Pocket6 : a 6Dof Controller Based on a Simple Smartphone Application
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Coloriync J43 Chooser {Antral Strip Limltruli Panels; Date 3; ‘Time I»
US 20120174031Al (19) United States (12) Patent Application Publication (10) Pub. N0.: US 2012/0174031 A1 DONDURUR et a]. (43) Pub. Date: Jul. 5, 2012 (54) CLICKLESS GRAPHICAL USER INTERFACE (52) US. Cl. ...................................................... .. 715/808 (75) Inventors: MEHMET DONDURUR, (57) ABSTRACT DHAHRAN (SA); AHMET Z. SAHIN’ DH AHRAN (SA) The chckless graphical user mterface provldes a pop-up Wm doW When a cursor is moved over designated areas on the (73) Assigneez KING FAHD UNIVERSITY OF screen. The pop-up WindoW includes menu item choices, e. g., PETROLEUM AND MINERALS “double click”, “single click”, “close” that execute ‘When the DH AHRAN (SA) ’ cursor is moved over the item. This procedure eliminates the traditional ‘mouse click’, thereby allowing users to move the cursor over the a lication or ?le and 0 en it b choosin (21) Appl' NO" 12/985’165 among the aforerrrifntioned choices in the? ?le or Zipplicatior'i . bein focused on. The 0 -u WindoW shoWs the navi ation (22) Flled: Jan‘ 5’ 2011 choiges in the form of 1; tgxt,pe.g., yes/no or color, egg, red/ _ _ _ _ blue, or character, such as triangle for ‘yes’ and square for Pubhcatlon Classl?catlon ‘no’. Pop-up WindoW indicator types are virtually unlimited (51) Int, Cl, and canbe changed to any text, color or character. The method G06F 3/048 (200601) is compatible With touch pads and mouses. .5 10a About This Cam pater Appearance 5;‘ Fort Menu ?ptinns System Pm?ler Talk Calculatar Coloriync J43 Chooser {antral Strip limltruli Panels; Date 3; ‘time I» f Favmjltes } Extensions Manager B "Dali?i ?' File Exchange Q Key Caps File Sharing Patent Application Publication Jul. -
Creating Document Hyperlinks Via Rich-Text Dialogs
__________________________________________________________________________________________________ Creating Document Hyperlinks via Rich-Text Dialogs EXAMPLE: CREATING A HYPERLINK IN EXCEPTIONS/REQUIREMENTS: Enter the appropriate paragraph either by selecting from the Lookup Table or manually typing in the field, completing any prompts as necessary. Locate and access the item to be hyperlinked on the external website (ie through the County Recorder Office): Copy the address (typically clicking at the end of the address will highlight the entire address) by right click/copy or Control C: __________________________________________________________________________________________________ Page 1 of 8 Creating Hyperlinks (Requirements/Exceptions and SoftPro Live) __________________________________________________________________________________________________ In Select, open the Requirement or Exception, highlight the text to hyperlink. Click the Add a Hyperlink icon: __________________________________________________________________________________________________ Page 2 of 8 Creating Hyperlinks (Requirements/Exceptions and SoftPro Live) __________________________________________________________________________________________________ The Add Hyperlink dialog box will open. Paste the link into the Address field (right click/paste or Control V) NOTE: The Text to display (name) field will autopopulate with the text that was highlighted. Click OK. The text will now be underlined indicating a hyperlink. __________________________________________________________________________________________________ -
Evaluating Performance Benefits of Head Tracking in Modern Video
Evaluating Performance Benefits of Head Tracking in Modern Video Games Arun Kulshreshth Joseph J. LaViola Jr. Department of EECS Department of EECS University of Central Florida University of Central Florida 4000 Central Florida Blvd 4000 Central Florida Blvd Orlando, FL 32816, USA Orlando, FL 32816, USA [email protected] [email protected] ABSTRACT PlayStation Move, TrackIR 5) that support 3D spatial in- teraction have been implemented and made available to con- We present a study that investigates user performance ben- sumers. Head tracking is one example of an interaction tech- efits of using head tracking in modern video games. We nique, commonly used in the virtual and augmented reality explored four di↵erent carefully chosen commercial games communities [2, 7, 9], that has potential to be a useful ap- with