Customers' Perception on the Trustworthiness of Electronic
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Electronic Commerce in the Gaming Industry. Legal Chal- Lenges And
Pécs Journal of International and European Law - 2019/I-II. Electronic Commerce in the Gaming Industry. Legal Chal- lenges and European Perspective on Contracts through Elec- tronic Means in Video Games and Decentralized Applications Olena Demchenko PhD student, University of Pécs, Faculty of Law The present paper explains the need in the application of electronic commerce regulations to the so-called in-game purchasing activity in video games, particularly, purchase of intangible items, where such game is commoditized, focusing on the legislation of the European Union. It examines in detail the various applications of European regulations to the issues connected to the gaming industry in the European Union - gambling regulations, geo-blocking, data protection, smart con- tracts validity and enforcement, virtual currencies regulation in the scope of contractual law, and shows a possible way to adapt the national legislation of the Member States and European legis- lation in order to secure electronic commerce in the gaming industry. The present paper analyses gaps in existing legal procedures, stresses the necessity of new legal models in order to regulate the purchase of intangible items in video games and decentralized applications and underlines the importance of amendments to current European legislation with particular focus on new devel- opments of Create, Retrieve, Append, Burn technology and commoditized video games in order to protect consumer rights and the free movement of digital goods and to accomplish the Digital Single Market Strategy of the European Union. Keywords: video games, Blockchain, smart contract, electronic commerce, decentralized applica- tions 1. Introduction Since 1961, when MIT student Steven Russel created the first-ever video game “Spacewar”, which inspired the creation of such popular video games as “Asteroids” and “Pong”,1 technology went much further. -
Online Shopping Customer Experience Study Commissioned by UPS May 2012
Online Shopping Customer Experience Study Commissioned by UPS May 2012 FOR FURTHER INFORMATION, PLEASE CONTACT: Susan Kleinman comScore, Inc. 212-497-1783 [email protected] © 2012 comScore, Inc. Contents Introducing the Online Shopping Customer Experience Study..................................................................... 3 Key Findings .............................................................................................................................................. 3 Online Shopping Industry Snapshot ............................................................................................................. 4 Online Shopping Experience and Satisfaction .............................................................................................. 5 Discounts and Specials ............................................................................................................................. 7 Comparison Shopping ............................................................................................................................... 8 Retailer Recommendation ......................................................................................................................... 9 Check-Out Process ....................................................................................................................................... 9 Delivery Timing ........................................................................................................................................ 11 Shipping and Delivery -
Influencing Online Grocery Innovation: Anti-Choice As a Trigger for Activity Fragmentation and Multi-Tasking
Influencing online grocery innovation: Anti-choice as a trigger for activity fragmentation and multi-tasking Ronan de Kervenoael Sabanci University School of Management Orhanli, Tuzla, 34956 Istanbul, Turkey Email: [email protected] Jonathan Elms Institute for Retail Studies Stirling Management School Stirling University Stirling FK9 4LA Email: [email protected] & Alan Hallsworth Portsmouth Business School University of Portsmouth Richmond Building, Portland Street Portsmouth P01 3DE Email: [email protected] Influencing online grocery innovation: Anti-choice as a trigger for activity fragmentation and multi-tasking Abstract This paper reveals how activity fragmentation and multi-tasking are used as tools of consumer anti-choice in the online grocery sector: facilitated by new technology practices that positively encourage anti-choice. This is demonstrated through five long-term ethnographic case studies of households in the Portsmouth area of England. All the respondents made some form of conscious effort to minimize the amount of time they spent in ‘big box’ grocery stores. They hence spend more time at home in planning, searching, socializing online, cumulating and fulfilling internet orders than if they had visited a store: something that all are well placed to do. The findings suggest the need for constant innovation by internet grocers if they are to remain in tune with dynamic consumer lifestyles and advances in technology. Examples of upcoming technologies requiring retailers to re-think their internet strategies are discussed in view of the possibilities offered by activity fragmentation and multi- tasking. Keywords Online grocery, activity fragmentation, multitasking, anti-choice Biographies Ronan de Kervenoael is a Lecturer of Marketing at Sabanci University and network Lecturer at Aston University. -
