Comparing Android Runtime with Native Fast Fourier Transform on Android
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Jeannie: Granting Java Native Interface Developers Their Wishes
Jeannie: Granting Java Native Interface Developers Their Wishes Martin Hirzel Robert Grimm IBM Watson Research Center New York University [email protected] [email protected] Abstract higher-level languages and vice versa. For example, a Java Higher-level languages interface with lower-level languages project can reuse a high-performance C library for binary such as C to access platform functionality, reuse legacy li- decision diagrams (BDDs) through the Java Native Inter- braries, or improve performance. This raises the issue of face [38] (JNI), which is the standard FFI for Java. how to best integrate different languages while also recon- FFI designs aim for productivity, safety, portability, and ciling productivity, safety, portability, and efficiency. This efficiency. Unfortunately, these goals are often at odds. For paper presents Jeannie, a new language design for integrat- instance, Sun’s original FFI for Java, the Native Method In- ing Java with C. In Jeannie, both Java and C code are nested terface [52, 53] (NMI), directly exposed Java objects as C within each other in the same file and compile down to JNI, structs and thus provided simple and fast access to object the Java platform’s standard foreign function interface. By fields. However, this is unsafe, since C code can violate Java combining the two languages’ syntax and semantics, Jean- types, notably by storing an object of incompatible type in a nie eliminates verbose boiler-plate code, enables static error field. Furthermore, it constrains garbage collectors and just- detection across the language boundary, and simplifies dy- in-time compilers, since changes to the data representation namic resource management. -
How Applications Are Run on Android ?
How applications are run on Android ? Jean-Loup Bogalho & Jérémy Lefaure [email protected] [email protected] Table of contents 1. Dalvik and ART 2. Executable files 3. Memory management 4. Compilation What is Dalvik ? ● Android’s Virtual Machine ● Designed to run on embedded systems ● Register-based (lower memory consumption) ● Run Dalvik Executable (.dex) files What is ART ? ● Android RunTime ● Dalvik’s successor ● ART Is Not a JVM ● Huge performance gain thanks to ahead-of-time (AOT) compilation ● Available in Android 4.4 What is ART ? Executable files Dalvik: .dex files ● Not the same bytecode as classical Java bytecode ● .class files are converted in .dex files at build time ● Optimized for minimal memory footprint Dalvik: .dex files Dalvik: application installation ● Verification: ○ bytecode check (illegal instructions, valid indices,...) ○ checksum on files ● Optimization: ○ method inlining ○ byte swapping and padding ○ static linking ART: OAT file ● Generated during installation (dex2oat) ● ELF format ● Classes metadata Memory management Zygote ● Daemon started at boot time ● Loads and initializes core libraries ● Forks to create new Dalvik instance ● Startup time of new VM is reduced ● Memory layouts are shared across processes Dalvik: memory management ● Memory is garbage collected ● Automatic management avoids programming errors ● Objects are not freed as soon as they become unused Dalvik: memory allocation ● Allocation profiling: ○ allocation count (succeeded or failed) ○ total allocated size (succeeded or failed) ● malloc -
Android (Operating System) 1 Android (Operating System)
Android (operating system) 1 Android (operating system) Android Home screen displayed by Samsung Nexus S with Google running Android 2.3 "Gingerbread" Company / developer Google Inc., Open Handset Alliance [1] Programmed in C (core), C++ (some third-party libraries), Java (UI) Working state Current [2] Source model Free and open source software (3.0 is currently in closed development) Initial release 21 October 2008 Latest stable release Tablets: [3] 3.0.1 (Honeycomb) Phones: [3] 2.3.3 (Gingerbread) / 24 February 2011 [4] Supported platforms ARM, MIPS, Power, x86 Kernel type Monolithic, modified Linux kernel Default user interface Graphical [5] License Apache 2.0, Linux kernel patches are under GPL v2 Official website [www.android.com www.android.com] Android is a software stack for mobile devices that includes an operating system, middleware and key applications.[6] [7] Google Inc. purchased the initial developer of the software, Android Inc., in 2005.[8] Android's mobile operating system is based on a modified version of the Linux kernel. Google and other members of the Open Handset Alliance collaborated on Android's development and release.[9] [10] The Android Open Source Project (AOSP) is tasked with the maintenance and further development of Android.[11] The Android operating system is the world's best-selling Smartphone platform.[12] [13] Android has a large community of developers writing applications ("apps") that extend the functionality of the devices. There are currently over 150,000 apps available for Android.[14] [15] Android Market is the online app store run by Google, though apps can also be downloaded from third-party sites. -
K1 LEVEL QUESTIONS 17PMC640 ANDROID PROGRAMMING Unit:1