tasks which can potentially benefit from head tracking. proach for controlling certain gaming tasks. Recent work on For each game, quantitative and qualitative measures were head tracking and video games has shown some potential taken to determine if users performed better and learned for this type of gaming interface. For example, Sko et al. faster in the experimental group (with head tracking) than [10] proposed a taxonomy of head gestures for first person in the control group (without head tracking). A game ex- shooter (FPS) games and showed that some of their tech- pertise pre-questionnaire was used to classify participants niques (peering, zooming, iron-sighting and spinning) are into casual and expert categories to analyze a possible im- useful in games. In addition, previous studies [13, 14] have pact on performance di↵erences. -
Welcome to Computer Basics
Computer Basics Instructor's Guide 1 COMPUTER BASICS To the Instructor Because of time constraints and an understanding that the trainees will probably come to the course with widely varying skills levels, the focus of this component is only on the basics. Hence, the course begins with instruction on computer components and peripheral devices, and restricts further instruction to the three most widely used software areas: the windows operating system, word processing and using the Internet. The course uses lectures, interactive activities, and exercises at the computer to assure accomplishment of stated goals and objectives. Because of the complexity of the computer and the initial fear experienced by so many, instructor dedication and patience are vital to the success of the trainee in this course. It is expected that many of the trainees will begin at “ground zero,” but all should have developed a certain level of proficiency in using the computer, by the end of the course. 2 COMPUTER BASICS Overview Computers have become an essential part of today's workplace. Employees must know computer basics to accomplish their daily tasks. This mini course was developed with the beginner in mind and is designed to provide WTP trainees with basic knowledge of computer hardware, some software applications, basic knowledge of how a computer works, and to give them hands-on experience in its use. The course is designed to “answer such basic questions as what personal computers are and what they can do,” and to assist WTP trainees in mastering the basics. The PC Novice dictionary defines a computer as a machine that accepts input, processes it according to specified rules, and produces output. -
Fuzzy Mouse Cursor Control System for Computer Users with Spinal Cord Injuries
Georgia State University ScholarWorks @ Georgia State University Computer Science Theses Department of Computer Science 8-8-2006 Fuzzy Mouse Cursor Control System for Computer Users with Spinal Cord Injuries Tihomir Surdilovic Follow this and additional works at: https://scholarworks.gsu.edu/cs_theses Part of the Computer Sciences Commons Recommended Citation Surdilovic, Tihomir, "Fuzzy Mouse Cursor Control System for Computer Users with Spinal Cord Injuries." Thesis, Georgia State University, 2006. https://scholarworks.gsu.edu/cs_theses/49 This Thesis is brought to you for free and open access by the Department of Computer Science at ScholarWorks @ Georgia State University. It has been accepted for inclusion in Computer Science Theses by an authorized administrator of ScholarWorks @ Georgia State University. For more information, please contact [email protected]. i Fuzzy Mouse Cursor Control System For Computer Users with Spinal Cord Injuries A Thesis Presented in Partial Fulfillment of Requirements for the Degree of Master of Science in the College of Arts and Sciences Georgia State University 2005 by Tihomir Surdilovic Committee: ____________________________________ Dr. Yan-Qing Zhang, Chair ____________________________________ Dr. Rajshekhar Sunderraman, Member ____________________________________ Dr. Michael Weeks, Member ____________________________________ Dr. Yi Pan, Department Chair Date July 21st 2005 ii Abstract People with severe motor-impairments due to Spinal Cord Injury (SCI) or Spinal Cord Dysfunction (SCD), often experience difficulty with accurate and efficient control of pointing devices (Keates et al., 02). Usually this leads to their limited integration to society as well as limited unassisted control over the environment. The questions “How can someone with severe motor-impairments perform mouse pointer control as accurately and efficiently as an able-bodied person?” and “How can these interactions be advanced through use of Computational Intelligence (CI)?” are the driving forces behind the research described in this paper. -
