Differences Between FIDE's Laws of Chess and USCF Rules
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CONTENTS Contents
CONTENTS Contents Symbols 5 Preface 6 Introduction 9 1 Glossary of Attacking and Strategic Terms 11 2 Double Attack 23 2.1: Double Attacks with Queens and Rooks 24 2.2: Bishop Forks 31 2.3: Knight Forks 34 2.4: The Í+Ì Connection 44 2.5: Pawn Forks 45 2.6: The Discovered Double Attack 46 2.7: Another Type of Double Attack 53 Exercises 55 Solutions 61 3 The Role of the Pawns 65 3.1: Pawn Promotion 65 3.2: The Far-Advanced Passed Pawn 71 3.3: Connected Passed Pawns 85 3.4: The Pawn-Wedge 89 3.5: Passive Sacrifices 91 3.6: The Kamikaze Pawn 92 Exercises 99 Solutions 103 4 Attacking the Castled Position 106 4.1: Weakness in the Castled Position 106 4.2: Rooks and Files 112 4.3: The Greek Gift 128 4.4: Other Bishop Sacrifices 133 4.5: Panic on the Long Diagonal 143 4.6: The Knight Sacrifice 150 4.7: The Exchange Sacrifice 162 4.8: The Queen Sacrifice 172 Exercises 176 Solutions 181 5 Drawing Combinations 186 5.1: Perpetual Check 186 5.2: Repetition of Position 194 5.3: Stalemate 197 5.4: Fortress and Blockade 202 5.5: Positional Draws 204 Exercises 207 Solutions 210 6 Combined Tactical Themes 213 6.1: Material, Endings, Zugzwang 214 6.2: One Sacrifice after Another 232 6.3: Extraordinary Combinations 242 6.4: A Diabolical Position 257 Exercises 260 Solutions 264 7 Opening Disasters 268 7.1: Open Games 268 7.2: Semi-Open Games 274 7.3: Closed Games 288 8 Tactical Examination 304 Test 1 306 Test 2 308 Test 3 310 Test 4 312 Test 5 314 Test 6 316 Hints 318 Solutions 320 Index of Names 331 Index of Openings 335 THE ROLE OF THE PAWNS 3 The Role of the Pawns Ever since the distant days of the 18th century 3.1: Pawn Promotion (let us call it the time of the French Revolution, or of François-André Danican Philidor) we have known that “pawns are the soul of chess”. -
UIL Text 111212
UIL Chess Puzzle Solvin g— Fall/Winter District 2016-2017 —Grades 4 and 5 IMPORTANT INSTRUCTIONS: [Test-administrators, please read text in this box aloud.] This is the UIL Chess Puzzle Solving Fall/Winter District Test for grades four and five. There are 20 questions on this test. You have 30 minutes to complete it. All questions are multiple choice. Use the answer sheet to mark your answers. Multiple choice answers pur - posely do not indicate check, checkmate, or e.p. symbols. You will be awarded one point for each correct answer. No deductions will be made for incorrect answers on this test. Finishing early is not rewarded, even to break ties. So use all of your time. Some of the questions may be hard, but all of the puzzles are interesting! Good luck and have fun! If you don’t already know chess notation, reading and referring to the section below on this page will help you. How to read and answer questions on this test Piece Names Each chessman can • To answer the questions on this test, you’ll also be represented need to know how to read chess moves. It’s by a symbol, except for the pawn. simple to do. (Figurine Notation) K King Q • Every square on the board has an “address” Queen R made up of a letter and a number. Rook B Bishop N Knight Pawn a-h (We write the file it’s on.) • To make them easy to read, the questions on this test use the figurine piece symbols on the right, above. -
PGN/AN Verification for Legal Chess Gameplay
PGN/AN Verification for Legal Chess Gameplay Neil Shah Guru Prashanth [email protected] [email protected] May 10, 2015 Abstract Chess has been widely regarded as one of the world's most popular games through the past several centuries. One of the modern ways in which chess games are recorded for analysis is through the PGN/AN (Portable Game Notation/Algebraic Notation) standard, which enforces a strict set of rules for denoting moves made by each player. In this work, we examine the use of PGN/AN to record and describe moves with the intent of building a system to verify PGN/AN in order to check for validity and legality of chess games. To do so, we formally outline the abstract syntax of PGN/AN movetext and subsequently define denotational state-transition and associated termination semantics of this notation. 1 Introduction Chess is a two-player strategy board game which is played on an eight-by-eight checkered board with 64 squares. There are two players (playing with white and black pieces, respectively), which move in alternating fashion. Each player starts the game with a total of 16 pieces: one king, one queen, two rooks, two knights, two bishops and eight pawns. Each of the pieces moves in a different fashion. The game ends when one player checkmates the opponents' king by placing it under threat of capture, with no defensive moves left playable by the losing player. Games can also end with a player's resignation or mutual stalemate/draw. We examine the particulars of piece movements later in this paper. -
