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Changing the Game: Monthly Technology Briefs
the way we see it Changing the Game: Monthly Technology Briefs April 2011 Tablets and Smartphones: Levers of Disruptive Change Read the Capgemini Chief Technology Officers’ Blog at www.capgemini.com/ctoblog Public the way we see it Tablets and Smartphones: Levers of Disruptive Change All 2010 shipment reports tell the same story - of an incredible increase in the shipments of both Smartphones and Tablets, and of a corresponding slowdown in the conventional PC business. Smartphone sales exceeded even the most optimis- tic forecasts of experts, with a 74 percent increase from the previous year – around a battle between Apple and Google Android for supremacy at the expense of traditional leaders Nokia and RIM BlackBerry. It was the same story for Tablets with 17.4 million units sold in 2010 led by Apple, but once again with Google Android in hot pursuit. Analyst predictions for shipments suggest that the tablet market will continue its exponential growth curve to the extent that even the usually cautious Gartner think that by 2013 there will be as many Tablets in use in an enterprise as PCs with a profound impact on the IT environment. On February 7, as part of the Gartner ‘First Thing Monday’ series under the title ‘The Digital Natives are Restless, The impending Revolt against the IT Nanny State’ Gartner analyst Jim Shepherd stated; “I am regularly hearing middle managers and even senior executives complaining bit- terly about IT departments that are so focussed on the global rollout of some monolith- ic solution that they have no time for new and innovative technologies that could have an immediate impact on the business. -
Pragmatic Guide to Javascript
www.allitebooks.com What Readers Are Saying About Pragmatic Guide to J a v a S c r i p t I wish I had o w n e d this book when I first started out doing JavaScript! Prag- matic Guide to J a v a S c r i p t will take you a big step ahead in programming real-world JavaScript by showing you what is going on behind the scenes in popular JavaScript libraries and giving you no-nonsense advice and back- ground information on how to do the right thing. W i t h the condensed years of e x p e r i e n c e of one of the best JavaScript developers around, it’s a must- read with great reference to e v e r y d a y JavaScript tasks. Thomas Fuchs Creator of the script.aculo.us framework An impressive collection of v e r y practical tips and tricks for getting the most out of JavaScript in today’s browsers, with topics ranging from fundamen- tals such as form v a l i d a t i o n and JSON handling to application e x a m p l e s such as mashups and geolocation. I highly recommend this book for anyone wanting to be more productive with JavaScript in their web applications. Dylan Schiemann CEO at SitePen, cofounder of the Dojo T o o l k i t There are a number of JavaScript books on the market today, b u t most of them tend to focus on the new or inexperienced JavaScript programmer. -
HTML5 and the Open Web Platform
HTML5 and the Open Web Platform Stuttgart 28 May 2013 Dave Raggett <[email protected]> The Open Web Platform What is the W3C? ● International community where Members, a full-time staff and the public collaborate to develop Web standards ● Led by Web inventor Tim Berners-Lee and CEO Jeff Jaffe ● Hosted by MIT, ERCIM, Keio and Beihang ● Community Groups open to all at no fee ● Business Groups get more staff support ● Technical Working Groups ● Develop specs into W3C Recommendations ● Participants from W3C Members and invited experts ● W3C Patent process for royalty free specifications 3 Who's involved ● W3C has 377 Members as of 11 May 2013 ● To name just a few ● ACCESS, Adobe, Akamai, Apple, Baidu, BBC, Blackberry (RIM), BT, Canon, Deutsche Telekom, eBay, Facebook, France Telecom, Fujitsu, Google, Hitachi, HP, Huawei, IBM, Intel, LG, Microsoft, Mozilla, NASA, NEC, NTT DoCoMo, Nuance, Opera Software, Oracle, Panasonic, Samsung, Siemens, Sony, Telefonica, Tencent, Vodafone, Yandex, … ● Full list at ● http://www.w3.org/Consortium/Member/List 4 The Open Web Platform 5 Open Web