PROGRAMS for LIBRARIES Alastore.Ala.Org
32 VIRTUAL, AUGMENTED, & MIXED REALITY PROGRAMS FOR LIBRARIES edited by ELLYSSA KROSKI CHICAGO | 2021 alastore.ala.org ELLYSSA KROSKI is the director of Information Technology and Marketing at the New York Law Institute as well as an award-winning editor and author of sixty books including Law Librarianship in the Age of AI for which she won AALL’s 2020 Joseph L. Andrews Legal Literature Award. She is a librarian, an adjunct faculty member at Drexel University and San Jose State University, and an international conference speaker. She received the 2017 Library Hi Tech Award from the ALA/LITA for her long-term contributions in the area of Library and Information Science technology and its application. She can be found at www.amazon.com/author/ellyssa. © 2021 by the American Library Association Extensive effort has gone into ensuring the reliability of the information in this book; however, the publisher makes no warranty, express or implied, with respect to the material contained herein. ISBNs 978-0-8389-4948-1 (paper) Library of Congress Cataloging-in-Publication Data Names: Kroski, Ellyssa, editor. Title: 32 virtual, augmented, and mixed reality programs for libraries / edited by Ellyssa Kroski. Other titles: Thirty-two virtual, augmented, and mixed reality programs for libraries Description: Chicago : ALA Editions, 2021. | Includes bibliographical references and index. | Summary: “Ranging from gaming activities utilizing VR headsets to augmented reality tours, exhibits, immersive experiences, and STEM educational programs, the program ideas in this guide include events for every size and type of academic, public, and school library” —Provided by publisher. Identifiers: LCCN 2021004662 | ISBN 9780838949481 (paperback) Subjects: LCSH: Virtual reality—Library applications—United States. -
Microsoft Excel 2013: Mouse Pointers & Cursor Movements
Microsoft Excel 2013: Mouse Pointers & Cursor Movements As you move the mouse over the Excel window it changes shape to indicate the availability of different functions. The five main shapes are shown in the diagram below. General pointer for selecting cells singly or in groups Pointer used at bottom right of selection to extend and fill data. Selected cells are shown by means of a heavy border as shown. The extension point is at the bottom right of the border and is a detached square. Insertion point. When pointer is like this you may type in text in this area. You must double click the left mouse button to move the cursor (a flashing vertical line) into the cell area. Insertion and editing can then be done in the normal way. Pointer for menus or moving a selection. When Copying a selection a small cross appears Used where you can change the dimensions of a Row or column. This pointer indicates that you can drag a boundary in the direction of the arrows. 1 What do the different mouse pointer shapes mean in Microsoft Excel? The mouse pointer changes shape in Microsoft Excel depending upon the context. The six shapes are as follows: Used for selecting cells The I-beam which indicates the cursor position when editing a cell entry. The fill handle. Used for copying formula or extending a data series. To select cells on the worksheet. Selects whole row/column when positioned on the number/letter heading label. At borders of column headings. Drag to widen a column. -
Augmented Reality and Its Aspects: a Case Study for Heating Systems
