This Day in History… May 18, 1968 Hot Wheels Purple Passion Rocket-Bye-Baby Rigor Motor Rodger Dodger Mach Speeder Twin Mill Bone Shaker HW 40 Deora II On May 18, 1968, Hot Wheels released its first toy cars, dubbed “The Sweet 16.” Since then, they’ve become one of the world’s most popular toy car makers, with the company estimating that they sell eight Hot Wheels every second. In 1968, Hot Wheels revolutionized the toy car industry. Up until that point, Matchbox had ruled the market with its realistic street cars. But the creators of Hot Wheels had a pioneering vision that would change the way toy cars would be made. Elliot Handler, co-founder of Mattel, had conceived of Hot Wheels in the 1960s to appeal to boys as Barbie had become a hit with girls. His idea was to create toy cars with the unique style of those that were produced in custom car shops. To realize his vision, he hired Chevrolet designer Harry Bentley Bradley to lead a team of creators in developing a set of 16 sleek muscle cars. These cars were painted with bright, metallic Sharkruiser colors and engineered to move quickly along the company’s signature orange track. When Handler saw the first batch of cars, he exclaimed, “Those are some hot wheels,” and the name was born. Those first 16 cars, called “The Sweet 16,” were released on May 18, 1968. Hot Wheels were an immediate hit with young boys, with 16 million cars sold in the first year alone. Their unexpected success rocked the toy car market, with other companies searching for a way to emulate them. At Hot Wheels, new designers joined the team, helping to create fresh, new cars that matched the ever-rising expectations of their customers. Among these new designers was Larry Woods, who would earn the nickname “Mr. Hot Wheels.” Woods was the lead designer at Hot Wheels for nearly 40 years, producing some of the company’s most popular and memorable cars. Over the course of Hot Wheels’ more than 50-year history, the company has produced about three billion cars – over 800 different models, and 11,000 variations. According to Mattel, eight Hot Wheels are sold every second. In 2018, the USPS issued the set of 10 Hot Wheels stamps to mark the company’s 50th anniversary. They were issued in Fort Worth, Texas at the Goodguys 26th Summit Racing Lone Star Nationals at Texas Motor Speedway. At the stamps’ dedication, a USPS official said, “Today, we make history as the Postal Service and our partners at Mattel are celebrating the 50th anniversary of Hot Wheels with these dynamic stamps showcasing the iconic toys that were a part of my childhood and that of my children. These miniature works of art truly capture the thrill and excitement of these legendary vehicles and now will speed their way as Forever stamps on millions of cards and letters.” Mystic Stamp Company • Camden, NY 13316 This Day in History… May 18, 1968 Hot Wheels Purple Passion Rocket-Bye-Baby Rigor Motor Rodger Dodger Mach Speeder Twin Mill Bone Shaker HW 40 Deora II On May 18, 1968, Hot Wheels released its first toy cars, dubbed “The Sweet 16.” Since then, they’ve become one of the world’s most popular toy car makers, with the company estimating that they sell eight Hot Wheels every second. In 1968, Hot Wheels revolutionized the toy car industry. Up until that point, Matchbox had ruled the market with its realistic street cars. But the creators of Hot Wheels had a pioneering vision that would change the way toy cars would be made. Elliot Handler, co-founder of Mattel, had conceived of Hot Wheels in the 1960s to appeal to boys as Barbie had become a hit with girls. His idea was to create toy cars with the unique style of those that were produced in custom car shops. To realize his vision, he hired Chevrolet designer Harry Bentley Bradley to lead a team of creators in developing a set of 16 sleek muscle cars. These cars were painted with bright, metallic Sharkruiser colors and engineered to move quickly along the company’s signature orange track. When Handler saw the first batch of cars, he exclaimed, “Those are some hot wheels,” and the name was born. Those first 16 cars, called “The Sweet 16,” were released on May 18, 1968. Hot Wheels were an immediate hit with young boys, with 16 million cars sold in the first year alone. Their unexpected success rocked the toy car market, with other companies searching for a way to emulate them. At Hot Wheels, new designers joined the team, helping to create fresh, new cars that matched the ever-rising expectations of their customers. Among these new designers was Larry Woods, who would earn the nickname “Mr. Hot Wheels.” Woods was the lead designer at Hot Wheels for nearly 40 years, producing some of the company’s most popular and memorable cars. Over the course of Hot Wheels’ more than 50-year history, the company has produced about three billion cars – over 800 different models, and 11,000 variations. According to Mattel, eight Hot Wheels are sold every second. In 2018, the USPS issued the set of 10 Hot Wheels stamps to mark the company’s 50th anniversary. They were issued in Fort Worth, Texas at the Goodguys 26th Summit Racing Lone Star Nationals at Texas Motor Speedway. At the stamps’ dedication, a USPS official said, “Today, we make history as the Postal Service and our partners at Mattel are celebrating the 50th anniversary of Hot Wheels with these dynamic stamps showcasing the iconic toys that were a part of my childhood and that of my children. These miniature works of art truly capture the thrill and excitement of these legendary vehicles and now will speed their way as Forever stamps on millions of cards and letters.” Mystic Stamp Company • Camden, NY 13316.
