Web Programming Overview
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Build Lightning Fast Web Apps with HTML5 and SAS® Allan Bowe, SAS Consultant
1091-2017 Build Lightning Fast Web Apps with HTML5 and SAS® Allan Bowe, SAS consultant ABSTRACT What do we want? Web applications! When do we want them? Well.. Why not today? This author argues that the key to delivering web apps ‘lightning fast’ can be boiled down to a few simple factors, such as: • Standing on the shoulders (not the toes) of giants. Specifically, learning and leveraging the power of free / open source toolsets such as Google’s Angular, Facebook’s React.js and Twitter Bootstrap • Creating ‘copy paste’ templates for web apps that can be quickly re-used and tweaked for new purposes • Using the right tools for the job (and being familiar with them) By choosing SAS as the back end, your apps will benefit from: • Full blown analytics platform • Access to all kinds of company data • Full SAS metadata security (every server request is metadata validated) By following the approach taken in this paper, you may well find yourself in possession of an electrifying capability to deliver great content and professional-looking web apps faster than one can say “Usain Bolt”. AUDIENCE This paper is aimed at a rare breed of SAS developer – one with both front end (HTML / Javascript) and platform administration (EBI) experience. If you can describe the object of object arrays, the object spawner and the Document Object Model – then this paper is (objectionably?) for you! INTRODUCTION You are about to receive a comprehensive overview of building Enterprise Grade web applications with SAS. Such a framework will enable you to build hitherto unimaginable things. -
Assignment of Master's Thesis
ASSIGNMENT OF MASTER’S THESIS Title: WebAssembly Approach to Client-side Web Development using Blazor Framework Student: Bc. Matěj Lang Supervisor: Ing. Marek Skotnica Study Programme: Informatics Study Branch: Web and Software Engineering Department: Department of Software Engineering Validity: Until the end of summer semester 2019/20 Instructions The majority of applications we use every day shifted from the desktop to the web. And with this transition, there was an explosion of approaches to the client-side development. The most recent advancement is a WebAssembly technology which allows executing low-level code in a web browser. A goal of this thesis is to create a proof-of-concept application using this technology and evaluate its strengths and weaknesses. Steps to take: Review the WebAssembly technology and the Blazor framework. Compare Blazor to the state-of-the-art client-side web development approaches. Design and create a proof-of-concept application in Blazor. Evaluate Blazor's strengths and weaknesses and its readiness to develop modern web applications. References Will be provided by the supervisor. Ing. Michal Valenta, Ph.D. doc. RNDr. Ing. Marcel Jiřina, Ph.D. Head of Department Dean Prague December 10, 2018 Czech Technical University in Prague Faculty of Information Technology Department of Web and Software Engineer- ing Master's thesis WebAssembly Approach to Client-side Web Development using Blazor Framework Bc. MatˇejLang Supervisor: Ing. Marek Skotnica 7th May 2019 Acknowledgements In this place I want to thank Bc. Katerina Cern´ıkov´aandˇ Mgr. Jakub Klement for language corrections. I want to thank my master thesis supervisor - Ing. Marek Skotnica for his patience and advice. -
HTML5 and the Open Web Platform
HTML5 and the Open Web Platform Stuttgart 28 May 2013 Dave Raggett <[email protected]> The Open Web Platform What is the W3C? ● International community where Members, a full-time staff and the public collaborate to develop Web standards ● Led by Web inventor Tim Berners-Lee and CEO Jeff Jaffe ● Hosted by MIT, ERCIM, Keio and Beihang ● Community Groups open to all at no fee ● Business Groups get more staff support ● Technical Working Groups ● Develop specs into W3C Recommendations ● Participants from W3C Members and invited experts ● W3C Patent process for royalty free specifications 3 Who's involved ● W3C has 377 Members as of 11 May 2013 ● To name just a few ● ACCESS, Adobe, Akamai, Apple, Baidu, BBC, Blackberry (RIM), BT, Canon, Deutsche Telekom, eBay, Facebook, France Telecom, Fujitsu, Google, Hitachi, HP, Huawei, IBM, Intel, LG, Microsoft, Mozilla, NASA, NEC, NTT DoCoMo, Nuance, Opera Software, Oracle, Panasonic, Samsung, Siemens, Sony, Telefonica, Tencent, Vodafone, Yandex, … ● Full list at ● http://www.w3.org/Consortium/Member/List 4 The Open Web Platform 5 Open Web Platform ● Communicate with HTTP, Web Sockets, XML and JSON ● Markup with HTML5 ● Style sheets with CSS ● Rich graphics ● JPEG, PNG, GIF ● Canvas and SVG ● Audio and Video ● Scripting with JavaScript ● Expanding range of APIs ● Designed for the World's languages ● Accessibility with support for assistive technology 6 Hosted and Packaged Apps ● Hosted Web apps can be directly loaded from a website ● Packaged Web apps can be locally installed on a device and run without the need for access to a web server ● Zipped file containing all the necessary resources ● Manifest file with app meta-data – Old work on XML based manifests (Web Widgets) – New work on JSON based manifests ● http://w3c.github.io/manifest/ ● Pointer to app's cache manifest ● List of required features and permissions needed to run correctly ● Runtime and security model for web apps ● Privileged apps must be signed by installation origin's private key 7 HTML5 Markup ● Extensive range of features ● Structural, e.g. -
