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December 2 & 3 2020 Online
INTERNATIONAL SYMPOSIUM December 2 & 3 2020 Masaryk University, Faculty of Arts Brno, Czech Republic online Speakers: Amy Alexander Hans Bernhard Sarah Cook & Roddy Hunter Wendy Coones & Oliver Grau Jana Horáková Michal Klodner Barbora Kundračíková Alessandro Ludovico Alex McLean Organized by: PhD study programme Digital Culture and Creative Industries Team: Svatava Doubková, Jana Horáková, Ivan Koutný Contact: [email protected] INTERNATIONAL SYMPOSIUM DIGITAL CURATOR Wednesday, December 2 10:00–10:10 Symposium opening, day 1 10:10–10:50 Wendy Coones & Oliver Grau: Digital Curation in a Living Archive - History and Future of the Archive of Digital Art 10:50–11:30 Alessandro Ludovico: Curating Media Art in Physical Spaces, Online, and on Printed Pages 11:30–13:00 Lunch break 13:00–13:40 Alex McLean: Archiving Live Code 13:50–14:30 Hans Bernhard, UBERMORGEN: The Next Biennial Should be Curated by a Machine 14:30 Symposium closing, day 1 Thursday, December 3 09:00–09:10 Symposium opening, day 2 09:10–09:50 Amy Alexander: “Always Only Once.” The Paradox of Preservation: From Expanded Cinema to Performative Algorithms 10:00–10:40 This contribution was unfortunatelly canceled. 10:50–11:30 Sarah Cook & Roddy Hunter: Networked Art Practice after Digital Preservation 11:30 - 13:20 Lunch break 13:20–14:00 CZ archives: Jana Horáková: Do neural networks dream of videoart? Media Art Live Archive for Vašulka Kitchen Brno Barbora Kundračíková: CEAD New Media Archive state funded institutions and new media storage Michal Klodner: National Film Archive Prague 14:00–15:00 Discussion 15:00 Symposium closing, day 2 Full Program Wednesday, December 2 10:00–10:10 Symposium opening, day 1 10:10–10:50 Wendy Coones & Oliver Grau: Digital Curation in a Living Archive - History and Future of the Archive of Digital Art In the past five decades, Media Art has evolved into a critical field at the intersection of art, science and technology. -
Mireia Las Heras
MIREIA LAS HERAS Balmes 361, 2nd Floor. Barcelona, Spain 08006 - 660 897641 [email protected] Education 2004-2009 BOSTON UNIVERSITY BOSTON-USA DBA program, Organizational Behavior 2001-2003 IESE, UNIVERSITY OF NAVARRA BARCELONA-SPAIN MBA 1990-1996 UNIVERSIDAD POLITECNICA DE CATALUNYA BARCELONA-SPAIN Bachelor’s degree in Advanced Industrial Engineering, specializing in Industrial Organization and Operations Management Experience in Academia August 2016- IESE Business School BARCELONA-SPAIN present Associate Professor of Organizational Behavior Director of the International Center for Work and Family Feb 2009- IESE Business School BARCELONA-SPAIN August 2016 Assistant Professor of Organizational Behavior Research Director of the International Center for Work and Family June 2005-2009 BOSTON UNIVERSITY BOSTON-USA Research Assistant May 2006 BOSTON UNIVERSITY-DONG HUA UNIVERSITY SHANGHAI-CHINA Teacher Assistant Jan 2006-May BOSTON UNIVERSITY BOSTON-USA 2006 Lecturer May 2003- IESE, UNIVERSITY OF NAVARRA BARCELONA-SPAIN Aug 2004 Instructor July 2002- SIMMONS CENTER FOR GENDER IN ORGANIZATIONS BOSTON-USA Sept 2002 Research assistant (Summer Internship) Other Academic Experiences June-November Ministry of Science and Higher Education Poland 2019 Member of the International Team of Experts to evaluate the “Excellence Initiative – Research University” March 2019 NUS (National University of Singapur) Visiting Professor Sept-Dec 2019 “Executive Education Center” Spółka z ograniczoną odpowiedzialnością – IWS Ministry of Justice Main Investigator -
Gregory Francis Welch 1
