The Knothole Select Traveling League Will Give Players and Teams the Opportunity to Play in an Additional League Outside Their District
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GREATER CINCINNATI KNOTHOLE SELECT TRAVELING LEAGUE *** 2013 INFORMATION AND RULES *** I. MISSION AND PURPOSE: The Knothole Select Traveling League will give players and teams the opportunity to play in an additional league outside their District. All Knothole players and teams shall also play their District regular season schedule. Each traveling team shall play between 12-18 games depending on the Class and number of teams in the Class. It is expected that teams will be structured to be committed to playing their full Traveling League schedule in a competitive fashion. This will be a City wide League, but depending on the number of teams in each Class or Sub-class, regional scheduling will be attempted. Also, since each Class consists of multiple ages, if enough teams are registered in each age of a Class, schedules shall be weighted by age. This League shall include Classes A (15U, 14U), B (13U, 12U), C (11U, 10U) and D (9U). II. MANAGEMENT AND STRUCTURE A. Management: Executive Supervisor – Chris Kuczek 513-677-1249; 513-505-5644; [email protected] Class A League Supervisor – Class B League Supervisor – Class C League Supervisor – Class D League Supervisor - Shelli Bryant 513-319-9770; [email protected] League Supervisors will determine league scorekeepers. B. Duties of League Management 1. Executive Supervisor – Responsible for overall program and shall have final decision making authority on any and all issues that are properly presented to the Executive Supervisor under the Traveling League rules. 2. League Supervisors – Responsible for game scheduling and day to day operations of the league(s) within the Class which they supervise. League Supervisors shall not manage/coach a team in the Class they supervise. 3. League Scorekeepers – Responsible for recording all game scores, keeping track of all make- up games, ensuring make-up games are properly scheduled and advising the League Supervisor if any teams are behind in completing their game schedule. C. Game Scheduling 1. Classes B, C and D shall start their season on or about April 15th and the season shall run through June 30th 2. Class A shall start its season the week of May 13th and the season shall run through June 30th. 3. Games shall be scheduled on Sundays except on Mother’s Day. Sunday games can’t start before 1:00PM. Scheduled doubleheaders are probable. Weekday games will be indicated but must be scheduled by the opposing managers such that they do not interfere with either teams’ regular District games. Opposing managers shall have the flexibility to change game dates to ensure all scheduled games are completed. Game dates may not be changed to prevent teams from playing two or three days in a row; a change for a fourth game day in a row is permissible. Game date changes must be communicated to the league scorekeeper by the home team as soon as the change is made. Page 1 of 8 D. Team Fees, Registration and Roster Forms 1. The team fee is $125.00. If a team completes 90% or more of their scheduled games that team will receive a refund of $50.00 after the season is completed. 2. Team trophies shall be awarded to the 1st and 2nd place teams in each league. No individual trophies shall be awarded. 3. The traveling league shall not have a post season tournament. This could change in future seasons pending discussion of level of interest with team managers. 4. The team fee shall be paid by check made payable to: Greater Cincinnati Knothole Association (GCKA). The team fee along with the team registration and roster can be turned in to Chris Kuczek at the mandatory managers meeting or mailed to: Chris Kuczek 6366 Derbyshire Lane Loveland, Ohio 45140. E. Mandatory Managers Meeting 1. Classes B, C and D shall have their meeting on Saturday March 16, 2013 at 9:00AM. 2. Class A shall have their meeting on Saturday April 13, 2013 at 9:00AM. 3. All meetings will be held at the Blue Ash Community Center on Cooper road. The information will also be posted on the Knothole website, www.greatercincinnatiknothole.com , in early 2013. III. TEAM ELIGIBILITY A. Team Structure 1. Each team must be based in a Knothole District and must play a District schedule. The team’s District Supervisor must approve the team’s play in the Traveling League by signing the team’s Traveling League Registration and Roster forms. District Supervisors are permitted to set up District based rules for forming Traveling League teams from their District. If a District Supervisor will not sign and approve a team’s play in the Traveling League, the team’s manager has the right to appeal to the Knothole Executive Board for approval to play without his District Supervisor’s approval. Teams are encouraged to form and play in the Traveling League. 