FLIGHT ZONE FOOTBALL RULES Version 3.4
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Canopy Rainfall Interception Measured Over 10 Years in a Coastal Plain Loblolly Pine
CANOPY RAINFALL INTERCEPTION MEASURED OVER TEN YEARS IN A COASTAL PLAIN LOBLOLLY PINE (PINUS TAEDA L.) PLANTATION M. J. Gavazzi, G. Sun, S. G. McNulty, E. A. Treasure, M. G. Wightman ABSTRACT. The area of planted pine in the southern U.S. is predicted to increase by over 70% by 2060, potentially alter- ing the natural hydrologic cycle and water balance at multiple scales. To better account for potential shifts in water yield, land managers and resource planners must accurately quantify water budgets from the stand to the regional scale. The amount of precipitation as rainfall intercepted by forest canopies is an important component of evapotranspiration in for- ested ecosystems, yet there is little information about intra- and inter-annual canopy interception variability in southern pine plantations. To address this knowledge gap, canopy rainfall interception was measured between 2005 and 2014 in a North Carolina coastal plain loblolly pine (Pinus taeda L.) plantation to quantify the range of annual and seasonal varia- bility in interception rates (IRs) as influenced by stand thinning and natural variation in rainfall rates and intensities. Over the study period, biweekly measured canopy IRs averaged 19% across all years, with a range of 14% to 23%. How- ever, at the annual scale, IRs averaged 12% and ranged from 2% to 17%. Thinning resulted in a 5% decrease in rainfall interception, but IRs quickly returned to pre-thin levels. Across years, the amount of annual rainfall intercepted by the canopy averaged 15% of total evapotranspiration, with a range of 2% to 24%. The decade-long data indicate that inter- annual variability of canopy interception is higher than reported in short-term studies. -
LCIRSA Flag Football Rules
LCIRSA Flag Football Rules Certain risks of injury are inherent to participation in sports and recreational activities. These types of injuries may be minor or serious and may result from one’s own actions, the actions of others, or a combination of both. In Intramural Sports, injuries to ankles, knees, and shoulders, and the head are common. Serious injuries, (including death, broken bones, broken ankle, back & neck injuries, head injuries, and paralysis) can occur from, but not limited to, contact with other participants (such as colliding), contact with the ground while sliding and/or tripping, severe injuries due to running on an uneven field. LCIRSA playing rules and interpretations are governed directly by those established by NIRSA. Below are modifications deemed necessary. Rules/interpretations not addressed here will be governed by the NIRSA NATIONAL TOUCH AND FLAG FOOTBALL RULE BOOK. GAME PLAY Equipment o No protective equipment may be worn; i.e. helmets, shoulder or hip pads. The game official must approve all protective materials (tape, pads, etc.) Casts are illegal equipment. Mouth and teeth mouthpiece are strongly recommended. o Shoes must be worn at all times. Shoes with metal or screw-in cleats are not allowed. Shoes must be one piece molded plastic/rubber or regular tennis shoes. o Jewelry of any type is considered illegal equipment. o Shirts must be worn with the tails tucked inside pants. No cut off shirts will be allowed. Shirts may not be altered in any manner that produces a knot-like protrusion or creates a tear-away jersey. o Shorts or pants with belt loops drawstrings or pockets are NOT ALLOWED. -
Flag Football Rules and Regulations of Play