Chess-Training-Guide.Pdf
Q Chess Training Guide K for Teachers and Parents Created by Grandmaster Susan Polgar U.S. Chess Hall of Fame Inductee President and Founder of the Susan Polgar Foundation Director of SPICE (Susan Polgar Institute for Chess Excellence) at Webster University FIDE Senior Chess Trainer 2006 Women’s World Chess Cup Champion Winner of 4 Women’s World Chess Championships The only World Champion in history to win the Triple-Crown (Blitz, Rapid and Classical) 12 Olympic Medals (5 Gold, 4 Silver, 3 Bronze) 3-time US Open Blitz Champion #1 ranked woman player in the United States Ranked #1 in the world at age 15 and in the top 3 for about 25 consecutive years 1st woman in history to qualify for the Men’s World Championship 1st woman in history to earn the Grandmaster title 1st woman in history to coach a Men's Division I team to 7 consecutive Final Four Championships 1st woman in history to coach the #1 ranked Men's Division I team in the nation pnlrqk KQRLNP Get Smart! Play Chess! www.ChessDailyNews.com www.twitter.com/SusanPolgar www.facebook.com/SusanPolgarChess www.instagram.com/SusanPolgarChess www.SusanPolgar.com www.SusanPolgarFoundation.org SPF Chess Training Program for Teachers © Page 1 7/2/2019 Lesson 1 Lesson goals: Excite kids about the fun game of chess Relate the cool history of chess Incorporate chess with education: Learning about India and Persia Incorporate chess with education: Learning about the chess board and its coordinates Who invented chess and why? Talk about India / Persia – connects to Geography Tell the story of “seed”. -
CHESS MASTERPIECES: (Later, in Europe, Replaced by a HIGHLIGHTS from the DR
CHESS MASTERPIECES: (later, in Europe, replaced by a HIGHLIGHTS FROM THE DR. queen). These were typically flanKed GEORGE AND VIVIAN DEAN by elephants (later to become COLLECTION bishops), though in this case, they are EXHIBITION CHECKLIST camels with drummers; cavalrymen (later to become Knights); and World Chess Hall of Fame chariots or elephants, (later to Saint Louis, Missouri 2.1. Abstract Bead anD Dart Style Set become rooKs or “castles”). A September 9, 2011-February 12, with BoarD, India, 1700s. Natural and frontline of eight foot soldiers 2012 green-stained ivory, blacK lacquer- (pawns) completed each side. work folding board with silver and mother-of-pearl. This classical Indian style is influenced by the Islamic trend toward total abstraction of the design. The pieces are all lathe- turned. The blacK lacquer finish, made in India from the husKs of the 1.1. Neresheimer French vs. lac insect, was first developed by the Germans Set anD Castle BoarD, Chinese. The intricate inlaid silver Hanau, Germany, 1905-10. Silver and grid pattern traces alternating gilded silver, ivory, diamonds, squares filled with lacy inscribed fern sapphires, pearls, amethysts, rubies, leaf designs and inlaid mother-of- and marble. pearl disKs. These decorations 2.3. Mogul Style Set with combine a grid of squares, common Presentation Case, India, 1800s. Before WWI, Neresheimer, of Hanau, to Western forms of chess, with Beryl with inset diamonds, rubies, Germany, was a leading producer of another grid of inlaid center points, and gold, wooden presentation case ornate silverware and decorative found in Japanese and Chinese clad in maroon velvet and silk-lined. -
Chess Rules Ages 10 & up • for 2 Players
Front (Head to Head) Prints Pantone 541 Blue Chess Rules Ages 10 & Up • For 2 Players Contents: Game Board, 16 ivory and 16 black Play Pieces Object: To threaten your opponent’s King so it cannot escape. Play Pieces: Set Up: Ivory Play Pieces: Black Play Pieces: Pawn Knight Bishop Rook Queen King Terms: Ranks are the rows of squares that run horizontally on the Game Board and Files are the columns that run vertically. Diagonals run diagonally. Position the Game Board so that the red square is at the bottom right corner for each player. Place the Ivory Play Pieces on the first rank from left to right in order: Rook, Knight, Bishop, Queen, King, Bishop, Knight and Rook. Place all of the Pawns on the second rank. Then place the Black Play Pieces on the board as shown in the diagram. Note: the Ivory Queen will be on a red square and the black Queen will be on a black space. Play: Ivory always plays first. Players alternate turns. Only one Play Piece may be moved on a turn, except when castling (see description on back). All Play Pieces must move in a straight path, except for the Knight. Also, the Knight is the only Play Piece that is allowed to jump over another Play Piece. Play Piece Moves: A Pawn moves forward one square at a time. There are two exceptions to this rule: 1. On a Pawn’s first move, it can move forward one or two squares. 2. When capturing a piece (see description on back), a Pawn moves one square diagonally ahead. -
