15 Hedonic Games Haris Azizaand Rahul Savanib
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Pareto Optimality in Coalition Formation
Pareto Optimality in Coalition Formation Haris Aziz NICTA and University of New South Wales, 2033 Sydney, Australia Felix Brandt∗ Technische Universit¨atM¨unchen,80538 M¨unchen,Germany Paul Harrenstein University of Oxford, Oxford OX1 3QD, United Kingdom Abstract A minimal requirement on allocative efficiency in the social sciences is Pareto op- timality. In this paper, we identify a close structural connection between Pareto optimality and perfection that has various algorithmic consequences for coali- tion formation. Based on this insight, we formulate the Preference Refinement Algorithm (PRA) which computes an individually rational and Pareto optimal outcome in hedonic coalition formation games. Our approach also leads to var- ious results for specific classes of hedonic games. In particular, we show that computing and verifying Pareto optimal partitions in general hedonic games, anonymous games, three-cyclic games, room-roommate games and B-hedonic games is intractable while both problems are tractable for roommate games, W-hedonic games, and house allocation with existing tenants. Keywords: Coalition Formation, Hedonic Games, Pareto Optimality, Computational Complexity JEL: C63, C70, C71, and C78 1. Introduction Ever since the publication of von Neumann and Morgenstern's Theory of Games and Economic Behavior in 1944, coalitions have played a central role within game theory. The crucial questions in coalitional game theory are which coalitions can be expected to form and how the members of coalitions should divide the proceeds of their cooperation. Traditionally the focus has been on the latter issue, which led to the formulation and analysis of concepts such as ∗Corresponding author Email addresses: [email protected] (Haris Aziz), [email protected] (Felix Brandt), [email protected] (Paul Harrenstein) Preprint submitted to Elsevier August 27, 2013 the core, the Shapley value, or the bargaining set. -
Lecture 4 Rationalizability & Nash Equilibrium Road
Lecture 4 Rationalizability & Nash Equilibrium 14.12 Game Theory Muhamet Yildiz Road Map 1. Strategies – completed 2. Quiz 3. Dominance 4. Dominant-strategy equilibrium 5. Rationalizability 6. Nash Equilibrium 1 Strategy A strategy of a player is a complete contingent-plan, determining which action he will take at each information set he is to move (including the information sets that will not be reached according to this strategy). Matching pennies with perfect information 2’s Strategies: HH = Head if 1 plays Head, 1 Head if 1 plays Tail; HT = Head if 1 plays Head, Head Tail Tail if 1 plays Tail; 2 TH = Tail if 1 plays Head, 2 Head if 1 plays Tail; head tail head tail TT = Tail if 1 plays Head, Tail if 1 plays Tail. (-1,1) (1,-1) (1,-1) (-1,1) 2 Matching pennies with perfect information 2 1 HH HT TH TT Head Tail Matching pennies with Imperfect information 1 2 1 Head Tail Head Tail 2 Head (-1,1) (1,-1) head tail head tail Tail (1,-1) (-1,1) (-1,1) (1,-1) (1,-1) (-1,1) 3 A game with nature Left (5, 0) 1 Head 1/2 Right (2, 2) Nature (3, 3) 1/2 Left Tail 2 Right (0, -5) Mixed Strategy Definition: A mixed strategy of a player is a probability distribution over the set of his strategies. Pure strategies: Si = {si1,si2,…,sik} σ → A mixed strategy: i: S [0,1] s.t. σ σ σ i(si1) + i(si2) + … + i(sik) = 1. If the other players play s-i =(s1,…, si-1,si+1,…,sn), then σ the expected utility of playing i is σ σ σ i(si1)ui(si1,s-i) + i(si2)ui(si2,s-i) + … + i(sik)ui(sik,s-i). -
A New Approach to Stable Matching Problems
