edition continues Hasbro's tradition of providing new and revolutionary entertainment options for families," said Jane Ritson-Parsons, Global Brand Leader for MONOPOLY. "As MONOPOLY has truly become the world's favorite family game brand, and is a part of pop culture, we are pleased to celebrate our anniversary by offering new MONOPOLY entertainment experiences for families around the world." In 1935, Parker Brothers began selling MONOPOLY, a property trading game, which would quickly become a cultural phenomenon. Seventy-five years later, more than 1 billion people in 108 countries have played the game designed by Charles Darrow and based on the streets of Atlantic City, New Jersey. MONOPOLY: Revolution Edition features the traditional streets of Atlantic City, but with property values more reflective of today's prices. For example, players collect $2 Million when passing "GO" instead of $200. Keeping track of the millions changing hands during game play is an electronic unit that serves as banker, die and music player. MONOPOLY: Revolution features clips of hit songs from five decades, including "Umbrella," "Bad Day" and "Drive My Car," and sound effects throughout the game that bring a contemporary new spin on the classic family favorite.
    [Show full text]
  • Variety Reviews - Under the Boardwalk: …
    3/2/2011 Variety Reviews - Under the Boardwalk: … Log In Online Subscription Help Slanguage Dictionary Search variety.com SEARCH - + Home 3/2/2011 7:35 P.M. Text size: a A Subscribe to VARIETY at 73% off the cover price Latest News Latest Reviews Features People News Charts Opinions Events Photos Videos VarietyMediaCareers.com FILM TV LEGIT MUSIC TECH INTERNATIONAL Archives Film Reviews Posted: Wed., Mar. 2, 2011, 2:27pm PT Share Print New U.S. Release Get Variety: Under the Boardwalk: The Monopoly Story (Documentary) By DENNIS HARVEY A Tostie production in association with Rhino Films. Produced by Kevin Tostado, Craig OTHER RECENT REVIEWS: -- Adv ertisement -- Bentley. Executive producer, Stephen Nemeth. Co-producer, Betsy Stahl. Directed by Beastly Kevin Tostado. Written by Tostado, Craig Bentley. -- Adv ertisement -- Take Me Home Tonight Rango With: Domenic Murgo, Tim Vandenberg, Matt McNally, Ken Koury, Dale Crabtree, Rick The Grace Card Marinaccio, Bjorn Halvard Knappskog, Geoff Christopher, Phil Orbanes, John Meyer. Drive Angry Narrator: Zachary Levi. The Adjustment Bureau 3rd Annual Film Finance Forum "Under the Boardwalk" provides an amiable overview of Read other reviews about this film March 8-10, 2011 one very famous board game's history and impact, Hilton Los Angeles - Universal City, CA alongside a moderately engaging portrait of players POWERED BY preparing for the 2009 World Monopoly Championship. Hollywood IT Summit While no "The King of Kong" in terms of eking high drama from personalities who are March 17, 2011 Pepperdine University, Malibu, CA deadly serious about a competitive arena outsiders might consider pretty silly (at least in comparison to high-stakes pro athletics), Kevin Tostado's docu is a pleasant diversion Britweek Film and TV Summit that opens on a single San Diego screen March 4, with other cities following.
    [Show full text]
  • 501 Critical Reading Questions
    501 Critical Reading Questions 501 Critical Reading Questions ® NEW YORK Copyright © 2004 LearningExpress, LLC. All rights reserved under International and Pan-American Copyright Conventions. Published in the United States by LearningExpress, LLC, New York. Library of Congress Cataloging-in-Publication Data: 501 critical reading questions.—1st ed. p. cm. ISBN 1-57685-510-4 (pbk. : alk. paper) 1. Reading (Secondary)—Examinations, questions, etc. 2. Reading comprehension— Examinations, questions, etc. 3. Readers (Secondary) I. Title: Five hundred one critical reading questions. II. Title: Five hundred and one critical reading questions. III. LearningExpress (Organization) LB1632.A16 2004 428.4'07'12—dc22 2004001114 Printed in the United States of America 9 8 7 6 5 4 3 2 1 First Edition ISBN 1-57685-510-4 For more information or to place an order, contact LearningExpress at: 55 Broadway 8th Floor New York, NY 10006 Or visit us at: www.learnatest.com The LearningExpress Skill Builder in Focus Writing Team is comprised of experts in test preparation, as well as educators and teachers who specialize in language arts. LearningExpress Skill Builder in Focus Writing Team Marco A. Annunziata Freelance Writer New York, New York Elizabeth Chesla English Instructor Language Arts Expert Harleysville, Pennsylvania Brigit Dermott Freelance Writer English Tutor, New York Cares New York, New York Margaret Muirhead Freelance Writer Arlington, Massachusetts Patricia Mulrane Freelance Writer New York, New York Lauren Starkey Freelance Reference Writer Essex, Vermont C Reed Test Preparation Expert Burbank, California Contents Introduction ix 1 Popular Culture 1 2 U.S. History and Politics 27 3 Arts and Humanities 59 4 Health and Medicine 87 5 Literature and Literary Criticism 121 6 Music 155 7 Science and Nature 181 8 Sports and Leisure 211 9 Social Studies 245 Source Materials 267 vii Introduction Why Should I Use this Book? Schools and employers know that students and workers who reason criti- cally about what they read are better students and more valuable employ- ees.
    [Show full text]
  • On the Biggest Monopoly Game Board Ever - the World Map!
    September 8, 2009 "Pass Go" on the Biggest Monopoly Game Board Ever - The World Map! MONOPOLY CITY STREETS Utilizes Google Maps to Introduce a Limited-Time Online Game Allowing Players to “Buy”Real Streets EAST LONGMEADOW, Mass.--(BUSINESS WIRE)--Sep. 8, 2009-- Have you ever wanted to own the entire street where you live? Starting tomorrow (September 9), aspiring MONOPOLY moguls can take over the globe with MONOPOLY CITY STREETS, a limited-time online free version of the world’s most popular board game that allows players to “buy”streets based on Google Maps, competing against participants all over the world. The MONOPOLY CITY STREETS instant-play online platform brings MONOPOLY to life by letting competitors play with the actual streets that are special to them. including their very own neighborhood, town or city. Or, players can choose to set up their property empire in a city where they would like to own property. It’s easy to get started -- players create a profile on www.monopolycitystreets.com and begin to acquire properties each day through purchases and trades. Each player starts the game with $3 million MONOPOLY dollars and earns rent based on streets and properties owned at the time competitors log into the game. Each street in the world is available for purchase by only one player, increasing the opportunity for trading and interaction among players. Players can instantly set up houses, hotels, skyscrapers and other buildings quickly after acquiring streets to increase property values. The online game is launching in celebration of the release of MONOPOLY CITY, a new board game where players build a 3-D city in the center of the game board.
    [Show full text]