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2019 Lightspeed-Saber Fencing Comprehensive Rules and Regulations
2019 LIGHTSPEED-SABER FENCING COMPREHENSIVE RULES AND REGULATIONS v1.190605 TABLE OF CONTENTS INTRODUCTION 3 TERMS 4 TOURNAMENT STRUCTURE 7 WEAPON STANDARDS 11 SAFETY GEAR STANDARDS 15 ATTACK STANDARDS 17 PROCEDURES AND ETIQUETTE 20 HONOR & CONDUCT 22 REFEREE PROCEDURES 24 SCORING OVERVIEW 26 TARGET AREAS 27 HIGH QUALITY ATTACKS 28 EN ROUTE ATTACKS 29 REDUCED POINT VALUES 30 SPECIAL RULES 32 SPECIAL MATCH CONDITIONS 34 VIOLATIONS 35 DISQUALIFICATION 37 2 INTRODUCTION Goals The goal of the 2019 ruleset is to build on the 2018 rules and correct many of their shortcomings. While the 2018 rules succeeded in producing more “clean” saber play, the new rules additionally promote high quality attacks with stratified point values that encourage taking more risks, which is funner for fencers and spectators alike: ● Assault bonuses encourage deeper, more dramatic and skilled attacks. ● Defense bonuses encourage more bladework. ● The Indirect Hit mechanic lowers the costs of failed defensive maneuvers and punishes inaccurate swinging. ● Reduced Point Concessions lower the costs of being an honorable fighter. ● Priority Overrides allow actions on the ground while disincentivizing their abuse through enhanced realism. What is Lightspeed-saber fencing1? Lightspeed-saber fencing is a sport that attempts to mimic the real martial use of a plasma sword. The techniques and strategies are consciously different from traditional fencing and swordplay in order to generate a wholly unique and innovative experience. While the term “plasma sword” is used to avoid any legal impropriety regarding Star Wars2 and the term “lightsaber”3, it should be made clear that the distinction also serves to divorce our art from any additions or changes to Star Wars canon that might otherwise irreparably damage the techniques, strategies, and design aesthetics that we have pioneered-- if not for the first time in history then after a very long forgotten history. -
The European Bronze Age Sword……………………………………………….21
48-JLS-0069 The Virtual Armory Interactive Qualifying Project Proposal Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for graduation by _____________________________ ____________________________ Patrick Feeney Jennifer Baulier _____________________________ Ian Fite February 18th 2013 Professor Jeffrey L. Forgeng. Major Advisor Keywords: Higgins Armory, Arms and Armor, QR Code 1 Abstract This project explored the potential of QR technology to provide interactive experiences at museums. The team developed content for selected objects at the Higgins Armory Museum. QR codes installed next to these artifacts allow visitors to access a variety of minigames and fact pages using their mobile devices. Facts for the object are selected randomly from a pool, making the experience different each time the code is scanned, and the pool adapts based on artifacts visited, personalizing the experience. 2 Contents Contents........................................................................................................................... 3 Figures..............................................................................................................................6 Introduction ……………………………………………......................................................... 9 Double Edged Swords In Europe………………………………………………………...21 The European Bronze Age Sword……………………………………………….21 Ancient edged weapons prior to the Bronze Age………………………..21 Uses of European Bronze Age swords, general trends, and common innovations -
Custom Welded Katana by Request
Custom Welded Katana By Request Two-a-penny Bobbie never season so unreflectingly or permeate any Yoko evil. Rhett retreading obviously as formable deciduate.Melvyn dishallows her reviewer snowball corruptibly. Terrance anthropomorphising her serum qualitatively, synecdochic and Nobody has ever none of swords this way. Battling Blades designs and sells swords, machetes, axes and knives. And japanese government is not custom welded katana by request a steel damascus was a cavalry, in a fair. Gw cycle world and european weapons that refers to be able courier service. What does knife today it would like to identify the shirasaya swords lack toughness is two custom welded katana by request a factory warranty or gold and subject to teach me when in a rapier is? Every item we sell is handmade and we hold some in stock. Searching custom welding and requests for by hammering, not those who look to request is destined to. Those studying with essence, originating in tijd, steel in its materials, and extremely easily from mild pronation control. The custom welded katana by request, by a request information! Thank you dear friend Daniel of Nebraska. Please note free time ask could you drill further questions. Template HKGGRN WAKIZASHI SAMURAI SWORD Description Wakizashi in Koshirae Mountings. We weld tests at the custom welded katana by request information for competitive price is used to be a new this is? The cost is irrelevant. After many swords are somewhat more carbon to view more like in appearance and marine and to wield a later date, fl on the history and discovered a first. -