August1 989 Report No. STAN-CS-89- 1275 A New Approach to Stable Matching Problems bY Ashok Subramanian Department of Computer Science Stanford University Stanford, California 94305 3 DISTRIBUTION /AVAILABILITY OF REPORT Unrestricted: Distribution Unlimited GANIZATION 1 1 TITLE (Include Securrty Clamfrcat!on) A New Approach to Stable Matching Problems 12 PERSONAL AUTHOR(S) Ashok Subramanian 13a TYPE OF REPORT 13b TtME COVERED 14 DATE OF REPORT (Year, Month, Day) 15 PAGE COUNT FROM TO August 1989 34 16 SUPPLEMENTARY NOTATION 17 COSATI CODES 18 SUBJECT TERMS (Contrnue on reverse If necessary and jdentrfy by block number) FIELD GROUP SUB-GROUP 19 ABSTRACT (Continue on reverse if necessary and identrfy by block number) Abstract. We show that Stable Matching problems are the same as problems about stable config- urations of X-networks. Consequences include easy proofs of old theorems, a new simple algorithm for finding a stable matching, an understanding of the difference between Stable Marriage and Stable Roommates, NTcompleteness of Three-party Stable Marriage, CC-completeness of several Stable Matching problems, and a fast parallel reduction from the Stable Marriage problem to the ’ Assignment problem. 20 DISTRIBUTION /AVAILABILITY OF ABSTRACT 21 ABSTRACT SECURITY CLASSIFICATION q UNCLASSIFIED/UNLIMITED 0 SAME AS Rf’T 0 DTIC USERS 22a NAME OF RESPONSIBLE INDIVIDUAL 22b TELEPHONE (Include Area Code) 22c OFFICE SYMBOL Ernst Mavr DD Form 1473, JUN 86 Prevrous edrtions are obsolete SECURITY CLASSIFICATION OF TYS PAGt . 1 , S/N 0102-LF-014-6603 \ \ ““*5 - - A New Approach to Stable Matching Problems * Ashok Subramanian Department of Computer Science St anford University Stanford, CA 94305-2140 Abstract. -
Deferred Acceptance Algorithms: History, Theory, Practice, and Open Questions
Int J Game Theory (2008) 36:537–569 DOI 10.1007/s00182-008-0117-6 ORIGINAL PAPER Deferred acceptance algorithms: history, theory, practice, and open questions Alvin E. Roth Accepted: 19 July 2007 / Published online: 29 January 2008 © Springer-Verlag 2008 Abstract The deferred acceptance algorithm proposed by Gale and Shapley (1962) has had a profound influence on market design, both directly, by being adapted into practical matching mechanisms, and, indirectly, by raising new theoretical questions. Deferred acceptance algorithms are at the basis of a number of labor market clea- ringhouses around the world, and have recently been implemented in school choice systems in Boston and New York City. In addition, the study of markets that have failed in ways that can be fixed with centralized mechanisms has led to a deeper understanding of some of the tasks a marketplace needs to accomplish to perform well. In particular, marketplaces work well when they provide thickness to the mar- ket, help it deal with the congestion that thickness can bring, and make it safe for participants to act effectively on their preferences. Centralized clearinghouses organi- zed around the deferred acceptance algorithm can have these properties, and this has sometimes allowed failed markets to be reorganized. Keywords Matching · Market design · Gale-shapley · Deferred acceptance Introduction Matching is one of the important functions of markets. Who gets which jobs, which school places, who marries whom, these help shape lives and careers. Partly for this reason, a substantial literature has grown out of the remarkable paper “College Admissions and the Stability of Marriage” that David Gale and Lloyd Prepared for Gale’s Feast: a Day in honor of the 85th birthday of David Gale, July 2007, Stony Brook. -
Pareto-Optimality in Cardinal Hedonic Games
Research Paper AAMAS 2020, May 9–13, Auckland, New Zealand Pareto-Optimality in Cardinal Hedonic Games Martin Bullinger Technische Universität München München, Germany [email protected] ABSTRACT number of agents, and therefore it is desirable to consider expres- Pareto-optimality and individual rationality are among the most nat- sive, but succinctly representable classes of hedonic games. This ural requirements in coalition formation. We study classes of hedo- can be established by encoding preferences by means of a complete nic games with cardinal utilities that can be succinctly represented directed weighted graph where an edge weight EG ¹~º is a cardinal by means of complete weighted graphs, namely additively separable value or utility that agent G assigns to agent ~. Still, this underlying (ASHG), fractional (FHG), and modified fractional (MFHG) hedo- structure leaves significant freedom, how to obtain (cardinal) pref- nic games. Each of these can model different aspects of dividing a erences over coalitions. An especially appealing type of preferences society into groups. For all classes of games, we give algorithms is to have the sum