Starting Out: the Sicilian JOHN EMMS
starting out: the sicilian JOHN EMMS EVERYMAN CHESS Everyman Publishers pic www.everymanbooks.com First published 2002 by Everyman Publishers pIc, formerly Cadogan Books pIc, Gloucester Mansions, 140A Shaftesbury Avenue, London WC2H 8HD Copyright © 2002 John Emms Reprinted 2002 The right of John Emms to be identified as the author of this work has been asserted in accordance with the Copyrights, Designs and Patents Act 1988. All rights reserved. No part of this publication may be reproduced, stored in a retrieval system or transmitted in any form or by any means, electronic, electrostatic, magnetic tape, photocopying, recording or otherwise, without prior permission of the publisher. British Library Cataloguing-in-Publication Data A catalogue record for this book is available from the British Library. ISBN 1 857442490 Distributed in North America by The Globe Pequot Press, P.O Box 480, 246 Goose Lane, Guilford, CT 06437·0480. All other sales enquiries should be directed to Everyman Chess, Gloucester Mansions, 140A Shaftesbury Avenue, London WC2H 8HD tel: 020 7539 7600 fax: 020 7379 4060 email: [email protected] website: www.everymanbooks.com EVERYMAN CHESS SERIES (formerly Cadogan Chess) Chief Advisor: Garry Kasparov Commissioning editor: Byron Jacobs Typeset and edited by First Rank Publishing, Brighton Production by Book Production Services Printed and bound in Great Britain by The Cromwell Press Ltd., Trowbridge, Wiltshire Everyman Chess Starting Out Opening Guides: 1857442342 Starting Out: The King's Indian Joe Gallagher 1857442296 -
Citadel Chess Shatranj Al Husun
Citadel Chess Shatranj al husun Players 2 Equipment 10x10 game board Two sets of chess pieces Piece Number Moving of pieces King 1 One space per move any direction - just as in modern chess General 1 One diagonal space per move Rook (chariot) 2 Any number of spaces in a straight line - just as in modern chess Knight (horse) 2 3x2 L shape - just as in modern chess Elephant 2 Exactly 2 diagonal squares and can jump the intervening square War Machine 2 Any number of spaces on a diagonal line - just as in (dabbabah) modern chess Pawn (soldier) 10 One open space forward or take an opponent on a diagonal space - just as in modern chess. Pawns are promoted to generals when they reach the last row. Note: pawns can not open with a double move The Goal: The game is won by a player mating or stalemating his opponent. The game ends in a draw if either king makes it to the opposing citadel. The citadel is not actually part of the board, it is the four virtual squares off the board as shown in the above picture. Placement All pieces are placed on the board before game play begins: Rook Knight Elephant War King General War Elephant Knight Rook Machine Machine Pawn Pawn Pawn Pawn Pawn Pawn Pawn Pawn Pawn Pawn Yes, these are just the starter rules – There are literally hundreds of books about strategies and how best to win… There isn’t space to even start that here. Go forth and have fun playing a game –don’t fret about winning or losing, just play. -
Chess Pieces – Left to Right: King, Rook, Queen, Pawn, Knight and Bishop
CCHHEESSSS by Wikibooks contributors From Wikibooks, the open-content textbooks collection Permission is granted to copy, distribute and/or modify this document under the terms of the GNU Free Documentation License, Version 1.2 or any later version published by the Free Software Foundation; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "GNU Free Documentation License". Image licenses are listed in the section entitled "Image Credits." Principal authors: WarrenWilkinson (C) · Dysprosia (C) · Darvian (C) · Tm chk (C) · Bill Alexander (C) Cover: Chess pieces – left to right: king, rook, queen, pawn, knight and bishop. Photo taken by Alan Light. The current version of this Wikibook may be found at: http://en.wikibooks.org/wiki/Chess Contents Chapter 01: Playing the Game..............................................................................................................4 Chapter 02: Notating the Game..........................................................................................................14 Chapter 03: Tactics.............................................................................................................................19 Chapter 04: Strategy........................................................................................................................... 26 Chapter 05: Basic Openings............................................................................................................... 36 Chapter 06: -
