The Role of Frame-Based Representation on the Semantic Web
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Description Logics Emerge from Ivory Towers Deborah L
Description Logics Emerge from Ivory Towers Deborah L. McGuinness Stanford University, Stanford, CA, 94305 [email protected] Abstract: Description logic (DL) has existed as a field for a few decades yet somewhat recently have appeared to transform from an area of academic interest to an area of broad interest. This paper provides a brief historical perspective of description logic developments that have impacted their usability beyond just in universities and research labs and provides one perspective on the topic. Description logics (previously called terminological logics and KL-ONE-like systems) started with a motivation of providing a formal foundation for semantic networks. The first implemented DL system – KL-ONE – grew out of Brachman’s thesis [Brachman, 1977]. This work was influenced by the work on frame systems but was focused on providing a foundation for building term meanings in a semantically meaningful and unambiguous manner. It rejected the notion of maintaining an ever growing (seemingly adhoc) vocabulary of link and node names seen in semantic networks and instead embraced the notion of a fixed set of domain-independent “epistemological primitives” that could be used to construct complex, structured object descriptions. It included constructs such as “defines-an-attribute-of” as a built-in construct and expected terms like “has-employee” to be higher-level terms built up from the epistemological primitives. Higher level terms such as “has-employee” and “has-part-time-employee” could be related automatically based on term definitions instead of requiring a user to place links between them. In its original incarnation, this led to maintaining the motivation of semantic networks of providing broad expressive capabilities (since people wanted to be able to represent natural language applications) coupled with the motivation of providing a foundation of building blocks that could be used in a principled and well-defined manner. -
Semantic Gadgets: Pervasive Computing Meets the Semantic Web
Semantic Gadgets: Pervasive Computing Meets the Semantic Web Ora Lassila Research Fellow Agent Technology Group, Nokia Research Center October 2002 1 © NOKIA 2002-10-01 - Ora Lassila Mobility Makes Things Different • Device location is a new dimension • more information about the user and the usage context available • new applications & services are possible • Devices are different • reduced capabilities: smaller screens, slow input devices, lower bandwidth, higher latency, worse reliability, … • trusted device: always with you & has access to your private data • Usage contexts and needs are different • awkward usage situations (e.g., in the car while driving) • specific needs (“surfing” unlikely) • you are always “on” (= connected) • Dilemma: • the Internet - by design - represents a departure from physical reality but mobility grounds services & users to the physical world 2 © NOKIA 2002-10-01 - Ora Lassila 1 Some Enablers of Mobile Internet • Access to services from handheld terminals • Dynamic synthesis of content • Context-sensitivity • location is one dimension of a “context”, but there are others • New Technologies • Artificial Intelligence • machine learning: automatic customization and adaptation • automated planning: autonomous operation • “Semantic Web” • intelligent synthesis of content from multiple sources (ad hoc & on demand) • explicit representation of semantics of data & services • Ubiquitous (aka Pervasive) Computing • (a paradigm shift in personal computing) 3 © NOKIA 2002-10-01 - Ora Lassila Semantic Web: Motivation -
Description Logics
Description Logics Franz Baader1, Ian Horrocks2, and Ulrike Sattler2 1 Institut f¨urTheoretische Informatik, TU Dresden, Germany [email protected] 2 Department of Computer Science, University of Manchester, UK {horrocks,sattler}@cs.man.ac.uk Summary. In this chapter, we explain what description logics are and why they make good ontology languages. In particular, we introduce the description logic SHIQ, which has formed the basis of several well-known ontology languages, in- cluding OWL. We argue that, without the last decade of basic research in description logics, this family of knowledge representation languages could not have played such an important rˆolein this context. Description logic reasoning can be used both during the design phase, in order to improve the quality of ontologies, and in the deployment phase, in order to exploit the rich structure of ontologies and ontology based information. We discuss the extensions to SHIQ that are required for languages such as OWL and, finally, we sketch how novel reasoning services can support building DL knowledge bases. 1 Introduction The aim of this section is to give a brief introduction to description logics, and to argue why they are well-suited as ontology languages. In the remainder of the chapter we will put some flesh on this skeleton by providing more technical details with respect to the theory of description logics, and their relationship to state of the art ontology languages. More detail on these and other matters related to description logics can be found in [6]. Ontologies There have been many attempts to define what constitutes an ontology, per- haps the best known (at least amongst computer scientists) being due to Gruber: “an ontology is an explicit specification of a conceptualisation” [47].3 In this context, a conceptualisation means an abstract model of some aspect of the world, taking the form of a definition of the properties of important 3 This was later elaborated to “a formal specification of a shared conceptualisation” [21]. -