Mattel Annual Report 2011 Click to play! Please visit: www.Mattel.com/AnnualReport The imagination of children inspires our innovation. Annual Report 2011 80706_MTL_AR11_Cover.indd 1 3/7/12 5:34 PM Each and every year, Mattel’s product line-up encompasses some of the most original and creative toy ideas in the world. These ideas have been winning the hearts of children, the trust of parents and the recognition of peers for more than 65 years. 80706_MTL_AR11_Text.indd 2 3/7/12 8:44 PPMM To Our Shareholders: am excited to be Mattel’s sixth environment. The year proved Chief Executive Offi cer in 67 to be a transition period for years, and honored to continue Fisher-Price with the expiration the legacy of such visionaries of the Sesame Street license as Mattel founders Ruth and and our strategic re-positioning Elliot Handler; Herman Fisher of the brand. and Irving Price, the name- sakes of Fisher-Price; Pleasant We managed our business Rowland, founder of American accordingly as these challenges Girl; and Reverend W. V. Awdry, played out during the year. We creator of Thomas & Friends®. maintained momentum in our core brands, such as Barbie®, First and foremost, I would like Hot Wheels®, American Girl® to acknowledge and thank and our new brand franchise, Bob Eckert for his tremendous Monster High®, as well as with contributions to the company key entertainment properties, during the last decade. Bob is such as Disney Princess® and a great business partner, friend CARS 2®. As a result, 2011 and mentor, and I am fortunate marks our third consecutive to still be working closely with year of solid performance: him as he remains Chairman revenues and operating of the Board.
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Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games ( Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack ( Arcade, TG16) 10. 1942 (NES, Arcade, GBC) 11. 1943: Kai (TG16) 12. 1943: The Battle of Midway (NES, Arcade) 13. 1944: The Loop Master ( Arcade) 14. 1999: Hore, Mitakotoka! Seikimatsu (NES) 15. 19XX: The War Against Destiny ( Arcade) 16. 2 on 2 Open Ice Challenge ( Arcade) 17. 2010: The Graphic Action Game (Colecovision) 18. 2020 Super Baseball ( Arcade, SNES) 19. 21-Emon (TG16) 20. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 21. 3 Count Bout ( Arcade) 22. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 23. 3-D Tic-Tac-Toe (Atari 2600) 24. 3-D Ultra Pinball: Thrillride (GBC) 25. 3-D WorldRunner (NES) 26. 3D Asteroids (Atari 7800) 27.