Flag Football Rules and Regulations of Play GENERAL INFORMATION: WAIVERS Ø In order to participate in the league, each participant must sign the waiver. TEAMS AND PLAYERS Ø All players must be at least 21 years of age to participate, adequately and currently health-insured, and registered with NIS, including full completion of the registration process. Ø Teams consist of 7 players on the field, 2 being female, with other team members as substitutes. All players must be in uniform. No more than 5 men may be on the field at one time. Ø Any fully registered player who has received a team shirt and does not wear it the day of the game can be asked for photo ID during check in. Ø There is no maximum number of players allowed on a team’s roster. Ø Captains will submit an official team roster to NIS prior to the first night of the session. Roster changes are allowed up until the end of the fifth week of play. After the third week, no new names may be added to a team’s roster. Only players on the roster will be eligible to play. Ø A team must field at least 5 of its own players to begin a game, with at least one being female. Ø Substitute players must sign a waiver prior to playing and pay the $15/daily fee the day of the game. Subs are eligible for the playoffs if they participate in at least 3 regular-season games. A maximum of 2 subs is allowed each week unless a team needs more to reach the minimum number of players (7). -
Flag Football Study Guide
Flag Football Study Guide History Flag football was created by United States service men during World War II to pass time and reduce injuries instead of playing tackle football. Equipment Belts with flags attached with Velcro (worn at both hips) Leather football (outdoor) Foam football (indoor) Skills/Cues Grip - Thumb at top 1/3 of back side - Fingers spread across laces How to carry a football - Tips/ends of ball covered Catching - Above waist = thumbs down and together - Below waist = thumbs up and open How to receive a hand off - Elbow up - Ball inserted sideways Terms/Definitions Offsides – when a player on the offensive or defensive team crosses the line of scrimmage before the ball is hiked. Fumble - Failure of a player to retain possession of the ball while running or while attempting to receive a kick, hand off, or lateral pass. A fumble is considered a dead ball and is placed at the point of the fumble. Line of scrimmage - An imaginary line at which the defensive and offensive players meet before a play begins. Hand off - Handing the ball forward behind the line of scrimmage to a backfield player. Lateral pass - A pass that is thrown sideways or back toward the passers goal. Can be used anywhere on the field. Down - A dead ball. A team has four downs to try to get a touchdown before the ball must be turned over to the other team. The ball is placed where the flag is pulled off the offensive player, not where it is thrown. Interception - A pass from a quarterback that is caught by a member of the opposing team. -
Version 3.4 OFFICIAL RULE BOOK
NATIONAL FLAG FOOTBALL RULES Version 3.4 OFFICIAL RULE BOOK 1 NATIONAL FLAG FOOTBALL RULES Version 3.4 TABLE OF CONTENTS TABLE OF CONTENTS 2 PLAYING TIME 3 DIVISIONS 3 FORMAT 3 PLAYER ATTIRE 3 EQUIPMENT 3 COACHES 3 POSSESSIONS 4 ONE WAY FIELD SET UP 4 TWO WAY FIELD SET UP 5 GENERAL OFFENSE 5 PASSING GAME 6 RECEIVING GAME 6 RUNNING GAME 6 GENERAL DEFENSE 6 FLAG PULLING 6 INTERCEPTIONS 7 NO RUN ZONES 7 RUSHING OF THE QUARTERBACK 7 REPLAY OF DOWN 7 DEAD BALLS 8 SCORING 8 EXTRA POINTS 8 SAFETIES 9 TIME SITUATIONS 8 OVERTIME 8 FORFEITS 9 PROTEST RULE 9 GENERAL PENALTY INFORMATION 9 WARNINGS 9 OFFENSIVE PENALTIES 9 DEFENSIVE PENALTIES 10 EJECTIONS 10 SPORTSMANSHIP 10 2 NATIONAL FLAG FOOTBALL RULES Version 3.4 PLAYING TIME All children should receive equal playing time for both offense and defense in each game they participate in. Coaches are asked to monitor each other and report any infractions that they see. If a coach is caught not evenly rotating his/her players, disciplinary action will be taken. DIVISIONS Players are placed on teams using a variety of methods including but not limited to school and grade. Teams are placed into divisions based on grade level. Divisions may be separate or combined depending on the number of children registered. Divisions are as follows: o Lombardi Division (Usually 1st grade and younger) o Shula Division (Usually 2nd and/or 3rd grade) o Madden Division (Usually 4th grade and older) FORMAT The game is played with five (5) players. However, a minimum of four (4) players must be on the field at all times. -