Webgl™ Optimizations for Mobile
WebGL™ Optimizations for Mobile Lorenzo Dal Col Senior Software Engineer, ARM 1 Agenda 1. Introduction to WebGL™ on mobile . Rendering Pipeline . Locate the bottleneck 2. Performance analysis and debugging tools for WebGL . Generic optimization tips 3. PlayCanvas experience . WebGL Inspector 4. Use case: PlayCanvas Swooop . ARM® DS-5 Streamline . ARM Mali™ Graphics Debugger 5. Q & A 2 Bring the Power of OpenGL® ES to Mobile Browsers What is WebGL™? Why WebGL? . A cross-platform, royalty free web . It brings plug-in free 3D to the web, standard implemented right into the browser. Low-level 3D graphics API . Major browser vendors are members of . Based on OpenGL® ES 2.0 the WebGL Working Group: . A shader based API using GLSL . Apple (Safari® browser) . Mozilla (Firefox® browser) (OpenGL Shading Language) . Google (Chrome™ browser) . Opera (Opera™ browser) . Some concessions made to JavaScript™ (memory management) 3 Introduction to WebGL™ . How does it fit in a web browser? . You use JavaScript™ to control it. Your JavaScript is embedded in HTML5 and uses its Canvas element to draw on. What do you need to start creating graphics? . Obtain WebGLrenderingContext object for a given HTMLCanvasElement. It creates a drawing buffer into which the API calls are rendered. For example: var canvas = document.getElementById('canvas1'); var gl = canvas.getContext('webgl'); canvas.width = newWidth; canvas.height = newHeight; gl.viewport(0, 0, canvas.width, canvas.height); 4 WebGL™ Stack What is happening when a WebGL page is loaded . User enters URL . HTTP stack requests the HTML page Browser . Additional requests will be necessary to get Space User JavaScript™ code and other resources WebKit JavaScript Engine . -
Chapter 10 Document Object Model and Dynamic HTML
Chapter 10 Document Object Model and Dynamic HTML The term Dynamic HTML, often abbreviated as DHTML, refers to the technique of making Web pages dynamic by client-side scripting to manipulate the document content and presen- tation. Web pages can be made more lively, dynamic, or interactive by DHTML techniques. With DHTML you can prescribe actions triggered by browser events to make the page more lively and responsive. Such actions may alter the content and appearance of any parts of the page. The changes are fast and e±cient because they are made by the browser without having to network with any servers. Typically the client-side scripting is written in Javascript which is being standardized. Chapter 9 already introduced Javascript and basic techniques for making Web pages dynamic. Contrary to what the name may suggest, DHTML is not a markup language or a software tool. It is a technique to make dynamic Web pages via client-side programming. In the past, DHTML relies on browser/vendor speci¯c features to work. Making such pages work for all browsers requires much e®ort, testing, and unnecessarily long programs. Standardization e®orts at W3C and elsewhere are making it possible to write standard- based DHTML that work for all compliant browsers. Standard-based DHTML involves three aspects: 447 448 CHAPTER 10. DOCUMENT OBJECT MODEL AND DYNAMIC HTML Figure 10.1: DOM Compliant Browser Browser Javascript DOM API XHTML Document 1. Javascript|for cross-browser scripting (Chapter 9) 2. Cascading Style Sheets (CSS)|for style and presentation control (Chapter 6) 3. Document Object Model (DOM)|for a uniform programming interface to access and manipulate the Web page as a document When these three aspects are combined, you get the ability to program changes in Web pages in reaction to user or browser generated events, and therefore to make HTML pages more dynamic. -
Browsing the Semantic Web
Browsing the Semantic Web Ora Lassila Nokia Research Center Cambridge Cambridge, MA 02142, USA Abstract lution. Enabling browsing is further encouraged by the fact that, despite its simple data model, users and developers are Presenting RDF graphs to the end user as hypertext enables often put off by RDF’s cryptic XML-based syntax. interactive exploration and inquiry of “semantic” data. In Many tools have been constructed for searching, ex- this paper we present a tool that allows users to “see” their ploring and querying complex information spaces such as RDF data, without having to decipher syntactic represen- semistructured data representations or collections with rich tations that are typically not human-friendly. The tool is metadata. These tools often offer a mixture of features such part of a broader architecture designed for viewing many as faceted search, clustering of search results, etc. Exam- different types of data in Semantic Web formalisms, for ples of such systems include Lore [7, 8], Flamenco [26], experimenting with the caching of dynamically changing and others. More specifically, recent years have also seen a data, and for exploring the possible ad hoc integration of number of “Semantic Web browsers” emerge; examples of data from multiple sources. Additionally, this tool enables this type of software include mSpace [16], Haystack [18], browsing of semantic data on a mobile device, by adapting Magnet [23], DBin [25], semantExplorer [21], and others. the hypertext generation to better suit small screens. These systems allow the browsing of Semantic Web data and provide various ways of searching and visualizing this data. Many of them combine semantic data with “classi- 1. -