Gregory Francis Welch 1 Gregory Francis Welch Curriculum Vitae|October 1, 2020 Contact Information University of Central Florida College of Nursing Computer Science Institute for Simulation and Training 612 University Towers 441 Harris Engineering Center 110 Partnership III 12201 Research Parkway 4000 Central Florida Boulevard 3100 Technology Parkway Orlando, FL 32826-3298 (USA) Orlando, FL 32816-2362 (USA) Orlando, FL 32826-3281 (USA) [email protected] +1 407.796.2823 Professional Experience (Summary) 2011{present University of Central Florida Pegasus Professor (2020) AdventHealth Endowed Chair in Healthcare Simulation (2013) Professor, College of Nursing, Academic Health Sciences Center (2013) Professor, Computer Science, College of Engineering and Computer Science (2011) Professor, Institute for Simulation & Training (2011) Co-Director, IST Synthetic Reality Lab (2011) Faculty, Graduate Certificate in Mixed Reality Engineering (2020) Faculty, Modeling & Simulation Graduate Program (2011) Faculty, Interactive Computing Experiences Research Cluster (2014) 1996{2020 University of North Carolina at Chapel Hill Adjunct Professor, Computer Science (2012-2020) Research Professor (Assistant, Associate), Computer Science (1996{2012) 1990{1992 Northrop Defense Systems Division Senior Engineer, Airborne Electronic Countermeasures, Digital Systems Group 1987{1990 NASA Jet Propulsion Laboratory (California Institute of Technology) Voyager Spacecraft Project, Flight Command and Data Management Section Education May 1997 Ph.D., Computer Science University of North Carolina at Chapel Hill, Chapel Hill, NC Under the direction of Gary Bishop May 1995 M.S., Computer Science University of North Carolina at Chapel Hill, Chapel Hill, NC May 1986 B.S. with Highest Distinction, Electrical Engineering Technology Purdue University, West Lafayette, IN Gregory Francis Welch 2 Personal Awards • Pegasus Professor, the University of Central Florida, April 1, 2020. -
The Future Is Here: Artificial Intelligence and Robotics
MUMBAI SILICON VALLEY BANGALOR E SINGAPORE MUMBAI BKC NEW DELHI MUNICH N E W Y ORK The Future is here: Artificial Intelligence and Robotics May 2018 © Copyright 2019 Nishith Desai Associates www.nishithdesai.com The Future is here: Artificial Intelligence and Robotics May 2018 [email protected] © Nishith Desai Associates 2019 The Future is here: Artificial Intelligence and Robotics About NDA We are an India Centric Global law firm (www.nishithdesai.com) with four offices in India and the only law firm with license to practice Indian law from our Munich, Singapore, Palo Alto and New York offices. We are a firm of specialists and the go-to firm for companies that want to conduct business in India, navigate its complex business regulations and grow. Over 70% of our clients are foreign multi- nationals and over 84.5% are repeat clients. Our reputation is well regarded for handling complex high value transactions and cross border litiga- tion; that prestige extends to engaging and mentoring the start-up community that we passionately support and encourage. We also enjoy global recognition for our research with an ability to anticipate and address challenges from a strategic, legal and tax perspective in an integrated way. In fact, the framework and standards for the Asset Management industry within India was pioneered by us in the early 1990s, and we continue remain respected industry experts. We are a research based law firm and have just set up a first-of-its kind IOT-driven Blue Sky Thinking & Research Campus named Imaginarium AliGunjan (near Mumbai, India), dedicated to exploring the future of law & society. -
Cyberarts 2021 Since Its Inception in 1987, the Prix Ars Electronica Has Been Honoring Creativity and Inno- Vativeness in the Use of Digital Media
Documentation of the Prix Ars Electronica 2021 Lavishly illustrated and containing texts by the prize-winning artists and statements by the juries that singled them out for recognition, this catalog showcases the works honored by the Prix Ars Electronica 2021. The Prix Ars Electronica is the world’s most time-honored media arts competition. Winners are awarded the coveted Golden Nica statuette. Ever CyberArts 2021 since its inception in 1987, the Prix Ars Electronica has been honoring creativity and inno- vativeness in the use of digital media. This year, experts from all over the world evaluated Prix Ars Electronica S+T+ARTS 3,158 submissions from 86 countries in four categories: Computer Animation, Artificial Intelligence & Life Art, Digital Musics & Sound Art, and the u19–create your world com - Prize ’21 petition for young people. The volume also provides insights into the achievements of the winners of the Isao Tomita Special Prize and the