How Fast Can We Make Interpreted Python?

Total Page:16

File Type:pdf, Size:1020Kb

How Fast Can We Make Interpreted Python? How fast can we make interpreted Python? Russell Power Alex Rubinsteyn New York University {power,alexr}@cs.nyu.edu Abstract however, the landscape of choices is severely constrained by Python is a popular dynamic language with a large part of its the very same API that makes it easy to extend.The standard appeal coming from powerful libraries and extension mod- interpreter for Python (called CPython) exposes a low-level ules. These augment the language and make it a productive API (the Python C API [4]) which allows for building ex- environment for a wide variety of tasks, ranging from web tension libraries and for embedding the interpreter in other development (Django) to numerical analysis (NumPy). programs. The Python C API allows access to almost ev- Unfortunately, Python’s performance is quite poor when ery aspect of the interpreter, including inspecting the current compared to modern implementations of languages such as interpreter state (what threads are running, function stacks, Lua and JavaScript. Why does Python lag so far behind etc..) and pulling apart the representation of various object these other languages? As we show, the very same API and types (integer, float, list, dictionary, or user-defined). For per- extension libraries that make Python a powerful language formance reasons, many Python libraries are written in C or also make it very difficult to efficiently execute. another compiled language, and interface to Python via the Given that we want to retain access to the great extension C API. libraries that already exist for Python, how fast can we make In an ideal world, any implementation of Python’s semi- it? To evaluate this, we designed and implemented Falcon, a formal specification [19] would be interchangeable with the high-performancebytecode interpreter fully compatible with CPython implementation. Unfortunately, to avoid breaking the standard CPython interpreter. Falcon applies a number libraries, an alternative implementation must also support ∼ of well known optimizations and introduces several new the full C API. While the size of the C API ( 700 func- techniques to speed up execution of Python bytecode. In our tions) is burdensome, what really makes it problematic is evaluation, we found Falcon an average of 25% faster than the degree to which it exposes the internal memory layout the standard Python interpreter on most benchmarks and in and behavior of Python objects. As a result of this many some cases about 2.5X faster. Python extensions have become intimately coupled to the current implementation of the CPython interpreter. For in- 1. Introduction stance, modifying the layout of the basic object format (for example, to use less memory) breaks even source level com- Python is popular programming language, with a long his- patibility with existing extensions. tory and an active development community. A major driver The value of these extensions to Python is hard to over- arXiv:1306.6047v2 [cs.PL] 13 Aug 2013 of Python’s popularity is the diverse ecosystem of libraries state. Python already has a fast JIT compiler in the form of and extension modules which make it easy to do almost PyPy [9], but is has not seen widespread adoption.This is, to anything, from writing web-servers to numerical comput- a large extent, due to the lack of support for existing CPython ing. But despite significant effort by Python’s developers, extension libraries. Replacing these libraries is not a sim- the performance of Python’s interpreter still lags far behind ple undertaking; NumPy [16] alone consists of almost 100k implementations of languages such as Lua and JavaScript. lines of C source, and the SciPy libraries which build upon What differentiates Python from “faster” languages? Ob- it are another 500k lines. viously, implementation choices (JIT vs. interpreter) can To evaluate how much we can improve over CPython have a dramatic effect on performance.In the case of Python, (without breaking existing extension modules), we devel- oped an alternative Python virtual machine called Falcon. Falcon converts CPython’s stack-oriented bytecode into a register-based format and then performs optimizations to re- move unnecessary operations and occasionally elide type checks. Falcon’s register bytecode is then executed by a threaded interpreter, which attempts to accelerate common code patterns using attribute lookup caching and register tag- the array of local values? This is the essence of a register ging. bytecode. Every instruction explicitly labels which registers Overall, we found that: (local variable slots) it reads from and to which register it • A combination of register conversion, simple bytecode writes its result. optimization, and a virtual machine with threaded dis- Translated into register code, the above example would patch result in an average 25% speedup over CPython. look like: On certain benchmarks, Falcon was up to 2.5X faster. r2 = BINARY_ADD(r0, r1) • Just-in-time register conversion and optimization are fast RETURN_VALUE r2 enough to run online for every function. This means that Figure 3. Register code for adding two inputs a system like Falcon can accelerate any code without the need for profiling and compilation heuristics. When converted into register code, the local variables x, y and z are represented by the registers r0, r1 and r2. 2. Overview Since the source and destination registers are part of each Falcon does not replace the standard CPython interpreter, instruction, it is possible to express this function using only but rather runs inside of it. A user-defined function can be two instructions. marked for execution by Falcon with the decorator @falcon. The downside to Falcon’s register code format (like any When a decorated function is called, Falcon translates that register code) is that each instruction must be larger to make function’s stack bytecode into Falcon’s more compact regis- room for register arguments. There are two advantages to ter code. This register code is then optimized to remove re- register code which make the space increase worthwhile. dundant computations and decrease the number of registers The first is a potential for reducing the time spent in vir- needed by a function. The optimized register code is then tual machine dispatch by reducing the number of instruc- passed on to Falcon’s virtual machine for evaluation. tions that must be executed. Previous research has verified For example, consider executing the following function, that switching from a stack-based virtual machine to a regis- which adds its two inputs, assigns their sum to a local vari- ter machines can improve performance [12, 18]. able, and then returns that variable: Additionally, it is much easier to write optimizations for a register code. The reason for this is that when every instruc- def add(x,y): tion implicitly affects a stack, program analyses and opti- z=x+y return z mizations must track these side effects in some form of vir- tual stack. A register code, on the other hand, admits the Figure 1. Python function that adds two inputs expression of more compact optimization implementations (section 3.2), since instructions only depend on each other When Python first encounters this code, it is compiled through explicit flows of data along named registers. into the following bytecode. 