Computational Geometry Lectures
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28 ARRANGEMENTS Dan Halperin and Micha Sharir
28 ARRANGEMENTS Dan Halperin and Micha Sharir INTRODUCTION Given a finite collection of geometric objects such as hyperplanes or spheres in Rd, the arrangement ( S) is the decomposition of Rd into connected open cells of dimensions 0, 1,...,d AinducedS by . Besides being interesting in their own right, ar- rangements of hyperplanes have servedS as a unifying structure for many problems in discrete and computational geometry. With the recent advances in the study of arrangements of curved (algebraic) surfaces, arrangements have emerged as the underlying structure of geometric problems in a variety of “physical world” applica- tion domains such as robot motion planning and computer vision. This chapter is devoted to arrangements of hyperplanes and of curved surfaces in low-dimensional Euclidean space, with an emphasis on combinatorics and algorithms. In the first section we introduce basic terminology and combinatorics of ar- rangements. In Section 28.2 we describe substructures in arrangements and their combinatorial complexity. Section 28.3 deals with data structures for representing arrangements and with special refinements of arrangements. The following two sections focus on algorithms: algorithms for constructing full arrangements are described in Section 28.4, and algorithms for constructing substructures in Sec- tion 28.5. In Section 28.6 we discuss the relation between arrangements and other structures. Several applications of arrangements are reviewed in Section 28.7. Sec- tion 28.8 deals with robustness issues when implementing algorithms and data structures for arrangements and Section 28.9 surveys software implementations. We conclude in Section 28.10 with a brief review of Davenport-Schinzel sequences, a combinatorial structure that plays an important role in the analysis of arrange- ments. -
Acknowledgements
Acknowledgements So many people have made a significant contribution to this thesis in various ways. Al- though all of them provided me with valuable information, a few played a more direct role in the preparation of this thesis. First of all, I extend my gratitude to my promotor, Mark Overmars, and my co-promotor, Otfried Cheong for their perfect supervision. During the writing of my Ph.D. thesis, Mark Overmars provided many corrections and suggestions for improvement of the manuscript, for which I’m grateful. I am deeply indebted to Otfried Cheong: When I was a M.Sc. student at POSTECH in Korea, he motivated me to do a Ph.D. in Computational Geometry and provided me an offer of being his first Ph.D. student. With unfailing courtesy and monumental patience, he have supervised me in a perfect way, in Hong Kong and the Netherlands. I would also like to thank Siu-Wing Cheng and Mordecai Golin. Siu-Wing Cheng had advised me in various ways, and we had worked together on several problems. Mordecai Golin had showed me interesting geometry problems that I challenged to solve. I should also thank Rene´ van Oostrum. When we were in Hong Kong, I learned from him how to develope films and print photographs. He also helped me a lot when I settled down to the life in the Netherlands, and translated “Summary” into Dutch for this thesis. I must acknowledge my debt to the co-authors of the papers of which this thesis is com- posed: apart from Otfried Cheong, Siu-Wing Cheng and Rene´ van Oostrum, these are Mark de Berg, Prosenjit Bose, Dan Halperin, Jirˇ´ı Matousek,ˇ and Jack Snoeyink. -
3SUM with Preprocessing
Data Structures Meet Cryptography: 3SUM with Preprocessing Alexander Golovnev Siyao Guo Thibaut Horel Harvard NYU Shanghai MIT [email protected] [email protected] [email protected] Sunoo Park Vinod Vaikuntanathan MIT & Harvard MIT [email protected] [email protected] Abstract This paper shows several connections between data structure problems and cryptography against preprocessing attacks. Our results span data structure upper bounds, cryptographic applications, and data structure lower bounds, as summarized next. First, we apply Fiat{Naor inversion, a technique with cryptographic origins, to obtain a data-structure upper bound. In particular, our technique yields a suite of algorithms with space S and (online) time T for a preprocessing version of the N-input 3SUM problem where S3 · T = Oe(N 6). This disproves a strong conjecture (Goldstein et al., WADS 2017) that there is no data structure that solves this problem for S = N 2−δ and T = N 1−δ for any constant δ > 0. Secondly, we show equivalence between lower bounds for a broad class of (static) data struc- ture problems and one-way functions in the random oracle model that resist a very strong form of preprocessing attack. Concretely, given a random function F :[N] ! [N] (accessed as an oracle) we show how to compile it into a function GF :[N 2] ! [N 2] which resists S-bit prepro- cessing attacks that run in query time T where ST = O(N 2−") (assuming a corresponding data structure lower bound on 3SUM). In contrast, a classical result of Hellman tells us that F itself can be more easily inverted, say with N 2=3-bit preprocessing in N 2=3 time. -