The Power of Pawns Chess Structure Fundamentals for Post-Beginners
Jörg Hickl The Power of Pawns Chess Structure Fundamentals for Post-beginners New In Chess 2016 Contents Explanation of Symbols ........................................... 6 Introduction ................................................... 7 Part 1 - Pieces and pawns . 11 Chapter 1 The bishop..........................................12 Chapter 2 The knight ..........................................24 Chapter 3 The rook ...........................................36 Part II - Basic pawn structures . 49 Chapter 4 Hanging pawns ......................................50 Chapter 5 Isolated pawns .......................................62 Chapter 6 Backward pawns......................................86 Chapter 7 Passed pawns .......................................106 Chapter 8 Doubled pawns .....................................123 Chapter 9 Weak squares .......................................141 Chapter 10 Pawn chains ........................................162 Index of Games ............................................... 181 Index of Openings............................................. 183 Bibliography ................................................. 185 5 Introduction What every club player desires is to reach an acceptable playing level with a reasonable expenditure of time and effort. That is the point of the present book ‘The power of the pawns’. An overview of basic pawn structures, together with a lot of practical hints, helps to improve one’s understanding of chess at a deep level. Chess players require a broad spectrum of knowledge. -
Endgame Explorations 6: Underpromotion (Part 1) Noam Elkies As Promised in the Previous Installment, We Turn Now to the Theme Of
Endgame Explorations 6: Underpromotion (Part 1) Noam Elkies As promised in the previous installment, we turn now to the theme of under- promotion: upon reaching the far rank a pawn may become a knight, rook or bishop instead of the ordinary queen. Now a knight promotion, while unusual, occurs occasionally in practical play, where it affects the outcome of some basic endgames (such as White Kc7, b6, Black Kc5, Rh6: White draws only by 1 b7 Rh7 2 Kc8 Kc6! 3 b8N!), provides a crucial middlegame check (usually involving a mating attack or a royal fork|for a recent example of the latter see No. II of \What's the Best Move?" on p.52 of the 10/89 Chess Life), and culminates the Lasker Trap in the Albin Counter-Gambit (wherein Black wins only by making a third knight on his seventh turn| see p.24 of the May-June 1989 issue of Chess Horizons). Last year I had the rare occasion for promoting to a knight without check in the middlegame: ¡ ¢ ¢ ¢ ¢ ¢ £ ¢ ¤ ¥ ¦ DIAGRAM1 (Elkies-Soules, after 15.a5) White: Kg1,Qf3,Ra1,Rf1,Bg2,Bf4,Nc3,a5,b2,d4,e5,f2,g3,h3; Black: Ke8,Qd8,Ra8,Rh8,Be7,Nb6,Bd5,a6,b5,c4,c6,e6,f7,g7,h6 This occurred in a casual speed game; so far we had played normally if not accurately, but now Black begins to \complicate": 15 ... Nc3?! 16 Qc6 Qd7? (here I could win a piece with 17 bc3, so 16 ... Kf8 was indicated. But I was distracted by visions of queening:) 17 ab6? Ne2 18 Kh1 Rd8 19 b7 0-0, and here 20 b8Q Qc6 21 Qd8 Qg2 etc. -
October, 1950 Scene from Dubrovnik 50 Cents
SCENE FROM DUBROVNIK SITE OF THE INTERNATIONAL CHESS TEAM TOURNAMENT (See Paye 290) OCTOBER, 1950 • ONE YEAR SUBSCRIPTION-$4.75 • 50 CENTS Emanuel Lasker won the World's Championship at the age of 26? Moving one square at a time, a Bishop may go from K 1 to K7 In eight moves in 483 ways ? In successive rounds, Reuben Fine once beat Botvinnik, Reshevsky, drew with Capablanca, beat Euwe, Flohr and Alekhine7 It t akes a Kn ight three moyes to checl!: a King that is two squares away on the same diagonal? WHITE is to play and draw in tllis ex· 12 B-R2 P- QR4 14 N_N1 P-B4 PaUl Morphy, King of Chess, alice lost qUisite ending by Korteling. 13 0 - 0 P-N5 15 B_B4 P-K5 a game in 12 moves? 16 N_N5 B-R3 Two lone Knights Cnnllot force mate ? mack cbaHenges White's best·posted Chess players fOl' mOl'e thun 500 years piece. used a pair of dice t o detet'mine their 17 BxB R,B 19 R,R N,R moves? 18 PxP RPxP 20 P-QB3 P-R3 21 N-R3 N-N5 Whimsy Now he attacks the Rook Pawn and Let us turn to a bit of Fail')' Chess , In fOl'ces 22 P-KK3, this problem by your columnist, the Call' 22 P_KN3 ventions are suspended, Black is to play And no\\", with all his Pawns on black first and he lp White to mate in three ::;ql1ll1'CS, White lias condemned his msll· moves. op to life imprisonmflnt, 22 ...