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Alien: Isolation™ Coming to Nintendo Switch
Alien: Isolation™ coming to Nintendo Switch DATE: Wednesday, June 12th, 2019 CONTACT: Mary Musgrave at [email protected] Feral Interactive today announced that Alien: Isolation, the AAA survival horror game, is coming to Nintendo Switch. Originally developed by Creative Assembly and published by SEGA, Alien: Isolation won multiple awards, and was critically acclaimed for its tense, atmospheric gameplay and fidelity to the production values of the iconic 20th Century Fox film, Alien. In an original story set fifteen years after the events of the film, players take on the role of Ellen Ripley’s daughter Amanda, who seeks to discover the truth behind her mother’s disappearance. Marooned aboard the remote space station Sevastopol with a few desperate survivors, players must stay out of sight, and use their wits to survive as they are stalked by the ever-present, unstoppable Alien. Sevastopol Station is a labyrinthine environment that contains hundreds of hidden items that provide clues to the station’s catastrophic decline. As they explore, players will crawl through air vents, scope out hiding places, scavenge for resources, and deploy tech in a life-or-death struggle to outthink the terrifying Alien, whose unpredictable, dynamic behaviour evolves after each encounter. Alien: Isolation on Nintendo Switch will feature technologies such as gyroscopic aiming and HD rumble to immerse players in its terrifying world wherever they play. A trailer for Alien: Isolation on Switch is available now. About Feral Interactive Feral Interactive is a leading publisher of games for the macOS, Linux, iOS and Android platforms, founded in 1996 and based in London, England. -
The Development and Validation of the Game User Experience Satisfaction Scale (Guess)
THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) A Dissertation by Mikki Hoang Phan Master of Arts, Wichita State University, 2012 Bachelor of Arts, Wichita State University, 2008 Submitted to the Department of Psychology and the faculty of the Graduate School of Wichita State University in partial fulfillment of the requirements for the degree of Doctor of Philosophy May 2015 © Copyright 2015 by Mikki Phan All Rights Reserved THE DEVELOPMENT AND VALIDATION OF THE GAME USER EXPERIENCE SATISFACTION SCALE (GUESS) The following faculty members have examined the final copy of this dissertation for form and content, and recommend that it be accepted in partial fulfillment of the requirements for the degree of Doctor of Philosophy with a major in Psychology. _____________________________________ Barbara S. Chaparro, Committee Chair _____________________________________ Joseph Keebler, Committee Member _____________________________________ Jibo He, Committee Member _____________________________________ Darwin Dorr, Committee Member _____________________________________ Jodie Hertzog, Committee Member Accepted for the College of Liberal Arts and Sciences _____________________________________ Ronald Matson, Dean Accepted for the Graduate School _____________________________________ Abu S. Masud, Interim Dean iii DEDICATION To my parents for their love and support, and all that they have sacrificed so that my siblings and I can have a better future iv Video games open worlds. — Jon-Paul Dyson v ACKNOWLEDGEMENTS Althea Gibson once said, “No matter what accomplishments you make, somebody helped you.” Thus, completing this long and winding Ph.D. journey would not have been possible without a village of support and help. While words could not adequately sum up how thankful I am, I would like to start off by thanking my dissertation chair and advisor, Dr. -
Sega Sammy Holdings Integrated Report 2019
SEGA SAMMY HOLDINGS INTEGRATED REPORT 2019 Challenges & Initiatives Since fiscal year ended March 2018 (fiscal year 2018), the SEGA SAMMY Group has been advancing measures in accordance with the Road to 2020 medium-term management strategy. In fiscal year ended March 2019 (fiscal year 2019), the second year of the strategy, the Group recorded results below initial targets for the second consecutive fiscal year. As for fiscal year ending March 2020 (fiscal year 2020), the strategy’s final fiscal year, we do not expect to reach performance targets, which were an operating income margin of at least 15% and ROA of at least 5%. The aim of INTEGRATED REPORT 2019 is to explain to stakeholders the challenges that emerged while pursuing Road to 2020 and the initiatives we are taking in response. Rapidly and unwaveringly, we will implement initiatives to overcome challenges identified in light of feedback from shareholders, investors, and other stakeholders. INTEGRATED REPORT 2019 1 Introduction Cultural Inheritance Innovative DNA The headquarters of SEGA shortly after its foundation This was the birthplace of milestone innovations. Company credo: “Creation is Life” SEGA A Host of World and Industry Firsts Consistently Innovative In 1960, we brought to market the first made-in-Japan jukebox, SEGA 1000. After entering the home video game console market in the 1980s, The product name was based on an abbreviation of the company’s SEGA remained an innovator. Representative examples of this innova- name at the time: Service Games Japan. Moreover, this is the origin of tiveness include the first domestically produced handheld game the company name “SEGA.” terminal with a color liquid crystal display (LCD) and Dreamcast, which In 1966, the periscope game Periscope became a worldwide hit. -
The Brilliant World of Two Point Hospital Is Coming to Console Late 2019!