Broacher of Our Instructional Dvds
Anthony De Longis Whip Video Products & Palpable Hit Productions Whip Cracking With The Masters - DVD With over 33 years of professional $34.95 stage and film experience, as a An introduction to bullwhip cracking - on the ground performer, choreographer and trainer to and horseback – featuring Anthony De Longis and the stars, Anthony De Longis has refined Colin Dangaard. Produced by the Australian Stock techniques that will assist any actor & Saddle Company. director in telling a compelling and dynamic story, safely and convincingly. Mastering the Bullwhip - DVD $34.95/volume A collegiate saber champion, he has or $64.95/set nearly 4 decades experience with swords, The De Longis rolling style utilizes structure and his first martial art. He trained to Black alignment to produce explosive energy in the Belt in Tae Kwon Do before beginning bullwhip with a minimum of effort. His methods training with Guro Dan Inosanto in 1985. combine knowledge and martial arts training to safely De Longis used this experience to create generate and focus the 700 mph velocity of the his unique “rolling” bullwhip style and world's fastest and most powerful flexible weapon. evolve effective multi-range combative whip techniques. Volume 1: Anatomy of the Bullwhip - De Longis teaches you to cultivate this supersonic ally and develop The mandate of Anthony’s company, safe and consistent accuracy, the essential foundation to Palpable Hit Productions, is to support mastering the intricate flowing combinations that are his the teaching of combat arts – historical trademark. It's step-by-step and as easy as walking. and modern, and to teach and promote Volume 2: Faster Than a Speeding Bullet - De & safe and exciting fight choreography in Longis assembles the individual throws presented in theatre, film and television. -
The Origins and Historical Development of Silambam Fencing
The Origin & Historical Development of Silambam Fencing © 1988 by Dr. David Manuel Raj Contact: [email protected]; cell phone # 9884061557 or 9840020766 This research paper written in 1988 by Dr. David Manuel Raj, pictured below, was selected by the xxiv Seoul Olympic Scientific Congress (South Korea) and scheduled to be read on September 10, 1988 at one of the seminar halls at the Danhook University Campus in Seoul, South Korea. The Origin & Historical Development of Silambam Fencing: An Ancient Self- Defense Sport of India INTRODUCTION Etymologically Silambam is an onomatopoeic term for the swishing sound produced when an elastic cane bamboo, uniform in cross section and of a length which is a little less than that of the performer, is brandished with power and hit against another in the process of dueling (1). The purpose of this study was to trace the origin and the historical development of Silambam Fencing, a Dravidian Martial Sport of Tamil civilization, India from pre- historic time to the 20th Century A. D. METHOD This study was undertaken mainly by Library Research Method. HISTORY OF SILAMBAM FENCING BEFORE CHRIST According to Rapson, E. J. (2) several millennia before the Christian Era, the greater part of India was inhabited by Dravidians. Rajagopalan, K. (3) writes: Stick fight (Silambam Fencing) of Dravidians using cane bamboos is predominantly a prehistoric method of defense and attack. Paleolithic and Neolithic man found it quite handy in South India as a weapon for defense and attack against animal and human foes. Iyengar, S. (4) records: Single stick (wand of male bamboo) fencing is prevalent still in South India right from the Stone Age. -
Kingdom of Northshield Rules for Rapier Combat
Kingdom of Northshield Rules for Rapier Combat Published Summer 2018 Table of Contents 1. RULES OF THE LIST AND OF COMBAT.................................................................................. 1 1.1. Rules of the List .......................................................................................................................2 1.2. Rules of Combat ......................................................................................................................3 2. EQUIPMENT SPECIFICATIONS ............................................................................................. 7 2.1 General Standards ....................................................................................................................7 2.2. Weapons and Parrying Devices ................................................................................................7 2.3. Protective Equipment ............................................................................................................ 10 3. AUTHORIZATIONS ............................................................................................................ 14 3.1. General Requirements ........................................................................................................... 14 3.2. Combat Authorization ............................................................................................................ 15 4. MARSHALLING RAPIER ..................................................................................................... 17 4.1. -