Ars Electronica Award for Digital Humanity. ars.electronica.art/prix STARTS Prize ’21 STARTS (= Science + Technology + Arts) is an initiative of the European Commission to foster alliances of technology and artistic practice. As part of this initiative, the STARTS Prize awards the most pioneering collaborations and results in the field of creativity 21 ’ and innovation at the intersection of science and technology with the arts. The STARTS Prize ‘21 of the European Commission was launched by Ars Electronica, BOZAR, Waag, INOVA+, T6 Ecosystems, French Tech Grande Provence, and the Frankfurt Book Fair. This Prize catalog presents the winners of the European Commission’s two Grand Prizes, which honor Innovation in Technology, Industry and Society stimulated by the Arts, and more of the STARTS Prize ‘21 highlights. -
Onassis Stegi You and AI: Through the Algorithmic Lens
Onassis Stegi You and AI: Through the Algorithmic Lens Curated by Irini Mirena Papadimitriou, Creative Director, FutureEverything Commissioned and Produced by Onassis Stegi 24 June - 25 July, 2021 Pedion Areos - Athens Throughout history, humans have imagined how artificial intelligence might transform society. How intelligent machines could make us more efficient, productive and predictable. What began as a dream has today become a reality. AI is everywhere. From personal and home devices and rapidly expanding into public space. But as AI starts to shape our everyday lives, who shapes AI? And how are we affected by machine decision making we might not even be aware of? You and AI invites you to explore work that challenges our fantasies of AI and opens up critical discussions about the increasing implementation of these systems and their impact on human subjectivity in the social, working and democratic contexts. Unfolding through three thematic areas, it is investigating ideas around AI, civic space and participation, how we perceive the world and are being seen through algorithms, and questioning the meaning of intelligence within AI. Thematic Area 1 - AI, CIVIC SPACE, PARTICIPATION & DEMOCRACY In a world dominated by algorithms and where AI is always watching – is everyone included? Or does the machine decide who should be seen and heard? The first thematic area, AI, civic space, participation and democracy, presents works that show worlds through artificial, invisible systems and new digital bureaucracies. Worlds that are increasingly quantified and categorised by algorithmic systems, and where everything is redefined, accepted or excluded based on machine decision making systems and automation. -
Prix Ars Electronica 2021
Now open for submissions: Prix Ars Electronica 2021 (Linz, 13 January, 2021) Projects can be submitted to the Prix Ars Electronica 2021 from now until 3 March in the following categories: Computer Animation, Artificial Intelligence & Life Art, u19 – create your world, and Digital Musics & Sound Art (now featuring the “Isao Tomita Special Prize”). This year, entrants will also have the opportunity to submit their projects to the new “Ars Electronica Award for Digital Humanity,” made possible by the Austrian Federal Ministry for European and International Affairs. All projects and works submitted for the Prix Ars Electronica can also be nominated for the STARTS Prize. An overview of the Prix Ars Electronica 2021: Computer Animation … ... is open to independent art and science works, as well as commercial high-end productions from the film, advertising and entertainment industries. Artistic originality counts as much as excellent technical performance. Submissions may include experimental approaches based on expanded interpretations of computer animation that go beyond the screen in both artistic and technical terms. Digital Musics & Sound Art ... ... is looking for contemporary digital sound productions from the broad spectrum of “electronica”: from works that combine sound and media, to electro-acoustic or experimental computer compositions, to sound installations. Regardless of media or genres, the focus is on the musical and sonic qualities of the submitted works. … and the Isao Tomita Special Prize This year’s jurors will be the first to award the 5000-euro Isao Tomita Special Prize in the category Digital Musics & Sound Art. The prize is named after the Japanese pioneer of electronic music who died in 2016. -
