Socio-Cultural and Technical Issues in Non-Expert Dubbing: A Case Study Christiane Nord1a, Masood Khoshsaligheh2b, Saeed Ameri3b Abstract ARTICLE HISTORY: Advances in computer sciences and the emergence of innovative technologies have entered numerous new Received November 2014 elements of change in translation industry, such as the Received in revised form February 2015 inseparable usage of software programs in audiovisual Accepted February 2015 translation. Initiated by the expanding reality of fandubbing Available online February 2015 in Iran, the present article aimed at illuminating this practice into Persian in the Iranian context to partly address the line of inquiries about fandubbing which still is an uncharted territory on the margins of Translation Studies. Considering the scarce research in this area, the paper aimed to provide data to attract more attention to the notion of fandubbing by KEYWORDS: providing real-world examples from a community with a language of limited diffusion. An exploratory review of a Non-expert dubbing large and diverse sample of openly accessed dubbed Fundubbing products into Persian, ranging from short-formed clips to Fandubbing feature movies, such dubbing practice was further classified Quasi-professional dubbing into fundubbing, fandubbing, and quasi-professional dubbing. User-generated translation Based on the results, the study attempted to describe the cultural aspects and technical features of each type. © 2015 IJSCL. All rights reserved. 1 Professor, Email:
[email protected] 2 Assistant Professor, Email:
[email protected] (Corresponding Author) Tel: +98-915-501-2669 3 MA Student, Email:
[email protected] a University of the Free State, South Africa b Ferdowsi University of Mashhad, Iran 2 Socio-Cultural and Technical Issues in Non-Expert Dubbing: A Case Study 1.