Augmented Reality and its aspects: a case study for heating systems. Lucas Cavalcanti Viveiros Dissertation presented to the School of Technology and Management of Bragança to obtain a Master’s Degree in Information Systems. Under the double diploma course with the Federal Technological University of Paraná Work oriented by: Prof. Paulo Jorge Teixeira Matos Prof. Jorge Aikes Junior Bragança 2018-2019 ii Augmented Reality and its aspects: a case study for heating systems. Lucas Cavalcanti Viveiros Dissertation presented to the School of Technology and Management of Bragança to obtain a Master’s Degree in Information Systems. Under the double diploma course with the Federal Technological University of Paraná Work oriented by: Prof. Paulo Jorge Teixeira Matos Prof. Jorge Aikes Junior Bragança 2018-2019 iv Dedication I dedicate this work to my friends and my family, especially to my parents Tadeu José Viveiros and Vera Neide Cavalcanti, who have always supported me to continue my stud- ies, despite the physical distance has been a demand factor from the beginning of the studies by the change of state and country. v Acknowledgment First of all, I thank God for the opportunity. All the teachers who helped me throughout my journey. Especially, the mentors Paulo Matos and Jorge Aikes Junior, who not only provided the necessary support but also the opportunity to explore a recent area that is still under development. Moreover, the professors Paulo Leitão and Leonel Deusdado from CeDRI’s laboratory for allowing me to make use of the HoloLens device from Microsoft. vi Abstract Thanks to the advances of technology in various domains, and the mixing between real and virtual worlds. -
Vista Wait Cursor Gif
Vista Wait Cursor Gif 1 / 4 Vista Wait Cursor Gif 2 / 4 3 / 4 С Vista Transformation Pack можете да промените изгледа на Windows XP и да го направите като Windows Vista. Пакета ... vista transformation pack .gif С Vista ... Updated Vista Rainbar's launcher for constant waiting cursor activity issue. On October 31, 2013, claimed that the 's counterpart, a, was more recognized than Windows Vista's wait cursor due to the cultural impact that .... So the blue circle animation that pops up next to the mouse pointer that shows ... and closing running programs in the tray, and the waiting animation ... a problem by performing a clean boot in Windows Vista or in Windows 7.. In your jQuery use: $("body").css("cursor", "progress");. and then back to normal again $("body").css("cursor", "default");.. N. ▻ Non- animated throbbers (1 C, 3 F) ... Ajax loader metal 512.gif 512 × 512; 45 KB ... Cursor Windows Vista.gif 32 × 32; 9 KB ... Wait.gif 40 × 40; 4 KB.. Download GIF Viewer for free. Windows 7/8/10-compatible animated .gif player. A C# program used to visualize and extract frames from .GIF files. (you need .. In this topic you'll learn more about static and animated cursors. ... in different context (Normal Select, Help Select, Working in background, Busy. ... colors, smooth transparency (alpha channel) - Supported by Windows XP, Vista and superior only ... which can be saved using various file formats (BMP, PSD, GIF, JPEG, WMF.. Windows Vista's "busy" cursor? Reply ... This always makes me forget my troubles. http://upload.wikimedia.org/wikipedia/en/3/3d/WaitCursor-300p.gif. -
Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces
TECHNOLOGY AND CODE published: 04 June 2021 doi: 10.3389/frvir.2021.684498 Off-The-Shelf Stylus: Using XR Devices for Handwriting and Sketching on Physically Aligned Virtual Surfaces Florian Kern*, Peter Kullmann, Elisabeth Ganal, Kristof Korwisi, René Stingl, Florian Niebling and Marc Erich Latoschik Human-Computer Interaction (HCI) Group, Informatik, University of Würzburg, Würzburg, Germany This article introduces the Off-The-Shelf Stylus (OTSS), a framework for 2D interaction (in 3D) as well as for handwriting and sketching with digital pen, ink, and paper on physically aligned virtual surfaces in Virtual, Augmented, and Mixed Reality (VR, AR, MR: XR for short). OTSS supports self-made XR styluses based on consumer-grade six-degrees-of-freedom XR controllers and commercially available styluses. The framework provides separate modules for three basic but vital features: 1) The stylus module provides stylus construction and calibration features. 2) The surface module provides surface calibration and visual feedback features for virtual-physical 2D surface alignment using our so-called 3ViSuAl procedure, and Edited by: surface interaction features. 3) The evaluation suite provides a comprehensive test bed Daniel Zielasko, combining technical measurements for precision, accuracy, and latency with extensive University of Trier, Germany usability evaluations including handwriting and sketching tasks based on established Reviewed by: visuomotor, graphomotor, and handwriting research. The framework’s development is Wolfgang Stuerzlinger, Simon Fraser University, Canada accompanied by an extensive open source reference implementation targeting the Unity Thammathip Piumsomboon, game engine using an Oculus Rift S headset and Oculus Touch controllers. The University of Canterbury, New Zealand development compares three low-cost and low-tech options to equip controllers with a *Correspondence: tip and includes a web browser-based surface providing support for interacting, Florian Kern fl[email protected] handwriting, and sketching. -
