How to Play Cricket!

Total Page:16

File Type:pdf, Size:1020Kb

How to Play Cricket! Batsman How to play cricket! Two batsmen, at opposite ends of the The game of cricket is a bat-and-ball sport played between two teams, pitch, use a flat bat of willow wood to usually of 11 players each. It is thought to be the second-most popular sport hit the ball. Only one batsman is on the planet, behind football (soccer). It has been played for hundreds of thrown to — the other waits for the years, the modern form originating in England and spread across the British ball to put in play so he Commonwealth. It is wildly popular in England, India, Pakistan, Sri Lanka, can score runs. The Australia and New Zealand, among others. Here is a quick look at the game: batsman tries to prevent a pitch from hitting the wicket The playing field and if possible, hit A large, oval, grassy space with a diameter between 450 and 500 feet. the ball into the field. Once a hit American Football is in play, the Football batsmen run (Soccer) to the Cricket Third Man opposite crease — Fielders Outfield past each Point Gully Slips Traditional Fine leg other — positions scoring Cover Wicket keeper runs. They Pitch can do Infield this as many times Mid-off Bowler as possible Mid-wicket before the Mid-on Long off fielding team throws the ball Bails back to the Wicket pitch. Wickets are three Long on stumps hammered into the ground at each end of the pitch. The vertical ‘stumps’, hold two Bowling small ‘bails’ on A bowler’s primary mission is to get the top. The bowler batsman out. He throws a small ball towards 28” Crease attempts to knock the batsman, bouncing it once before it the bails off by arrives. Skilled bowlers can release the ball striking the wicket with so much spin it jumps off the ground in and the batsman a different direction, fooling tried to stop the the batsman. ball from hitting the wicket. Pitch Crease Stumps The ball What a wind-up! 66 feet The cricket ball is similar A cricket bowler starts with a run... Wicket to a baseball: a core of cork, wound tightly with string and covered in leather with a slightly raised sewn seam. The ball is traditionally dyed red. White cricket balls have been Run up Stride Mid-bound Back foot contact Front foot contact Release Follow though used at night under floodlights. Scoring runs, getting outs A ball is bowled, If the batsman hits ...he runs to the other crease, scoring a run. The fielders bouncing the ball in play... will get the ball back to their wicket keeper who will try to once in knock off a bail before the batsman gets back to the crease. front of the batter. An out is recorded if the ball hits a wicket, knocking loose a bail..
Recommended publications
  • Beware Milestones
    DECIDE: How to Manage the Risk in Your Decision Making Beware milestones Having convinced you to improve your measurement of what really matters in your organisation so that you can make better decisions, I must provide a word of caution. Sometimes when we introduce new measures we actually hurt decision making. Take the effect that milestones have on people. Milestones as the name infers are solid markers of progress on a journey. You have either made the milestone or you have fallen short. There is no better example of the effect of milestones on decision making than from sport. Take the game of cricket. If you don’t know cricket all you need to focus in on is one number, 100. That number represents a century of runs by a batsman in one innings and is a massive milestone. Careers are judged on the number of centuries a batsman scores. A batsman plays the game to score runs by hitting a ball sent toward him at varying speeds of up to 100.2 miles per hour (161.3 kilometres per hour) by a bowler from 22 yards (20 metres) away. The 100.2 mph delivery, officially the fastest ball ever recorded, was delivered by Shoaib Akhtar of Pakistan. Shoaib was nicknamed the Rawalpindi Express! Needless to say, scoring runs is not dead easy. A great batting average in cricket at the highest levels is 40 plus and you are among the elite when you have an average over 50. Then there is Australia’s great Don Bradman who had an average of 99.94 with his next nearest rivals being South Africa’s Graeme Pollock with 60.97 and England’s Herb Sutcliffe with 60.63.