of values of the other individuals as the value that find Pareto-optimal partitions under some natural restrictions. of a coalition. This constitutes the important class of additively While the output is also individually rational for modified fractional separable hedonic games (ASHGs) [6]. hedonic games, combining both notions is NP-hard for symmetric In ASHGs, an agent is willing to accept an additional agent into ASHGs and FHGs. In addition, we prove that welfare-optimal and her coalition as long as her valuation of this agent is non-negative Pareto-optimal partitions coincide for simple, symmetric MFHGs, and in this sense, ASHGs are not sensitive to the intensities of single- solving an open problem from Elkind et al. -
How to Win at Tic-Tac-Toe
More Than Child’s Play How to Get N in a Row Games with Animals Hypercube Tic-Tac-Toe How to Win at Tic-Tac-Toe Norm Do Undoubtably, one of the most popular pencil and paper games in the world is tic-tac-toe, also commonly known as noughts and crosses. In this talk, you will learn how to beat your friends (at tic-tac-toe), discover why snaky is so shaky, and see the amazing tic-tac-toe playing chicken! March 2007 Norm Do How to Win at Tic-Tac-Toe Tic-Tac-Toe is popular: You’ve all played it while sitting at the back of a boring class. In fact, some of you are probably playing it right now! Tic-Tac-Toe is boring: People who are mildly clever should never lose. More Than Child’s Play How to Get N in a Row Some Facts About Tic-Tac-Toe Games with Animals Games to Beat your Friends With Hypercube Tic-Tac-Toe Some facts about tic-tac-toe Tic-Tac-Toe is old: It may have been played under the name of “terni lapilli” in Ancient Rome. Norm Do How to Win at Tic-Tac-Toe Tic-Tac-Toe is boring: People who are mildly clever should never lose. More Than Child’s Play How to Get N in a Row Some Facts About Tic-Tac-Toe Games with Animals Games to Beat your Friends With Hypercube Tic-Tac-Toe Some facts about tic-tac-toe Tic-Tac-Toe is old: It may have been played under the name of “terni lapilli” in Ancient Rome. -
Optimizing Expected Utility and Stability in Role Based Hedonic Games
Proceedings of the Thirtieth International Florida Artificial Intelligence Research Society Conference Optimizing Expected Utility and Stability in Role Based Hedonic Games Matthew Spradling University of Michigan - Flint mjspra@umflint.edu Abstract Table 1: Ex. RBHG instance with |P | =4,R= {A, B} In the hedonic coalition formation game model Roles Based r, c u (r, c) u (r, c) u (r, c) u (r, c) Hedonic Games (RBHG), agents view teams as compositions p0 p1 p2 p3 of available roles. An agent’s utility for a partition is based A, AA 2200 upon which roles she and her teammates fulfill within the A, AB 0322 coalition. I show positive results for finding optimal or sta- B,AB 3033 ble role matchings given a partitioning into teams. In set- B,BB 1111 tings such as massively multiplayer online games, a central authority assigns agents to teams but not necessarily to roles within them. For such settings, I consider the problems of op- timizing expected utility and expected stability in RBHG. I As per (Spradling and Goldsmith 2015), a Role Based He- show that the related optimization problems for partitioning donic Game (RBHG) instance consists of: are NP-hard. I introduce a local search heuristic method for • P approximating such solutions. I validate the heuristic by com- : A population of players parison to existing partitioning approaches using real-world • R: A set of roles data scraped from League of Legends games. • C: A set of compositions, where a composition c ∈ C is a multiset (bag) of roles from R. Introduction • U : P × R × C → Z defines the utility function ui(r, c) In coalition formation games, agents from a population have for each player pi. -
The Roommate Problem Revisited
