Overview of Units
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4 Overview of units Unit Expectations Computing PoS Software/Apps Hardware 2.1 • Have a clear understanding of • Understand what algorithms are; how they are Software: Scratch, Kodu, Programmable toy, such as We are astronauts algorithms as sequences of implemented as programs on digital devices; and Scratch Jr a Bee-Bot or Roamer Too instructions. that programs execute by following precise and Programming on screen Apps: Hopscotch, Daisy • Convert simple algorithms to unambiguous instructions. the Dinosaur programs. • Create and debug simple programs. • Predict what a simple program • Use logical reasoning to predict the behaviour of simple will do. programs. • Spot and fix (debug) errors in their programs. 2.2 • Describe carefully what • Understand what algorithms are; how they are Software: Scratch, Desktop/laptop computers, We are games testers happens in computer games. implemented as programs on digital devices; and Screencast-o-matic, IWB, internet connection; that programs execute by following precise and web-based or open source optionally, MP3 recorders, Exploring how computer • Use logical reasoning to make unambiguous instructions. games, pupils’ games pupils’ own game consoles games work predictions of what a program will do. • Use logical reasoning to predict the behaviour of simple Apps: Snap! in the browser; • Test these predictions. programs. free game apps • Think critically about computer • Recognise common uses of information technology games and their use. beyond school. • Be aware of how to use games • Use technology safely and respectfully, keeping safely and in balance with other personal information private. activities. 2.3 • Consider the technical and • Use technology purposefully to create, organise, store, Software: Picasa, Pixlr Desktop or laptop We are photographers artistic merits of photographs. manipulate and retrieve digital content. Apps: iPhoto, Snapseed computers and digital cameras/tablets/ Taking better photos • Use a digital camera or camera • Recognise common uses of information technology app. beyond school. smartphones • Take digital photographs. • Use technology safely and respectfully, keeping • Review and reject or rate the personal information private; identify where to go for images they take. help and support when they have concerns about content or contact on the internet or other online • Edit and enhance their technologies. photographs. • Select their best images to include in a shared portfolio. Unit Expectations Computing PoS Software/Apps Hardware 2.1 • Have a clear understanding of • Understand what algorithms are; how they are Software: Scratch, Kodu, Programmable toy, such as We are astronauts algorithms as sequences of implemented as programs on digital devices; and Scratch Jr a Bee-Bot or Roamer Too instructions. that programs execute by following precise and Programming on screen Apps: Hopscotch, Daisy • Convert simple algorithms to unambiguous instructions. the Dinosaur programs. • Create and debug simple programs. • Predict what a simple program • Use logical reasoning to predict the behaviour of simple will do. programs. • Spot and fix (debug) errors in their programs. 2.2 • Describe carefully what • Understand what algorithms are; how they are Software: Scratch, Desktop/laptop computers, We are games testers happens in computer games. implemented as programs on digital devices; and Screencast-o-matic, IWB, internet connection; that programs execute by following precise and web-based or open source optionally, MP3 recorders, Exploring how computer • Use logical reasoning to make unambiguous instructions. games, pupils’ games pupils’ own game consoles games work predictions of what a program will do. • Use logical reasoning to predict the behaviour of simple Apps: Snap! in the browser; • Test these predictions. programs. free game apps • Think critically about computer • Recognise common uses of information technology games and their use. beyond school. • Be aware of how to use games • Use technology safely and respectfully, keeping safely and in balance with other personal information private. activities. 2.3 • Consider the technical and • Use technology purposefully to create, organise, store, Software: Picasa, Pixlr Desktop or laptop We are photographers artistic merits of photographs. manipulate and retrieve digital content. Apps: iPhoto, Snapseed computers and digital cameras/tablets/ Taking better photos • Use a digital camera or camera • Recognise common uses of information technology app. beyond school. smartphones • Take digital photographs. • Use technology safely and respectfully, keeping • Review and reject or rate the personal information private; identify where to go for images they take. help and support when they have concerns about content or contact on the internet or other online • Edit and enhance their technologies. photographs. • Select their best images to include in a shared portfolio. 2.4 • Develop collaboration skills • Use technology purposefully to create, organise, store, Software: FreeMind, Bitly, Laptop or desktop We are researchers through working as part of a manipulate and retrieve digital content. Google Custom Search, computers or tablets, group. • Recognise common uses of information technology web browser, Microsoft internet connection Researching a topic ® • Develop research skills through beyond school. PowerPoint searching for information on the • Use technology safely and respectfully, keeping Apps: iThoughtsHD, Safari, internet. personal information private; identify where to go for Keynote • Improve note-taking skills help and support when they have concerns about through the use of mind content or contact on the internet or other online mapping. technologies. • Develop presentation skills through creating and delivering a short multimedia presentation. 2.5 • Understand that email can be • Use technology purposefully to create, organise, store, Software: Your school’s Desktop or laptop We are detectives used to communicate. manipulate and retrieve digital content. email system, Microsoft computers or tablets; Excel® network access Collecting clues • Develop skills in opening, • Recognise common uses of information technology composing and sending emails. beyond school. Apps: Mail, Numbers • Gain skills in opening and • Use technology safely and respectfully, keeping listening to audio files on the personal information private; identify where to go for computer. help and support when they have concerns about • Use appropriate language in content or contact on the internet or other online emails. technologies. • Develop skills in editing and formatting text in emails. • Be aware of e-safety issues when using email. 2.6 • Sort and classify a group of • Use technology purposefully to create, organise, store, Software: Microsoft Excel®/ Desktop or laptop We are zoologists items by answering questions. manipulate and retrieve digital content. IWB software, Picasa/Photo computers with digital Gallery, Google Maps cameras/tablets, internet Collecting data about • Collect data using tick charts or • Recognise common uses of information technology Engine/Google Earth connection bugs tally charts. beyond school. • Use simple charting software to • Use technology safely and respectfully, keeping Apps: Numbers, Snapseed, produce pictograms and other personal information private; identify where to go for RunKeeper basic charts. help and support when they have concerns about • Take, edit and enhance content or contact on the internet or other online photographs. technologies. • Record information on a digital map. 5.