NGO Accreditation ICH-09 - Form
NG0-90429-02 NGO accreditation ICH-09 - Form Re~u CLT I CtH I ITH United Nations • Intangible Educational, Scientific and • Cultural Cultural Organization • Heritage Le I0 8 FEY. 2019' ·- .. ~ N° ... .... f?.~.(Q REQUEST BY A NON-GOVERNMENTAL ORGANIZATION TO BE ACCREDITED TO PROVIDE ADVISORY SERVICES TO THE COMMITIEE DEADLINE 30 APRIL 2019 Instructions for completing the request form are available at: https:llich. unesco. orq/enlforms 1. Name of the organiza.tion 1.a. Official name Please provide the full official name of the organization, in its original language, as it appears in the supporting documentation establishing its legal personality (section B.b below). I Silambam Asia 1.b. Name in English or French Please provide the name of the organization in English or French. 2. Contact of the organization 2.a. Address of the organization Please provide the complete postal address of the organization, as well as additional contact information such as its telephone number, emaif address, website, etc. This should be the postal address where the organization carries out its business, regardless of where it may be legally domiciled (see section 8). Organization: Silambam Asia (granted for Consultative Status with ECOSOC on Jan 2019) Address: 73, Jalan USJ 11/20, UEP Subang Jaya 47620 P.Jaya,Selangor Malaysia Telephone number: +6 011 1234 7370 (Malaysia) I +65 8344 9006 (Singapore) Email address: [email protected] Website: http://silambam.asia Other relevant information: since 2014 Form ICH-09-202Q-EN - revised on 26/07/2017 - page 1 2.b Contact person for correspondence Provide the complete name, address and other contact information of the person responsible for correspondence concerning this request. -
Object of the Objec Points (In the Time Eliminatio Epee and First Fence
Basics of Competitiion Object of the Bout The object of a fencing bout (“game”) is to effectively score 15 points (inn direct elimination play) or five points (in preliminary pool play) before your opponent, or have a higher score than your opponent when the time limit expires. Points are received by making a touch in the opponent’s target area. Direct elimination matches consist of three three‐minute periods with a one‐minute break between each in epee and foil. In saber, each the first period lasts for eight touuches and the second period ends when the first fencer scores 15 points. Penalties Penalties are divided into four categories. Category One All Category One penalties are interdependent. Upon the first occurrence of an offense during a bout, the fencer is warned and receives a yellow card. Committing any additional offense during the bout will result in the offender receiving a red card and the opponent receiving a penalty touch. Category Two All Category Two penalties are also interdependent. A fencer is given a red card upon first and any subsequent infraction during a bout. Both Category One and Two infractions result in the annulment of a touch made by the offending fencer while committing the offense. Category Three Category Three penalties may be assessed for infractions against safety or the order of the competition. Such infractions can result in penalty touches (red card) or expulsion (black card) from the competition. Category Four The Category Four penalties involve unsportsmanlike conduct, using fraudulently modified equipment, collusion or brutality. The infractions result in automatic expulsion (black card) from the competition. -
THE HISTORY of the RAPIER the Culture and Construction of the Renaissance Weapon
THE HISTORY OF THE RAPIER The Culture and Construction of the Renaissance Weapon An Interactive Qualifying Project Report Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE in partial fulfillment of the requirements for the Degree of Bachelor of Science By Robert Correa Andrew Daudelin Mark Fitzgibbon Eric Ostrom 15 October 2013 Submitted to: Professor Diana A. Lados Mr. Tom H. Thomsen Abstract At the end of the Middle Ages, weapons began to be used not only on the battlefield, but for civilian use as well. The rapier became the essential self-defense weapon of the “Renaissance man.” This project explores the evolution and manufacture of the rapier through history. This cut-and-thrust sword was manufactured by artisans who had to develop new methods of crafting metal in order to make the thin, light blade both durable and ductile. To study this process, a rapier was constructed using classical methods. Upon the completion of the replica, its material properties were studied using a surface microscope. The project also included contributing to the WPI Arms and Armor website. ii Acknowledgements The authors would like to thank Professor Diana Lados and Mr. Tom Thomsen for creating the Evolution of Arms and Armor Interactive Qualifying Project. Their guidance and assistance were invaluable throughout the project experience. A huge thanks also to Josh Swalec and Ferromorphics Blacksmithing. The expertise of Mr. Swalec and others at Ferromorphics was key to learning smithing techniques and using them to construct a replica of a rapier in the Renaissance style. Mr. Swalec opened the doors of his shop to us and was welcoming every step of the way. -