Olathe Park & Rec Flag Football Rules
Olathe Park & Rec Flag Football Rules LEAGUE REGULATIONS - REGISTRATION - Team Rosters - Team rosters will contain a minimum of 8 and a maximum of sixteen (16) players. Players can only play on one team. Players can be added to the team through the third game of the season. Participation of an ineligible player will result in the forfeit of all football games in which the ineligible player participated. Players must be properly registered on the team roster. City of Olathe Team Roster & Signed Waiver Appropriate fees paid in full LEAGUE REGULATIONS - MANAGEMENT AND AUTHORITY The Recreation Division will be responsible for scheduling games, providing facilities, facility supervisor, officials, scorekeeper, and league administration. Neither the City of Olathe, nor its agents and employees are responsible for any injuries or accidents incurred by players or spectators. All team members and spectators must abide by the facility rules, pertaining to the use of the facility. The Recreation Department reserves the right to remove any player from competition for part or the entire season for unsportsmanlike conduct of any nature. All personnel employed by Recreation Division have the authority to evict a player(s) or spectator(s) from the game or facility for unsportsmanlike conduct. LEAGUE REGULATIONS -OFFICIATING Officials will be hired and trained by Olathe Parks & Recreation, and there will be two officials provided per game. LEAGUE REGULATIONS - RULES PROTEST Decisions based on the judgement of the official are final and not subject to review. A rule violation protest must be made at the time of the incident in question to the scorekeeper/field supervisor. -
11-Player Youth Tackle Rules Guide Table of Contents
FOOTBALL DEVELOPMENT MODEL usafootball.com/fdm 11-PLAYER YOUTH TACKLE RULES GUIDE TABLE OF CONTENTS Introduction .....................................................................................................2 1 Youth Specific Rules ..........................................................................3 2 Points of Emphasis ............................................................................4 3 Timing and Quarter Length ...........................................................5 4 Different Rules, Different Levels ..................................................7 5 Penalties ..................................................................................................7 THANK YOU ESPN USA Football sincerely appreciates ESPN for their support of the Football Development Model Pilot Program INTRODUCTION Tackle football is a sport enjoyed by millions of young athletes across the United States. This USA Football Rules Guide is designed to take existing, commonly used rule books by the National Federation of State High School Associations (NFHS) and the NCAA and adapt them to the youth game. In most states, the NFHS rule book serves as the foundational rules system for the youth game. Some states, however, use the NCAA rule book for high school football and youth leagues. 2 2 / YOUTH-SPECIFIC RULES USA Football recommends the following rules be adopted by youth football leagues, replacing the current rules within the NFHS and NCAA books. Feel free to print this chart and provide it to your officials to take to the game field. NFHS RULE NFHS PENALTY YARDAGE USA FOOTBALL RULE EXPLANATION 9-4-5: Roughing/Running Into the Roughing = 15; Running Into = 5 All contact fouls on the kicker/holder Kicker/Holder result in a 15-yard penalty (there is no 5-yard option for running into the kicker or holder). 9-4-3-h: Grasping the Face Mask Grasping, pulling, twisting, turning = 15; All facemask fouls result in a 15-yard incidental grasping = 5 penalty (there is no 5-yard option for grasping but not twisting or pulling the facemask). -
