EA and Del Rey Announce Novel Based on Popular Command & Conquer Game Series

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EA and Del Rey Announce Novel Based on Popular Command & Conquer Game Series EA and Del Rey Announce Novel Based on Popular Command & Conquer Game Series Gaming Universe Expands to New Forms of Media LOS ANGELES--(BUSINESS WIRE)--April 26, 2007--Electronic Arts (NASDAQ:ERTS) and Del Rey, an imprint of Ballantine Books at the Random House Publishing Group, announced today that Del Rey will publish a novel based on the critically- acclaimed Command & Conquer 3 Tiberium Wars™ computer and videogame on May 29, 2007 in the US and Canada. The novel will release in the U.K. and Germany in the months following. The game is available now for the PC and will be in stores May 10, 2007 for the Xbox 360™ videogame and entertainment system. In COMMAND & CONQUER: TIBERIUM WARS™, the novel by Keith R. A. DeCandido, the year is 2047 and the stakes could not be higher. Tiberium--a self-replicating alien substance that has infected the Earth--is spreading like a radioactive ice age. The Global Defense Initiative, a high-tech alliance of the world's most advanced nations, is fighting to contain Tiberium, but Kane, the megalomaniacal leader of the Brotherhood of Nod has other plans for Earth. Kane's secret society turned superpower is bent on using Tiberium to take control and transform humanity into his twisted vision of the future. In the midst of battles throughout the world, a third alien race emerges, and all-out war rages over Tiberium. The fate of the planet rests in the balance. "We're excited to expand the Command & Conquer franchise to a new form of media and offer a depth to the underlying fiction of the game series like never before," said Patrick O'Brien, VP of Business Affairs at EA. "Keith DeCandido wrote a great story, and we're pleased to have partnered with him and Del Rey." Del Rey editor Keith Clayton said, "Command & Conquer remains one of the most popular and well-reviewed gaming franchises, and we're thrilled to have the opportunity to work on an original story set in EA's Tiberium Universe." For further information on the novel, COMMAND & CONQUER: TIBERIUM WARS, visit www.delreybooks.com. For information on Command & Conquer 3 Tiberium Wars or the Command & Conquer series, visit www.CommandAndConquer.EA.com. About the Author Keith R.A. DeCandido has written over two dozen novels, as well as short stories, non-fiction, eBooks, and comic books, most of them in various universes, among them Star Trek, World of Warcraft, Starcraft, Marvel Comics, Buff the Vampire Slayer, Serenity, Resident Evil, Xena, and Doctor Who. His original novel Dragon Precinct was published in 2004, and he's also edited several anthologies, among them the award-nominated Imaginings and two Star Trek anthologies. He lives in New York City with his girlfriend and two insane cats. About Command & Conquer The Command & Conquer franchise celebrated its 11th anniversary in August 2006. The groundbreaking franchise was one of the first to introduce players to the modern Real-time Strategy (RTS) genre, has spawned over a dozen PC titles, and ranks in the top 5 best-selling PC franchises of all-time according to the NPD Group. Command & Conquer 3 Tiberium Wars for the PC was the #1 best-selling PC game in America(1). Additionally, Command & Conquer Red Alert™ 2 and Command & Conquer™ Generals were the number one best-selling(2) PC RTS titles in 2000 and 2003 respectively. The Command & Conquer franchise has been successfully adapted to a variety of fictional universes including the Tiberium, Red Alert, and Generals universes. Collectively, the series has sold over 25 million units worldwide to date. The franchise boasts one of the largest and most active fan communities in the world. For more information on the Command & Conquer series, please visit www.CommandAndConquer.EA.com. (1)According to NPD Group sales data week April 1 - April 7, 2007 (2)According to NPD Group About Electronic Arts Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for videogame systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS™, EA™, EA SPORTS BIG™ and POGO™. In fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com. About Del Rey Del Rey Books (http://www.delreybooks.com) was founded in 1977 as an imprint of Ballantine Books, a division of the Random House Publishing Group, under the guidance of the renowned Judy-Lynn del Rey and her husband, Lester del Rey. Del Rey publishes the best of modern fantasy, science fiction, and alternate history. In 2004 it expanded by launching Del Rey Manga, which has grown to be a major force in the U.S. graphic-novel field. Electronic Arts, EA, EA SPORTS, EA SPORTS BIG, POGO, Command & Conquer, Command & Conquer 3 Tiberium Wars, and Command & Conquer Red Alert are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. Microsoft and Xbox 360 are trademarks of the Microsoft group of companies. All other trademarks are the property of their respective owners. CONTACT: EA Los Angeles (Publicity) Brooke Cahalane, 310-754-7312 [email protected] or Del Rey Publicity David Moench, 212-782-8282 [email protected] SOURCE: Electronic Arts Inc..
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