K1 LEVEL QUESTIONS 17PMC640 ANDROID PROGRAMMING Unit:1 1) Dalvik Virtual Machine (DVM) actually uses core features of A. Windows B. Mac C. Linux D. Contiki 2) A type of service provided by android that allows sharing and publishing of data to other applications is A. View System B. Content Providers C. Activity Manager D. Notifications Manager 3) Android library that provides access to UI pre-built elements such as buttons, lists, views etc. is A. android.text B. android.os C. android.view D. android.webkit 4) A type of service provided by android that shows messages and alerts to user is A. Content Providers B. View System C. Notifications Manager D. Activity Manager 5) A type of service provided by android that controls application lifespan and activity pile is A. Activity Manager B. View System C. Notifications Manager D. Content Providers 6) One of application component, that manages application's background services is called A. Activities B. Broadcast Receivers C. Services D. Content Providers 7) In android studio, callback that is called when activity interaction with user is started is A. onStart B. onStop C. onResume D. onDestroy 8) Tab that can be used to do any task that can be done from DOS window is A. TODO B. messages C. terminal D. comments 9) Broadcast that includes information about battery state, level, etc. is A. android.intent.action.BATTERY_CHANGED B. android.intent.action.BATTERY_LOW C. android.intent.action.BATTERY_OKAY D. android.intent.action.CALL_BUTTON 10) OHA stands for a) Open Host Application b) Open Handset -
Android Operating System
Software Engineering ISSN: 2229-4007 & ISSN: 2229-4015, Volume 3, Issue 1, 2012, pp.-10-13. Available online at http://www.bioinfo.in/contents.php?id=76 ANDROID OPERATING SYSTEM NIMODIA C. AND DESHMUKH H.R. Babasaheb Naik College of Engineering, Pusad, MS, India. *Corresponding Author: Email- [email protected], [email protected] Received: February 21, 2012; Accepted: March 15, 2012 Abstract- Android is a software stack for mobile devices that includes an operating system, middleware and key applications. Android, an open source mobile device platform based on the Linux operating system. It has application Framework,enhanced graphics, integrated web browser, relational database, media support, LibWebCore web browser, wide variety of connectivity and much more applications. Android relies on Linux version 2.6 for core system services such as security, memory management, process management, network stack, and driver model. Architecture of Android consist of Applications. Linux kernel, libraries, application framework, Android Runtime. All applications are written using the Java programming language. Android mobile phone platform is going to be more secure than Apple’s iPhone or any other device in the long run. Keywords- 3G, Dalvik Virtual Machine, EGPRS, LiMo, Open Handset Alliance, SQLite, WCDMA/HSUPA Citation: Nimodia C. and Deshmukh H.R. (2012) Android Operating System. Software Engineering, ISSN: 2229-4007 & ISSN: 2229-4015, Volume 3, Issue 1, pp.-10-13. Copyright: Copyright©2012 Nimodia C. and Deshmukh H.R. This is an open-access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. -
Dalvik - Virtual Machine
Review Indian Journal of Engineering, Volume 1, Number 1, November 2012 REVIEW Indian Journal of 7765 – ngineering 7757 EISSN 2319 E – ISSN 2319 Dalvik - Virtual Machine Ashish Yadav J1, Abhishek Vats J2, Aman Nagpal J3, Avinash Yadav J4 1.Department of Computer Science, Dronacharya college of Engineering, Gurgaon, India, E-mail: [email protected] 2.Department of Computer Science, Dronacharya college of Engineering, Gurgaon, India, E-mail: [email protected] 3.Department of Computer Science, Dronacharya college of Engineering, Gurgaon, India, E-mail: [email protected] 4.Department of Computer Science, Dronacharya college of Engineering, Gurgaon, India, E-mail: [email protected] Received 26 September; accepted 19 October; published online 01 November; printed 16 November 2012 ABSTRACT Android is a software stack for mobile devices that contains an operating system, middleware and key applications. Android is a software platform and operating system for mobile devices based on the Linux operating system and developed by Google and the Open Handset Alliance. It allows developers to Write handle code in a Java-like language that utilizes Google-developed Java libraries, but does not support programs developed in native code. The presentation of the Android platform on 5 November 2007 was announced with the founding of the Open Handset Alliance, a consortium of 34 hardware, software and telecom companies devoted to advancing open standards for mobile devices. When released in 2008, most of the Android platform will be made obtainable under the Apache free-software and open-source license. Open Android provide the permission to access core mobile device functionality through standard API calls. -
What Is LLVM? and a Status Update