Platform ● Communicate with HTTP, Web Sockets, XML and JSON ● Markup with HTML5 ● Style sheets with CSS ● Rich graphics ● JPEG, PNG, GIF ● Canvas and SVG ● Audio and Video ● Scripting with JavaScript ● Expanding range of APIs ● Designed for the World's languages ● Accessibility with support for assistive technology 6 Hosted and Packaged Apps ● Hosted Web apps can be directly loaded from a website ● Packaged Web apps can be locally installed on a device and run without the need for access to a web server ● Zipped file containing all the necessary resources ● Manifest file with app meta-data – Old work on XML based manifests (Web Widgets) – New work on JSON based manifests ● http://w3c.github.io/manifest/ ● Pointer to app's cache manifest ● List of required features and permissions needed to run correctly ● Runtime and security model for web apps ● Privileged apps must be signed by installation origin's private key 7 HTML5 Markup ● Extensive range of features ● Structural, e.g. -
Platform Independent Web Application Modeling and Development with Netsilon Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin
Platform independent Web application modeling and development with Netsilon Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin To cite this version: Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin. Platform independent Web application modeling and development with Netsilon. Software and Systems Modeling, Springer Ver- lag, 2005, 4 (4), pp.424-442. 10.1007/s10270-005-0091-4. inria-00120216 HAL Id: inria-00120216 https://hal.inria.fr/inria-00120216 Submitted on 21 Feb 2007 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Platform Independent Web Application Modeling and Development with Netsilon PIERRE-ALAIN MULLER INRIA Rennes Campus de Beaulieu, Avenue du Général Leclerc, 35042 Rennes, France pa.muller@ uha.fr PHILIPPE STUDER ESSAIM/MIPS, Université de Haute-Alsace, 12 rue des Frères Lumière, 68093 Mulhouse, France ph.studer@ uha.fr FREDERIC FONDEMENT EPFL / IC / UP-LGL, INJ œ Station 14, CH-1015 Lausanne EPFL, Switzerland frederic.fondement@ epfl.ch JEAN BEZIVIN ATLAS Group, INRIA & LINA, Université de Nantes, 2, rue de la Houssinière, BP 92208, 44322 Nantes, France jean.bezivin@ lina.univ-nantes.fr Abstract. This paper discusses platform independent Web application modeling and development in the context of model-driven engineering. -
Opera Software the Best Browsing Experience on Any Device
Opera Software The best browsing experience on any device The best Internet experience on any device Web Standards for the Future – Bruce Lawson, Opera.com • Web Evangelist, Opera • Tech lead, Law Society & Solicitors Regulation Authority (2004-8) • Author 2 books on Web Standards, edited 2 • Committee member for British Standards Institution (BSI) for the new standard for accessible websites • Member of Web Standards Project: Accessibility Task Force • Member of W3C Mobile Best Practices Working Group Web Standards for the Future – Bruce Lawson, Opera.com B.A., Honours English Literature and Language with Drama Theresa is blind But she can use the Web if made with standards The big picture WWW The big picture Western Western Web A web (pre)history • 1989 TBL proposes a project • 1992 <img> in Mosaic beta. Now 99.57% (MAMA) • 1994 W3C started at MIT • 1996 The Browser Wars • 1999 WAP, Web Content Accessibility Guidelines (WCAG) • 2000 Flash Modern web history • 2000-ish .com Crash - Time to grow up... • 2002 Opera Mobile with Small Screen Rendering • 2005 WHAT-WG founded, W3C Mobile Web Initiative starts • 2007 W3C adopts WHAT-WG spec as basis for HTML 5 • January 22, 2008 First public working draft of HTML 5 Standards at Opera • 25 employees work on standards • Mostly at W3C - a big player • Working on many standards • Bringing new work to W3C • Implementing Standards properly (us and you!) (Web Standards Curriculum www.opera.com/wsc) Why standards? The Web works everywhere - The Web is the platform • Good standards help developers: validate; separate content and presentation - means specialisation and maintainability. -
Bibliography of Erik Wilde
