Rule 9 Scrimmage Kick
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LCIRSA Flag Football Rules
LCIRSA Flag Football Rules Certain risks of injury are inherent to participation in sports and recreational activities. These types of injuries may be minor or serious and may result from one’s own actions, the actions of others, or a combination of both. In Intramural Sports, injuries to ankles, knees, and shoulders, and the head are common. Serious injuries, (including death, broken bones, broken ankle, back & neck injuries, head injuries, and paralysis) can occur from, but not limited to, contact with other participants (such as colliding), contact with the ground while sliding and/or tripping, severe injuries due to running on an uneven field. LCIRSA playing rules and interpretations are governed directly by those established by NIRSA. Below are modifications deemed necessary. Rules/interpretations not addressed here will be governed by the NIRSA NATIONAL TOUCH AND FLAG FOOTBALL RULE BOOK. GAME PLAY Equipment o No protective equipment may be worn; i.e. helmets, shoulder or hip pads. The game official must approve all protective materials (tape, pads, etc.) Casts are illegal equipment. Mouth and teeth mouthpiece are strongly recommended. o Shoes must be worn at all times. Shoes with metal or screw-in cleats are not allowed. Shoes must be one piece molded plastic/rubber or regular tennis shoes. o Jewelry of any type is considered illegal equipment. o Shirts must be worn with the tails tucked inside pants. No cut off shirts will be allowed. Shirts may not be altered in any manner that produces a knot-like protrusion or creates a tear-away jersey. o Shorts or pants with belt loops drawstrings or pockets are NOT ALLOWED. -
Flag Football Study Guide
Flag Football Study Guide History Flag football was created by United States service men during World War II to pass time and reduce injuries instead of playing tackle football. Equipment Belts with flags attached with Velcro (worn at both hips) Leather football (outdoor) Foam football (indoor) Skills/Cues Grip - Thumb at top 1/3 of back side - Fingers spread across laces How to carry a football - Tips/ends of ball covered Catching - Above waist = thumbs down and together - Below waist = thumbs up and open How to receive a hand off - Elbow up - Ball inserted sideways Terms/Definitions Offsides – when a player on the offensive or defensive team crosses the line of scrimmage before the ball is hiked. Fumble - Failure of a player to retain possession of the ball while running or while attempting to receive a kick, hand off, or lateral pass. A fumble is considered a dead ball and is placed at the point of the fumble. Line of scrimmage - An imaginary line at which the defensive and offensive players meet before a play begins. Hand off - Handing the ball forward behind the line of scrimmage to a backfield player. Lateral pass - A pass that is thrown sideways or back toward the passers goal. Can be used anywhere on the field. Down - A dead ball. A team has four downs to try to get a touchdown before the ball must be turned over to the other team. The ball is placed where the flag is pulled off the offensive player, not where it is thrown. Interception - A pass from a quarterback that is caught by a member of the opposing team. -
The 2020 Shaw/Blandino Weekly Quiz