Jean-Paul Laumond
San Francisco CA 1:51:39 m4v Jean-Paul Laumond An interview conducted by Selma Šabanović with Matthew R. Francisco September 27 2011 Q: So if we can start with your name, and where you were born and when? Jean-Paul Laumond: Okay I'm Jean-Paul Laumond. I born in '53 in countryside North from Toulouse in France, in a small village in France. Q: And where did you go to school? Jean-Paul Laumond: I have been to school in Brive which is the main city of the area in that countryside, and after that I entered the university in Toulouse, first by following special training in French which is what we call the “classe préparatoire” for the engineering school. But in fact after two years I moved to university to in the mathematics department and I got a diploma to be a teacher in mathematics. Q: What did you study while you were in university and how did you decide on that particular direction? Jean-Paul Laumond: <clears throat> At the very beginning, I was not very convinced by the choice I made to enter into engineering, because engineering is to go towards the industry world while I was more interested by the academic position. And at that time I didn't know that engineering could be a possibility to enter the university or to make then. Then for me it was just pure abstraction or like literature, and then this is why and of course I was very enthusiastic with mathematics, and this is why I chosen to enter in the university in the department of mathematics. -
Creative and Coordinated Computation
Creative and Coordinated Computation Inaugural address delivered by Marc van Kreveld Professor in Computational Geometry and its Application Department of Information and Computing Sciences Faculty of Science Utrecht University on Friday, January 17, 2014 Utrecht, The Netherlands c Marc van Kreveld, 2014 Rector magnificus, colleagues, family, friends, ... I am honored to stand before you today, and have the opportunity to tell you all about my work, my research, and some other things that I will get to later. It is Friday afternoon, after 4 o'clock, and I realize that most people would call this the beginning of the weekend. However, I am going to be talking about scientific work for a while, so bear with me. I promise that I will not show any formulas, but I will show many illustrations. I truly hope that everyone in the audience will hear something worthwhile in this lecture. My research is related to geometry, a branch of mathematics that deals with objects, like points, lines, triangles and circles, and addresses rela- tions between these objects, like distances, intersections, and containment, or properties like lengths, areas, and angles. My research is also about al- gorithms, the use of automated methods to execute tasks, and the formal study of these methods. The third aspect of my research is applications, because points, triangles and circles can have a concrete meaning in appli- cations only, and the application dictates which tasks we want to perform on the geometry. The title of this speech, \Creative and Coordinated Computation", may seem contradictory: a creative process is often not coordinated, and more- over, coordination may obstruct creativity. -
Geometric Problems in Cartographic Networks
Geometric Problems in Cartographic Networks Geometrische Problemen in Kartografische Netwerken (met een samenvatting in het Nederlands) PROEFSCHRIFT ter verkrijging van de graad van doctor aan de Universiteit Utrecht op gezag van de Rector Magnificus, Prof. Dr. W.H. Gispen, ingevolge het besluit van het College voor Promoties in het openbaar te verdedigen op maandag 29 maart 2004 des middags te 16:15 uur door Sergio Cabello Justo geboren op 1 december 1977, te Lleida Promotor: Prof. Dr. Mark H. Overmars Copromotor: Dr. Marc J. van Kreveld Faculteit Wiskunde en Informatica Universiteit Utrecht Advanced School for Computing and Imaging This work was carried out in the ASCI graduate school. ASCI dissertation series number 99. This work has been supported mainly by the Cornelis Lely Stichting, and par- tially by a Marie Curie Fellowship of the European Community programme \Combinatorics, Geometry, and Computation" under contract number HPMT- CT-2001-00282, and a NWO travel grant. Dankwoord / Agradecimientos It is my wish to start giving my deepest thanks to my supervisor Marc van Kreveld and my promotor Mark Overmars. I am also very grateful to Mark de Berg, who also participated in my supervision in the beginning. Without trying it, you made me think that I was in the best place to do my thesis. I would also like to thank Pankaj Agarwal, Mark de Berg, Jan van Leeuwen, Gun¨ ter Rote, and Dorothea Wagner for taking part in the reading committee and giving comments. I would also like to thank the co-authors who directly par- ticipate in this thesis: Mark de Berg, Erik Demaine, Steven van Dijk, Yuanxin (Leo) Liu, Andrea Mantler, Gun¨ ter Rote, Jack Snoeyink, Tycho Strijk, and, of course, Marc van Kreveld. -
Computational Geometry