SCYF Football
Football 101 SCYF: Football is a full contact sport. We will help teach your child how to play the game of football. Football is a team sport. It takes 11 teammates working together to be successful. One mistake can ruin a perfect play. Because of this, we and every other football team practices fundamentals (how to do it) and running plays (what to do). A mistake learned from, is just another lesson in winning. The field • The playing field is 100 yards long. • It has stripes running across the field at five-yard intervals. • There are shorter lines, called hash marks, marking each one-yard interval. (not shown) • On each end of the playing field is an end zone (red section with diagonal lines) which extends ten yards. • The total field is 120 yards long and 160 feet wide. • Located on the very back line of each end zone is a goal post. • The spot where the end zone meets the playing field is called the goal line. • The spot where the end zone meets the out of bounds area is the end line. • The yardage from the goal line is marked at ten-yard intervals, up to the 50-yard line, which is in the center of the field. The Objective of the Game The object of the game is to outscore your opponent by advancing the football into their end zone for as many touchdowns as possible while holding them to as few as possible. There are other ways of scoring, but a touchdown is usually the prime objective. -
Super Bowl Bingo
SUPER BOWL BINGO RUSHING SPECIAL TEAMS OFFSIDE DIVING CATCH FAIR CATCH TOUCHDOWN TOUCHDOWN ROUGHING THE 35+ YARD PASS FACE MASK EXTRA POINT TRICK PLAY PASSER PASSING 35+ YARD KICKOFF WIDE RECEIVER JUMP OVER PLAYER NFC FIELD GOAL TOUCHDOWN RETURN TOUCHDOWN EXCESSIVE 30+ COMBINED AFC FIELD GOAL ONSIDE KICK TIE GAME AFTER 0-0 CELEBRATION POINTS 35+ YARD PUNT QUARTERBACK SACK INTERCEPTION HOLDING FIELD GOAL RETURN Created at https://gridirongames.com The Ultimate Solution for Managing Football Pools SUPER BOWL BINGO RUSHING 10+ AFC TEAM KICKOFF RETURN TOUCHDOWN DANCE NFC FIELD GOAL TOUCHDOWN POINTS TOUCHDOWN TWO-POINT ROUGHING THE TIE GAME AFTER 0-0 ONE-HANDED CATCH PASS INTERFERENCE CONVERSION PASSER EXTRA POINT FIRST DOWN DELAY OF GAME FIELD GOAL NFC TOUCHDOWN TIGHT END 20+ COMBINED BLOCKED KICK FAIR CATCH QUARTERBACK SACK TOUCHDOWN POINTS 35+ YARD KICKOFF QUARTERBACK 30+ COMBINED 35+ YARD PASS INTERCEPTION RETURN TOUCHDOWN POINTS Created at https://gridirongames.com The Ultimate Solution for Managing Football Pools SUPER BOWL BINGO DELAY OF GAME TIE GAME AFTER 0-0 FIRST DOWN ONE-HANDED CATCH AFC FIELD GOAL 35+ YARD PUNT 20+ COMBINED SPECIAL TEAMS ONSIDE KICK NFC TOUCHDOWN RETURN POINTS TOUCHDOWN PASSING DEFENSIVE PUNT PASS INTERFERENCE OFFSIDE TOUCHDOWN TOUCHDOWN RUNNING BACK EXCESSIVE ROUGHING THE 35+ YARD PASS SAFETY TOUCHDOWN CELEBRATION PASSER 10+ NFC TEAM JUMP OVER PLAYER HOLDING FACE MASK FAIR CATCH POINTS Created at https://gridirongames.com The Ultimate Solution for Managing Football Pools SUPER BOWL BINGO FUMBLE PUNT HOLDING DIVING -
FOOTBALL TEST REVIEW SHEET 1. in Order for a Touchdown to Be
FOOTBALL TEST REVIEW SHEET 1. In order for a touchdown to be counted, the ball must cross the goal line, not just the player. 2. The team can score 2 extra points if they return a blocked extra point. 3. The distance of a football field is 100 yds. 4. 4th down is considered a punting down. The punting down is when you fail to get a first down. 5. To get a first down, a player must move the ball 10 yds. 6. The team receives 3 pts for a field goal. 7. Each team is given 6 timeouts per game; Three each half. 8. The quarterback is an offensive player. 9. The kick after the touchdown is called the extra point; it is worth 1 pt. 10. When a receiver is hit by grabbing the jersey or being pushed while running, while trying to catch a pass, it is called pass interference. 