COLLEGE FOOTBALL OFFICIATING, LLC The 2020 Shaw / Blandino Weekly Quiz Week 1 This quiz is being provided on a weekly basis to promote robust crew discussions and further individual rules study. It is in no way intended to be official play interpretations, as those are contained within Part II of the 2020 NCAA Football Rules and are updated by official CFO Play Interpretation Bulletins when released during the season. These quizzes will be released on Wednesday of each game week, with answers being provided on the following Monday. The first eight questions are focused around on-field rulings, and the final two questions are focused on Instant Replay. All officials should be familiar with and work both sets of questions. Answer each on-field question by giving THESE FOUR ITEMS of information for the next time the ball is to be put in play: Team in possession Down and distance (or Free Kick or Try) Yard line of succeeding spot Game clock status (Ready/ Snap / Running / FK Rules / No Clock / 10-Second Runoff) For Replay Questions, complete the answer with the outcome and any replay reasoning. 1. 4/7 @ A-35. Just after the snap lineman B77 grabs guard A66 and pulls him to one side, allowing linebacker B43 to shoot the gap to try to block the kick. B44 catches the kick at the B-25 and returns to the B-40 where he is tackled. RULING: ______________│______________│______________│______________ 2. 4/5 @ B-30. A18’s field goal attempt is tipped at the line and is almost at rest when B68 falls on the ball at the B-12. -
Rule 6 Quiz 1) Team A's Ball on Their Own 5 Yard Line, 4Th and 12. Team A
Rule 6 quiz 1) Team A's ball on their own 5 yard line, 4th and 12. Team A punts out of their own EZ. R80 makes a fair catch at K's 30 yard line. R/A elects to free kick instead of snap. Kicker K10 shanks the free kick towards the sideline. While the kick is in flight, K45 interferes with R15's opportunity to catch the ball and the ball goes out of bounds, untouched, at R's 15 yard line. What are Team R's options? 2) Dixie High School only has 13 players. In the first half, 2 players get hurt and cannot return. Late in the 3rd quarter, Dixie scores a TD to put them down 77-6 and two more players are hurt and cannot return. After a successful try, two Dixie players do the jump chest bump coming to the sideline and one comes down and breaks his ankle, leaving Dixie with 8 available players and now they have to kick off. Ruling? Circle all available options that could be true in the following: 3) Team K kicks off from their 40 yard line. The ball is rolling on the ground when R20 at his 18 yard line intentionally kicks the ball and it goes out of bounds at the R 12. a) First and 10 for Team R at the 12. b) First and 10 for Team R at the 9. c) 15 yard penalty against Team R at the previous spot; Team K will re- kick from the R 45. -
Soccer Is the Fastest Growing Sport in the World, and the Most Popular. in Some Parts of the World It Is Also Called “Futball” (Pronounced “Football”)
SOCCER STUDY GUIDE HISTORY: Soccer is the fastest growing sport in the world, and the most popular. In some parts of the world it is also called “Futball” (pronounced “football”). It all began in Great Britain, then called “Association Football” and spread throughout the world in no time. The governing body we know as the F.I.F.A. was formed in 1904, the same year that the first International match was played between Belgium and France. The first World Cup was played in 1930 in Uruguay. Soccer came to the United States in 1918 at the Bethlehem Pennsylvania Steel Company. Youth soccer began in the early 1940’s. Today, thousands of adults and children play soccer at various levels. BASIC RULES: Each team may have 11 players including a goalie. You may score from anywhere on the field. The ball may not touch a player from the shoulders to the fingertips. The game begins with one team gaining possession in the center circle as a result of a coin toss. An official game is divided into halves. There are no “time-outs” in soccer. Penalties include tripping, aggressive play, handballs, etc. If an offensive player is fouled in the box, the result is a penalty kick. Penalties result in free kicks (direct, indirect) and the defense must stand 10 yards away. TERMS: Assist- Making a pass to a teammate that allows them to score. Corner kick- Putting the ball back into play when it goes out over the end line by the defensive team. Direct kick- A free kick that may directly enter the goal. -