Art & Transdiscipline in Mexico
ART & TRANSDISCIPLINE IN MEXICO VOL.1 -2019 ENGLISH VERSION BIOSCÉNICA. 20 YEARS MX-AR COLLABORATION NETWORKS PERFORMING ARTS, SCIENCES AND TECHNOLOGY ART AND SCIENCE IN MEXICO ART & TRANSDISCIPLINE IN MEXICO VOL. 1 ENGLISH VERSION EDITORIAL BOARD BIOSCÉNICA Alejandro Ortiz González Ezequiel Steinman Minerva Hernández Trejo* Myriam Beutelspacher Alcántar CONTRIBUTIONS Abigail Jara Durán* Alejandra Ceriani Ezequiel Steinman Kónic THTR Presents Luis Ángel Jiménez Barrios Marcela Rapallo Art & Transdiscipline in Mexico María Antonia González Valerio Vol. 1 Minerva Hernández Trejo Myriam Beutelspacher Alcántar This article collection gathers contributions from people engaged Nicolás Ortega in different ways with Bioscénica’s journey over the last 20 years. Reynaldo Thompson Ricardo Cortés Espinosa Art, science, technology, education, performance, community, Tirtha Mukhopadhyay collaboration, empathy are the key concepts in this company’s work. To us, a transdisciplinary approach means willingness to get involved, EDITORIAL COORDINATOR AND DESIGNER to venture beyond knowledge spaces we recognize as our own, to Myriam Beutelspacher Alcántar build with the other new possibilities to modify and be modified. PHOTO EDITOR AND ARCHIVE This first volume -of many, we hope- provides an account of the first Minerva Hernández Trejo steps that brought us this far, of the academic and artistic networks woven as a result of our horizontal research creation methodology. COPY EDITOR Alejandro Ortiz González We appreciate the support Bi / BBVA Bancomer Foundation -
Annexes Rapport D'activités 2012-2016
ANNEXES RAPPORT D'ACTIVITÉS 2012-2016 3495 SOMMAIRE RECHERCHE PRODUCTION SCIENTIFIQUE 5 AXE 1 - Modèles et méthodes d’analyse du patrimoine architectural et culturel 5 [ Articles dans des revues internationales avec comité de lecture répertoriés ] 5 [ Articles dans des revues avec comité de lecture non répertoriées dans des bases de données internationales ] 8 [ Ouvrages (ou chapitre d’ouvrages) ] 9 [ Conférences sur invitation ] 10 [ Communications avec actes dans des congrès nationaux et internationaux avec comité de lecture ] 12 [ Communications orales sans actes dans colloques ] 25 [ Séminaires (sélection) ] 27 AXE 2 - Modèles et environnements numériques pour la conception en architecture 30 [ Articles dans des revues internationales avec comité de lecture répertoriés ] 30 [ Articles dans des revues avec comité de lecture non répertoriées dans des bases de données internationales ] 31 [ Ouvrages (ou chapitre d’ouvrages) ] 31 [ Conférences sur invitation ] 32 [ Communications avec actes dans des congrès nationaux et internationaux avec comité de lecture ] 33 [ Communications orales sans actes dans colloques ] 38 [ Séminaires (sélection) ] 39 2 PERSONNELS ACCUEILLIS AU SEIN DU LABORATOIRE 40 Doctorants 40 Post-doctorants 45 Chargés d’étude et de recherche en CDD 46 ENSEIGNEMENTS EN ARTICULATION AVEC LA RECHERCHE 49 Formations recherche 49 Enseignements de master 51 Cours d’option, séminaires 53 Ecoles thématiques 55 PROJETS DE RECHERCHE 57 Coordination de projets de recherche 57 Collaboration à des projets de recherche 65 COOPÉRATIONS -
Jaron Lanier: 'The Solution Is to Double Down on Being Human'
Jaron Lanier: ‘The solution is to double down on being human’ Tim Adams Last modified on Saturday 2 December 2017 16.41 GMT ‘I think virtual reality will become a proper medium of artʼ: Jaron Lanier at home in California, with some of his 1,000 musical instruments. Photograph: Saroyan Humphrey Jaron Lanier has written a book about virtual reality, a phrase he coined and a concept he did much to invent. It has the heady title Dawn of the New Everything. But it’s also a tale of his growing up and when you read it, what you really want to talk to him about is parenting. Lanier is 57, but his childhood as he describes it was so sad and so creative and so extreme, it makes him almost seem fated to pursue alternative worlds. Lanier’s parents met in New