What is LLVM? And a Status Update. Approved for public release Hal Finkel Leadership Computing Facility Argonne National Laboratory Clang, LLVM, etc. ✔ LLVM is a liberally-licensed(*) infrastructure for creating compilers, other toolchain components, and JIT compilation engines. ✔ Clang is a modern C++ frontend for LLVM ✔ LLVM and Clang will play significant roles in exascale computing systems! (*) Now under the Apache 2 license with the LLVM Exception LLVM/Clang is both a research platform and a production-quality compiler. 2 A role in exascale? Current/Future HPC vendors are already involved (plus many others)... Apple + Google Intel (Many millions invested annually) + many others (Qualcomm, Sony, Microsoft, Facebook, Ericcson, etc.) ARM LLVM IBM Cray NVIDIA (and PGI) Academia, Labs, etc. AMD 3 What is LLVM: LLVM is a multi-architecture infrastructure for constructing compilers and other toolchain components. LLVM is not a “low-level virtual machine”! LLVM IR Architecture-independent simplification Architecture-aware optimization (e.g. vectorization) Assembly printing, binary generation, or JIT execution Backends (Type legalization, instruction selection, register allocation, etc.) 4 What is Clang: LLVM IR Clang is a C++ frontend for LLVM... Code generation Parsing and C++ Source semantic analysis (C++14, C11, etc.) Static analysis ● For basic compilation, Clang works just like gcc – using clang instead of gcc, or clang++ instead of g++, in your makefile will likely “just work.” ● Clang has a scalable LTO, check out: https://clang.llvm.org/docs/ThinLTO.html 5 The core LLVM compiler-infrastructure components are one of the subprojects in the LLVM project. These components are also referred to as “LLVM.” 6 What About Flang? ● Started as a collaboration between DOE and NVIDIA/PGI. -
History and Evolution of the Android OS
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Springer - Publisher Connector CHAPTER 1 History and Evolution of the Android OS I’m going to destroy Android, because it’s a stolen product. I’m willing to go thermonuclear war on this. —Steve Jobs, Apple Inc. Android, Inc. started with a clear mission by its creators. According to Andy Rubin, one of Android’s founders, Android Inc. was to develop “smarter mobile devices that are more aware of its owner’s location and preferences.” Rubin further stated, “If people are smart, that information starts getting aggregated into consumer products.” The year was 2003 and the location was Palo Alto, California. This was the year Android was born. While Android, Inc. started operations secretly, today the entire world knows about Android. It is no secret that Android is an operating system (OS) for modern day smartphones, tablets, and soon-to-be laptops, but what exactly does that mean? What did Android used to look like? How has it gotten where it is today? All of these questions and more will be answered in this brief chapter. Origins Android first appeared on the technology radar in 2005 when Google, the multibillion- dollar technology company, purchased Android, Inc. At the time, not much was known about Android and what Google intended on doing with it. Information was sparse until 2007, when Google announced the world’s first truly open platform for mobile devices. The First Distribution of Android On November 5, 2007, a press release from the Open Handset Alliance set the stage for the future of the Android platform. -
A DSL for Resource Checking Using Finite State Automaton-Driven Symbolic Execution Code
Open Comput. Sci. 2021; 11:107–115 Research Article Endre Fülöp and Norbert Pataki* A DSL for Resource Checking Using Finite State Automaton-Driven Symbolic Execution https://doi.org/10.1515/comp-2020-0120 code. Compilers validate the syntactic elements, referred Received Mar 31, 2020; accepted May 28, 2020 variables, called functions to name a few. However, many problems may remain undiscovered. Abstract: Static analysis is an essential way to find code Static analysis is a widely-used method which is by smells and bugs. It checks the source code without exe- definition the act of uncovering properties and reasoning cution and no test cases are required, therefore its cost is about software without observing its runtime behaviour, lower than testing. Moreover, static analysis can help in restricting the scope of tools to those which operate on the software engineering comprehensively, since static anal- source representation, the code written in a single or mul- ysis can be used for the validation of code conventions, tiple programming languages. While most static analysis for measuring software complexity and for executing code methods are designed to detect anomalies (called bugs) in refactorings as well. Symbolic execution is a static analy- software code, the methods they employ are varied [1]. One sis method where the variables (e.g. input data) are inter- major difference is the level of abstraction at which the preted with symbolic values. code is represented [2]. Because static analysis is closely Clang Static Analyzer is a powerful symbolic execution related to the compilation of the code, the formats used engine based on the Clang compiler infrastructure that to represent the different abstractions are not unique to can be used with C, C++ and Objective-C. -
SMT-Based Refutation of Spurious Bug Reports in the Clang Static Analyzer