11-Player Youth Tackle Rules Guide Table of Contents
FOOTBALL DEVELOPMENT MODEL usafootball.com/fdm 11-PLAYER YOUTH TACKLE RULES GUIDE TABLE OF CONTENTS Introduction .....................................................................................................2 1 Youth Specific Rules ..........................................................................3 2 Points of Emphasis ............................................................................4 3 Timing and Quarter Length ...........................................................5 4 Different Rules, Different Levels ..................................................7 5 Penalties ..................................................................................................7 THANK YOU ESPN USA Football sincerely appreciates ESPN for their support of the Football Development Model Pilot Program INTRODUCTION Tackle football is a sport enjoyed by millions of young athletes across the United States. This USA Football Rules Guide is designed to take existing, commonly used rule books by the National Federation of State High School Associations (NFHS) and the NCAA and adapt them to the youth game. In most states, the NFHS rule book serves as the foundational rules system for the youth game. Some states, however, use the NCAA rule book for high school football and youth leagues. 2 2 / YOUTH-SPECIFIC RULES USA Football recommends the following rules be adopted by youth football leagues, replacing the current rules within the NFHS and NCAA books. Feel free to print this chart and provide it to your officials to take to the game field. NFHS RULE NFHS PENALTY YARDAGE USA FOOTBALL RULE EXPLANATION 9-4-5: Roughing/Running Into the Roughing = 15; Running Into = 5 All contact fouls on the kicker/holder Kicker/Holder result in a 15-yard penalty (there is no 5-yard option for running into the kicker or holder). 9-4-3-h: Grasping the Face Mask Grasping, pulling, twisting, turning = 15; All facemask fouls result in a 15-yard incidental grasping = 5 penalty (there is no 5-yard option for grasping but not twisting or pulling the facemask). -
SCYF Football
Football 101 SCYF: Football is a full contact sport. We will help teach your child how to play the game of football. Football is a team sport. It takes 11 teammates working together to be successful. One mistake can ruin a perfect play. Because of this, we and every other football team practices fundamentals (how to do it) and running plays (what to do). A mistake learned from, is just another lesson in winning. The field • The playing field is 100 yards long. • It has stripes running across the field at five-yard intervals. • There are shorter lines, called hash marks, marking each one-yard interval. (not shown) • On each end of the playing field is an end zone (red section with diagonal lines) which extends ten yards. • The total field is 120 yards long and 160 feet wide. • Located on the very back line of each end zone is a goal post. • The spot where the end zone meets the playing field is called the goal line. • The spot where the end zone meets the out of bounds area is the end line. • The yardage from the goal line is marked at ten-yard intervals, up to the 50-yard line, which is in the center of the field. The Objective of the Game The object of the game is to outscore your opponent by advancing the football into their end zone for as many touchdowns as possible while holding them to as few as possible. There are other ways of scoring, but a touchdown is usually the prime objective. -
Super Bowl Bingo
