NEW FEATS for WORLD of KULAN Compiled by Robert Blezard
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Drow of the Underdark
™ 95726720_Ch00.indd 1 2/22/07 3:03:16 PM Shadowborn Warrior . .52 Clothing . .98 Spider Companion . .52 Tools . .101 Contents Spiderfriend Magic . .52 Artifacts . .103 Introduction . 4 Staggering Critical . .52 Surprising Riposte . .52 Chapter 5: Chapter 1: Umbral Spell . .52 Monsters of the Underdark . 105 All About the Drow . 7 Vermin Trainer . .53 Adamantine Spider . 106 A Day in the Life . .7 Verminfriend . .53 Chwidencha . 108 Society and Culture . .9 Versatile Combatant . .53 Draegloth . .110 Law, Tradition, and Government . .10 Ambush Feats . .53 Dragon, Deep . .114 Drow Psychology . .13 Gloom Strike . .54 Elf, Albino Drow (Szarkai) . .118 Religion . .15 Sickening Strike . .54 Goblinoid . 120 Rites and Rituals of Lolth . .15 Terrifying Strike . .54 Husk Vermin . 126 CONTENTS TABLE OF Servants of Lolth . .17 Venomous Strike . .54 Kuo-Toa . 129 Lolth . .19 Divine Feats . .54 Lizard, Giant . .133 Houses of the Drow . .20 Divine Intercession . .54 Quaggoth . 136 Structure and Composition . .20 Lolth’s Boon . .54 Shunned . .140 House Authority . .21 Lolth’s Caress . .54 Spider, Monstrous . .141 House Interaction . .21 Profane Agony . .54 Troll . .145 Duties and Benefi ts . .22 Vile Feats . .55 Venom Ooze . .148 Family Units . .24 Unspeakable Vow . .55 Drow Life . .26 Vow of Decadence . .55 Chapter 6: Leisure . .27 Vow of the Spider Queen . .55 Campaigns and Adventures . 150 Arts and Crafts . .27 Vow of Vengeance . .56 Drow Campaigns . 150 Technology and Magic. .28 Weapon Style Feats . .56 Drow Cities and Environs . 153 Love . 29 Despana School . .56 Sample Drow . 160 War . 30 Eilservs School . .56 Anybys Velifane . 160 Death . .31 Inlindl School . .56 Keveras Lorakythe . -
Dungeons & Dragons 3.5 Edition Index – Deities
Dungeons & Dragons 3.5 Edition Index – Deities http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) and the members of the Crystal Keep Forum Report Suggestions or Errors at http://www.crystalkeep.com/forum/index.php February 28, 2007 Table of Contents Page Index...........................................................................................................................................................................................................................2 Core Deities................................................................................................................................................................................................................4 Campaign Settings......................................................................................................................................................................................................5 Grayhawk................................................................................................................................................................................................................................................5 Forgotten Realms....................................................................................................................................................................................................................................8 Mulhorandi ................................................................................................................................................................................................................................... -
Volo's Complete Subrace Handbook V1.0
CONTENTS -S- Dwarf Shroudeye................................. 19 Azerblood.................................. 3 Snatchbeak............................... 19 Dream Dwarf............................ 3 Kobold Urdunnir.................................... 3 Dragonwrought......................... 20 Wild Dwarf................................ 4 Lickspittle.................................. 20 Elf Pitstalker.................................... 21 Avariel (Revised)...................... 5 Orc Celadrin.................................... 5 Gray Orc.................................... 22 Grugach (Revised)................... 5 Mountain Orc............................ 22 Lythari....................................... 5 Orog (Underdark Orc)............. 23 Variant Sea Elf......................... 6 Neo-Orog (Thayan Red Orc)... 23 Genasi Yuan-Ti Air.............................................. 7 Yuan-Ti Malison........................ 24 Earth......................................... 7 Yuan-Ti Pureblood (Revised)... 24 Fire............................................ 7 Storm........................................ 8 -R R- Water......................................... 8 Grung............................................. 25 Gnome Blue Skin................................... 25 Deep Gnome (Revised)........... 9 Gold Skin................................... 25 Forest Gnome (Revised)......... 9 Green Skin................................ 25 Imago (Chaos Gnome)............ 9 Orange Skin.............................. 25 River Gnome........................... -