Platform Independent Web Application Modeling and Development with Netsilon Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin
Platform independent Web application modeling and development with Netsilon Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin To cite this version: Pierre-Alain Muller, Philippe Studer, Frédéric Fondement, Jean Bézivin. Platform independent Web application modeling and development with Netsilon. Software and Systems Modeling, Springer Ver- lag, 2005, 4 (4), pp.424-442. 10.1007/s10270-005-0091-4. inria-00120216 HAL Id: inria-00120216 https://hal.inria.fr/inria-00120216 Submitted on 21 Feb 2007 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Platform Independent Web Application Modeling and Development with Netsilon PIERRE-ALAIN MULLER INRIA Rennes Campus de Beaulieu, Avenue du Général Leclerc, 35042 Rennes, France pa.muller@ uha.fr PHILIPPE STUDER ESSAIM/MIPS, Université de Haute-Alsace, 12 rue des Frères Lumière, 68093 Mulhouse, France ph.studer@ uha.fr FREDERIC FONDEMENT EPFL / IC / UP-LGL, INJ œ Station 14, CH-1015 Lausanne EPFL, Switzerland frederic.fondement@ epfl.ch JEAN BEZIVIN ATLAS Group, INRIA & LINA, Université de Nantes, 2, rue de la Houssinière, BP 92208, 44322 Nantes, France jean.bezivin@ lina.univ-nantes.fr Abstract. This paper discusses platform independent Web application modeling and development in the context of model-driven engineering. -
Seamless Offloading of Web App Computations from Mobile Device to Edge Clouds Via HTML5 Web Worker Migration
Seamless Offloading of Web App Computations From Mobile Device to Edge Clouds via HTML5 Web Worker Migration Hyuk Jin Jeong Seoul National University SoCC 2019 Virtual Machine & Optimization Laboratory Department of Electrical and Computer Engineering Seoul National University Computation Offloading Mobile clients have limited hardware resources Require computation offloading to servers E.g., cloud gaming or cloud ML services for mobile Traditional cloud servers are located far from clients Suffer from high latency 60~70 ms (RTT from our lab to the closest Google Cloud DC) Latency<50 ms is preferred for time-critical games Cloud data center End device [Kjetil Raaen, NIK 2014] 2 Virtual Machine & Optimization Laboratory Edge Cloud Edge servers are located at the edge of the network Provide ultra low (~a few ms) latency Central Clouds Mobile WiFi APs Small cells Edge Device Cloud Clouds What if a user moves? 3 Virtual Machine & Optimization Laboratory A Major Issue: User Mobility How to seamlessly provide a service when a user moves to a different server? Resume the service at the new server What if execution state (e.g., game data) remains on the previous server? This is a challenging problem Edge computing community has struggled to solve it • VM Handoff [Ha et al. SEC’ 17], Container Migration [Lele Ma et al. SEC’ 17], Serverless Edge Computing [Claudio Cicconetti et al. PerCom’ 19] We propose a new approach for web apps based on app migration techniques 4 Virtual Machine & Optimization Laboratory Outline Motivation Proposed system WebAssembly -
Webbrowser Webpages
Web Browser A web browser, or simply "browser," is an application used to access and view websites. Common web browsers include Microsoft Internet Explorer, Google Chrome, Mozilla Firefox, and Apple Safari. The primary function of a web browser is to render HTML, the code used to design or "markup" web pages. Each time a browser loads a web page, it processes the HTML, which may include text, links, and references to images and other items, such as cascading style sheets and JavaScript functions. The browser processes these items, then renders them in the browser window. Early web browsers, such as Mosaic and Netscape Navigator, were simple applications that rendered HTML, processed form input, and supported bookmarks. As websites have evolved, so have web browser requirements. Today's browsers are far more advanced, supporting multiple types of HTML (such as XHTML and HTML 5), dynamic JavaScript, and encryption used by secure websites. The capabilities of modern web browsers allow web developers to create highly interactive websites. For example, Ajax enables a browser to dynamically update information on a webpage without the need to reload the page. Advances in CSS allow browsers to display a responsive website layouts and a wide array of visual effects. Cookies allow browsers to remember your settings for specific websites. While web browser technology has come a long way since Netscape, browser compatibility issues remain a problem. Since browsers use different rendering engines, websites may not appear the same across multiple browsers. In some cases, a website may work fine in one browser, but not function properly in another. -
