Gale-Shapley Algorithm Until the Stage When This Man Proposes to Her
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Lecture 4 Rationalizability & Nash Equilibrium Road
Lecture 4 Rationalizability & Nash Equilibrium 14.12 Game Theory Muhamet Yildiz Road Map 1. Strategies – completed 2. Quiz 3. Dominance 4. Dominant-strategy equilibrium 5. Rationalizability 6. Nash Equilibrium 1 Strategy A strategy of a player is a complete contingent-plan, determining which action he will take at each information set he is to move (including the information sets that will not be reached according to this strategy). Matching pennies with perfect information 2’s Strategies: HH = Head if 1 plays Head, 1 Head if 1 plays Tail; HT = Head if 1 plays Head, Head Tail Tail if 1 plays Tail; 2 TH = Tail if 1 plays Head, 2 Head if 1 plays Tail; head tail head tail TT = Tail if 1 plays Head, Tail if 1 plays Tail. (-1,1) (1,-1) (1,-1) (-1,1) 2 Matching pennies with perfect information 2 1 HH HT TH TT Head Tail Matching pennies with Imperfect information 1 2 1 Head Tail Head Tail 2 Head (-1,1) (1,-1) head tail head tail Tail (1,-1) (-1,1) (-1,1) (1,-1) (1,-1) (-1,1) 3 A game with nature Left (5, 0) 1 Head 1/2 Right (2, 2) Nature (3, 3) 1/2 Left Tail 2 Right (0, -5) Mixed Strategy Definition: A mixed strategy of a player is a probability distribution over the set of his strategies. Pure strategies: Si = {si1,si2,…,sik} σ → A mixed strategy: i: S [0,1] s.t. σ σ σ i(si1) + i(si2) + … + i(sik) = 1. If the other players play s-i =(s1,…, si-1,si+1,…,sn), then σ the expected utility of playing i is σ σ σ i(si1)ui(si1,s-i) + i(si2)ui(si2,s-i) + … + i(sik)ui(sik,s-i). -
On Likely Solutions of the Stable Matching Problem with Unequal
ON LIKELY SOLUTIONS OF THE STABLE MATCHING PROBLEM WITH UNEQUAL NUMBERS OF MEN AND WOMEN BORIS PITTEL Abstract. Following up a recent work by Ashlagi, Kanoria and Leshno, we study a stable matching problem with unequal numbers of men and women, and independent uniform preferences. The asymptotic formulas for the expected number of stable matchings, and for the probabilities of one point–concentration for the range of husbands’ total ranks and for the range of wives’ total ranks are obtained. 1. Introduction and main results Consider the set of n1 men and n2 women facing a problem of selecting a marriage partner. For n1 = n2 = n, a marriage M is a matching (bijection) between the two sets. It is assumed that each man and each woman has his/her preferences for a marriage partner, with no ties allowed. That is, there are given n permutations σj of the men set and n permutations ρj of the women set, each σj (ρj resp.) ordering the women set (the men set resp.) according to the desirability degree of a woman (a man) as a marriage partner for man j (woman j). A marriage is called stable if there is no unmarried pair (a man, a woman) who prefer each other to their respective partners in the marriage. A classic theorem, due to Gale and Shapley [4], asserts that, given any system of preferences {ρj,σj}j∈[n], there exists at least one stable marriage M. arXiv:1701.08900v2 [math.CO] 13 Feb 2017 The proof of this theorem is algorithmic. A bijection is constructed in steps such that at each step every man not currently on hold makes a pro- posal to his best choice among women who haven’t rejected him before, and the chosen woman either provisionally puts the man on hold or rejects him, based on comparison of him to her current suitor if she has one already. -
On the Effi Ciency of Stable Matchings in Large Markets Sangmok Lee