THE BRILLIANT WORLD OF TWO POINT HOSPITAL IS COMING TO CONSOLE LATE 2019! Including two expansions and a fully revamped user experience for console gaming London, England – 23 July 2019 - SEGA® Europe Ltd. and Two Point Studios™ are thrilled to announce that after an exceedingly successful PC launch in August 2018, the critically acclaimed management sim, Two Point Hospital is coming to Sony PlayStation® 4, Microsoft Xbox® One and Nintendo™ Switch, both physically and digitally, late 2019. Celebrate this news with Dr. Clive Marmalade as he gives you a tour around Two Point County: https://youtu.be/GjIk16rGrYU In the atypical and engrossing world of Two Point Hospital you, the hospital administrator, must deal with many tricky situations on a daily basis, taking on varied challenges and demonstrating your ability to build, cure and improve in the hardest and strangest circumstances. Running a hospital empire can be – often literally – a messy business. So, make sure to train your staff and deal with their wide-ranging personality traits if you want to defeat the healthcare competition of Two Point County, and don't worry if you can't save every patient, ghost capturing janitors are here to help! Since its successful PC release, Two Point Hospital has seen a wide-range of new features added to the game thanks, in part, to a lot of great community feedback. Many of these features, such as Interior Designer, copy-paste room layouts and character customisation will all be included for the console launch later this year. Players will even be able to experience the recently added expansions ‘Bigfoot’, set in a snowy region and ‘Pebberley Island’, where you tackle new challenges in the tropics. -
Kv-Katalogus-2018-Osz.Pdf
Már 21 üzlettel várunk országszerte MEGJELENÉS XBOX ONE S 1TB XBOX ONE X 1TB OKTÓBER 02.* STANDARD EDITION 109.900 Ft 164.900 Ft XBOX ONE 18.999 Ft CSOMAG TARTALMA: CSOMAG TARTALMA: • Xbox One S 1TB konzol • Xbox One X 1TB konzol ULTIMATE EDITION • Vezeték nélküli kontroller • Vezeték nélküli kontroller XBOX ONE • Forza Horizon 4 letöltőkód • Forza Horizon 4 letöltőkód 28.999 Ft • FIFA 19 játékszoftver • Forza Motorsport 7 letöltőkód • 1 hónapos Xbox Game Pass próba • 1 hónapos Xbox Game Pass próba • 14 napos Xbox Live Gold próba • 14 napos Xbox Live Gold próba * Az Ultimate Edition megjelenése: 2018.09.28 © 2018 Microsoft Corporation. All rights reserved. TV Ajándék- Használt Digitális Okosotthon 2 tárgyak Konzol Játék HardverM obil Az ország legnagyobb videojáték üzlethálózata XBOX ONE S 1TB XBOX ONE X 1TB 109.900 Ft 174.900 Ft CSOMAG TARTALMA: CSOMAG TARTALMA: • Xbox One S 1TB konzol • Xbox One X 1TB konzol • Vezeték nélküli kontroller • Vezeték nélküli kontroller • Shadow of the Tomb Raider letöltőkód • Shadow of the Tomb Raider letöltőkód • FIFA 19 játékszoftver • FIFA 19 játékszoftver • 1 hónapos Xbox Game Pass próba • 1 hónapos Xbox Game Pass próba • 14 napos Xbox Live Gold próba • 14 napos Xbox Live Gold próba XBOX ONE X GOLD 1TB 164.900 Ft CSOMAG TARTALMA: • Xbox One X Gold Rush Special XBOX ONE S 1TB XBOX ONE X 1TB Edition 1TB konzol 104.900 Ft 164.900 Ft • Egyedi sötétszürke-arany • vezeték nélküli kontroller • BattlefieldTM V Deluxe Edition CSOMAG TARTALMA: CSOMAG TARTALMA: letöltőkód • Xbox One S 1TB konzol • Xbox One X 1TB konzol • Battlefield 1943 letöltőkód • Battlefield V Deluxe Edition • Battlefield V Deluxe Edition • 1 hónapos Xbox Game Pass próba letöltőkód letöltőkód • 14 napos Xbox Live Gold próba • 1 hónapos Xbox Game Pass próba • 1 hónapos Xbox Game Pass próba • 1 hónapos EA Access tagság • 14 napos Xbox Live Gold próba • 14 napos Xbox Live Gold próba Konzol Játék Kiegészítők PC Hardver Mobil 3 Konzol Játék HardverM obil Már 21 üzlettel várunk országszerte MEGJELENÉS MEGJELENÉS SZEPTEMBER 04. -