Computational Geometry Third Edition Mark de Berg · Otfried Cheong Marc van Kreveld · Mark Overmars Computational Geometry Algorithms and Applications Third Edition 123 Prof. Dr. Mark de Berg Dr. Marc van Kreveld Department of Mathematics Department of Information and Computer Science and Computing Sciences TU Eindhoven Utrecht University P.O. Box 513 P.O. Box 80.089 5600 MB Eindhoven 3508 TB Utrecht The Netherlands The Netherlands [email protected] [email protected] Dr. Otfried Cheong, ne´ Schwarzkopf Prof. Dr. Mark Overmars Department of Computer Science Department of Information KAIST and Computing Sciences Gwahangno 335, Yuseong-gu Utrecht University Daejeon 305-701 P.O. Box 80.089 Korea 3508 TB Utrecht [email protected] The Netherlands [email protected] ISBN 978-3-540-77973-5 e-ISBN 978-3-540-77974-2 DOI 10.1007/978-3-540-77974-2 ACM Computing Classification (1998): F.2.2, I.3.5 Library of Congress Control Number: 2008921564 © 2008, 2000, 1997 Springer-Verlag Berlin Heidelberg This work is subject to copyright. All rights are reserved, whether the whole or part of the material is concerned, specifically the rights of translation, reprinting, reuse of illustrations, recitation, broadcasting, reproduction on microfilm or in any other way, and storage in data banks. Duplication of this publication or parts thereof is permitted only under the provisions of the German Copyright Law of September 9, 1965, in its current version, and permission for use must always be obtained from Springer. Violations are liable for prosecution under the German Copyright Law. The use of general descriptive names, registered names, trademarks, etc. -
Algorithms for Robotic Motion and Manipulation Taylor &Francis Taylor & Francis Group Algorithms for Robotic Motion and Manipulation
Algorithms for Robotic Motion and Manipulation Taylor &Francis Taylor & Francis Group http://taylorandfrancis.com Algorithms for Robotic Motion and Manipulation 1996 Workshop on the Algorithmic Foundations of Robotics edited, by Jean-Paul Laumond LAAS-CNRS Toulouse, France Mark Overmars Utrecht University Utrecht, The Netherlands Boca Raton London New York CRC Press is an imprint of the Taylor & Francis Group, an informa business First published 1997 by AK Peters Ltd. Published 2018 by CRC Press Taylor & Francis Group 6000 Broken Sound Parkway NW, Suite 300 Boca Raton, FL 33487-2742 © 1997 by Taylor & Francis Group, LLC CRC Press is an imprint ofTaylor & Francis Group, an Informa business No claim to original U.S. Government works ISBN-13: 978-1-56881-067-6 (hbk) This book contains information obtained from authentic and highly regarded sources. Reasonable efforts have been made to publish reliable data and information, but the author and publisher cannot assume responsibility for the validity of all materials or the consequences of their use. The authors and publishers have attempted to trace the copyright holders of all material reproduced in this publication and apologize to copyright holders if permission to publish in this form has not been obtained. If any copyright material has not been acknowledged please write and let us know so we may rectify in any future reprint. Except as permitted under U.S. Copyright Law, no part of this book may be reprinted, reproduced, transmitted, or utilized in any form by any electronic, mechanical, or other means, now known or hereafter invented, including photocopying, microfilming, and recording, or in any information storage or retrieval system, without written permission from the publishers. -
Voronoi Diagrams, Delaunay Triangulations and Polytopes
Voronoi Diagrams, Delaunay Triangulations and Polytopes Jean-Daniel Boissonnat Geometrica, INRIA http://www-sop.inria.fr/geometrica Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 1 / 1 Voronoi diagrams in nature Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 2 / 1 The solar system (Descartes) Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 3 / 1 Growth of merystem Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 4 / 1 Euclidean Voronoi diagrams Voronoi cell V(pi) = x : x pi x pj ; j f k − k ≤ k − k 8 g Voronoi diagram (P)= collection of all cells V(pi), pi P f 2 g Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 5 / 1 Voronoi diagrams and polytopes Polytope The intersection of a finite collection of half-spaces : = T h+ V i2I i Each Voronoi cell is a polytope The Voronoi diagram has the structure of a cell complex d+ The Voronoi diagram of P is the projection of a polytope of R 1 Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 6 / 1 Voronoi diagrams and polytopes Polytope The intersection of a finite collection of half-spaces : = T h+ V i2I i Each Voronoi cell is a polytope The Voronoi diagram has the structure of a cell complex d+ The Voronoi diagram of P is the projection of a polytope of R 1 Algorithmic Geometry Triangulations 2 Voronoi& Delaunay 6 / 1 Voronoi diagrams and polytopes Polytope The intersection of a finite collection of half-spaces : = T h+ V i2I i Each Voronoi cell is a polytope The Voronoi diagram has the structure of a cell complex d+ The Voronoi diagram of P is the projection -