Webgl: the Standard, the Practice and the Opportunity Web3d Conference August 2012
WebGL: The Standard, the Practice and the Opportunity Web3D Conference August 2012 © Copyright Khronos Group 2012 | Page 1 Agenda and Speakers • 3D on the Web and the Khronos Ecosystem - Neil Trevett, NVIDIA and Khronos Group President • Hands On With WebGL - Ken Russell, Google and WebGL Working Group Chair © Copyright Khronos Group 2012 | Page 2 Khronos Connects Software to Silicon • Khronos APIs define processor acceleration capabilities - Graphics, video, audio, compute, vision and sensor processing APIs developed today define the functionality of platforms and devices tomorrow © Copyright Khronos Group 2012 | Page 3 APIs BY the Industry FOR the Industry • Khronos standards have strong industry momentum - 100s of man years invested by industry leading experts - Shipping on billions of devices and multiple operating systems • Khronos is OPEN for any company to join and participate - Standards are truly open – one company, one vote - Solid legal and Intellectual Property framework for industry cooperation - Khronos membership fees to cover expenses • Khronos APIs define core device acceleration functionality - Low-level “Foundation” functionality needed on every platform - Rigorous conformance tests for cross-vendor consistency • They are FREE - Members agree to not request royalties Silicon Software © Copyright Khronos Group 2012 | Page 4 Apple Over 100 members – any company worldwide is welcome to join Board of Promoters © Copyright Khronos Group 2012 | Page 5 API Standards Evolution WEB INTEROP, VISION MOBILE AND SENSORS DESKTOP OpenVL New API technology first evolves on high- Mobile is the new platform for Apps embrace mobility’s end platforms apps innovation. Mobile unique strengths and need Diverse platforms – mobile, TV, APIs unlock hardware and complex, interoperating APIs embedded – mean HTML5 will conserve battery life with rich sensory inputs become increasingly important e.g. -
Boeing Position Paper
Frameworks for Semantics in Web Services: A position paper for the W3C Workshop Janet L Jones Boeing Phantom Works IDeAS May 6, 2005 This position paper proposes directions for the development of a framework for Semantic Web Services, with particular emphasis on automating tasks based on semantic descriptions. Abstract Boeing examines the application of Semantic Web Services in a net centric environment. Boeing envisions a wide range of possible benefits in this context. The key functionality needed is the automated and dynamic composability of services in an ad hoc environment. Net-Centric Environment: Use of Dynamically Composable Semantic Web Services “The Semantic Web is an extension of the current web in which information is given well-defined meaning, better enabling computers and people to work in cooperation.”1 “There’s a revolution occurring and it’s all about making the Web meaningful, understandable, and machine-processable, whether it’s based in an intranet, extranet, or Internet. This is called the Semantic Web, and it will transition us towards a knowledge- centric viewpoint of everything.”2 A net-centric environment is characterized by seamless interoperation between systems. As more networks and nodes are introduced, the environment becomes more robust, increasing its combined capabilities. Completion of the net-centric environment vision requires mobile ad hoc collaboration of disparate systems. Systems will be interacting in new ways, supporting each other through a wide variety of advertised services. In the ad hoc environment, not all of the desired capabilities can be known in advance. These capabilities will be used by communities of interest (COIs) which form in an ad hoc manner. -
Khronos Open API Standards for Mobile Graphics, Compute And
Open API Standards for Mobile Graphics, Compute and Vision Processing GTC, March 2014 Neil Trevett Vice President Mobile Ecosystem, NVIDIA President Khronos © Copyright Khronos Group 2014 - Page 1 Khronos Connects Software to Silicon Open Consortium creating ROYALTY-FREE, OPEN STANDARD APIs for hardware acceleration Defining the roadmap for low-level silicon interfaces needed on every platform Graphics, compute, rich media, vision, sensor and camera processing Rigorous specifications AND conformance tests for cross- vendor portability Acceleration APIs BY the Industry FOR the Industry Well over a BILLION people use Khronos APIs Every Day… © Copyright Khronos Group 2014 - Page 2 Khronos Standards 3D Asset Handling - 3D authoring asset interchange - 3D asset transmission format with compression Visual Computing - 3D Graphics - Heterogeneous Parallel Computing Over 100 companies defining royalty-free APIs to connect software to silicon Camera Control API Acceleration in HTML5 - 3D in browser – no Plug-in - Heterogeneous computing for JavaScript Sensor Processing - Vision Acceleration - Camera Control - Sensor Fusion © Copyright Khronos Group 2014 - Page 3 The OpenGL Family OpenGL 4.4 is the industry’s most advanced 3D API Cross platform – Windows, Linux, Mac, Android Foundation for productivity apps Target for AAA engines and games The most pervasively available 3D API – 1.6 Billion devices and counting Almost every mobile and embedded device – inc. Android, iOS Bringing proven desktop functionality to mobile JavaScript binding to OpenGL -