Marketing Violent Entertainment to Children Report
MARKETING VIOLENT ENTERTAINMENT TO CHILDREN: A REVIEW OF SELF-REGULATION AND INDUSTRY PRACTICES IN THE MOTION PICTURE, MUSIC RECORDING & ELECTRONIC GAME INDUSTRIES REPORT OF THE FEDERAL TRADE COMMISSION SEPTEMBER 2000 Federal Trade Commission Robert Pitofsky, Chairman Sheila F. Anthony Commissioner Mozelle W. Thompson Commissioner Orson Swindle Commissioner Thomas B. Leary Commissioner TABLE OF CONTENTS EXECUTIVE SUMMARY ..................................................... i I. INTRODUCTION ......................................................1 A. President’s June 1, 1999 Request for a Study and the FTC’s Response ........................................................1 B. Public Concerns About Entertainment Media Violence ...................1 C. Overview of the Commission’s Study ..................................2 Focus on Self-Regulation ...........................................2 Structure of the Report .............................................3 Sources .........................................................4 II. THE MOTION PICTURE INDUSTRY SELF-REGULATORY SYSTEM .......4 A. Scope of Commission’s Review ......................................5 B. Operation of the Motion Picture Self-Regulatory System .................6 1. The rating process ..........................................6 2. Review of advertising for content and rating information .........8 C. Issues Not Addressed by the Motion Picture Self-Regulatory System .......10 1. Accessibility of reasons for ratings ............................10 2. Advertising placement -
Ebook Download Games of Strategy
GAMES OF STRATEGY PDF, EPUB, EBOOK Avinash K. Dixit | 816 pages | 13 Jul 2010 | WW Norton & Co | 9780393117516 | English | New York, United States Games of Strategy PDF Book Mikolai Stroinski The Witcher 3 has joined on as the composer. What to Buy Toy Reviews Games. Some of the most popular strategy board games are classics that have been around since the invention of board games, while others are newer and bring new twists to the genre of games. Age of Empires is returning. This category is being reviewed, with some games being moved to other named categories. Vote up all of your favorites on this list, and if there's a strategy board game that's your favorite and isn't listed here, feel free to add it. Categories : Abstract strategy games Chess variants. Just make sure you live in the same household. Akshay Gangwar - Jan 2, You might also be interested in true stories of murder over board games and the best party board games of all time. From Wikipedia, the free encyclopedia. Like most classic games, it includes a bit of luck: in this case, Jacks are wild. The Bonfire 2: Uncharted Shores If you like low-poly designs and strategy games, The Bonfire 2 is definitely a game you should check out. It is a combat strategy, mainly, that encourages us to develop large-scale combat, with hundreds of units on screen, creating a brutal action. Share This. In short, it is a veteran and very important genre, and we will see the best PC strategy games here. -
Guide 2020 Games from Spain