dretbiblio dretbiblio Erik Wilde's Bibliography References [1] AFIPS Fall Joint Computer Conference, San Francisco, California, December 1968. [2] Seventeenth IEEE Conference on Computer Communication Networks, Washington, D.C., 1978. [3] ACM SIGACT-SIGMOD Symposium on Principles of Database Systems, Los Angeles, Cal- ifornia, March 1982. ACM Press. [4] First Conference on Computer-Supported Cooperative Work, 1986. [5] 1987 ACM Conference on Hypertext, Chapel Hill, North Carolina, November 1987. ACM Press. [6] 18th IEEE International Symposium on Fault-Tolerant Computing, Tokyo, Japan, 1988. IEEE Computer Society Press. [7] Conference on Computer-Supported Cooperative Work, Portland, Oregon, 1988. ACM Press. [8] Conference on Office Information Systems, Palo Alto, California, March 1988. [9] 1989 ACM Conference on Hypertext, Pittsburgh, Pennsylvania, November 1989. ACM Press. [10] UNIX | The Legend Evolves. Summer 1990 UKUUG Conference, Buntingford, UK, 1990. UKUUG. [11] Fourth ACM Symposium on User Interface Software and Technology, Hilton Head, South Carolina, November 1991. [12] GLOBECOM'91 Conference, Phoenix, Arizona, 1991. IEEE Computer Society Press. [13] IEEE INFOCOM '91 Conference on Computer Communications, Bal Harbour, Florida, 1991. IEEE Computer Society Press. [14] IEEE International Conference on Communications, Denver, Colorado, June 1991. [15] International Workshop on CSCW, Berlin, Germany, April 1991. [16] Third ACM Conference on Hypertext, San Antonio, Texas, December 1991. ACM Press. [17] 11th Symposium on Reliable Distributed Systems, Houston, Texas, 1992. IEEE Computer Society Press. [18] 3rd Joint European Networking Conference, Innsbruck, Austria, May 1992. [19] Fourth ACM Conference on Hypertext, Milano, Italy, November 1992. ACM Press. [20] GLOBECOM'92 Conference, Orlando, Florida, December 1992. IEEE Computer Society Press. http://github.com/dret/biblio (August 29, 2018) 1 dretbiblio [21] IEEE INFOCOM '92 Conference on Computer Communications, Florence, Italy, 1992. -
Seamless Offloading of Web App Computations from Mobile Device to Edge Clouds Via HTML5 Web Worker Migration
Seamless Offloading of Web App Computations From Mobile Device to Edge Clouds via HTML5 Web Worker Migration Hyuk Jin Jeong Seoul National University SoCC 2019 Virtual Machine & Optimization Laboratory Department of Electrical and Computer Engineering Seoul National University Computation Offloading Mobile clients have limited hardware resources Require computation offloading to servers E.g., cloud gaming or cloud ML services for mobile Traditional cloud servers are located far from clients Suffer from high latency 60~70 ms (RTT from our lab to the closest Google Cloud DC) Latency<50 ms is preferred for time-critical games Cloud data center End device [Kjetil Raaen, NIK 2014] 2 Virtual Machine & Optimization Laboratory Edge Cloud Edge servers are located at the edge of the network Provide ultra low (~a few ms) latency Central Clouds Mobile WiFi APs Small cells Edge Device Cloud Clouds What if a user moves? 3 Virtual Machine & Optimization Laboratory A Major Issue: User Mobility How to seamlessly provide a service when a user moves to a different server? Resume the service at the new server What if execution state (e.g., game data) remains on the previous server? This is a challenging problem Edge computing community has struggled to solve it • VM Handoff [Ha et al. SEC’ 17], Container Migration [Lele Ma et al. SEC’ 17], Serverless Edge Computing [Claudio Cicconetti et al. PerCom’ 19] We propose a new approach for web apps based on app migration techniques 4 Virtual Machine & Optimization Laboratory Outline Motivation Proposed system WebAssembly -
Front 01: HTML Y
