BOWLING (10 PIN) Coach Mackinney
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BOWLING (10 PIN) Coach MacKinney OBJECTIVE: To score the most points in the ten frames. TERMS: Frame – one tenth of a game (numbered 1-10) Box – any single frame on the scoring card Foul – when a player steps on or over the foul line Foul Line – where approach area stops and the lane begins Gutter – trench-like area that runs the length of the lane Gutter Ball – a ball that rolls off the lane into the gutter Dead Ball – a ball thrown that does not count for points but counts as a turn (Foul/Gutter Line) Spare (/) – when a player knocks down all 10 pins in 2 rolls Strike (X) – when a player knocks down all 10 pins in 1 roll Double – is back to back strikes Turkey – 3 strikes in a row Open Frame – when a person does not get a spare or a strike in a frame GAME PLAY: The boundaries of the bowling lane are the foul line and the gutter. The first step is to determine the order the bowlers will bowl. The first bowler will start Frame 1. Each frame gives you two chances to knock down all 10 pins. There are 10 total frames. Each Pin is worth 1 point. **The above rules are abridged and/or modified for Trinity HS Physical Education Classes. SEE THE FOLLOWING WEBSITE for official Bowling rules: www.pba.com SCORING: Example 1: (Frame 1) John rolled his first ball and knocked down 6 pins, on his second ball he knocked down 2 pins. His total score is 8 (6 plus 2). Example 2: (Frame 2) John rolled his first ball and knocked down 7 pins, on his second ball he knocked down 1 pin. His total score is 16 (7 plus 1 plus 8 from Frame 1) The Strike Example 3: (Frame 3) John rolled a strike on his first ball. His score is marked by placing an X in the first ball square. We still don't know what John's score for frame 3 is until he rolls his next two balls. Example 4: (Frame 4) John rolled his first ball after his strike, he knocked down 9 pins and on his second ball he did not knock down any pins (mark with a dash). Now we can score Frame 3 as 35 (16+10 in Frame 3 + 9 from first ball and 0 from second ball in Frame 4). Next we need to score Frame 4 (35+9) The Spare Example 5: (Frame 5) John rolled his first ball he knocked down 8 pins, on the second ball he knocked down the remaining 2 pins. This is called a spare. His score is marked by placing an 8 (for the first ball) and a single slash (for the second ball). We still don't know what John's score for Frame 5 is until he rolls his next ball. Example 6: (Frame 6) John rolled his first ball and he knocked down all ten pins (a strike). Now we can score Frame 5 at 64 (44+10”spare”+10 for the next ball “strike”). We still don't know what John's score for Frame 6 is until he rolls his next two balls. Scores continue to accumulate as each bowler takes turns (frames) until all ten frames have been played by each bowler. If a bowler should get a strike or a spare in the 10th frame, the scoring continues as the bowler throws their bonus shots. The bowler who throws a strike in the tenth frame must roll two additional balls to complete the score for the tenth frame. The bowler who throws a spare in the tenth frame must roll one additional ball to complete the score for the tenth frame. A perfect game in bowling will score "300" pins, you roll ten strikes, one for each frame, and then two bonus shots at the end are also strikes. .