GUIDE GAMES 2020 FROM SPAIN Message from the CEO of ICEX Spain Trade and Investment Dear reader, We are proud to present the new edition of our “Guide to Games from Spain”, a publication which provides a complete picture of Spain’s videogame industry and highlights its values and its talent. This publication is your ultimate guide to the industry, with companies of various sizes and profiles, including developers, publishers and services providers with active projects in 2020. GAMES Games from Spain is the umbrella brand created and supported by ICEX Spain Trade and Investment to promote the Spanish videogame industry around the globe. You are cordially invited to visit us at our stands at leading global events, such us Game Con- nection America or Gamescom, to see how Spanish videogames are playing in the best global production league. Looking forward to seeing you soon, ICEX María Peña SPAIN TRADE AND INVESTMENT ICT AND DIGITAL CONTENT DEPARTMENT +34 913 491 871 [email protected] www.icex.es GOBIERNO MINISTERIO DE ESPAÑA DE INDUSTRIA, COMERCIO Y TURISMO EUROPEAN REGIONAL DEVELOPMENT FUND A WAY TO MAKE EUROPE GENERAL INDEX ICEX | DISCOVER GAMES FROM SPAIN 6 SPANISH VIDEOGAME INDUSTRY IN FIGURES 8 INDEX 10 DEVELOPERS 18 PUBLISHERS 262 SERVICES 288 DISCOVER www.gamesfromspain.com GAMES FROM SPAIN Silvia Barraclough Head of Videogames Animation and VR/AR ICEX, Spain Trade and Investment in collaboration with [email protected] DEV, the Spanish association for the development and +34 913 491 871 publication of games and entertainment software, is proud to present its Guide to Games from Spain 2020, the perfect way to discover Spanish games and com- panies at a glance. -
Adaptive Technologies in Digital Games: the Influence of Perception of Adaptivity on Immersion
Adaptive Technologies in Digital Games: The Influence of Perception of Adaptivity on Immersion Alena Denisova Doctor of Philosophy University of York Computer Science November 2016 ii The most exciting phrase to hear in science, the one that heralds new discoveries, is not ’Eureka!’ but ‘That’s funny...’ — Isaac Asimov Abstract Digital games with adaptive technologies offer more tailored experiences to their play- ers, as gameplay is based on the players’ performances and behaviours in the game. This could potentially lead to better gaming experiences. Though it is also possible that just the mere expectation of clever AI could affect players’ first impressions and sub- sequently their perceived experiences. At the present moment, there is little empirical evidence supporting this claim. This research aims to gather empirical evidence to test the hypothesis that players’ expectations of an adaptive digital game have an effect on their immersion. For this, three studies were conducted. First, preferences were explored as a form of expecta- tions that could influence immersion. The results show no effect of preferences with regards to the visual perspective on immersion. A more controlled manipulation in the form of game descriptions was then used in the subsequent experiments. Participants played a game without adaptive features while being told that the game was adapting to their performance. As a result, players who believed that the game had adaptive AI experienced higher levels of immersion than the players who were not aware of it. Sim- ilarly, when playing the game twice people felt more immersed in the session that was supposedly adapting to their behaviour, in spite of experiencing the same gameplay as in the other session. -
Event Program March 5, 2015 Welcome!