01 Creation of HTML Pages with Frames, Links, Tables and Other Tags Date
www.vidyarthiplus.com Ex. No. : 01 Creation of HTML pages with frames, links, tables and other tags Date : AIM: To create a simple webpage using HTML that includes all tags. ALGORITHM: 1. Write a HTML program in the notepad with the tags such as A. FRAMES With frames, you can display more than one HTML document in the same browser window. Each HTML document is called a frame, and each frame is independent of the others. The Frameset Tag The <frameset> tag defines how to divide the window into frames. The Frame Tag The <frame> tag defines what HTML document to put into each frame. Example: <frameset cols="25%, 75 %"> <frame src="frame_a.htm"> <frame src="frame_b.htm"> </frameset> Tags and their Description: <frameset> Defines a set of frames <frame> Defines a sub window (a frame) www.vidyarthiplus.com www.vidyarthiplus.com B. LINKS A hyperlink is a reference (an address) to a resource on the web. Example: <a href="http://www.w3schools.com/">Visit W3Schools!</a> The href Attribute The href attribute defines the link "address". The target Attribute The target attribute defines where the linked document will be opened. Tag and its Description: <a> Defines an anchor C. TABLES Tables are defined with the <table> tag. A table is divided into rows (with the <tr> tag), and each row is divided into data cells (with the <td> tag). The letters td stands for "table data," which is the content of a data cell. Example: <table border="1"> <tr> <td>Row 1, cell 1</td> <td>Row 1, cell 2</td> </tr> </table> Tags and their Description: <Table> Defines a table <th> Defines a table header <tr> Defines a table row <td> Defines a table cell 2. -
23-Introduction-To-CSS.Pdf
Introduction to CSS Jerry Cain CS 106AX November 13, 2019 Introducing CSS • Recall that there are three technologies that are typically employed when implementing interactive web pages. – HTML: which dictates the structure and content of a web page – JavaScript: which implements animations and user interactivity and otherwise control the behavior of the elements – CSS: short for Cascading Style Sheets, controls layout, formatting, and presentation • Any nontrivial web application will require a large amount of HTML, CSS, and JavaScript. – As web applications grow in complexity, it’s important to decouple the HTML, CSS, and JavaScript as much as possible that that changes to an HTML document never break a CSS rule or compromise the execution of JavaScript event handler. – Web applications that successfully separate content, presentation, and interactivity are easier to modify and maintain. CSS Declarations • Web designers control the presentation of a page using one or more CSS declarations, each of which is structured like this: property-name: property-value; • The property name is one of several CSS keywords (567 according to https://www.w3.org) that identify some detail related to presentation. • The set of possible property values depends on the name. – background-color can take on any legal JavaScript or CSS color, e.g. green, rgb(85, 172, 238), or #E98725. – text-align governs the horizontal alignment of text and can be set to left, right, center, or justify. – display controls how an element is displayed and can be bound to inline, -
Semantic Web: a Review of the Field Pascal Hitzler [email protected] Kansas State University Manhattan, Kansas, USA
Semantic Web: A Review Of The Field Pascal Hitzler [email protected] Kansas State University Manhattan, Kansas, USA ABSTRACT which would probably produce a rather different narrative of the We review two decades of Semantic Web research and applica- history and the current state of the art of the field. I therefore do tions, discuss relationships to some other disciplines, and current not strive to achieve the impossible task of presenting something challenges in the field. close to a consensus – such a thing seems still elusive. However I do point out here, and sometimes within the narrative, that there CCS CONCEPTS are a good number of alternative perspectives. The review is also necessarily very selective, because Semantic • Information systems → Graph-based database models; In- Web is a rich field of diverse research and applications, borrowing formation integration; Semantic web description languages; from many disciplines within or adjacent to computer science, Ontologies; • Computing methodologies → Description log- and a brief review like this one cannot possibly be exhaustive or ics; Ontology engineering. give due credit to all important individual contributions. I do hope KEYWORDS that I have captured what many would consider key areas of the Semantic Web field. For the reader interested in obtaining amore Semantic Web, ontology, knowledge graph, linked data detailed overview, I recommend perusing the major publication ACM Reference Format: outlets in the field: The Semantic Web journal,1 the Journal of Pascal Hitzler. 2020. Semantic Web: A Review Of The Field. In Proceedings Web Semantics,2 and the proceedings of the annual International of . ACM, New York, NY, USA, 7 pages.