The Beastfolk in Them
The BBeaeaeaeastfolk stfolk Anthropomorphic races for the d20 system s ’ Dungeons & Dragons 3.5 and 4e4e4e By Gideon Kalve Jarvis Author’s notes Dungeons & Dragons and related material is copyright Wizards of the Coast, Incorporated. This work is copyright Gideon Kalve Jarvis and may be distributed (and this author encourages it), so long as the author’s name is retained. Whether through the machinations of wizards or the meddling of the gods or simply the quirks of fate, a world can quickly become awash in sentient species, each one trying in its own fashion to find and defend a niche, however small and specialized. Of these many sentient spspecies,ecies, a great many take traits from the nonsentient animals, or are related to them directly. The races below are a collection of several of the more common of these beastfolk. Unless otherwise noted, the races below use the human charts for aging. For those players wishing to add even more variety to their games, the official Wizards of the Coast work, Savage Species , can be invaluable in turning monster races into playable characters, though the rules in that volume sometimes requires a little tweaking for perfection in a given campaign. Later writings in this vein may (if there is any interest shown) include a listing of these races, as well as their statistical information. Also, the various “Races” books (Races of Stone , Races of the Wild , Races of Destiny , Races of the Dragon , etcetera) are also very useful resources for playing a variety of new and interesting species, some of which only require the lightest tweaking in order to turn them more “furry” in nature, if they are not already so (as I do with Raptorans and Catfolk, from Races of the Wild , in making the birdfolk and the urban catfolk, presented below). -
Campaign Standards Version 4.0 February 13, 2008
Campaign Standards Version 4.0 February 13, 2008 Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Rich Baker, and Peter Adkison. This WIZARD OF THE COAST® game product contains no Open Game Content. This work may be reproduced for personal use or in its entirety for use at RPGA-sanctioned events. To learn more about the Open Gaming License and the d20 SYSTEM® License, please visit www.wizards.com/d20. This product use material from the v.3.5 revision. This is an official RPGA® play document. To find out more about the RPGA and to learn more on how you can sanction and run DUNGEONS & DRAGONS game events of all sizes, visit our website at www.wizards.com/rpga. DUNGEONS & DRAGONS, D&D, D&D REWARDS, D&D CAMPAIGNS, DUNGEON MASTER, EBERRON, DM’S MARK, XEN’DRIK EXPEDITIONS, COVENANT OF LIGHT, HERALD-LEVEL, RPGA, d20, d20 SYSTEM, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s Guide, and Monster Manual and their respective logos are trademarks owned by Wizards of the Coast, Inc., in the US and other countries. This material is protected under the copyright laws of the United States of America. Any reproduction or unauthorized use of the material or artwork contained herein is prohibited without the express written permission of Wizards of the Coast, Inc. This product is a work of fiction. Any similarity to actual people, organizations, places, or events is purely coincidental. -
Book Abbreviation
Realease Date Code 3e Book Title Abbreviation Key 11/2007 AtEotS Anauroch: The Empire of the Shade 03/2003 A&EG Arms and Equipment Guide 3.0 02/2007 BotFK Barrow of the Forgotten King 03/2002 BoBS Bastion of Broken Souls 3.0 06/2002 BoC Book of Challenges 3.0 10/2003 BoED Book of Exalted Deeds 10/2002 BoVD Book of Vile Darkness 3.0 10/2002 BoVDwe Book of Vile Darkness (Web Enhancement) 01/2005 CAd Complete Adventurer 11/2004 CAr Complete Arcane 05/2007 CC Complete Champion 05/2004 CD Complete Divine 10/2006 CM Complete Mage 05/2005 CoR Champions of Ruin 05/2005 CoRwe Champions of Ruin (Web Enhancement) 11/2005 CoV Champions of Valor 04/2007 CoP City of Peril 06/2005 CoS City of Splendors: Waterdeep 02/2008 CoSR City of Stormreach 09/2002 CotSQ City of the Spider Queen 3.0 04/2006 CP Complete Psionic 03/2007 CtTotW Cormyr: The Tearing of the Weave 11/2006 CS Cityscape 01/2007 CSc Complete Scoundrel 12/2003 CW Complete Warrior 04/2002 D&D Deities and Demigods 3.0 07/2006 DG Dragondown Grotto 11/2001 DH Deep Horizon 3.0 08/2003 DLCS Dragonlance Campaign Setting 08/2003 DL AoM Dragonlance, Age of Mortals 05/2004 DL BoK Dragonlance, Bestiary of Krynn 05/2007 DL BoKR Dragonlance, Bestiary of Krynn, Revised 09/2006 DL DoA Dragonlance, Dragons of Autumn 10/2007 DL DoK Dragonlance, Dragons of Krynn 01/2008 DL DoS Dragonlance, Dragons of Spring 11/2007 DL DoW Dragonlance, Dragons of Winter 09/2005 DL HOotS Dragonlance, Holy Orders of the Stars 05/2004 DL KoD Dragonlance, Key of Destiny 07/2006 DL KOoA Dragonlance, Knightly Orders of Ansalon 02/2006 -