Master List of Games This Is a List of Every Game on a Fully Loaded SKG Retro Box, and Which System(S) They Appear On
Master List of Games This is a list of every game on a fully loaded SKG Retro Box, and which system(s) they appear on. Keep in mind that the same game on different systems may be vastly different in graphics and game play. In rare cases, such as Aladdin for the Sega Genesis and Super Nintendo, it may be a completely different game. System Abbreviations: • GB = Game Boy • GBC = Game Boy Color • GBA = Game Boy Advance • GG = Sega Game Gear • N64 = Nintendo 64 • NES = Nintendo Entertainment System • SMS = Sega Master System • SNES = Super Nintendo • TG16 = TurboGrafx16 1. '88 Games (Arcade) 2. 007: Everything or Nothing (GBA) 3. 007: NightFire (GBA) 4. 007: The World Is Not Enough (N64, GBC) 5. 10 Pin Bowling (GBC) 6. 10-Yard Fight (NES) 7. 102 Dalmatians - Puppies to the Rescue (GBC) 8. 1080° Snowboarding (N64) 9. 1941: Counter Attack (TG16, Arcade) 10. 1942 (NES, Arcade, GBC) 11. 1942 (Revision B) (Arcade) 12. 1943 Kai: Midway Kaisen (Japan) (Arcade) 13. 1943: Kai (TG16) 14. 1943: The Battle of Midway (NES, Arcade) 15. 1944: The Loop Master (Arcade) 16. 1999: Hore, Mitakotoka! Seikimatsu (NES) 17. 19XX: The War Against Destiny (Arcade) 18. 2 on 2 Open Ice Challenge (Arcade) 19. 2010: The Graphic Action Game (Colecovision) 20. 2020 Super Baseball (SNES, Arcade) 21. 21-Emon (TG16) 22. 3 Choume no Tama: Tama and Friends: 3 Choume Obake Panic!! (GB) 23. 3 Count Bout (Arcade) 24. 3 Ninjas Kick Back (SNES, Genesis, Sega CD) 25. 3-D Tic-Tac-Toe (Atari 2600) 26. 3-D Ultra Pinball: Thrillride (GBC) 27.
LESNEYS MATCHBOX TOYS: REGULAR WHEEL YEARS, 1947-1969 PDF, EPUB, EBOOK Charlie Mack | 128 pages | 28 Oct 2012 | Schiffer Publishing Ltd | 9780764341885 | English | Atglen, United States Lesneys Matchbox Toys: Regular Wheel Years, 1947-1969 PDF Book What child hasn't dreamed of a big red fire engine under the Christmas tree or been fascinated by the sights and sounds of firefighters hustling off to a fire? Statements consisting only of original research should be removed. Slinky, Lego, Tonka trucks, Monopoly, Big Wheel, Frisbee, Hula Hoop, Super Ball, Scrabble, Barbie, Radio Flyer Wagons: All of these and many, many more are featured in this fascinating tome, along with the toys' histories, insider profiles, and rare interviews with toy industry icons. The variations depending on the classification scheme can be a different color, decal, label or tampo for periods after regular wheels , casting, wheel type, etc. Since the turn of the century, the automobile has captured the imaginations not only of To signal the seriousness of the venture, and its commitment to the brand, Mattel introduced a new, second series, parallel to the standard range, celebrating the "35th Anniversary of Superfast". Prices and offers may vary in store. Classification systems There are a number of classification systems to identify the various products made by Matchbox [e. The Matchbox brand name, some tooling, moulds and other assets were then sold to Universal Toys and David Yeh. Other Matchbox ranges also had identifying numbers cast on their bases, many of which were reallocated as older models were retired and new ones introduced. Please continue to read for more history - The market expanded rapidly, leading to increased licensing as well as the development of models no longer aimed at all at the children's toy market, but rather at the higher-margin "premium" segment.