1 Before the U.S. COPYRIGHT OFFICE, LIBRARY of CONGRESS
Before the U.S. COPYRIGHT OFFICE, LIBRARY OF CONGRESS In the Matter of Exemption to Prohibition on Circumvention of Copyright Protection Systems for Access Control Technologies Under 17 U.S.C. §1201 Docket No. 2014-07 Reply Comments of the Electronic Frontier Foundation 1. Commenter Information Mitchell L. Stoltz Corynne McSherry Kit Walsh Electronic Frontier Foundation 815 Eddy St San Francisco, CA 94109 (415) 436-9333 [email protected] The Electronic Frontier Foundation (EFF) is a member-supported, nonprofit public interest organization devoted to maintaining the traditional balance that copyright law strikes between the interests of rightsholders and the interests of the public. Founded in 1990, EFF represents over 25,000 dues-paying members, including consumers, hobbyists, artists, writers, computer programmers, entrepreneurs, students, teachers, and researchers, who are united in their reliance on a balanced copyright system that ensures adequate incentives for creative work while promoting innovation, freedom of speech, and broad access to information in the digital age. In filing these reply comments, EFF represents the interests of the many people in the U.S. who have “jailbroken” their cellular phone handsets and other mobile computing devices—or would like to do so—in order to use lawfully obtained software of their own choosing, and to remove software from the devices. 2. Proposed Class 16: Jailbreaking – wireless telephone handsets Computer programs that enable mobile telephone handsets to execute lawfully obtained software, where circumvention is accomplished for the sole purposes of enabling interoperability of such software with computer programs on the device or removing software from the device. 1 3. -
Online Shopping, Pandemic Elevate Legal Risk for E-Retailers
11/25/2020 Online Shopping, Pandemic Elevate Legal Risk for E-Retailers Privacy & Data Security Law News Online Shopping, Pandemic Elevate Legal Risk for E-Retailers By Jake Holland Nov. 25, 2020, 12:05 PM Credit card skimming, spoofing hits aim to steal consumer data Retailers may face lawsuits, enforcement following cyberattacks As consumers opt for online purchases in lieu of crowded malls and long in-store lines during the coronavirus-impacted Thanksgiving holiday, the threat of data breaches and digital malfeasance looms large, cybersecurity experts and attorneys say. “It’s an opportune time for bad actors, conducting an attack while the victim is distracted with eating turkey and watching football,” said David Springer, an attorney at Bracewell LLP in Austin, Texas. Aside from causing headaches for consumers, cyberattacks tied to e-commerce sites or mobile applications could open businesses up to legal liability in the form of lawsuits or regulatory enforcement actions. Companies should take a hard look at their security systems and gird for heightened cyber-risk during the holiday season, experts say. They could find themselves in a weakened position in the event of a breach lawsuit if they don’t, said Curtis Dukes, executive vice president and general manager of security best practices at the Center for Internet Security. “Organizations are going to have to demonstrate that they’ve done the right things and established basic cyber hygiene programs,” Dukes said. “A court of law is more likely to find them liable if they don’t meet that standard duty of care.” Heightened Risk Bad actors have already sought to exploit the pandemic and infiltrate companies’ and individuals’ security systems, said Linn Freedman, a privacy and cybersecurity partner at Robinson & Cole LLP in Providence, R.I. -
University Student Shopping Patterns: Internet Vs
The Journal of Applied Business Research – January/February 2010 Volume 26, Number 1 University Student Shopping Patterns: Internet vs. Brick And Mortar Emilija Arnaudovska, Southeastern Louisiana University, USA Kelly Bankston, Southeastern Louisiana University, USA Jana Simurkova, Southeastern Louisiana University, USA Michael C. Budden, Southeastern Louisiana University, USA ABSTRACT In today’s retail environment there are some who enjoy shopping and some who do not. People have many options when it comes to where they shop; they can shop from home or venture out to the store. Shopping has never been as fast and convenient as it is today. Technology is more advanced and internet usage is rapidly increasing. Retailers are realizing internet shopping is a phenomenon that is not going to disappear. It is a rare retailer who has no web presence. In order to satisfy customers, managers need to examine how people shop. College students have their own shopping behavior as this study examines. Keywords: Shopping, student behavior, online shopping, retailing INTRODUCTION hopping is a multifaceted experience. Sometimes, it is conducted for the purpose of acquiring goods and services that are deemed to be needed by consumers. Other times, the driving force behind shopping is S not necessarily the acquisition of goods and services so much as it is a manner for individuals to seek and acquire social relationships and the benefits of related social interactions. Solomon (p. 373; 2009) points out that consumers shop for both utilitarian reasons and hedonic reasons. Court (2006) discusses the desire of consumers to have fun and be entertained while shopping. However, what is considered fun by one person may be considered agony to another. -
The Effect of Music on Shoppers' Shopping Behaviour in Virtual