Typescript-Handbook.Pdf
This copy of the TypeScript handbook was created on Monday, September 27, 2021 against commit 519269 with TypeScript 4.4. Table of Contents The TypeScript Handbook Your first step to learn TypeScript The Basics Step one in learning TypeScript: The basic types. Everyday Types The language primitives. Understand how TypeScript uses JavaScript knowledge Narrowing to reduce the amount of type syntax in your projects. More on Functions Learn about how Functions work in TypeScript. How TypeScript describes the shapes of JavaScript Object Types objects. An overview of the ways in which you can create more Creating Types from Types types from existing types. Generics Types which take parameters Keyof Type Operator Using the keyof operator in type contexts. Typeof Type Operator Using the typeof operator in type contexts. Indexed Access Types Using Type['a'] syntax to access a subset of a type. Create types which act like if statements in the type Conditional Types system. Mapped Types Generating types by re-using an existing type. Generating mapping types which change properties via Template Literal Types template literal strings. Classes How classes work in TypeScript How JavaScript handles communicating across file Modules boundaries. The TypeScript Handbook About this Handbook Over 20 years after its introduction to the programming community, JavaScript is now one of the most widespread cross-platform languages ever created. Starting as a small scripting language for adding trivial interactivity to webpages, JavaScript has grown to be a language of choice for both frontend and backend applications of every size. While the size, scope, and complexity of programs written in JavaScript has grown exponentially, the ability of the JavaScript language to express the relationships between different units of code has not. -
The Journey of Visual Studio Code
The Journey of Visual Studio Code Erich Gamma Envision new paradigms for online developer tooling that will be as successful as the IDE has been for the desktop 2012 2011 Eat your own dogfood hp 2011 2012 2012 2013 Meanwhile Microso; Changes Run on Windows Run everywhere Edit in Visual Studio Use your favorite editor Black box compilers Open Language Service APIs Proprietary Open Source Hacker News: Microso “Hit List” h@ps://hn.algolia.com/?query=MicrosoH Pivot or Persevere? Visual Studio A tool that combines the simplicity of a code editor withCode what developers need for the core code-build-debug-commit cycle editor IDE lightweight/fast project systems keyboard centered code understanding file/folders debug many languages integrated build many workflows File>New, wizards designers lightweight/fast ALM integraon file/folders with project conteXt plaorm tools many languages ... keyboard centered code understanding debug task running Inside Visual Studio Code – OSS in AcGon Electron, Node TypeScript Monaco Editor It’s fun to program in JavaScript Compensating patterns for classes, modules and namespaces. Refactoring JavaScript code is difficult! Code becomes read only Defining and documentation of APIs is difficult. Type information in comments are not checked TypeScript OpVonal stac types – be@er tooling: IntelliSense, Refactoring Be@er APIs docs More safety delete this.markers[range.statMarkerId]; // startMarkerId Use features from the future (ES6, ES7) today Growing the Code VS Code Preview – April 2015 Extensions Eclipse Everything is… -
The Viability of the Web Browser As a Computer Music Platform
Lonce Wyse and Srikumar Subramanian The Viability of the Web Communications and New Media Department National University of Singapore Blk AS6, #03-41 Browser as a Computer 11 Computing Drive Singapore 117416 Music Platform [email protected] [email protected] Abstract: The computer music community has historically pushed the boundaries of technologies for music-making, using and developing cutting-edge computing, communication, and interfaces in a wide variety of creative practices to meet exacting standards of quality. Several separate systems and protocols have been developed to serve this community, such as Max/MSP and Pd for synthesis and teaching, JackTrip for networked audio, MIDI/OSC for communication, as well as Max/MSP and TouchOSC for interface design, to name a few. With the still-nascent Web Audio API standard and related technologies, we are now, more than ever, seeing an increase in these capabilities and their integration in a single ubiquitous platform: the Web browser. In this article, we examine the suitability of the Web browser as a computer music platform in critical aspects of audio synthesis, timing, I/O, and communication. We focus on the new Web Audio API and situate it in the context of associated technologies to understand how well they together can be expected to meet the musical, computational, and development needs of the computer music community. We identify timing and extensibility as two key areas that still need work in order to meet those needs. To date, despite the work of a few intrepid musical Why would musicians care about working in explorers, the Web browser platform has not been the browser, a platform not specifically designed widely considered as a viable platform for the de- for computer music? Max/MSP is an example of a velopment of computer music. -