York. His mother, Lilly, blond and light- skinned and Jewish, had somehow talked her way out of a “pop-up concentration camp” in Vienna after the Anschluss, aged 15. The family of his father, Ellery, had escaped a murderous pogrom in Ukraine. They met as part of a circle of artists in Greenwich Village in the 1950s. Lilly was a painter and a dancer, Ellery an architect, but when Jaron was born in 1960 they moved to El Paso, Texas, right on the border with Mexico. Lanier was never sure why, but he believes it was an effort, given their own childhoods, to “live as obscurely as possible”, off grid. His mother did not trust American schooling, so he went across the border to a Montessori school in Mexico each day; then, after a change of heart, to a Texas public high school, where he was bullied. -
Real-Time 3D-Tele-Immersion
Chapter 1 REAL-TIME 3D-TELE-IMMERSION y K. Daniilidis , J. Mulligan, R. McKendall, D. Schmid University of Pennsylvania ostas,janem,mcken,daschmid @grip.cis.up enn.edu { k } G. Kamb erova Washington University kamb [email protected] R. Ba jcsy NSF CISE Directorate [email protected] Abstract In this paper we present the first implementation of a new medium for tele-collaboration. The realized testbed consists of two tele-cubicles at two Internet nodes. At each tele-cubicle a stereo-rig is used to provide an accurate dense 3D-reconstruction of a person in action. The two real dynamic worlds are exchanged over the network and visualized stereoscopically. The remote communication and the dynamic nature of tele-collaboration raise the question of optimal representation for graphics and vision. We treat the issues of limited bandwidth, latency, and processing power with a tunable 3D-representation where the user can decide over the trade-off between delay and 3D-resolution by tuning the spatial resolution, the size of the working volume, and the uncertainty of reconstruction. Due to the limited number of cameras and displays our system can not provide the user with a surround-immersive feeling. However, it is the first system that uses 3D-real-data that are reconstructed online at another site. The system has been implemented with low-cost off-the-shelf hardware and has been successfully demonstrated in local area networks. 1. INTRODUCTION Advances in networking and processor performance open challenging new directions for remote col- laboration via immersive environments. With the continuing progress in bandwidth and protocols for the information highway, new education and business structures become feasible. -
European Human Resource Management: Researching Developments Over Time
A Service of Leibniz-Informationszentrum econstor Wirtschaft Leibniz Information Centre Make Your Publications Visible. zbw for Economics Mayrhofer, Wolfgang; Brewster, Chris Article European Human Resource Management: Researching developments over time Management Revue Provided in Cooperation with: Rainer Hampp Verlag Suggested Citation: Mayrhofer, Wolfgang; Brewster, Chris (2005) : European Human Resource Management: Researching developments over time, Management Revue, ISSN 1861-9916, Rainer Hampp Verlag, Mering, Vol. 16, Iss. 1, pp. 36-62 This Version is available at: http://hdl.handle.net/10419/78964 Standard-Nutzungsbedingungen: Terms of use: Die Dokumente auf EconStor dürfen zu eigenen wissenschaftlichen Documents in EconStor may be saved and copied for your Zwecken und zum Privatgebrauch gespeichert und kopiert werden. personal and scholarly purposes. Sie dürfen die Dokumente nicht für öffentliche oder kommerzielle You are not to copy documents for public or commercial Zwecke vervielfältigen, öffentlich ausstellen, öffentlich zugänglich purposes, to exhibit the documents publicly, to make them machen, vertreiben oder anderweitig nutzen. publicly available on the internet, or to distribute or otherwise use the documents in public. Sofern die Verfasser die Dokumente unter Open-Content-Lizenzen (insbesondere CC-Lizenzen) zur Verfügung gestellt haben sollten, If the documents have been made available under an Open gelten abweichend von diesen Nutzungsbedingungen die in der dort Content Licence (especially Creative Commons Licences),