    [Show full text]
  • Tournament Rules Match Rules Net Run Rate
    Tournament Rules - Only employees nominated by member AMCs holding valid employment card shall be allowed to participate. - Organizing committee is providing all teams with 15 color kits. No one will be allowed to wear any other kit. Extra kits (on request) would cost PKR 2,000 per kit. Teams may give names of maximum 18 players. - The tournament will consist of 12 teams in total, divided in 2 groups with each team playing 5 group matches. - At the end of the league matches, top 2 teams from each group will qualify for the semi-finals. - Points shall be awarded on the following system: win/walkover (3pts), tie/washout (1pt), lost (0pts). - In case the points are equal, the team with better net run rate (NRR) will qualify for the semi- finals (the formula is given below). - The reporting time for the morning match will be 9:00am sharp (toss at 9:15am and match would start at 9:30am) and for the afternoon match the reporting time will be 1:00pm sharp (toss at 1:15pm and match would start at 1:30pm). - Walkover will be awarded in the event if a team (minimum of 7 players) fails to appear within 30 minutes of the scheduled time of the allotted time. - In the case of a tie in a knockout match, the result will be decided by a super-over. - The team's captain will have the responsibility of maintaining discipline and healthy atmosphere during the matches, any grievances should be brought to committee's notice by the captain only.
    [Show full text]
  • Indoor Cricket Rules
    INDOOR CRICKET RULES THE GAME I. A game is played between two teams, each of a maximum of 8 players II. No team can play with less than 6 players III. The game consists of 2 x 16 over innings IV. The run deduction for a dismissal will be 5 runs V. Each player must bowl 2 overs and bat in a partnership for 4 overs VI. There are 4 partnerships per innings VII. A bowler must not bowl 2 consecutive overs VIII. Batters must change ends at the completion of each over ARRIVAL / LATE PLAYERS A. All teams are to be present at the court allocated for their match to do the toss 2 minutes prior to the scheduled commencement of their game. I Any team failing to arrive on time will forfeit the right to a toss. The non-offending team can choose to field first or wait until the offending team have 6 players present and bat first. II If both teams are late, the first team to have 6 players present automatically wins the toss. B. All forfeits will be declared at the discretion of the duty manager. I Individual players(s) arriving late may take part in the match providing their arrival is before the commencement of the 13 th over of the first innings. II Players who arrive late to field must wait until the end of the over in progress before entering the court. PLAYER SHORT / SUBSTITUTES Player Short a) If a team is 1 player short: When Batting: After 12 overs, the captain of the fielding side will nominate 1 player to bat again in the last 4 overs with the remaining batter.
    [Show full text]
  • Intramural Sports Indoor Cricket Rules
    Intramural Sports Indoor Cricket Rules NC State University Recreation uses a modified version of the Laws of Cricket as established by the World Indoor Cricket Federation. The rules listed below represent the most important aspects of the game with which to be familiar. University Recreation follows all rules and guidelines stated by the World Indoor Cricket Federation not stated below. Rule 1: The Pitch A. Indoor Cricket will be played on a basketball court. B. The pitch is the 10-yard-long strip between wickets. Lines will be painted on the pitch to denote specific areas of play (creases, wide ball, no ball lines). Refer to Figure 1 for specific dimensions. Figure 1. Cricket pitch dimensions 16” C. Boundaries will be denoted by the supervisor on site and agreed upon by both captains prior to the beginning of the match. D. The exclusion zone is an arc around the batting crease. No players are allowed in the exclusion zone until the batsman hits the ball or passes through the wickets. If a player enters the exclusion zone, a no ball will be called. Rule 2: Equipment A. Each batsman on the pitch must use a cricket bat provided by the team or Intramural Sports. B. Cricket balls will be provided by Intramural Sports. The umpires will evaluate the condition of the balls prior to the start of each match. These balls must be used for all Intramural Sport Tape Ball Cricket matches. C. Intramural Sports will provide (2) wickets, each consisting of three stumps and two bails to be used in every Intramural Sport Tape Ball Cricket match.