2. Each team must contain a minimum of twelve (12) players and at least 50% of these players must play for the same team which plays in the team’s District league (i.e. 12 players, 6 from the same District team; 13 players, then 7; 14 players, then 7 and so on.) See Player Eligibility below for player eligibility rules. 3. The Traveling League is a uniform league and each player on a team must wear the same uniform as all the other players on that team. B. Team Make-up and Competitiveness 1. Teams are expected to complete their entire Traveling League schedule. Managers must plan ahead to roster enough players to complete their game schedule. Forfeits will be a matter for fines, disciplinary action and possible banishment from playing in the Traveling League in subsequent years. 2. At the end of the season each League Supervisor and the Executive Supervisor shall review the league results and look at each team’s competitiveness versus the other teams in their league. Teams whose competitiveness is significantly lower than the other teams in their league shall be requested to restructure their team to be more competitive or they may risk their eligibility the play in the Traveling League in subsequent years. Competitiveness shall be determined by the team’s record, percentage of scheduled games played and other criteria as determined by the League and Executive Supervisors. Page 2 of 8 IV. PLAYER ELIGIBILITY A. Player Responsibilities 1. Players on each Traveling League team must come from within the teams’ District boundaries. The District Supervisor may set up District based rules for allowing players to join Traveling League teams. If the District Supervisor does not approve the player’s request to play on a Traveling League team, that player has the right to appeal the decision to the Knothole Executive Board for approval to play without his District Supervisor’s approval. 2. Any Knothole player wishing to play on a Traveling League team outside his District boundaries must obtain written approval from the District Supervisor of his “home” District, but he does not need the approval of the District Supervisor in which the Traveling League team is based. If the approval is not granted, that player has the right to appeal to the Knothole Executive Board for approval to play on said team without his District Supervisor’s approval. 3. Players from teams outside of Knothole (AABC, Little League, CYO, etc.) can be rostered on Traveling League teams, but they must have signed a Knothole Player Contract before they play their first game. Players playing without a signed contract will cause the team to FORFEIT any and all games in which said player(s) participated. Additionally, any player playing without a signed contract on file faces a minimum two game suspension. 4. A player must be of the proper age for the Class in which he is playing on or before April 30, 2013. B. Manager’s Responsibilities 1. Copies #1 & #2 of the Knothole Player Contract for each non-Knothole player rostered on a team must be turned in with the team’s roster prior to the season. Knothole players will have already turned in signed contracts to their District Supervisors. After the season starts, contracts for added players must be received by the respective League Supervisor of the proper Class before that player can participate in a game. Further, revised rosters with the added players must be turned in to the respective League Supervisor of the proper Class each time a player is added. Email is the preferred method for forwarding new player contracts and updated team rosters. Mail and hand delivery also work, but don’t have the benefit of a date stamp of transmission. 2. Managers are not required to turn in birth certificates or pictures of their players. However, in case of a protest on a player’s eligibility, the manager must be able to produce both items within 24 hours or face possible forfeit. NO OVERAGE PLAYERS WILL BE ALLOWED ON TRAVELING LEAGUE TEAMS. 3. No players may be added to team after June 20th. V. GAME MANAGEMENT A. Game Structure 1. Innings: Class A – 7 innings; Classes B & C – 6 innings; Class D – 5 innings. 2. Start Times: Managers shall work out their game start times. Sundays must be after 1:00PM and would suggest weekday starts at 6:30PM. If a game starting time needs to change, this should be done at least 48 hours in advance of the game whenever possible. Page 3 of 8 3. Late Team Arrivals: A team is allowed 30 minutes in case of trouble without danger of forfeit. If both teams and umpires are present, but one team is more than 30 minutes late, umpires have the right to order the game played.