America's Most-Loved Toys and Games Deliver High Play Value This Holiday Season
America's Most-Loved Toys and Games Deliver High Play Value This Holiday Season Barbie(R), Hot Wheels(R), Polly Pocket(TM), Matchbox(R) and Fisher-Price(R) Among Brands That Top Kids' Wish Lists and Bring Festive Cheer to Families EL SEGUNDO, Calif., Nov 25, 2008 (BUSINESS WIRE) -- With just days until the kickoff of the holiday season and with finances top of mind, parents can look to the worldwide leader in toys and family products -- Mattel and Fisher-Price -- to find big "wow" presents as well as affordable gifts that will bring smiles to kids' faces. "Our long-standing kid-favorite Mattel and Fisher-Price brands offer a holiday toy line-up delivering the play value that parents want and the excitement and fun that kids need in order to keep their interest all year long. Our toys truly will create magical childhood memories and play experiences for kids of all ages and interests this holiday season," said Neil Friedman, president, Mattel Brands. For parents that are looking for that "wow gift" to surprise kids with this year, Mattel and Fisher-Price offer truly innovative items that will dazzle and amaze. From D-Rex(TM), a robotically recreated predator that walks, makes sounds and interacts with its owner and environment; to the three-foot tall Barbie(R) Three-Story Dream House(R), featuring a gourmet-style kitchen and working "escalator;" to Elmo LIVE!, a life-like, talking creation that tells stories, jokes, sings songs and plays games that are true to the Sesame Street puppet mannerisms, and the Power Wheels(R) A.T.
With Mattel at 2012 San Diego Comic-Con Booth #3029
July 11, 2012 Fanboys and Fangirls "Collect and Connect®" with Mattel at 2012 San Diego Comic-Con Booth #3029 Immersive Fan Panels, Hot Toy Exclusives and Celebratory Events Round out Confab Collector Experience SAN DIEGO--(BUSINESS WIRE)-- Mattel, Inc. (NASDAQ:MAT) brings San Diego Comic-Con (SDCC) fans the ultimate pop- culture, comic inspired celebration with exclusive toy collectibles, giveaways and fan-atic events at booth #3029. From the hottest classic brands to new entertainment collectibles, Mattel has something for every fanboy and fangirl. "This year heralds significant milestones for Mattel as we commemorate our decade long presence at SDCC creating unique show exclusives. We take great pride in bringing forth the very best in detailed collectibles and fan events by utilizing our timeless brands," said Doug Wadleigh, Senior Vice President, Global Brands Marketing, Mattel. "We also look forward to celebrating the 30th anniversary of our iconic action hero brand, Masters of the Universe at the show." A "Masterful" 30 Year Legacy: What began as an "Eternian" action-hero property in the 1980s, Masters of the Universe® (MOTU), has grown into a robust Mattel, Inc. San Diego Comic-Con Masters of the Universe(R) Classics Vykron(TM) franchise that has spanned three-decades. Ultimate Eternian Champion(TM) (Photo: Business Wire) The MOTU brand has had six lines of action figures, four animated television series, several comic series and a feature film all of which have received fanfare around the world. SDCC patrons can ring in the MOTU anniversary at the Mattypalooza panel on Friday, July 13th with several top-secret reveals and an in-depth discussion on all things MOTU.
Toy Safety for Infants and Toddlers Prepared by the Health Consultant Team at Child Care Aware® of North Dakota General Guidelines • Follow manufacturer’s age recommendations. • To prevent choking, it is recommended that toys/objects are larger than 1¼” in diameter and 2¼” in length. Use a choke tube tester or ruler to measure. Round objects are recommended to be 1¾” or larger in diameter since they are more likely to completely block a child’s airway. Use a toilet paper tube or ruler to measure. To make it easier, you can use a toilet paper tube to measure all toys/objects. If the item fits inside a toilet paper tube, it is not recommended for children under 3 years of age. • The weight of the toy should be light enough for the child to handle. • Toys should be labeled washable and non-toxic. • Assess if a toy may contain lead. Lead can appear in the paint on the surface or in the toy’s vinyl, pigment or plastic. Avoid purchasing non-brand toys from discount stores or private vendors to limit potential exposure. • Check the Consumer Product Safety Commission (CPSC) website, www.cpsc.gov, for toy recalls and alerts. • Toys should be certified by the Toy Safety Certification Program (TSCP) or American National Standards Institute (ANSI). Toy Construction • Riding toys should be stable and well-balanced to prevent tipping. Children age12 months and older should wear a helmet when using riding toys. • Cloth/stuffed toys should be washable and tightly sewn, have no detachable parts that could be a choking hazard, labeled “flame retardant free”, have paper tags removed, and made without foam.