    [Show full text]
  • Run Rule Max Per Inning, Unlimited Runs on Sixth Inning Only If Reached. ● Coach Conferences with Team: 1 Per Inning, 2Nd Will Result in Removal of Pitcher
    10U Division Softball Rules Revised 2/2015 Game Length: Games will be six (6) innings in length with no new inning to start after 1 hour and 30 minutes or with safe light conditions exist as determined by the umpire. If unsafe light conditions exist, the score reverts back to the last completed inning. Rules: Playing rules will follow in order of precedent: Hemet Youth house rules, followed by PONY Softball rule book. ● Pitching distance will be set at 35’ ● An 11” softball shall be used for league play ● All players attending the game will bat. Players arriving after the start of the game will bat at the end of the line up. ● Player(s) leaving the game early due to injury or illness will receive an “out” the first time the players batting turn occurs. Any subsequent at­bats for the same player will be skipped with no penalty. ● Mandatory Play Rule: No player will sit in the dugout consecutively more than one defensive inning. Penalty: Manager ejected from game. ● Lead­offs are allowed only after the ball has left the pitcher’s hand. Leaving the base prior to the ball leaving the pitcher’s hand constitutes an out. ● Ball is DEAD when hit into foul territory. ● 2 minutes between innings and 5 warm up pitches. ● When changing a pitcher in the middle of an inning, the pitcher is allowed 2 minutes for warm ups and/or 5 warm up pitches. ● Pitchers can pitch three (3) innings a game, six (6) innings in a calendar week, with mandatory 48 hours rest in between games if two (2) innings are pitched in the prior game.
    [Show full text]
  • Cricket Scoring the First Steps
    CRICKET SCORING THE FIRST STEPS CRICKET SCORING THE FIRST STEPS This manual has been written to help introduce new scorers to basic methods of scoring and to answer some of the questions most new scorers have. We hope that anyone who reads this manual will then feel confident to score for a day’s cricket and will know the answers to some of the situations they might come across. It is written in simple language without too much reference to the Laws of Cricket but we have quoted the Law numbers on occasions so that any scorer wishing to learn more about scoring and the Laws of Cricket can then refer to them. In scoring it is important to learn to do the simple thing’s first and this manual will hopefully help you do that. A scorer has four duties which are laid down in Law FOUR of the Laws of Cricket. These are: 1. Accept The Scorer may on occasion believe a signal to be incorrect but you must always accept and record the Umpire signals as given. Remember you as Scorers are part of a team of four and you must work together with the Umpires. 2. Acknowledge Clearly and promptly acknowledge all Umpires’ signals – if necessary wave a white card or paper if the Umpires find it hard to see you. Confer with Umpires about doubtful points at intervals. 3. Record Always write neatly and clearly. 4. Check Do this frequently as detailed later. 2 Reprinted with the kind permission of the NSW Umpires' & Scorers' Association GETTING STARTED Note: You should familiarise yourself with any local rules which apply to matches played in your competition.
    [Show full text]
  • Run-Rate Annual Contract Value (Or Run-Rate ACV)
    Corporate Presentation MARCH 2021 Safe Harbor Non-GAAP Financial Measures and Other Key Performance Measures To supplement our consolidated financial statements, which are prepared and presented in accordance with GAAP, we use the following non-GAAP financial and other key performance measures: billings, non-GAAP gross margin, non-GAAP operating expenses, non-GAAP net loss per share, free cash flow, subscription revenue, subscription billings, subscription revenue mix, subscription billings mix, Annual Contract Value Billings (or ACV Billings), and Run-rate Annual Contract Value (or Run-rate ACV). In computing these non-GAAP financial measures and key performance measures, we exclude certain items such as stock-based compensation and the related income tax impact, costs associated with our acquisitions (such as amortization of acquired intangible assets, income tax-related impact, and other acquisition-related costs), impairment of operating lease-related assets, change in fair value of derivative liability, amortization of debt discount and issuance costs, non-cash interest expense, other non- recurring transactions and the related tax impact, and the revenue and billings associated with pass-through hardware sales. Billings is a performance measure which we believe provides useful information to investors because it represents the amounts under binding purchase orders received by us during a given period that have been billed, and we calculate billings by adding the change in deferred revenue betweenDividerthe start and end of the period to total sliderevenue recognized in the same period. Non-GAAP gross margin, non-GAAP operating expenses, and non-GAAP net loss per share are financial measures which we believe provide useful information to investors because they provide meaningful supplemental information regarding our performance and liquidity by excluding certain expenses and expenditures such as stock-based compensation expense that may not be indicative of our ongoing core business operating results.