(IJACSA) International Journal of Advanced Computer Science and Applications, Vol. 9, No. 1, 2018 The Effect of Music on Shoppers’ Shopping Behaviour in Virtual Reality Retail Stores: Mediation Analysis Aasim Munir Dad, Assistant Professor Asma Abdul Rehman Department of Management Sciences Cardiff School of Management University of Islamabad-Institute of Engineering & Sciences Cardiff, (UoI) United Kingdom Islamabad, Pakistan Barry J. Davies Andrew Kear Emeritus Professor and Dissertation Supervisor Senior Lecturer in Digital Media and Communication The Business School, University of Gloucestershire Bournemouth University, Cheltenham, United Kingdom, Talbot Campus United Kingdom Abstract—The aim of this study is to investigate the effect of number of researchers [6], [8], [15], [26], [30], [31], [45], music, as an atmospheric cue of 3D virtual reality retail (VRR) [53]. Though it has been just one and half decade passed since stores, on shoppers’ emotions and behaviour. To complete this researchers started exploring the online retail atmospherics research, a major empirical study was conducted in Second Life and its effect on different number of behavioural variables, (SL) which is one of the most mature virtual worlds (VWs). The there are now a large number of researches available. effect of the music on shoppers’ emotions was experimentally tested in computer labs. Pre-test and post-test were conducted to The online retail atmospheric is not same as the brick and evaluate the emotion levels before and after experiencing 3D mortar retail [8]. There are many environmental cues that are VRR stores. Detailed mediation analysis was done with the missing in an online retail environment (physical layouts, PROCESS tool at the later stage of the analysis. -
The Environmental and Social Impacts of Digital Music
DEESD IST-2000-28606 Digital Europe: ebusiness and sustainable development The environmental and social impacts of digital music A case study with EMI Final Report, July 2003 By Volker Türk, Vidhya Alakeson, Michael Kuhndt and Michael Ritthoff This report constitutes part of Deliverable 12 (D12) of the project DEESD – Digital Europe: e- business and sustainable development Project funded by the European Community under the “Information Society Technology” Programme (1998-2002) Digital Europe - Case Study on Digital Music in Co-operation with EMI Table of Contents List of Figures List of Tables List of Boxes 1. READER’S GUIDE....................................................................................................................................... 1 2. BACKGROUND............................................................................................................................................ 2 2.1 DIGITAL EUROPE: EBUSINESS AND SUSTAINABLE DEVELOPMENT ....................................................... 2 2.2 THE EMI GROUP ....................................................................................................................................... 2 2.3 THE EMI CASE STUDY.............................................................................................................................. 2 3. THE ENVIRONMENTAL DIMENSION OF DIGITAL MUSIC.............................................................. 4 3.1 OBJECTIVES AND METHODOLOGY........................................................................................................... -
Wireless Evolution •..••••.•.•...•....•.•..•.•••••••...••••••.•••.••••••.••.•.••.••••••• 4
Department of Justice ,"'''''''''<11 Bureau of Investigation ,Operational Technology Division WIRELESS EVDLUTIDN IN THIS Iselil-it:: .. WIRELESS EVOLUTIDN I!I TECH BYTES • LONG TERM EVOLUTIQN ill CLDUD SERVICES • 4G TECHNOLOGY ill GESTURE-RECOGNITION • FCC ON BROADBAND • ACTIVITY-BASED NAVIGATION 'aw PUIi! I' -. q f. 8tH'-.1 Waa 8RI,. (!.EIi/RiW81 R.d-nl)) - 11 - I! .el " Ij MESSAGE FROM MANAGEMENT b7E he bou~~aries of technology are constantly expanding. develop technical tools to combat threats along the Southwest Recognizing the pathway of emerging technology is Border. a key element to maintaining relevance in a rapidly changing technological environment. While this The customer-centric approach calls for a high degree of T collaboration among engineers, subject matter experts (SMEs), proficiency is fundamentally important in developing strategies that preserve long-term capabilities in the face of emerging and the investigator to determine needs and requirements. technologies, equally important is delivering technical solutions To encourage innovation, the technologists gain a better to meet the operational needs of the law enforcement understanding of the operational and investigative needs customer in a dynamic 'threat' environment. How can technical and tailor the technology to fit the end user's challenges. law enforcement organizations maintain the steady-state Rather than developing solutions from scratch, the customer production of tools and expertise for technical collection, while centric approach leverages and modifies the technoloe:v to infusing ideas and agility into our organizations to improve our fit the customer's nFlFlrt~.1 ability to deliver timely, relevant, and cutting edge tools to law enforcement customers? Balancing these two fundamentals through an effective business strategy is both a challenge and an opportunity for the Federal Bureau of Investigation (FBI) and other Federal, state, and local law enforcement agencies. -
Lista Ofrecida Por Mashe De Forobeta. Visita Mi Blog Como Agradecimiento :P Y Pon E Me Gusta En Forobeta!