Department of Economics- FEA/USP The Roommate Problem Revisited MARILDA SOTOMAYOR WORKING PAPER SERIES Nº 2016-04 DEPARTMENT OF ECONOMICS, FEA-USP WORKING PAPER Nº 2016-04 The Roommate Problem Revisited Marilda Sotomayor ([email protected]) Abstract: We approach the roommate problem by focusing on simple matchings, which are those individually rational matchings whose blocking pairs, if any, are formed with unmatched agents. We show that the core is non-empty if and only if no simple and unstable matching is Pareto optimal among all simple matchings. The economic intuition underlying this condition is that blocking can be done so that the transactions at any simple and unstable matching need not be undone, as agents reach the core. New properties of economic interest are proved. Keywords: Core; stable matching . JEL Codes: C78; D78. THE ROOMMATE PROBLEM REVISITED by MARILDA SOTOMAYOR1 Department of Economics Universidade de São Paulo, Cidade Universitária, Av. Prof. Luciano Gualberto 908 05508-900, São Paulo, SP, Brazil e-mail: [email protected] 7/2005 ABSTRACT We approach the roommate problem by focusing on simple matchings, which are those individually rational matchings whose blocking pairs, if any, are formed with unmatched agents. We show that the core is non-empty if and only if no simple and unstable matching is Pareto optimal among all simple matchings. The economic intuition underlying this condition is that blocking can be done so that the transactions at any simple and unstable matching need not be undone, as agents reach the core. New properties of economic interest are proved. Keywords: core, stable matching JEL numbers: C78, D78 1 This paper is partially supported by CNPq-Brazil. -
The Dynamics of Europe's Political Economy
Die approbierte Originalversion dieser Dissertation ist in der Hauptbibliothek der Technischen Universität Wien aufgestellt und zugänglich. http://www.ub.tuwien.ac.at The approved original version of this thesis is available at the main library of the Vienna University of Technology. http://www.ub.tuwien.ac.at/eng DISSERTATION The Dynamics of Europe’s Political Economy: a game theoretical analysis Ausgeführt zum Zwecke der Erlangung des akademischen Grades einer Doktorin der Sozial- und Wirtschaftswissenschaften unter der Leitung von Univ.-Prof. Dr. Hardy Hanappi Institut für Stochastik und Wirtschaftsmathematik (E105) Forschunggruppe Ökonomie Univ.-Prof. Dr. Pasquale Tridico Institut für Volkswirtschaftslehre, Universität Roma Tre eingereicht an der Technischen Universität Wien Fakultät für Mathematik und Geoinformation von Mag. Gizem Yildirim Matrikelnummer: 0527237 Hohlweggasse 10/10, 1030 Wien Wien am Mai 2017 Acknowledgements I would like to thank Professor Hardy Hanappi for his guidance, motivation and patience. I am grateful for inspirations from many conversations we had. He was always very generous with his time and I had a great freedom in my research. I also would like to thank Professor Pasquale Tridico for his interest in my work and valuable feedbacks. The support from my family and friends are immeasurable. I thank my parents and my brother for their unconditional and unending love and support. I am incredibly lucky to have great friends. I owe a tremendous debt of gratitude to Sarah Dippenaar, Katharina Schigutt and Markus Wallerberger for their support during my thesis but more importantly for sharing good and bad times. I also would like to thank Gregor Kasieczka for introducing me to jet clustering algorithms and his valuable suggestions. -
Fractional Hedonic Games
Fractional Hedonic Games HARIS AZIZ, Data61, CSIRO and UNSW Australia FLORIAN BRANDL, Technical University of Munich FELIX BRANDT, Technical University of Munich PAUL HARRENSTEIN, University of Oxford MARTIN OLSEN, Aarhus University DOMINIK PETERS, University of Oxford The work we present in this paper initiated the formal study of fractional hedonic games, coalition formation games in which the utility of a player is the average value he ascribes to the members of his coalition. Among other settings, this covers situations in which players only distinguish between friends and non-friends and desire to be in a coalition in which the fraction of friends is maximal. Fractional hedonic games thus not only constitute a natural class of succinctly representable coalition formation games, but also provide an interesting framework for network clustering. We propose a number of conditions under which the core of fractional hedonic games is non-empty and provide algorithms for computing a core stable outcome. By contrast, we show