    [Show full text]
  • Indoor Cricket
    Indoor Cricket RULES AND REGULATIONS Indoor Cricket is to be conducted under the Official Rules of Indoor Cricket which are sanctioned by Cricket Australia and the World Indoor Cricket Federation. The following local rules and regulations will apply. Team Requirements 1. The maximum number of players per team is 10, of which 8 can bat and 8 can bowl. 2. If a side is one player short: When batting: After 12 overs, the Captain of the fielding side will nominate one player to bat the last four overs with the remaining batter. When fielding: After 14 overs, the Captain of the batting side must choose two players (must be different players to the player that batted) to bowl the 15th and 16th overs. 3. If a side is two players short: When Batting: As above, except two players chosen will bat four overs each, being the last four overs. When fielding: After 12 overs, the Captain of the batting side must choose two players (must be different players to the players that batted) to bowl the last four overs. 4. If a side has less than 6 players, they must forfeit the game. Game Requirements 1. Games are to commence at 12.45pm. 2. Games will consist of 16 overs per team, 6 balls per over. 3. The batting team bats in pairs with each pair batting for four overs. Upon arrival at the batting crease the batting pair must inform the Umpire of their names. Batters continue batting for the whole four overs whether they are dismissed or not.
    [Show full text]
  • U.S. EPA, Pesticide Product Label, VIGORO WEED & INCT. FERT. 6-IN
    . , , , • _". ." ..... r •• I , I' i~';.' r 1 1 TS I: • • ••...t •• ~ ..... J~ ............ ~ ..... ;;"." .~. 1.' ".' . '1..-.-....... ,., .. '., . -& .'_ ,~. • . : ~',: ~."-'-. '"..:. ' ..... " ".\ :"~"~" . ........ •. '_"••. ,. '.. a; . .... ·· ..", 0 ......1" . ,vns net wt 251bs .{;" J r'"~--~ ~..." ~ . -6 • I 1'.' • .TION • I .'back Pi ~. ; .., • . .-.: '.. ~ t~·'. ' t,·~ f''':~~1d~ .. ' - ,. ! .' ~40.... t 1.>-t" , ' ... , .• . -.',I \:;2'\ . -:"' " .r I . -. l ;' .1-' " . '" ( l' j \ .i ' '.'c.,.. ~ ... ....,.J..,.. ~,. t..~~ \"i~,.1. ~~:.-....,.. .... re:!ilII::t.'? I . ! 12-6-6 \ , . t • I ; I 12-6-6 GUARANTEED ANALYSIS lOTAL NITROGEN IN) . 1 0"0 A~mor"lcai N,"ogt'n (der'.~d from ammon,alf.:·j p"c.sph;l'•• ,; an(: :In'''~'''''urll5.u:IJlel _. 4 0". Wa'~r Inso:uble NltrOQ"'" IO':"v€'d 'rum CO"'(1(:rl<;.~d Urto.:l F:)r"'3t<!ehY'lcl 7 ()O. W.lIer Su:ubte N,trrJq('n ,d.,: ,,;"'0 Irom \J'e.-i and ur€'a IOm1ddt>h.,.d", AVAILABLE Pi iOSPHORIC ACID (PIO., (derrved from ammon'dlcd phosphates) ............. ".. ..... 600 0 I . SOLUBLE POTASH (K,O) Ider:ved from mUriate of potash) . .. ...... 6.0" .. I ~ IRON EXPRESSED AS ELEMENTAL Fe (der,ved from ferrous sulfate) . 100 0 MA'nut'~rtf"~1'I by Swtffey,-e-mieal Com,-a"y. Chicago. nTfne)is 60G04 .4 "'--. .~ MONEY BACK PROMISE .,.-- . You must be pleased with the results or you Ctre entitled to your money ( ",- -". \ back. Simply send your sales S:IP to VIGORQ, Chicago. illinOis 60604 for I • , prompt refund. I , ., -"··-··-·~·l .. .--:- ~ ,". -.'. -.. -..... .. -- ... .-. \ "- .J EASY TO USE -.... - .~ ) r Apply at IC":Clst twice CI year --uut not thWl 3 times n year <1t 3 I \ , f rn~Jre f j I" months interval.