The Concealment of Violence in the History of Fencing: Semantics, Codification, and Deterritorialization
The Philosophical Journal of Conflict and Violence Vol. II, Issue 2/2018 © The Authors 2018 Available online at http://trivent-publishing.eu/ The Concealment of Violence in the History of Fencing: Semantics, Codification, and Deterritorialization Elise Defrasne Ait-Said Cognition and Action Group (UMR 8257, Université Paris-Descartes), France Abstract: Depending on historical periods and individual perspectives, fencing has been defined in various ways. Indeed, fencing has been regarded as an art, and/or a science, and/or a sport, and/or a game. This paper shows that those various attempts to define fencing throughout history are strategies aiming to conceal the founding violence of fencing (although these strategies do not prevent the emergence of further forms of violence). The study demonstrates that these strategies pertain to semantics, to regulation and codification of fencing, and to more recent phenomena which are linked to the deterritorialization of the practice of fencing. Keywords: Jules Barbey d'Aurevilly; Gilles Deleuze; Roger Caillois; Deterritorialization; Duelling; Fencing; Game; History; Sport; Violence. The PJCV Journal is published by Trivent Publishing. This is an Open Access article distributed in accordance with the Creative Commons Attribution Non Commercial (CC-BY-NC-ND 4.0) license, which permits others to copy or share the article, provided original work is properly cited and that this is not done for commercial purposes. Users may not remix, transform, or build upon the material and may not distribute the modified material (http://creativecommons.org/licenses/by-nc/4.0/) The Concealment of Violence in the History of Fencing: Semantics, Codification, and Deterritorialization Elise Defrasne Ait-Said Cognition and Action Group (UMR 8257, Université Paris-Descartes), France Abstract: Depending on historical periods and individual perspectives, fencing has been defined in various ways. -
NWFC MEMBER HANDBOOK Updated 5-1-18 Table of Contents
ASPIRE - INSPIRE - PERSPIRE NWFC MEMBER HANDBOOK Updated 5-1-18 Table of Contents ABOUT NWFC 7 OUR MISSION 7 ABOUT US 7 NONPROFIT 7 Fred Meyer Community Rewards & AmazonSmile 7 Employer matching 7 Personal donations 7 Areas of support include 8 BRIEF HISTORY 8 CLASSES 9 YOUTH: AGES 4-13 9 Youth Intro to Fencing 9 Mini Fencers (Ages 4-6) 9 Youth One (Ages 7-12) 9 Youth Two (Ages 7-12) 9 1 ASPIRE - INSPIRE - PERSPIRE Youth Two With Lessons 9 Homeschool 9 ADULT: AGES 13+ 10 Adult Intro to Fencing 10 Evening Epee 10 CORE = COmpetitive + REcreation 10 COMPETITIVE: AGES 14+ 10 TERM COMMITMENTS 10 Youth Two with Lessons & Competitive 10 ACTIVITIES BEYOND CLASSES 12 OPEN BOUTING 12 PRIVATE LESSONS 12 CAMPS 13 International Foil and Epee Winter Camp 13 Youth Camp - 5 days - summers 13 International Foil and Epee Camps - summer, 6 days plus tournament 13 Pre Nationals Camp - 5 days, the week before Summer challenge 13 Adult Camp - November, 3 days and Memorial Day weekend, 3 days 13 EVENTS 13 Fencing Soiree evenings 13 Game Nights 14 Star Wars Nights - December 14 Armory Clinics 14 MEMBERSHIP 15 BENEFITS 15 REQUIREMENTS 15 US Fencing Membership 15 RESIDENT MEMBERSHIPS 15 SPECIAL MEMBERSHIPS 16 Guest 16 2 ASPIRE - INSPIRE - PERSPIRE Associate 16 CODE OF CONDUCT 16 Sportsmanship 16 Scoring/Referees 17 No Discrimination 17 Payments 17 Physical Safety 17 COMMUNICATION AND ONLINE RESOURCES 18 NWFC COMMUNICATION 18 COACHES CORNER 18 Fencer evaluations: Twice a year, fencers schedule time with their coach to review progress, set training and competition goals, and map out future plans. -
Combat Maneuvers
Combat Maneuvers May be used with Combat Options Maneuver Option Description Movement Active Defenses Determined Melee: +4 to hit Ranged: +1 to hit Double Make 2 attacks. The first will unready unbalanced weapons. Feint Feint, then one attack. The Feint only applies to this attack. Strong +2 damage or +1/die, whichever is better All-Out Attack +1 yard of reach Half (forward) None No penalty to thrust attacks, -2 damage or -1/die to swing attacks, whichever is worse. Long The maneuver ends up in a kneeling position, any non two-handed weapon wielder can make a DX roll to end in a crouch. Can't be used with defensive grip. Suppression Fire Ranged weapon with RoF 5+. Spray area with fire for entire turn. Determined +2 to hit OR Committed +1 step Cannot parry/block with attack Attack Step weapon/arm or dodge if he kicked. +1 to damage OR All other defenses at -2. Strong -2 to hit, +1 damage, and +1 step Attack Make a melee, close combat, or ranged attack Step Any You can move and attack. Melee attacks suffer a -4 penalty and cannot exceed an effective skill of 9. Any, but cannot parry with the Move and Attack Ranged attacks suffer a -2 penalty or the bulk penalty, whichever is worse Full attacking weapon, nor can you If you aim previously, the aim bonuses are lost. retreat. -2 to damage or -1/die of damage whichever is worse, target gets +1 to defend Balanced against a grapple AND +1 to Parry or Block OR Defensive Attack with kick +2 on rolls to avoid Leg Grapples and to avoid falling.