Operational Capabilities of a Six Degrees of Freedom Spacecraft Simulator
AIAA Guidance, Navigation, and Control (GNC) Conference AIAA 2013-5253 August 19-22, 2013, Boston, MA Operational Capabilities of a Six Degrees of Freedom Spacecraft Simulator K. Saulnier*, D. Pérez†, G. Tilton‡, D. Gallardo§, C. Shake**, R. Huang††, and R. Bevilacqua ‡‡ Rensselaer Polytechnic Institute, Troy, NY, 12180 This paper presents a novel six degrees of freedom ground-based experimental testbed, designed for testing new guidance, navigation, and control algorithms for nano-satellites. The development of innovative guidance, navigation and control methodologies is a necessary step in the advance of autonomous spacecraft. The testbed allows for testing these algorithms in a one-g laboratory environment, increasing system reliability while reducing development costs. The system stands out among the existing experimental platforms because all degrees of freedom of motion are dynamically reproduced. The hardware and software components of the testbed are detailed in the paper, as well as the motion tracking system used to perform its navigation. A Lyapunov-based strategy for closed loop control is used in hardware-in-the loop experiments to successfully demonstrate the system’s capabilities. Nomenclature ̅ = reference model dynamics matrix ̅ = control distribution matrix = moment arms of the thrusters = tracking error vector ̅ = thrust distribution matrix = mass of spacecraft ̅ = solution to the Lyapunov equation ̅ = selected matrix for the Lyapunov equation ̅ = rotation matrix from the body to the inertial frame = binary thrusts vector = thrust force of a single thruster = input to the linear reference model = ideal control vector = Lyapunov function = attitude vector = position vector Downloaded by Riccardo Bevilacqua on August 22, 2013 | http://arc.aiaa.org DOI: 10.2514/6.2013-5253 * Graduate Student, Department of Electrical, Computer, and Systems Engineering, 110 8th Street Troy NY JEC Room 1034. -
Global Interoperability in Telerobotics and Telemedicine
2010 IEEE International Conference on Robotics and Automation Anchorage Convention District May 3-8, 2010, Anchorage, Alaska, USA Plugfest 2009: Global Interoperability in Telerobotics and Telemedicine H. Hawkeye King1, Blake Hannaford1, Ka-Wai Kwok2, Guang-Zhong Yang2, Paul Griffiths3, Allison Okamura3, Ildar Farkhatdinov4, Jee-Hwan Ryu4, Ganesh Sankaranarayanan5, Venkata Arikatla 5, Kotaro Tadano6, Kenji Kawashima6, Angelika Peer7, Thomas Schauß7, Martin Buss7, Levi Miller8, Daniel Glozman8, Jacob Rosen8, Thomas Low9 1University of Washington, Seattle, WA, USA, 2Imperial College London, London, UK, 3Johns Hopkins University, Baltimore, MD, USA, 4Korea University of Technology and Education, Cheonan, Korea, 5Rensselaer Polytechnic Institute, Troy, NY, USA, 6Tokyo Institute of Technology, Yokohama, Japan, 7Technische Universitat¨ Munchen,¨ Munich, Germany, 8University of California, Santa Cruz, CA, USA, 9SRI International, Menlo Park, CA, USA Abstract— Despite the great diversity of teleoperator designs systems (e.g. [1], [2]) and network characterizations have and applications, their underlying control systems have many shown that under normal circumstances Internet can be used similarities. These similarities can be exploited to enable inter- for teleoperation with force feedback [3]. Fiorini and Oboe, operability between heterogeneous systems. We have developed a network data specification, the Interoperable Telerobotics for example carried out early studies in force-reflecting tele- Protocol, that can be used for Internet based control of a wide operation over the Internet [4]. Furthermore, long distance range of teleoperators. telesurgery has been demonstrated in successful operation In this work we test interoperable telerobotics on the using dedicated point-to-point network links [5], [6]. Mean- global Internet, focusing on the telesurgery application do- while, work by the Tachi Lab at the University of Tokyo main.