D&D Rifinti Cliff Dwelling
As noted in Races of the Wild, the Rifinti are fairly typical as raptorans go. To uninitiated visitors, however, they may seem decidedly odd—sleeping during the day, staying up all night, holding endless debates about seemingly trivial matters, and disdaining wealth and personal ornament. In addition, their communal living and working arrangements are practically unknown in RIFINTI CLIFF other cultures. Odder still, the Rifinti seem distrustful DWELLING of strangers, yet unstintingly kind to beings in need. Rifinti Cliff Dwelling is an adventure site that can be An Adventure Site Web dropped into any area that has a mountain valley, alpine Enhancement for Races of the Wild lakes, and considerable forest cover. Though the Rifinti tend to shun strangers, those who seek out this area can find a variety of adventures here. As always, feel free to CREDITS adapt the material presented here as you see fit to make it work with your campaign. Design: Skip Williams Editing: Penny Williams PREPARATION Typesetting: Nancy Walker You (the DM) need the D&D core rulebooks—the Design Manager: Christopher Perkins Player’s Handbook, the Dungeon Master’s Guide, and the Cartography: Rob Lazzaretti Monster Manual—as well as Races of the Wild—to use Web Production Julia Martin this adventure site. The information presented here Web Development: Mark A. Jindra utilizes the D&D v.3.5 rules. Graphic Design: Sean Glenn, Cynthia Fliege To get started, print out the adventure site, including the map. Read through the material at least once to Based on the original DUNGEONS & DRAGONS® game by E. -
3722-Sample.Pdf
Sample file CREDITS DESIGNART DIRECTORS SKIP WILLIAMS DAWN MURIN, ROBERT RAPER ADDITIONAL DESIGN COVER ARTIST RICHARD BAKER, JESSE DECKER, GWENDOLYN ADAM REX KESTREL, DAVID NOONAN, PENNY WILLIAMS, INTERIOR ARTISTS JAMES WYATT TOM BAXA, STEVE BELLEDIN, DENNIS DEVELOPMENT TEAM CRABAPPLE MCCLAIN, WAYNE ENGLAND, MATT ANDY COLLINS, DAVID NOONAN, FAULKNER, EMILY FIEGENSCHUH, JEREMY ANDREW J. FINCH JARVIS, CHUCK LUCAKS, LARRY MACDOUGAL, VINOD RAMS, SAM WOOD, JAMES ZHANG EDITORS GRAPHIC DESIGNER JOHN D. RATELIFF, GARY SARLI DEE BARNETT MANAGING EDITOR CARTOGRAPHER KIM MOHAN ROB LAZZARETTI DESIGN MANAGER GRAPHIC PRODUCTION SPECIALIST CHRISTOPHER PERKINS ERIN DORRIES SENIOR ART DIRECTOR RPG IMAGE TECHNICIAN STACY LONGSTREET BOB JORDAN DIRECTOR OF RPG R&D PRODUCTION MANAGERS BILL SLAVICSEK JOSH FISCHER, RANDALL CREWS Based on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This WIZARDS OF THE COAST® game product contains no Open Game Content. No portion of this work may be reproduced in any form without written permission. To learn more about the Open Gaming License and the d20 System License, please visit www.wizards.com/d20. U.S., CANADA, ASIA, EUROPEAN HEADQUARTERS PACIFIC, & LATIN AMERICA Wizards of the Coast, Belgium Wizards of the Coast, Inc. T Hofveld 6d P.O. Box 707 1702 Groot-Bijgaarden Renton WA 98057-0707 Belgium (Questions?) 1-800-324-6496 620–17928–001–EN +322-467-3360 9 8 7 6 5 4 3 2 1 First Printing: February 2005 DUNGEONS & DRAGONS, D&D, DUNGEON MASTER, d20, d20 System, WIZARDS OF THE COAST, Player’s Handbook, Dungeon Master’s Guide, Monster Manual, Races of the Wild, and all other Wizards of the Coast game titles and their respective logos are trademarks of Wizards of the Coast, Inc., in the U.S.A. -
Mark of Heroes Campaign Standards V2-0.Indd
MARK OF HEROES Campaign Standards v. 3.0 ( February 23, 2006) Contents Introduction ................................................................................................................................2 Tone of MARK OF HEROES .................................................................................................................3 Character Creation ........................................................................................................................3 Fastplay Characters ....................................................................................................................3 Coreplay Characters ..................................................................................................................4 Fullplay Characters ....................................................................................................................8 Advancing Characters .....................................................................................................................9 Action Points and Campaign Cards .................................................................................................. 12 Appendix 1: Important Eberron Campaign Setting Rules ............................................................................... 13 Appendix 2: Restricted Lists ........................................................................................................... 20 Appendix 3: Expanded Psionics Handbook Options ...................................................................................... -