On the Effi ciency of Stable Matchings in Large Markets SangMok Lee Leeat Yarivyz August 22, 2018 Abstract. Stability is often the goal for matching clearinghouses, such as those matching residents to hospitals, students to schools, etc. We study the wedge between stability and utilitarian effi ciency in large one-to-one matching markets. We distinguish between stable matchings’average effi ciency (or, effi ciency per-person), which is maximal asymptotically for a rich preference class, and their aggregate effi ciency, which is not. The speed at which average effi ciency of stable matchings converges to its optimum depends on the underlying preferences. Furthermore, for severely imbalanced markets governed by idiosyncratic preferences, or when preferences are sub-modular, stable outcomes may be average ineffi cient asymptotically. Our results can guide market designers who care about effi ciency as to when standard stable mechanisms are desirable and when new mechanisms, or the availability of transfers, might be useful. Keywords: Matching, Stability, Effi ciency, Market Design. Department of Economics, Washington University in St. Louis, http://www.sangmoklee.com yDepartment of Economics, Princeton University, http://www.princeton.edu/yariv zWe thank Federico Echenique, Matthew Elliott, Aytek Erdil, Mallesh Pai, Rakesh Vohra, and Dan Wal- ton for very useful comments and suggestions. Euncheol Shin provided us with superb research assistance. Financial support from the National Science Foundation (SES 0963583) and the Gordon and Betty Moore Foundation (through grant 1158) is gratefully acknowledged. On the Efficiency of Stable Matchings in Large Markets 1 1. Introduction 1.1. Overview. The design of most matching markets has focused predominantly on mechanisms in which only ordinal preferences are specified: the National Resident Match- ing Program (NRMP), clearinghouses for matching schools and students in New York City and Boston, and many others utilize algorithms that implement a stable matching correspond- ing to reported rank preferences. -
A New Approach to Stable Matching Problems
August1 989 Report No. STAN-CS-89- 1275 A New Approach to Stable Matching Problems bY Ashok Subramanian Department of Computer Science Stanford University Stanford, California 94305 3 DISTRIBUTION /AVAILABILITY OF REPORT Unrestricted: Distribution Unlimited GANIZATION 1 1 TITLE (Include Securrty Clamfrcat!on) A New Approach to Stable Matching Problems 12 PERSONAL AUTHOR(S) Ashok Subramanian 13a TYPE OF REPORT 13b TtME COVERED 14 DATE OF REPORT (Year, Month, Day) 15 PAGE COUNT FROM TO August 1989 34 16 SUPPLEMENTARY NOTATION 17 COSATI CODES 18 SUBJECT TERMS (Contrnue on reverse If necessary and jdentrfy by block number) FIELD GROUP SUB-GROUP 19 ABSTRACT (Continue on reverse if necessary and identrfy by block number) Abstract. We show that Stable Matching problems are the same as problems about stable config- urations of X-networks. Consequences include easy proofs of old theorems, a new simple algorithm for finding a stable matching, an understanding of the difference between Stable Marriage and Stable Roommates, NTcompleteness of Three-party Stable Marriage, CC-completeness of several Stable Matching problems, and a fast parallel reduction from the Stable Marriage problem to the ’ Assignment problem. 20 DISTRIBUTION /AVAILABILITY OF ABSTRACT 21 ABSTRACT SECURITY CLASSIFICATION q UNCLASSIFIED/UNLIMITED 0 SAME AS Rf’T 0 DTIC USERS 22a NAME OF RESPONSIBLE INDIVIDUAL 22b TELEPHONE (Include Area Code) 22c OFFICE SYMBOL Ernst Mavr DD Form 1473, JUN 86 Prevrous edrtions are obsolete SECURITY CLASSIFICATION OF TYS PAGt . 1 , S/N 0102-LF-014-6603 \ \ ““*5 - - A New Approach to Stable Matching Problems * Ashok Subramanian Department of Computer Science St anford University Stanford, CA 94305-2140 Abstract. -
Matchings and Games on Networks
Matchings and games on networks by Linda Farczadi A thesis presented to the University of Waterloo in fulfilment of the thesis requirement for the degree of Doctor of Philosophy in Combinatorics and Optimization Waterloo, Ontario, Canada, 2015 c Linda Farczadi 2015 Author's Declaration I hereby declare that I am the sole author of this thesis. This is a true copy of the thesis, including any required final revisions, as accepted by my examiners. I understand that my thesis may be made electronically available to the public. ii Abstract We investigate computational aspects of popular solution concepts for different models of network games. In chapter 3 we study balanced solutions for network bargaining games with general capacities, where agents can participate in a fixed but arbitrary number of contracts. We fully characterize the existence of balanced solutions and provide the first