Event Program March 5, 2015 Welcome! MassDiGI would like to welcome all to the annual Pre-PAX East Made in MA Party! Main Showcase – 11th Floor Indie Showcase – 1st Floor College Showcase – 1st Floor Rock Band and Dance Central Freeplay Zone – 11th Floor MassDiGI CodeSprint Finals Bot Replay – 1st Floor Food and Drink Stations – 1st & 11th Floors Follow @mass_digi #MadeInMA Main Showcase -Exhibitors- Disruptor Beam creates authentic, socially driven games based around worlds with millions of fans such as Game of Thrones and Star Trek. With over 9 million players, Game of Thrones Ascent is currently available on iOS and Android devices, Facebook, Kongregate and DisruptorBeam.com. Disruptor Beam is also currently in development on Star Trek Timelines. Info: disruptorbeam.com Jobs:disruptorbeam.com/jobs Funkitron, Inc. is a mobile casual game company founded by game industry veteran David Walls in 2001. Funkitron is known for the top grossing, totally original, super addictive game "Cascade" based on the patent pending Match3Slots game design. Funkitron also has the #1 Paid Casino game "Slingo Supreme" as well as the great game like "Slingo Quest", "Solitaire Kingdom", and "Word Bird”. Funkitron is one of the longest running independent game studios in the Boston area. Info: funkitron.com The mission of Becker College is to deliver to each student a transformational learning experience – anchored by academic excellence, social responsibility, and creative expression – that prepares graduates to thrive, contribute to, and lead in a global society. Info: becker.edu GSN Games knows how to fuel every player’s inner winner through social casino games and cash tournaments. -
University of Huddersfield Repository
University of Huddersfield Repository Smith, David None in Three: The Design and Development of a Violence Prevention Game for the Caribbean Region Original Citation Smith, David (2017) None in Three: The Design and Development of a Violence Prevention Game for the Caribbean Region. Masters thesis, University of Huddersfield. This version is available at http://eprints.hud.ac.uk/id/eprint/34512/ The University Repository is a digital collection of the research output of the University, available on Open Access. Copyright and Moral Rights for the items on this site are retained by the individual author and/or other copyright owners. Users may access full items free of charge; copies of full text items generally can be reproduced, displayed or performed and given to third parties in any format or medium for personal research or study, educational or not-for-profit purposes without prior permission or charge, provided: • The authors, title and full bibliographic details is credited in any copy; • A hyperlink and/or URL is included for the original metadata page; and • The content is not changed in any way. For more information, including our policy and submission procedure, please contact the Repository Team at: [email protected]. http://eprints.hud.ac.uk/ None in Three: The Design and Development of a Violence Prevention Game for the Caribbean Region David Smith A thesis submitted to the University of Huddersfield in fulfilment of the requirements for the degree of Master of Arts by Research in Game Design School of Art, Design and Architecture University of Huddersfield December 2017 Copyright Statement i. -
11 Bit Studios Is a Warsaw-Based Game Developer and Publisher Mostly Known for This War of Mine
11 bit studios is a Warsaw-based game developer and publisher mostly known for This War of Mine. Their work is driven by philosophy summed up in a sentence MAKE YOUR MARK – creation of thought-provoking games that make you think even when you stop playing. Publisher is also known for providing all necessary support to game creators sharing the same philosophy. Contact us: 11bitstudios.com @11bitstudios @11bitstudios Children of Morta is a story-driven action RPG game about an extraordinary family of heroes. Lead the Bergons, with all their flaws and virtues, against the forthcoming Corruption. Will you be able to sacrifice everything to save the ones you care for? Genre: Action, Adventure, Indie, RPG Platform: PC, Switch, XONE, PS4 Release: Q3 2019 7LEVELS – a team hich made ts assion ecome ay lif develop test, nd istribut ga for ous latform since November 014. owever u goal t create high quality games, th ns intendo platforms ind. esides developing own titl 7LEVELS work with national d oreign lients. develop omplet qualit test yst for handl their marketin and distribution through channel l er th orld. Contact us 7lvls.com @7lvls Jet Kave Adventure Jetpack oug the ehistoric rld in a “Stone fiction” adventure platformer! Jet Adventure rin everythin you ove out D platforme Enj h skill-based action, challengin fight clever secret nd thrillin - pi n gam wher th St d ienc ficti collide. Genre Action, Adventur di latform Platform itch Release 19 A Square Softworks (A2S) is an indie game dev studio powered by NeticTech S.A. placed in Poznań oland ur team comprie of oung and amitious people for whom ameDev i not only a ob ut firt of all a fun and oful wa to epress ourelfs.