AD&D 2Nd Edition Core Products
AD&D 2nd Edition Core Products - Rulebooks 2100 Dungeon Master's Guide (original cover) 2101 Player's Handbook (original printing) 2121 Tome of Magic (hardcover) 2121S Tome of Magic (softcover) 2138 Book of Artifacts (hardcover) 2138S Book of Artifacts (softcover) 2159 Player's Handbook (black "revised" printing) 2160 Dungeon Master Guide (black "revised" printing) AD&D 2nd Edition Core Products - Boxed Sets 1134 Introduction to AD&D (2nd Ed.) with audio CD (small box) 1135 Introduction to AD&D (2nd Ed.) with audio CD (large box) AD&D 2nd Edition Core Products - Fast Play Game 11331 Wrath of the Minotaur 11373 Eye of the Wyvern 11450 Dungeons & Dragons® Game AD&D 2nd Edition Core Products - Optional Core Rules 2156 DM's Option: High-Level Campaigns (hardcover) 2156S DM's Option: High-Level Campaigns (softcover) 2149 Player's Option: Combat & Tactics (hardcover) 2149S Player's Option: Combat & Tactics (softcover) 2154 Player's Option: Skills & Powers (hardcover) 2154S Player's Option: Skills & Powers (softcover) 2163 Player's Option: Spells & Magic (hardcover) 2163S Player's Option: Spells & Magic (softcover) 11383 Campaign Option: Council of Wyrms AD&D 2nd Edition Core Products - DM Reference Guide 2112 DMRG1 Campaign Source Book & Catacomb Guide 2114 DMRG2 Castle Guide 2123 DMRG3 Arms and Equipment Guide 2128 DMRG4 Monster Mythology 2133 DMRG5 Creative Campaigning 2144 DMRG6 Complete Book of Villains 2151 The Complete Book of Necromancers 2164 Sages and Specialists 2170 Of Ships and the Sea AD&D 2nd Edition Core Products - Player Reference -
Dungeons & Dragons 3.5 Edition Index – Magic Items – Staves, Rods
Dungeons & Dragons 3.5 Edition Index – Magic Items – Staves, Rods, etc. http://www.crystalkeep.com/d20 Collected by Chet Erez ([email protected]) and Charles Evans Report Suggestions or Errors at http://www.crystalkeep.com/forums/index.php February 28, 2006 Table of Contents Page Potions ...................................................................................... 2 Non-Humanoid Magic .........................................................28 Wands ....................................................................................... 3 Psionic Items........................................................................28 Staves........................................................................................ 4 Dragoncraft Items ................................................................28 Rods ........................................................................................ 10 Magic Vehicles ....................................................................28 Skull Talismans....................................................................... 16 Immobile Magic Items.........................................................29 Eberron Dragonmark Items..................................................... 18 Items from Dragon...............................................................29 Items Not Written Up.............................................................. 27 Items from Dungeon ............................................................29 Major Artifacts................................................................... -
Champions of Valor Cv.Indd
Sample file 620_88292000_Ch1.indd 1 8/31/05 3:16:06 PM DESIGNERS: Thomas M. Reid, Sean K Reynolds ADDITIONAL DESIGN: Eric L. Boyd, Brian Cortijo DEVELOPER: Andy Collins EDITOR: John Thompson EDITING MANAGER: Kim Mohan DESIGN MANAGER: Christopher Perkins DEVELOPMENT MANAGER: Jesse Decker SENIOR ART DIRECTOR RPG R&D: Stacy Longstreet DIRECTOR OF RPG R&D: Bill Slavicsek PRODUCTION MANAGERS: Josh Fischer, Randall Crews FORGOTTEN REALMS ART DIRECTOR: Mari Kolkowsky COVER ARTIST: Tomás Giorello INTERIOR ARTISTS: Kalman Andrasofszky, Wayne England, Jason Engle, Ralph Horsley, Jeremy Jarvis, Warren Mahy, William O’Connor, Lucio Parrillo, Wayne Reynolds, Francis Tsai GRAPHIC DESIGNER: Dee Barnett CARTOGRAPHER: Christopher West GRAPHIC PRODUCTION SPECIALIST: Angelika Lokotz IMAGE TECHNICIAN: Bob Jordan Some material in this book was taken from or derived from the following products: Book of Exalted Deeds by James Wyatt, Christopher Perkins, and Darrin Drader; Magic of Faerûn by Angel McCoy, Duane Maxwell, and Sean K Reynolds; Monster Manual II by Ed Bonny, Jeff Grubb, Rich Redman, Skip Williams, and Steve Winter; Races of Faerûn by Eric Boyd, Jason Carl, Matt Forbeck, James Jacobs, and Sean K Reynolds; Player’s Guide to Faerûn by Richard Baker, Travis Stout, and James Wyatt; Planar Handbook by Bruce R.Sample Cordell and Gwendolyn file F.M. Kestrel; and Expanded Psionics Handbook by Bruce R. Cordell. Based on the original DUNGEONS & DRAGONS® rules created by Gary Gygax and Dave Arneson and the new DUNGEONS & DRAGONS game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison. This product uses updated material from the v.3.5 revision.