HTML Y CSS FRONT PRIMERA PARTE Guía para directivos y técnicos V.1 Front HTML y CSS Este documento forma parte de las guías de onboarding de Autentia. Si te apasiona el desarrollo de software de calidad ayúdanos a difundirlas y anímate a unirte al equipo. Este es un documento vivo y puedes encontrar la última versión, así como el resto de partes que completan este documento, en nuestra web. https://www.autentia.com/libros/ Esta obra está licenciada bajo la licencia Creative Commons Attribution ShareAlike 4.0 International (CC BY-SA 4.0) FRONT - HTML Y CSS Hoy en día el negocio está en la que se publican y organizan los red. Es en el mercado on-line contenidos, además del grado donde se producen la mayor parte de usabilidad y accesibilidad de de los intercambios comerciales los mismos, influye directamente entre clientes y proveedores. en el posicionamiento que los El primer contacto de nuestros motores de búsqueda asignan a usuarios con nuestro negocio, y las aplicaciones. en muchos casos el único, es a través de una aplicación web o móvil. No disponer de un diseño atractivo, una experiencia de usuario agradable, accesible y que se adapte de manera adecuada para ser usada en diferentes dispositivos (Responsive), es garantía de una pérdida masiva de potenciales clientes. De la misma manera, la forma en la FRONT - HTML Y CSS “No hay una segunda oportunidad para una primera impresión” Alcanzar la habilidad de realizar diseños profesionales y usables no es algo baladí y se necesita un conocimiento profundo en marketing digital, experiencia de usuario y en tecnologías front-end. -
The Viability of the Web Browser As a Computer Music Platform
Lonce Wyse and Srikumar Subramanian The Viability of the Web Communications and New Media Department National University of Singapore Blk AS6, #03-41 Browser as a Computer 11 Computing Drive Singapore 117416 Music Platform [email protected] [email protected] Abstract: The computer music community has historically pushed the boundaries of technologies for music-making, using and developing cutting-edge computing, communication, and interfaces in a wide variety of creative practices to meet exacting standards of quality. Several separate systems and protocols have been developed to serve this community, such as Max/MSP and Pd for synthesis and teaching, JackTrip for networked audio, MIDI/OSC for communication, as well as Max/MSP and TouchOSC for interface design, to name a few. With the still-nascent Web Audio API standard and related technologies, we are now, more than ever, seeing an increase in these capabilities and their integration in a single ubiquitous platform: the Web browser. In this article, we examine the suitability of the Web browser as a computer music platform in critical aspects of audio synthesis, timing, I/O, and communication. We focus on the new Web Audio API and situate it in the context of associated technologies to understand how well they together can be expected to meet the musical, computational, and development needs of the computer music community. We identify timing and extensibility as two key areas that still need work in order to meet those needs. To date, despite the work of a few intrepid musical Why would musicians care about working in explorers, the Web browser platform has not been the browser, a platform not specifically designed widely considered as a viable platform for the de- for computer music? Max/MSP is an example of a velopment of computer music. -
Amazon Silk Developer Guide Amazon Silk Developer Guide
Amazon Silk Developer Guide Amazon Silk Developer Guide Amazon Silk: Developer Guide Copyright © 2015 Amazon Web Services, Inc. and/or its affiliates. All rights reserved. The following are trademarks of Amazon Web Services, Inc.: Amazon, Amazon Web Services Design, AWS, Amazon CloudFront, AWS CloudTrail, AWS CodeDeploy, Amazon Cognito, Amazon DevPay, DynamoDB, ElastiCache, Amazon EC2, Amazon Elastic Compute Cloud, Amazon Glacier, Amazon Kinesis, Kindle, Kindle Fire, AWS Marketplace Design, Mechanical Turk, Amazon Redshift, Amazon Route 53, Amazon S3, Amazon VPC, and Amazon WorkDocs. In addition, Amazon.com graphics, logos, page headers, button icons, scripts, and service names are trademarks, or trade dress of Amazon in the U.S. and/or other countries. Amazon©s trademarks and trade dress may not be used in connection with any product or service that is not Amazon©s, in any manner that is likely to cause confusion among customers, or in any manner that disparages or discredits Amazon. All other trademarks not owned by Amazon are the property of their respective owners, who may or may not be affiliated with, connected to, or sponsored by Amazon. AWS documentation posted on the Alpha server is for internal testing and review purposes only. It is not intended for external customers. Amazon Silk Developer Guide Table of Contents What Is Amazon Silk? .................................................................................................................... 1 Split Browser Architecture ...................................................................................................... -
