COLIN JANOWICZ Vancouver |
[email protected] | (289) 500-2003 QA Professional, Freelance Artist, Game Developer I am a passionate games industry professional, experienced as a lead in small studios, and working in larger teams in AAA and large mobile studios. I am also a self-taught artist and developer with a degree in game design and development. I have close to 10 years games industry experience with a variety of roles credited to me, and span all the way from my first title on WiiWare to Gears 5. I pride myself on my friendliness, eagerness to help, positive attitude, my broad skill set, my variety of experience, and my dedication to my team. EXPERIENCE The Coalition Software Test Engineer 1 Vancouver Working with a large team on Gears 5 post launch Mar 2021 - Present content. Using Fiddler, Unreal 4, Perforce, Jira, Visual Studio, Elgato, NEWT, and several in-house tools. Coordinating with the team, devs, and community service reps to test issues, new content, and new features, as well as updating and documenting practices for future employees. Bioware QA Tester 1 Edmonton Embedded with the Performance and VO department. Sep 2018 - Dec 2018 Feature POC for all voiced audio and branch path narrative content. Nominated for two Biovations by my coworkers for my enthusiasm and eagerness to help out in all departments. Credited on: Anthem (current gen consoles) Gameloft SE Technical Game Analyst Toronto Reported to producer, QA coordinator, and Game Apr 2016 - Apr 2017 Manager. Worked closely with developers and outsource QA to rapidly implement bug fixes. My time at Gameloft saw me working on the following games: Credited on: The Blacklist: Conspiracy (iOS), UNO ™ & Friends (iOS), Disney Magic Kingdoms (iOS) Wicked Interactive LTD (Suba Games) Community Manager/Customer Service/Quality Toronto Assurance Jan 2016 - Apr 2016 Worked to ensure player population satisfaction and growth for a licensed and revived MMO.