EMERGING TECHNOLOGIES Dymamic Web Page Creation
Language Learning & Technology January 1998, Volume 1, Number 2 http://llt.msu.edu/vol1num2/emerging/ pp. 9-15 (page numbers in PDF differ and should not be used for reference) EMERGING TECHNOLOGIES Dymamic Web Page Creation Robert Godwin-Jones Virginia Comonwealth University Contents: • Plug-ins and Applets • JavaScript • Dynamic HTML and Style Sheets • Instructional Uses • Resource List While remaining a powerful repository of information, the Web is being transformed into a medium for creating truly interactive learning environments, leading toward a convergence of Internet connectivity with the functionality of traditional multimedia authoring tools like HyperCard, Toolbook, and Authorware. Certainly it is not fully interactive yet, but that is undeniably the trend as manifested in the latest (version 4) Web browsers. "Dynamic HTML," incorporated into the new browsers, joins plug-ins, Web forms, Java applets, and JavaScript as options for Web interactivity. Plug-ins and Applets While Web pages are beginning to behave more like interactive applications, traditional authoring tools are themselves becoming Internet-savvy, primarily through the use of "plug-in" versions of players which integrate with Web browsers. The most commonly used plug-in today is Macromedia's "Shockwave," used to Web-enable such applications as Director, Authorware, and Flash. "Shocked" Web pages can be very interactive and provide a visually appealing means of interacting with users (as in some sample ESL exercises from Jim Duber). Plug-ins are easy to use -- they just need to be downloaded and installed. Some come bundled with Netscape and Microsoft's browsers, which simplifies considerably the installation process (and gives developers the confidence that most users will actually have the plug-in installed). -
Php Tutorial
PHP About the Tutorial The PHP Hypertext Preprocessor (PHP) is a programming language that allows web developers to create dynamic content that interacts with databases. PHP is basically used for developing web-based software applications. This tutorial will help you understand the basics of PHP and how to put it in practice. Audience This tutorial has been designed to meet the requirements of all those readers who are keen to learn the basics of PHP. Prerequisites Before proceeding with this tutorial, you should have a basic understanding of computer programming, Internet, Database, and MySQL. Copyright & Disclaimer © Copyright 2016 by Tutorials Point (I) Pvt. Ltd. All the content and graphics published in this e-book are the property of Tutorials Point (I) Pvt. Ltd. The user of this e-book is prohibited to reuse, retain, copy, distribute or republish any contents or a part of contents of this e-book in any manner without written consent of the publisher. We strive to update the contents of our website and tutorials as timely and as precisely as possible, however, the contents may contain inaccuracies or errors. Tutorials Point (I) Pvt. Ltd. provides no guarantee regarding the accuracy, timeliness or completeness of our website or its contents including this tutorial. If you discover any errors on our website or in this tutorial, please notify us at [email protected] i PHP Table of Contents About the Tutorial ........................................................................................................................................... -
Static Typescript
1 Static TypeScript 56 2 57 3 An Implementation of a Static Compiler for the TypeScript Language 58 4 59 5 60 6 Thomas Ball Peli de Halleux Michał Moskal 61 7 Microsoft Research Microsoft Research Microsoft Research 62 8 Redmond, WA, United States Redmond, WA, United States Redmond, WA, United States 63 9 [email protected] [email protected] [email protected] 64 10 Abstract 65 11 66 12 While the programming of microcontroller-based embed- 67 13 dable devices typically is the realm of the C language, such 68 14 devices are now finding their way into the classroom forCS 69 15 education, even at the level of middle school. As a result, the 70 16 use of scripting languages (such as JavaScript and Python) 71 17 for microcontrollers is on the rise. 72 18 We present Static TypeScript (STS), a subset of TypeScript (a) (b) 73 19 (itself, a gradually typed superset of JavaScript), and its com- 74 20 piler/linker toolchain, which is implemented fully in Type- Figure 1. Two Cortex-M0 microcontroller-based educational 75 21 Script and runs in the web browser. STS is designed to be use- devices: (a) the BBC micro:bit has a Nordic nRF51822 MCU 76 22 ful in practice (especially in education), while being amenable with 16 kB RAM and 256 kB flash; (b) Adafruit’s Circuit Play- 77 23 to static compilation targeting small devices. A user’s STS ground Express (https://adafruit.com/products/3333) has an 78 24 program is compiled to machine code in the browser and Atmel SAMD21 MCU with 32 kB RAM and 256 kB flash.