SUPER BOWL BINGO RUSHING SPECIAL TEAMS OFFSIDE DIVING CATCH FAIR CATCH TOUCHDOWN TOUCHDOWN ROUGHING THE 35+ YARD PASS FACE MASK EXTRA POINT TRICK PLAY PASSER PASSING 35+ YARD KICKOFF WIDE RECEIVER JUMP OVER PLAYER NFC FIELD GOAL TOUCHDOWN RETURN TOUCHDOWN EXCESSIVE 30+ COMBINED AFC FIELD GOAL ONSIDE KICK TIE GAME AFTER 0-0 CELEBRATION POINTS 35+ YARD PUNT QUARTERBACK SACK INTERCEPTION HOLDING FIELD GOAL RETURN Created at https://gridirongames.com The Ultimate Solution for Managing Football Pools SUPER BOWL BINGO RUSHING 10+ AFC TEAM KICKOFF RETURN TOUCHDOWN DANCE NFC FIELD GOAL TOUCHDOWN POINTS TOUCHDOWN TWO-POINT ROUGHING THE TIE GAME AFTER 0-0 ONE-HANDED CATCH PASS INTERFERENCE CONVERSION PASSER EXTRA POINT FIRST DOWN DELAY OF GAME FIELD GOAL NFC TOUCHDOWN TIGHT END 20+ COMBINED BLOCKED KICK FAIR CATCH QUARTERBACK SACK TOUCHDOWN POINTS 35+ YARD KICKOFF QUARTERBACK 30+ COMBINED 35+ YARD PASS INTERCEPTION RETURN TOUCHDOWN POINTS Created at https://gridirongames.com The Ultimate Solution for Managing Football Pools SUPER BOWL BINGO DELAY OF GAME TIE GAME AFTER 0-0 FIRST DOWN ONE-HANDED CATCH AFC FIELD GOAL 35+ YARD PUNT 20+ COMBINED SPECIAL TEAMS ONSIDE KICK NFC TOUCHDOWN RETURN POINTS TOUCHDOWN PASSING DEFENSIVE PUNT PASS INTERFERENCE OFFSIDE TOUCHDOWN TOUCHDOWN RUNNING BACK EXCESSIVE ROUGHING THE 35+ YARD PASS SAFETY TOUCHDOWN CELEBRATION PASSER 10+ NFC TEAM JUMP OVER PLAYER HOLDING FACE MASK FAIR CATCH POINTS Created at https://gridirongames.com The Ultimate Solution for Managing Football Pools SUPER BOWL BINGO FUMBLE PUNT HOLDING DIVING -
Linebackers/ Defensive Ends 2017 Alabama All-Stars
2017 Alabama All-Stars Meet the 2017 Alabama All-Stars Linebackers/ Defensive Ends 2017 Alabama All-Stars ETHAN EDMONDSON SCOTTSBORO HIGH SCHOOL Defensive End (6-3, 255) 2017: The defensive end had 32 tackles and five sacks through 6 games and also had two receptions at tight end and one TD. CAREER: Ethan, who also plays basketball and is related to former NBA great Charles Barkley, has 143 career tackles and 18 sacks, 25 tackles for loss and on offense, seven catches with three TDs. COLLEGE CHOICE: Still undecided, he is considering Southern Miss, Troy, Mercer, South Alabama, Memphis and Rutgers. HEAD COACH: Don Jacobs. HIGHLIGHT LINK: https://www.youtube.com/watch?v=Ln3AzJfflCw 2017 Alabama All-Stars LA’DEDRIC JACKSON SIDNEY LANIER HIGH SCHOOL Linebacker (6-2, 210) 2017: Picked up where he left off as a junior and is leading one of the state’s top defenses in tackles this season. CAREER: Had 172 tackles and 11 sacks as a junior. COLLEGE CHOICE: De-committed from Missouri in September. Kentucky, Lou- isville, Cincinnati, LSU, Ole Miss, South Alabama and Troy have offered. HEAD COACH: Marvin Cunningham. HIGHLIGHT LINK: Not available. 2017 Alabama All-Stars JACQUEZ JONES HILLCREST-TUSCALOOSA HS Linebacker (6-1, 215) 2017: The Patriots linebacker had 78 tackles through seven games. CAREER: Totaled 120 tackles in 11 games as a junior. His uncle Juwan Simpson played at Alabama and is currently in the CFL. COLLEGE CHOICE: Committed to Ole Miss. HEAD COACH: Sam Adams. HIGHLIGHT LINK: http://www.hudl.com/video/3/3904960/57e74252ed57ee46d85fb7c9 2017 Alabama All-Stars KADE KOLER BOB JONES HIGH SCHOOL Linebacker (6-2, 230) 2017: Has been a mainstay in the Patriots’ defense at LB. -
Punt Defense Team
SPECIAL TEAMS 2007 vs. MONMOUTH vs. NEW HAMPSHIRE vs. NORTHEASTERN vs. NAVY vs. JAMES MADISON vs. RICHMOND vs. VILLANOVA NATIONAL RANKINGS Punting Not Ranked 77 Josh Brite PR Individual 66 56 A.Love S.McBride KR Individual 79 86 K. Michaud L.Moore FG Individual 8 3 J. Striefsky P.Gärtner PR Team 101 59 KR Team 91 6 PR Y Defense 10 23 KR Y Defense 43 33 PAT/FG TEAM 47 36 Rush Lanes Jump Lanes LB LB TE OL OL 49 OL OL DT SYSTEM ANALYSIS SUMMARY KICKER Regular Double Wing PAT/FG Solid PAT/FG Unit with a Freshman #47 Jon Striefsky Interior Line: Inside Zone Step Short Snapper. They didn’t faced Alignment: 3-2 Shoulder Down Protection real Rush this season. LT/RT Footed: Right TE & W: Man Protection The Operation Time is very slow: Approach: Soccer LS: Shoulder Down Protection Ø 1,42 sec. Steps: 3 (Jab, Drive & Plant) Get Off: 1,33 – 1,59 sec. PROTECTION