Lista ofrecida por mashe de forobeta. Visita mi blog como agradecimiento :P Y pon e Me Gusta en Forobeta! http://mashet.com/ Seguime en Twitter si queres tambien y avisame que sos de Forobeta y voy a evalu ar si te sigo o no.. >>@mashet NO ABUSEN Y SIGAN LOS CONSEJOS DEL THREAD! http://blog.newsarama.com/2009/04/09/supernaturalcrimefightinghasanewname anditssolomonstone/ http://htmlgiant.com/?p=7408 http://mootools.net/blog/2009/04/01/anewnameformootools/ http://freemovement.wordpress.com/2009/02/11/rlctochangename/ http://www.mattheaton.com/?p=14 http://www.webhostingsearch.com/blog/noavailabledomainnames068 http://findportablesolarpower.com/updatesandnews/worldresponsesearthhour2009 / http://www.neuescurriculum.org/nc/?p=12 http://www.ybointeractive.com/blog/2008/09/18/thewrongwaytochooseadomain name/ http://www.marcozehe.de/2008/02/29/easyariatip1usingariarequired/ http://www.universetoday.com/2009/03/16/europesclimatesatellitefailstoleave pad/ http://blogs.sjr.com/editor/index.php/2009/03/27/touchinganerveresponsesto acolumn/ http://blog.privcom.gc.ca/index.php/2008/03/18/yourcreativejuicesrequired/ http://www.taiaiake.com/27 http://www.deadmilkmen.com/2007/08/24/leaveusaloan/ http://www.techgadgets.in/household/2007/06/roboamassagingchairresponsesto yourvoice/ http://blog.swishzone.com/?p=1095 http://www.lorenzogil.com/blog/2009/01/18/mappinginheritancetoardbmswithst ormandlazrdelegates/ http://www.venganza.org/about/openletter/responses/ http://www.middleclassforum.org/?p=405 http://flavio.castelli.name/qjson_qt_json_library http://www.razorit.com/designers_central/howtochooseadomainnameforapree -
Changes in Consumption Patterns and Tourist Promotion After the COVID-19 Pandemic
Article Changes in Consumption Patterns and Tourist Promotion after the COVID-19 Pandemic Diego R. Toubes , Noelia Araújo Vila * and Jose A. Fraiz Brea Faculty of Business and Tourism, University of Vigo, 32004 Ourense, Spain; [email protected] (D.R.T.); [email protected] (J.A.F.B.) * Correspondence: [email protected] Abstract: The COVID-19 pandemic has entailed an unprecedented health crisis with significant economic impacts in many sectors worldwide. The tourism sector has been one of the most affected, with significant impacts on the number of cancelled reservations, a decrease in international travel and changes in consumption behaviour. This study aims to analyse the main changes in promotion and marketing in the tourism sector in Spain after the pandemic. To this end, a qualitative analysis was carried out via questionnaire-based interviews with 65 experts in the areas of marketing, consumer behaviour and tourism. The main findings show that online information sources gained weight over consulting friends and relatives, and a great advance in digitization is expected, where physical travel agencies will be displaced by online platforms, except for specialized and advisory services. Additionally, technologies such as virtual reality (VR) or artificial intelligence (AI) may play an increasingly important role in the medium term. Keywords: consumption; marketing; promotion; tourism; digitalization; COVID-19 Citation: Toubes, D.R.; Araújo Vila, N.; Fraiz Brea, J.A. Changes in Consumption Patterns and Tourist Promotion after the COVID-19 1. Introduction Pandemic. J. Theor. Appl. Electron. In May and June 2020, countries with major tourism industries ceased marketing Commer. Res. 2021, 16, 1332–1352. -
Payment Card Industry Data Security Standard (PCI DSS)
] * * * * * * * [ FIRSTNAME LASTNAME FIRSTNAME 5490 2345 8670 8921 8670 2345 5490 THRU BANK NAME BANK VALID 08/19 Payment Card Industry Data Security Standard (PCI DSS) Protecting Cardholder Data Since our organization handles cardholder data, we have to understand and follow the security regulations known as PCI DSS. This newsletter explains what those standards are and how we must follow them. © SANS Institute 2017 Payment Card Industry Data Security Standard (PCI DSS) Credit cards have become the primary way people make purchases, especially with the growth of online shopping. Credit cards are incredibly convenient, allowing people to make large purchases almost anywhere in the world. However, credit cards also have risks. Cyber criminals are actively trying to steal credit card information. If they steal credit card data, they can create physical copies of the credit card or use the information for online purchases. The more credit cards criminals steal, the more money PCI DSS they can make. As a result, many criminals no longer target individuals, but organizations like ours that store, process, or transfer cardholder data. To reduce credit card fraud, five members of the payment card industry (Visa, MasterCard, American Express, Discover, and JCB) joined together to develop security standards for any organization that stores, transmits, or processes cardholder data. This set of standards is referred to as the Payment Card Industry’s Data Security Standard, or PCI DSS. Since our organization handles cardholder data, we must understand and abide by these rules. Cardholder data includes the payment card number (known as a Primary Account Number, or PAN) and any associated account information, including the cardholder’s name, the payment card’s expiration date, the three or four-digit verification code, and any other authentication data related to the cardholder.