Path Planning in Dynamic Environments
Path Planning in Dynamic Environments Typesetting: This thesis was typeset by the author using LATEX2 Cover design: The cover was designed by Lucius, Groningen, using Adobe Illustrator CS2 Cover illustration: Lucius, Compositie 29 in groen en geel: ‘Lentewandeling’ (detail) Printed in The Netherlands by Drukkerij Bariet, Ruinen ISBN: 978-90-393-4480-4 Copyright © 2007 by Jur van den Berg. All rights reserved. Path Planning in Dynamic Environments Padplanning in dynamische omgevingen (met een samenvatting in het Nederlands) Proefschrift ter verkrijging van de graad van doctor aan de Universiteit Utrechtopgezagvanderectormagnificus,prof.dr.W.H. Gispen, ingevolge het besluit van het college voor promoties in het openbaar te verdedigen op woensdag 4 april 2007 des middags te 2.30 uur door JurPietervandenBerg geboren op 27 mei 1981 te Groningen Promotor: Prof. dr. M.H. Overmars This work was financially supported by the IST Programme of the EU as a Shared-cost RTD (FET Open) Project under Contract No IST-2001-39250 (MOVIE - Motion Planning in Virtual Environments). The Road Not Taken Two roads diverged in a yellow wood, And sorry I could not travel both And be one traveler, long I stood And looked down one as far as I could To where it bent in the undergrowth; Then took the other, as just as fair, And having perhaps the better claim, Because it was grassy and wanted wear; Though as for that the passing there Had worn them really about the same, And both that morning equally lay In leaves no step had trodden black. Oh, I kept the first for another day! Yet knowing how way leads on to way, I doubted if I should ever come back. -
Multi-Robot Motion Planning: Theory and Practice
The Raymond and Beverly Sackler Faculty of Exact Sciences The Blavatnik School of Computer Science Multi-Robot Motion Planning: Theory and Practice Dissertation submitted in partial fulfillment of the requirements for the degree of \doctor in philosophy" in the School of Computer Science, Tel-Aviv University by Kiril Solovey This work has been carried out under the supervision of Prof. Dan Halperin March 2018 Acknowledgments I wish to express my endless gratitude to my advisor Prof. Dan Halperin. I had a great privilege to work with this kind, smart, professional, generous, and inspiring person. I thank him for instilling in me the passion for science, learning, and exploring the unknown. I would like to thank my dear friends and lab mates Michal Kleinbort, Oren Salzman, and Omri Perez, with whom I've had memorable moments, and who made my time at the lab extremely enjoyable. I also wish to thank all the members of the applied computational geometry group over the years and the algorithmic game theory group for their companionship. I also thank the administrative staff of the School of Computer Science, Tel Aviv University, and especially Gilit Zohar-Oren, Pnina Neria Barzilay, Larisa Slepyan-Eshed, Anat Amirav, and Mika Shahar. I wish to thank my parents for being remarkably supportive throughout my life and especially so for my years in academia. The last person I thank is my partner Nadia, without whom this life would have been mostly a dull journey through space. I would also like to thank the Clore Israel Foundation for supporting me during my Ph.D. -
Computational Geometry: Proximity and Location
63 Computational Geometry: Proximity and Location 63.1 Introduction Proximity and location are fundamental concepts in geometric computation. The term proximity refers informally to the quality of being close to some point or object. Typical problems in this area involve computing geometric structures based on proximity, such as the Voronoi diagram, Delaunay triangulation and related graph structures such as the relative neighborhood graph. Another class of problems are retrieval problems based on proximity. These include nearest neighbor searching and the related concept of range searching. (See Chapter 18 for a discussion of data structures for range searching.) Instances of proximity structures and proximity searching arise in many fields of applications and in many di- mensions. These applications include object classification in pattern recognition, document analysis, data compression, and data mining. The term location refers to the position of a point relative to a geometric subdivision or a given set of disjoint geometric objects. The best known example is the point location problem, in which a subdivision of space into disjoint regions is given, and the problem is to identify which region contains a given query point. This problem is widely used in areas such as computer graphics, geographic information systems, and robotics. Point location is also used as a method for proximity searching, when applied in conjunction with Voronoi diagrams. In this chapter we will present a number of geometric data structures that arise in the context of proximity and location. The area is so vast that our presentation will be limited to a relatively few relevant results. We will discuss data structures for answering point location queries first.