that the core may be empty in other cases, and that it is computationally hard in general to decide non-emptiness of the core. 1 INTRODUCTION Hedonic games present a natural and versatile framework to study the formal aspects of coalition formation which has received much attention from both an economic and an algorithmic perspective. This work was initiated by Drèze and Greenberg[1980], Banerjee et al . [2001], Cechlárová and Romero-Medina[2001], and Bogomolnaia and Jackson[2002] and has sparked a lot of follow- up work. A recent survey was provided by Aziz and Savani[2016]. In hedonic games, coalition formation is approached from a game-theoretic angle. -
Pareto Optimality in Coalition Formation
Pareto Optimality in Coalition Formation Haris Aziz Felix Brandt Paul Harrenstein Technische Universität München IJCAI Workshop on Social Choice and Artificial Intelligence, July 16, 2011 1 / 21 Coalition formation “Coalition formation is of fundamental importance in a wide variety of social, economic, and political problems, ranging from communication and trade to legislative voting. As such, there is much about the formation of coalitions that deserves study.” A. Bogomolnaia and M. O. Jackson. The stability of hedonic coalition structures. Games and Economic Behavior. 2002. 2 / 21 Coalition formation 3 / 21 Hedonic Games A hedonic game is a pair (N; ) where N is a set of players and = (1;:::; jNj) is a preference profile which specifies for each player i 2 N his preference over coalitions he is a member of. For each player i 2 N, i is reflexive, complete and transitive. A partition π is a partition of players N into disjoint coalitions. A player’s appreciation of a coalition structure (partition) only depends on the coalition he is a member of and not on how the remaining players are grouped. 4 / 21 Classes of Hedonic Games Unacceptable coalition: player would rather be alone. General hedonic games: preference of each player over acceptable coalitions 1: f1; 2; 3g ; f1; 2g ; f1; 3gjf 1gk 2: f1; 2gjf 1; 2; 3g ; f1; 3g ; f2gk 3: f2; 3gjf 3gkf 1; 2; 3g ; f1; 3g Partition ff1g; f2; 3gg 5 / 21 Classes of Hedonic Games General hedonic games: preference of each player over acceptable coalitions Preferences over players extend to preferences over coalitions Roommate games: only coalitions of size 1 and 2 are acceptable. -
Matchingmarkets
Package ‘matchingMarkets’ February 20, 2015 Version 0.1-2 Depends R (>= 2.15.2) Imports Rcpp (>= 0.11.2), lpSolve (>= 5.6.6), partitions LinkingTo Rcpp, RcppArmadillo Date 2014-08-14 Title An R package for the analysis of stable matchings Author Thilo Klein Maintainer Thilo Klein <[email protected]> Description This package implements a structural estimator to correct for the sample selection bias from observed outcomes in matching markets. It also contains R code for matching algorithms such as the deferred-acceptance algorithm for college admissions, the top-trading-cycles algorithm for house allocation and a partitioning linear program for the roommates problem. URL https://github.com/thiloklein/matchingMarkets License GPL (>= 2) | file LICENSE Repository CRAN Repository/R-Forge/Project matchingmarkets Repository/R-Forge/Revision 16 Repository/R-Forge/DateTimeStamp 2014-11-22 23:10:11 Date/Publication 2014-11-23 09:35:22 NeedsCompilation yes R topics documented: matchingMarkets-package . .2 baac00 . .4 daa..............................................6 khb .............................................8 mfx .............................................9 1 2 matchingMarkets-package plp..............................................9 stabit . 10 stabsim . 15 ttc.............................................. 17 Index 18 matchingMarkets-package An R package for the analysis of stable matchings. Description The matchingMarkets package contains R and C++ code for the estimation of structural models that correct for the sample selection bias of observed outcomes in matching markets. Matching is concerned with who transacts with whom, and how. For example, who works at which job, which students go to which school, who forms a workgroup with whom, and so on. The empirical analysis of matching markets is naturally subject to sample selection problems.