polynomial time algorithm for their computation. Our methods use a new idea of reducing an instance with general capacities to an instance with unit capacities defined on an auxiliary graph. This chapter is an extended version of the conference paper [32]. In chapter 4 we propose a generalization of the classical stable marriage problem. In our model the preferences on one side of the partition are given in terms of arbitrary bi- nary relations, that need not be transitive nor acyclic. This generalization is practically well-motivated, and as we show, encompasses the well studied hard variant of stable mar- riage where preferences are allowed to have ties and to be incomplete. Our main result shows that deciding the existence of a stable matching in our model is NP-complete. -
How to Win at Tic-Tac-Toe
More Than Child’s Play How to Get N in a Row Games with Animals Hypercube Tic-Tac-Toe How to Win at Tic-Tac-Toe Norm Do Undoubtably, one of the most popular pencil and paper games in the world is tic-tac-toe, also commonly known as noughts and crosses. In this talk, you will learn how to beat your friends (at tic-tac-toe), discover why snaky is so shaky, and see the amazing tic-tac-toe playing chicken! March 2007 Norm Do How to Win at Tic-Tac-Toe Tic-Tac-Toe is popular: You’ve all played it while sitting at the back of a boring class. In fact, some of you are probably playing it right now! Tic-Tac-Toe is boring: People who are mildly clever should never lose. More Than Child’s Play How to Get N in a Row Some Facts About Tic-Tac-Toe Games with Animals Games to Beat your Friends With Hypercube Tic-Tac-Toe Some facts about tic-tac-toe Tic-Tac-Toe is old: It may have been played under the name of “terni lapilli” in Ancient Rome. Norm Do How to Win at Tic-Tac-Toe Tic-Tac-Toe is boring: People who are mildly clever should never lose. More Than Child’s Play How to Get N in a Row Some Facts About Tic-Tac-Toe Games with Animals Games to Beat your Friends With Hypercube Tic-Tac-Toe Some facts about tic-tac-toe Tic-Tac-Toe is old: It may have been played under the name of “terni lapilli” in Ancient Rome. -
The Roommate Problem Revisited
Department of Economics- FEA/USP The Roommate Problem Revisited MARILDA SOTOMAYOR WORKING PAPER SERIES Nº 2016-04 DEPARTMENT OF ECONOMICS, FEA-USP WORKING PAPER Nº 2016-04 The Roommate Problem Revisited Marilda Sotomayor ([email protected]) Abstract: We approach the roommate problem by focusing on simple matchings, which are those individually rational matchings whose blocking pairs, if any, are formed with unmatched agents. We show that the core is non-empty if and only if no simple and unstable matching is Pareto optimal among all simple matchings. The economic intuition underlying this condition is that blocking can be done so that the transactions at any simple and unstable matching need not be undone, as agents reach the core. New properties of economic interest are proved. Keywords: Core; stable matching . JEL Codes: C78; D78. THE ROOMMATE PROBLEM REVISITED by MARILDA SOTOMAYOR1 Department of Economics Universidade de São Paulo, Cidade Universitária, Av. Prof. Luciano Gualberto 908 05508-900, São Paulo, SP, Brazil e-mail: [email protected] 7/2005 ABSTRACT We approach the roommate problem by focusing on simple matchings, which are those individually rational matchings whose blocking pairs, if any, are formed with unmatched agents. We show that the core is non-empty if and only if no simple and unstable matching is Pareto optimal among all simple matchings. The economic intuition underlying this condition is that blocking can be done so that the transactions at any simple and unstable matching need not be undone, as agents reach the core. New properties of economic interest are proved. Keywords: core, stable matching JEL numbers: C78, D78 1 This paper is partially supported by CNPq-Brazil. -
Fractional Hedonic Games