Hash Tend: Always to the near Pole Block Tech: Inside Zone & Man ANY BLOCKED PAT/FG? Distance: 42Y Weakness: RG-RTE-LG-LTE NOPE Under Pressure: No Follow Thru! Block Point: 5Y How-When? Overall: Very consistent Kicker Overall Quality: Solid Protection! with a slow Operation Time. Weak over the Guards & the TE’s (Jumper > Edge) How-When? HOLDER SHORT SNAPPER #36 Ted Shea, SO (LS) #49 Zach Reed, FR Good Ball Handling, Can‘t reach! Good & accurate Short Snapper KEY OBSERVATIONS Has a very comfortable Stance! Average Speed, Shoulder Down Both Wings are Back Up LB! FAKES? SHIFTS/MOTION LTE is the Starting Left DT NOPE NOPE RTE is the Starting TE COVERAGE OPERATIONS STATS No Releases on FG‘s Get Off 1,33 – 1,59 sec. -
Awareness of Game Situations
Referee has collected some of the best Football Officiating tips & techniques they could find and have created a Football Officiating A-Z email series to share with officials. Officials who are interested can visit https://www.referee.com/free-guides/ for more officiating resources. Tips will be added weekly once new ones are released. AWARENESS OF GAME SITUATIONS Most football fans understand how the down, distance, score and time remaining affect how teams strategize. The same information that helps the guy in the 53rd row can help officials if they use a little common sense. For example, it’s third down and 11. Team A trails by two points with 1:37 to play in the fourth quarter and has the ball on its own 44 yardline. Going without a huddle because it is out of timeouts, team A lines up in a shotgun formation with an empty backfield and three eligible receivers on the right side of the formation. Gee, do you think a pass is coming? Do you think the receivers will run at least 11-yard routes? Is it likely the quarterback’s first look will be to a receiver running a pattern near the sideline? That is a fairly elementary example, but it illustrates how officials can process information and turn it into proper coverage of a play. The latter stages of a game are also prime times for flea-flickers or other trick plays, onside kicks, clock- killing spikes (and fake spikes) and other tactics that are less than routine. Your ability to anticipate them will help determine if you are in proper position to make a big call (or no-call) at the end of a game. -
Arena Football League 5 Vs 5 Men's League Rules & Policies
Updated: April 2016 Miller Activity Complex Arena Football League 5 vs 5 Men’s League Rules & Policies ADULT LEAGUES General Information 1. No food, drink, gum, sunflower seeds (any seed casings) or spitting allowed on the turf. 2. Tennis shoes, flats, turf shoes or molded cleats allowed. No metal cleats allowed. 3. The Field Supervisor and/or Town of Castle Rock Athletic Staff shall act upon any and all situations not covered explicitly in these rules. All decisions will be final. 4. Town of Castle Rock reserves the right to re-classify a team at any point in the season in order to maintain a fair balance of competition. This will only be done with the cooperation of the teams involved. (if applicable) 5. Town of Castle Rock reserves the right to expel any team from the league for reasons of conduct, failure to observe rules, regulations and procedures and/or failure to field a team for 1 or more games. Written notifications of such actions will be provided to the individual and/or team manager. 6. Teams are responsible for knowing the rules. 7. All spectators must be in the spectator area and are not permitted to play on any of the facility amenities without purchase of a pass. 8. No spectators (including children) are allowed in the player bench area. 9. Any team caught intentionally kicking a ball at the light fixtures above the field will result in a $100 fine. 10. Any player spitting on the turf, walls, cement, or any place other than the designated trash cans will be subject to a $25 fine.