SMT-Based Refutation of Spurious Bug Reports in the Clang Static Analyzer Mikhail R. Gadelha∗, Enrico Steffinlongo∗, Lucas C. Cordeiroy, Bernd Fischerz, and Denis A. Nicole∗ ∗University of Southampton, UK. yUniversity of Manchester, UK. zStellenbosch University, South Africa. Abstract—We describe and evaluate a bug refutation extension bit in a is one, and (a & 1) ˆ 1 inverts the last bit in a. for the Clang Static Analyzer (CSA) that addresses the limi- The analyzer, however, produces the following (spurious) bug tations of the existing built-in constraint solver. In particular, report when analyzing the program: we complement CSA’s existing heuristics that remove spurious bug reports. We encode the path constraints produced by CSA as Satisfiability Modulo Theories (SMT) problems, use SMT main.c:4:12: warning: Dereference of null solvers to precisely check them for satisfiability, and remove pointer (loaded from variable ’z’) bug reports whose associated path constraints are unsatisfi- return *z; able. Our refutation extension refutes spurious bug reports in ˆ˜ 8 out of 12 widely used open-source applications; on aver- age, it refutes ca. 7% of all bug reports, and never refutes 1 warning generated. any true bug report. It incurs only negligible performance overheads, and on average adds 1.2% to the runtime of the The null pointer dereference reported here means that CSA full Clang/LLVM toolchain. A demonstration is available at claims to nevertheless have found a path where the dereference https://www.youtube.com/watch?v=ylW5iRYNsGA. of z is reachable. Such spurious bug reports are in practice common; in our I. -
Tutorial: Setup for Android Development
Tutorial: Setup for Android Development Adam C. Champion, Ph.D. CSE 5236: Mobile Application Development Autumn 2019 Based on material from C. Horstmann [1], J. Bloch [2], C. Collins et al. [4], M.L. Sichitiu (NCSU), V. Janjic (Imperial College London), CSE 2221 (OSU), and other sources 1 Outline • Getting Started • Android Programming 2 Getting Started (1) • Need to install Java Development Kit (JDK) (not Java Runtime Environment (JRE)) to write Android programs • Download JDK for your OS: https://adoptopenjdk.net/ * • Alternatively, for OS X, Linux: – OS X: Install Homebrew (http://brew.sh) via Terminal, – Linux: • Debian/Ubuntu: sudo apt install openjdk-8-jdk • Fedora/CentOS: yum install java-1.8.0-openjdk-devel * Why OpenJDK 8? Oracle changed Java licensing (commercial use costs $$$); Android SDK tools require version 8. 3 Getting Started (2) • After installing JDK, download Android SDK from http://developer.android.com • Simplest: download and install Android Studio bundle (including Android SDK) for your OS • Alternative: brew cask install android- studio (Mac/Homebrew) • We’ll use Android Studio with SDK included (easiest) 4 Install! 5 Getting Started (3) • Install Android Studio directly (Windows, Mac); unzip to directory android-studio, then run ./android-studio/bin/studio64.sh (Linux) 6 Getting Started (4) • Strongly recommend testing Android Studio menu → Preferences… or with real Android device File → Settings… – Android emulator: slow – Faster emulator: Genymotion [14], [15] – Install USB drivers for your Android device! • Bring up Android SDK Manager – Install Android 5.x–8.x APIs, Google support repository, Google Play services – Don’t worry about non-x86 Now you’re ready for Android development! system images 7 Outline • Getting Started • Android Programming 8 Introduction to Android • Popular mobile device Mobile OS Market Share OS: 73% of worldwide Worldwide (Jul. -
JNI – C++ Integration Made Easy
JNI – C++ integration made easy Evgeniy Gabrilovich Lev Finkelstein [email protected] [email protected] Abstract The Java Native Interface (JNI) [1] provides interoperation between Java code running on a Java Virtual Machine and code written in other programming languages (e.g., C++ or assembly). The JNI is useful when existing libraries need to be integrated into Java code, or when portions of the code are implemented in other languages for improved performance. The Java Native Interface is extremely flexible, allowing Java methods to invoke native methods and vice versa, as well as allowing native functions to manipulate Java objects. However, this flexibility comes at the expense of extra effort for the native language programmer, who has to explicitly specify how to connect to various Java objects (and later to disconnect from them, to avoid resource leak). We suggest a template-based framework that relieves the C++ programmer from most of this burden. In particular, the proposed technique provides automatic selection of the right functions to access Java objects based on their types, automatic release of previously acquired resources when they are no longer necessary, and overall simpler interface through grouping of auxiliary functions. Introduction The Java Native Interface1 is a powerful framework for seamless integration between Java and other programming languages (called “native languages” in the JNI terminology). A common case of using the JNI is when a system architect wants to benefit from both worlds, implementing communication protocols in Java and computationally expensive algorithmic parts in C++ (the latter are usually compiled into a dynamic library, which is then invoked from the Java code).