Fractional Hedonic Games HARIS AZIZ, Data61, CSIRO and UNSW Australia FLORIAN BRANDL, Technical University of Munich FELIX BRANDT, Technical University of Munich PAUL HARRENSTEIN, University of Oxford MARTIN OLSEN, Aarhus University DOMINIK PETERS, University of Oxford The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings, this covers situations in which players only distinguish between friends and non-friends and desire to be in a coalition in which the fraction of friends is maximal. Fractional hedonic games thus not only constitute a natural class of succinctly representable coalition formation games, but also provide an interesting framework for network clustering. We propose a number of conditions under which the core of fractional hedonic games is non-empty and provide algorithms for computing a core stable outcome. By contrast, we show that the core may be empty in other cases, and that it is computationally hard in general to decide non-emptiness of the core. 1 INTRODUCTION Hedonic games present a natural and versatile framework to study the formal aspects of coalition formation which has received much attention from both an economic and an algorithmic perspective. This work was initiated by Drèze and Greenberg[1980], Banerjee et al . [2001], Cechlárová and Romero-Medina[2001], and Bogomolnaia and Jackson[2002] and has sparked a lot of follow- up work. A recent survey was provided by Aziz and Savani[2016]. In hedonic games, coalition formation is approached from a game-theoretic angle. -
15 Hedonic Games Haris Azizaand Rahul Savanib
Draft { December 5, 2014 15 Hedonic Games Haris Azizaand Rahul Savanib 15.1 Introduction Coalitions are a central part of economic, political, and social life, and coalition formation has been studied extensively within the mathematical social sciences. Agents (be they humans, robots, or software agents) have preferences over coalitions and, based on these preferences, it is natural to ask which coalitions are expected to form, and which coalition structures are better social outcomes. In this chapter, we consider coalition formation games with hedonic preferences, or simply hedonic games. The outcome of a coalition formation game is a partitioning of the agents into disjoint coalitions, which we will refer to synonymously as a partition or coalition structure. The defining feature of hedonic preferences is that every agent only cares about which agents are in its coalition, but does not care how agents in other coali- tions are grouped together (Dr`ezeand Greenberg, 1980). Thus, hedonic preferences completely ignore inter-coalitional dependencies. Despite their relative simplicity, hedonic games have been used to model many interesting settings, such as research team formation (Alcalde and Revilla, 2004), scheduling group activities (Darmann et al., 2012), formation of coalition governments (Le Breton et al., 2008), cluster- ings in social networks (see e.g., Aziz et al., 2014b; McSweeney et al., 2014; Olsen, 2009), and distributed task allocation for wireless agents (Saad et al., 2011). Before we give a formal definition of a hedonic game, we give a standard hedonic game from the literature that we will use as a running example (see e.g., Banerjee et al. -
Class Descriptions—Week 5, Mathcamp 2016
CLASS DESCRIPTIONS|WEEK 5, MATHCAMP 2016 Contents 9:10 Classes 2 Building Groups out of Other Groups 2 More Problem Solving: Polynomials 2 The Hairy and Still Lonely Torus 2 Turning Points in the History of Mathematics 4 Why Aren't We Learning This: Fun Stuff in Statistics 4 10:10 Classes 4 A Very Difficult Definite Integral 4 Homotopy (Co)limits 5 Scandalous Curves 5 Special Relativity 5 String Theory 6 The Magic of Determinants 6 The Mathematical ABCs 7 The Stable Marriage Problem 7 Quadratic Reciprocity 7 11:10 Classes 8 Benford's Law 8 Egyptian Fractions 8 Gambling with Nathan Ramesh 8 Hyper-Dimensional Geometry 8 IOL 2016 8 Many Cells Separating Points 9 Period Three Implies Chaos 9 Problem Solving: Tetrahedra 9 The Brauer Group 9 The BSD conjecture 10 The Cayley{Hamilton Theorem 10 The \Free Will" Theorem 10 The Yoneda Lemma 10 Twisty Puzzles are Easy 11 Wedderburn's Theorem 11 Wythoff's Game 11 1:10 Classes 11 Big Numbers 11 Graph Polynomials 12 Hard Problems That Are Almost Easy 12 Hyperbolic Geometry 12 Latin Squares and Finite Geometries 13 1 MC2016 ◦ W5 ◦ Classes 2 Multiplicative Functions 13 Permuting Conditionally Convergent Series 13 The Cap Set Problem 13 2:10 Classes 14 Computer-Aided Design 14 Factoring with Elliptic Curves 14 Math and Literature 14 More Group Theory! 15 Paradoxes in Probability 15 The Hales{Jewett Theorem 15 9:10 Classes Building Groups out of Other Groups. ( , Don, Wednesday{Friday) In group theory, everybody learns how to take a group, and shrink it down by taking a quotient by a normal subgroup|but what they don't tell you is that you can totally go the other direction. -
