Souragne Gazetteer

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Souragne Gazetteer Writing Commissioned Art The Fraternity of Sshadows Nicholas Burke Nicholas Burke Dion Fernandez Xavier Cattarinich Eleanor Ferron David Cicalese David Gibson Mark Graydon Paul Karoubas David Moran Map of Souragne Chris Parsons Mordent Cartographic Society Andrew Pavlides Pamela Rose Stephen Sale Editing and Layout Vannax The Fraternity of Shadows Camiel Vissers Leandro Zerbinatti de Oliveira The editors would like to give thanks and praise to everyone who submitted something for the Souragne project. This product has been published under the regulations of the Open Gaming License Version 1.0a d20 System' and the 'd20 System' logo are trademarks of Wizards of the Coast, Inc. and are used according to the terms of the d20 System License version 6.0. A copy of this License can be found at www.wizards.com/d20. This product requires the use of the Dungeons and Dragons® Players Handbook, published by Wizards of the Coat. Dungeons and Dragons, Wizards of the Coast, and D20 are registered trademarks of Wizards of the Coast. OPEN GAME LICENSE Version 1.0a The following text is the property of Wizards of the Coast, Inc. and is Copyright 2000 Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. 1. Definitions: (a)"Contributors" means the copyright and/or trademark owners 6.Notice of License Copyright: You must update the COPYRIGHT NOTICE who have contributed Open Game Content; (b)"Derivative Material" means portion of this License to include the exact text of the COPYRIGHT NOTICE of copyrighted material including derivative works and translations (including into any Open Game Content You are copying, modifying or distributing, and You other computer languages), potation, modification, correction, addition, exten- must add the title, the copyright date, and the copyright holder's name to the sion, upgrade, improvement, compilation, abridgment or other form in which an COPYRIGHT NOTICE of any original Open Game Content you Distribute. existing work may be recast, transformed or adapted; (c) "Distribute" means to 7. Use of Product Identity: You agree not to Use any Product Identity, including reproduce, license, rent, lease, sell, broadcast, publicly display, transmit or other- as an indication as to compatibility, except as expressly licensed in another, inde- wise distribute; (d)"Open Game Content" means the game mechanic and pendent Agreement with the owner of each element of that Product Identity. You includes the methods, procedures, processes and routines to the extent such con- agree not to indicate compatibility or co-adaptability with any Trademark or tent does not embody the Product Identity and is an enhancement over the prior Registered Trademark in conjunction with a work containing Open Game Con- art and any additional content clearly identified as Open Game Content by the tent except as expressly licensed in another, independent Agreement with the Contributor, and means any work covered by this License, including translations owner of such Trademark or Registered Trademark. 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Use of Contributor Credits: You may not market or advertise the Open Game names, mark, sign, motto, designs that are used by a Contributor to identify itself Content using the name of any Contributor unless You have written permission or its products or the associated products contributed to the Open Game License from the Contributor to do so. by the Contributor (g) "Use", "Used" or "Using" means to use, Distribute, copy, 12 Inability to Comply: If it is impossible for You to comply with any of the edit, format, modify, translate and otherwise create Derivative Material of Open terms of this License with respect to some or all of the Open Game Content due Game Content. (h) "You" or "Your" means the licensee in terms of this agree- to statute, judicial order, or governmental regulation then You may not Use any ment. Open Game Material so affected. 2. The License: This License applies to any Open Game Content that contains a 13 Termination: This License will terminate automatically if You fail to comply notice indicating that the Open Game Content may only be Used under and in with all terms herein and fail to cure such breach within 30 days of becoming terms of this License. You must affix such a notice to any Open Game Content aware of the breach. All sublicenses shall survive the termination of this License. that you Use. No terms may be added to or subtracted from this License except 14 Reformation: If any provision of this License is held to be unenforceable, as described by the License itself. No other terms or conditions may be applied such provision shall be reformed only to the extent necessary to make it enforce- to any Open Game Content distributed using this License. able. 3.Offer and Acceptance: By Using the Open Game Content You indicate Your 15 COPYRIGHT NOTICE acceptance of the terms of this License. Open Game License v 1.0 Copyright 2000, Wizards of the Coast. 4. Grant and Consideration: In consideration for agreeing to use this License, the Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive license with the exact terms of this License to Use, the Open Game Content. 5.Representation of Authority to Contribute: If You are contributing original material as Open Game Content, You represent that Your Contributions are Your original creation and/or You have sufficient rights to grant the rights conveyed by this License. No part of this document is Open Game Content The articles contained within this document are the sole property of the authors. Any unauthorized duplication of this document will result in a public burning. Survey of Souragne March 1st, 2006 [email protected] Fraternity of Shadows® In no event is the Fraternity of Shadows liable for damages caused by the misuse of its products. Dungeons and Dragons, D&D, and Ravenloft are trademarks owned by Wizards of the Coast Inc (WotC). This netbook is not in any way a challenge of any copyrights. These trademarks are used without permision. So sue me. No, wait, don’t sue me. 2 Table of Contents Prologue . 4 Geographical Survey . 6 Sociological Survey . 30 Religious Survey . 52 Appendix 1 DM's Appendix . 70 Appendix 2 Who’s Who . 84 Appendix 3 The Misroi Legacy. 96 Index . 100 Prologue Prologue Greetings my Esteemed Brothers If you can read this, you have received our decryption key to read this tome, not the vapid travel guide it otherwise seems. For those unaware, please allow me to present myself: My name is Viktor Hazan, member of the Fraternity of Shadows and one of the elders of the newly founded Souragne Chapter. It has been three months since we were chased from our beloved manoir in Ste Ronges. On the night of Saturday, October 29th in the year 759, a traitorous elder used his reputation to conspire against our Fraternity. Alas, even Sir Castelle was fooled. Having considered him a close friend, it is with a loud call for vengeance that I share his name with the readers: Erik Van Rijn. In the aftermath of Van Rijn's treachery, we fled the city and wandered in search of sanctuary. Recently, we received a missive from Ambrose Skully alerting us to a refuge on the island of Souragne. Presently, we have set up a new base of operations on that island, and, even now, plan our revenge on Van Rijn and Death's Unholy Order. We have found an isolated plantation known as La Maison Soulombre. No doubt, you will appreciate the location, just south of this island's main city, Port d'Elhour. The irony is that a huge cemetery is located near our property, so, in our opinion, this is the last place Van Rijn and his masters will look for us. Doctor Anthony Reuland -always skilled with propaganda- has disseminated rumours that we are somewhat retired merchants. This will cover for the merchandise we receive as well as the visit of foreigners. Forgetting the horrible humidity, the viciously spicy food and the quaint local customs, our acclimatising here was relatively easy. Using our Fraternity's deep purse, we are considered more well-to-do here than in Richemulot.
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