    [Show full text]
  • WTC Playing Conditions
    ICC Test Match Playing Conditions Effective May 2021 CONTENTS 1 THE PLAYERS .............................................................................................................................................. 1 2 THE UMPIRES............................................................................................................................................... 4 3 THE SCORERS ............................................................................................................................................. 8 4 THE BALL ...................................................................................................................................................... 8 5 THE BAT ....................................................................................................................................................... 9 6 THE PITCH .................................................................................................................................................. 10 7 THE CREASES ............................................................................................................................................ 12 8 THE WICKETS............................................................................................................................................. 12 9 PREPARATION AND MAINTENANCE OF THE PLAYING AREA .................................................................. 13 10 COVERING THE PITCH ..............................................................................................................................
    [Show full text]
  • GROUND, WEATHER and LIGHT GUIDANCE for UMPIRES (IN the RECREATIONAL GAME) Version 1 2016
    GROUND, WEATHER AND LIGHT GUIDANCE FOR UMPIRES (IN THE RECREATIONAL GAME) Version 1 2016 92018 ECB Ground Weather and Light.indd 1 15/03/2016 15:58 92018 ECB Ground Weather and Light.indd 2 15/03/2016 15:58 The aim of this Guidance is to assist umpires to decide, under the MCC Laws of Cricket, if play should be allowed to start, continue or resume, solely as a consequence of weather or weather-related conditions. Save where otherwise expressly noted, this Guidance does not address other situations when ground conditions may need to be assessed. The Guidance provides generic advice and umpires will be required to use their judgement based upon the weather and ground conditions they experience. 1.0 INTRODUCTION One of the greatest challenges for cricket umpires at all levels of the game is the management of ground, weather and light as set out in Laws 3.8, 3.9 and 7.2. These Laws require umpires to suspend play, or not to allow play to start or resume, when, in their opinion, the conditions are dangerous or unreasonable. Law 3.8(b) states that ‘Conditions to make that assessment. However, shall be regarded as dangerous if no Guidance can anticipate the full there is actual and foreseeable risk to range of conditions that umpires the safety of any player or umpire’. may face and the key test for all decisions is that quoted above from This is the standard that must be Law 3.8(b). applied to all decisions relating to the ground, weather and light.
    [Show full text]
  • Indoor Cricket
    Indoor Cricket Administrative Rules and Information I. Prior to the game, players must check-in at the information table with the supervisor or University Recreation Assistant on duty. All University Recreation participants MUST have a Comet Card or the GET app to participate, no exceptions. II. All games will be played on campus unless otherwise mentioned. Check imleagues.com/utdallas for specific location. Teams are expected to report to their court/field 15 minutes before game time. III. NO ALCOHOL, TOBACCO, OR FOOD allowed in UREC facilities. Non-alcoholic beverages are allowed with a secure top. IV. Ejections: Any form of physical combat (pushing, punching, kicking, etc.) at any time during one’s use of the facility while at a University Recreation event is taking place will result in an immediate ejection with further action taken on an individual basis. The officials of each game or any other UREC staff may eject any player or bystander for inappropriate behavior at any time. Ejected players must be out of sight and sound within one minute or a forfeit may be declared. It is the responsibility of the team captain to make sure ejected players leave the area. An ejected player must schedule a meeting with the Assistant Director of Competitive Sports before he/she can play again in ANY intramural event. V. Sportsmanship: All team members, coaches, and spectators are subject to sportsmanship rules as stated in the University Recreation Guidelines. Each team’s sportsmanship (max of 4) will be evaluated by intramural officials, scorekeepers, or supervisors assigned to the game.
    [Show full text]