Uncertainty Aversion in Game Theory: Experimental Evidence
Uncertainty Aversion in Game Theory: Experimental Evidence Evan M. Calford∗ Purdue University Economics Department Working Paper No. 1291 April 2017 Abstract This paper experimentally investigates the role of uncertainty aversion in normal form games. Theoretically, risk aversion will affect the utility value assigned to realized outcomes while am- biguity aversion affects the evaluation of strategies. In practice, however, utilities over outcomes are unobservable and the effects of risk and ambiguity are confounded. This paper introduces a novel methodology for identifying the effects of risk and ambiguity preferences on behavior in games in a laboratory environment. Furthermore, we also separate the effects of a subject's be- liefs over her opponent's preferences from the effects of her own preferences. The results support the conjecture that both preferences over uncertainty and beliefs over opponent's preferences affect behavior in normal form games. Keywords: Ambiguity Aversion, Game Theory, Experimental Economics, Preferences JEL codes: C92, C72, D81, D83 ∗Department of Economics, Krannert School of Management, Purdue University [email protected]; I am partic- ularly indebted to Yoram Halevy, who introduced me to the concept of ambiguity aversion and guided me throughout this project. Ryan Oprea provided terrific support and advice throughout. Special thanks to Mike Peters and Wei Li are also warranted for their advice and guidance. I also thank Li Hao, Terri Kneeland, Chad Kendall, Tom Wilkening, Guillaume Frechette and Simon Grant for helpful comments and discussion. Funding from the University of British Columbia Faculty of Arts is gratefully acknowledged. 1 1 Introduction In a strategic interaction a rational agent must form subjective beliefs regarding their opponent's behavior. -
Stable and Envy-Free Partitions in Hedonic Games
Proceedings of the Twenty-Eighth International Joint Conference on Artificial Intelligence (IJCAI-19) Stable and Envy-free Partitions in Hedonic Games Nathanael¨ Barrot1;2 and Makoto Yokoo2;1 1Riken, AIP Center 2Kyushu University [email protected], [email protected] Abstract In hedonic games, a partition is said to be envy-free if no agent prefers another agent’s coalition. Similarly to resource In this paper, we study coalition formation in he- allocation, envy-freeness is always trivially achieved by the donic games through the fairness criterion of envy- grand coalition and the partition of singletons. Since these freeness. Since the grand coalition is always envy- two partitions are not always relevant, requiring only envy- free, we focus on the conjunction of envy-freeness freeness may not be restrictive enough. Hence, it makes sense with stability notions. We first show that, in sym- to impose additional requirements, like stability or feasibility, metric and additively separable hedonic games, an in conjunction with envy-freeness. However, only a couple individually stable and justified envy-free partition of works have done so in hedonic games, Aziz et al. [2013b] may not exist and deciding its existence is NP- and Ueda [2018], following two different directions: The first complete. Then, we prove that the top responsive- paper considers envy-freeness in conjunction with stability ness property guarantees the existence of a Pareto and efficiency requirements. The second one restricts the set optimal, individually stable, and envy-free parti- of feasible partitions and formulates justified envy-freeness, a tion, but it is not sufficient for the conjunction of stronger fairness notion motivated by matching theory.