11. When the player returning the punt waves their hand in the air, it is called a fair catch. 12. When a game ends in a tie, it goes into overtime. 13. Each quarter lasts 12 mins. 14. A reception is when the ball is caught on offense. 15. An interception is when the defense catches the ball. 16. When a punt is blocked, it can be advanced for a touchdown. 17. Three major penalties are holding, clipping, and a personal foul. 18. There are 11 players on the field at one time for each team. 19. If the defense recovers a fumble in the offenses end zone, it is a touchdown. -
Linebackers/ Defensive Ends 2017 Alabama All-Stars
2017 Alabama All-Stars Meet the 2017 Alabama All-Stars Linebackers/ Defensive Ends 2017 Alabama All-Stars ETHAN EDMONDSON SCOTTSBORO HIGH SCHOOL Defensive End (6-3, 255) 2017: The defensive end had 32 tackles and five sacks through 6 games and also had two receptions at tight end and one TD. CAREER: Ethan, who also plays basketball and is related to former NBA great Charles Barkley, has 143 career tackles and 18 sacks, 25 tackles for loss and on offense, seven catches with three TDs. COLLEGE CHOICE: Still undecided, he is considering Southern Miss, Troy, Mercer, South Alabama, Memphis and Rutgers. HEAD COACH: Don Jacobs. HIGHLIGHT LINK: https://www.youtube.com/watch?v=Ln3AzJfflCw 2017 Alabama All-Stars LA’DEDRIC JACKSON SIDNEY LANIER HIGH SCHOOL Linebacker (6-2, 210) 2017: Picked up where he left off as a junior and is leading one of the state’s top defenses in tackles this season. CAREER: Had 172 tackles and 11 sacks as a junior. COLLEGE CHOICE: De-committed from Missouri in September. Kentucky, Lou- isville, Cincinnati, LSU, Ole Miss, South Alabama and Troy have offered. HEAD COACH: Marvin Cunningham. HIGHLIGHT LINK: Not available. 2017 Alabama All-Stars JACQUEZ JONES HILLCREST-TUSCALOOSA HS Linebacker (6-1, 215) 2017: The Patriots linebacker had 78 tackles through seven games. CAREER: Totaled 120 tackles in 11 games as a junior. His uncle Juwan Simpson played at Alabama and is currently in the CFL. COLLEGE CHOICE: Committed to Ole Miss. HEAD COACH: Sam Adams. HIGHLIGHT LINK: http://www.hudl.com/video/3/3904960/57e74252ed57ee46d85fb7c9 2017 Alabama All-Stars KADE KOLER BOB JONES HIGH SCHOOL Linebacker (6-2, 230) 2017: Has been a mainstay in the Patriots’ defense at LB. -
Flag Football Rules
Flag Football Rules Divisions Men’s and Women’s Leagues are offered Sub divisions may be created upon need of skill level 1. Team Requirements 1.1 A team shall consist of seven players. A team can play with a minimum of 6 players. 1.2 The offensive team must have 4 players within 1 yard of the line of scrimmage at the time of the snap. 1.3 All players must have checked in with the scorekeeper and be recorded on the game sheet before they are allowed to participate. 1.4 Substitutions are allowed between plays and during time-outs. 1.5 All games shall be played on the date and hour scheduled. BE ON TIME. 2. Equipment and Facilities 2.1 All players must wear shoes. 2.2 Rubber cleated shoes will be allowed. No metal screw-in cleats, open toe, open heel or hard soled shoes will be allowed. 2.3 Each player must wear pants or shorts without any belt(s), belt loop(s), pockets(s) or exposed drawstrings. A player may turn his/her shorts inside-out or tape his/her pockets in order to play. 2.4 All jewelry must be removed before participating. 2.5 Towels may not be worn, a towel may be kept behind the play. 2.6 Equipment such as helmets, billed hats, pads or braces worn above the waist, leg and knee braces made of hard, unyielding substances, or casts is strictly prohibited. Knee braces made of hard, unyielding substances covered on both sideswith all edges overlapped and any other hard substances covered with at least 2 inch of slow recovery rubber or similar material will be allowed.