CSS Containers: Making Websites Accessible to Disabled Users
CSS containers: making websites accessible to disabled users John R Hudson 1 May 2020∗ 1 Personal background I first became interested in page design as a student journalist at university. When I first started using a micro-computer, I was interested in how much time it could save me; when I discovered vector graphics in the mid 1980s, I realised that I could save time and produce quality output by using a computer. In the 1990s I worked with a blind student and learned how I could use my computing skills to make life easier for him. After 30 years of using my understanding to create quality printed documents and more recently PDF files, in 2010 I was inspired by a talk from David Fisher to put these principles to work in maintaining and developing websites. 2 The wider context Cascading style sheets (CSS), proposed in 1994 by Håkon Wium Lie, who worked at CERN, were first adopted by Microsoft in Internet Explorer 3 and then by Netscape and Opera. These separate the presentation of material on a website from its content and structure as defined by HTML. At the turn of the century, they went out of favour for a number of reasons and development focused on XHTML. But, a few years later, Mozilla, Apple and Opera began working on a new specification for HTML which would meet the needs of modern devices and which would rely on CSS for presentation. This was published in 2011 as a rolling release and work began on a series of rolling updates to CSS to cope with the needs of the new version of HTML and the demands of modern devices. -
Building Blocks: Utilizing Component-Based Software Engineering in Developing Cross-Platform Mobile Applications
KTH Computer Science and Communication Building Blocks: Utilizing Component-Based Software Engineering in Developing Cross-Platform Mobile Applications Master of Science Thesis Interactive Media Technology at KTH Royal Institute of Technology By Oskar Andersson ([email protected]) Supervisor at KTH: Vasiliki Tsaknaki Supervisors at Ericsson Research: Michal Koziuk & Johan Sjöberg Acknowledgements I would like to thank Stefan Ålund and Ericsson Research for the opportunity to work with this thesis. In particular, I have to thank my supervisors, Michal Koziuk & Johan Sjöberg, for their help and support during my time there. I would also like to thank my supervisor at KTH, Vasiliki Tsaknaki, for her constructive criticism and valuable feedback. Thank you! Oskar Andersson October 3 2014, Stockholm 2 Abstract Contemporary approaches to cross-platform mobile application development, such as hybrid apps from PhoneGap and generated native apps from Xamarin, show promise in reducing development time towards Android, iOS and other platforms. At the same time, studies show that there are various problems associated with these approaches, including suffering user experiences and codebases that are difficult to maintain and test properly. In this thesis, a novel prototype framework called Building Blocks was developed with the purpose of investigating the feasibility of utilizing component-based software engineering in solving this problem. The prototype was developed towards Android along with a web interface that allowed users to assemble an Android app using software components. The report concludes that component-based software engineering can be – and already is – utilized successfully to improve cross-platform mobile app development with special regards to user experience. Qualitative data indicate that Building Blocks as a concept is flexible and shows promise for mobile app development in which functionality is often reused, such as enterprise apps.