3. Compiler LOAD_FAST (x) LOAD_FAST (y) The Falcon compiler is structured as a series of passes, each BINARY_ADD STORE_FAST (z) of which modifies the register code in some way. To illustrate LOAD_FAST (z) the behavior of each pass we will use a simple example RETURN_VALUE function called count_threshold - which counts the number of Figure 2. Python stack code that adds two inputs elements in a list below a given threshold: def count_threshold(x,t): Each operation in Python’s bytecode implicitly interacts return sum([xi < t for xi in x]) with a value stack. Python first pushes the values of the For count_threshold Python generates the following stack local variables x and y onto the stack. The instruction BINARY_- bytecode (Figure 4): ADD then takes these two values, adds them, and pushes this Before we can do anything else, we need to convert our new result value onto the stack. Where did the values of original stack machine bytecode to the equivalent register the local variables come from? In addition to the stack, code. Python’s virtual machine maintains a distinct array of values for named local variables. The numerical arguments attached 3.1 Stack-to-register conversion to the LOAD_FAST and STORE_FAST instructions indicate which To convert from Python stack code to register code Falcon local variable is being loaded or stored. uses abstract interpretation [10]. In Falcon this takes the Even from this simple example, we can see that Python form of a “virtual stack” which stores register names instead bytecode burdens the virtual machine with a great deal of of values. Falcon steps through a function’s stack operations, wasteful stack manipulations. Could we get better perfor- evaluates the effect each has on the virtual stack, and emit an mance if we did away with the stack and instead only used equivalent register machine operation. LOAD_GLOBAL (sum) Python Falcon Stack BUILD_LIST BUILD_LIST 0 r5 = BUILD_LIST 0 h4i → h5, 4i LOAD_FAST (x) GET_ITER 10: FOR_ITER (to 31) STORE_FAST (xi) instructions directly, we can alias these variables to specially LOAD_FAST (xi) LOAD_FAST (t) designated register names, which simplifies our code and COMPARE_OP (<) reduces the number of instructions needed. LIST_APPEND JUMP_ABSOLUTE 10 31: CALL_FUNCTION Python Falcon Stack RETURN_VALUE LOAD_FAST 0 (x) h5, 4i → h1, 5, 4i Figure 4. Python stack machine bytecode Register r1 is aliased to the local variable x. Therefore Handling control flow for the LOAD_FAST operation here, we don’t need to generate a Falcon instruction, and can instead simply push r1 onto our For straight-line code this process is fairly easy; most Python virtual stack.
Recommended publications
  • Compile-Time Safety and Runtime Performance in Programming Frameworks for Distributed Systems
    Compile-time Safety and Runtime Performance in Programming Frameworks for Distributed Systems lars kroll Doctoral Thesis in Information and Communication Technology School of Electrical Engineering and Computer Science KTH Royal Institute of Technology Stockholm, Sweden 2020 School of Electrical Engineering and Computer Science KTH Royal Institute of Technology TRITA-EECS-AVL-2020:13 SE-164 40 Kista ISBN: 978-91-7873-445-0 SWEDEN Akademisk avhandling som med tillstånd av Kungliga Tekniska Högskolan fram- lägges till offentlig granskning för avläggande av teknologie doktorsexamen i informations- och kommunikationsteknik på fredagen den 6 mars 2020 kl. 13:00 i Sal C, Electrum, Kungliga Tekniska Högskolan, Kistagången 16, Kista. © Lars Kroll, February 2020 Printed by Universitetsservice US-AB IV Abstract Distributed Systems, that is systems that must tolerate partial failures while exploiting parallelism, are a fundamental part of the software landscape today. Yet, their development and design still pose many challenges to developers when it comes to reliability and performance, and these challenges often have a negative impact on developer productivity. Distributed programming frameworks and languages attempt to provide solutions to common challenges, so that application developers can focus on business logic. However, the choice of programming model as provided by a such a framework or language will have significant impact both on the runtime performance of applications, as well as their reliability. In this thesis, we argue for programming models that are statically typed, both for reliability and performance reasons, and that provide powerful abstractions, giving developers the tools to implement fast algorithms without being constrained by the choice of the programming model.
    [Show full text]
  • Comparative Studies of Programming Languages; Course Lecture Notes
    Comparative Studies of Programming Languages, COMP6411 Lecture Notes, Revision 1.9 Joey Paquet Serguei A. Mokhov (Eds.) August 5, 2010 arXiv:1007.2123v6 [cs.PL] 4 Aug 2010 2 Preface Lecture notes for the Comparative Studies of Programming Languages course, COMP6411, taught at the Department of Computer Science and Software Engineering, Faculty of Engineering and Computer Science, Concordia University, Montreal, QC, Canada. These notes include a compiled book of primarily related articles from the Wikipedia, the Free Encyclopedia [24], as well as Comparative Programming Languages book [7] and other resources, including our own. The original notes were compiled by Dr. Paquet [14] 3 4 Contents 1 Brief History and Genealogy of Programming Languages 7 1.1 Introduction . 7 1.1.1 Subreferences . 7 1.2 History . 7 1.2.1 Pre-computer era . 7 1.2.2 Subreferences . 8 1.2.3 Early computer era . 8 1.2.4 Subreferences . 8 1.2.5 Modern/Structured programming languages . 9 1.3 References . 19 2 Programming Paradigms 21 2.1 Introduction . 21 2.2 History . 21 2.2.1 Low-level: binary, assembly . 21 2.2.2 Procedural programming . 22 2.2.3 Object-oriented programming . 23 2.2.4 Declarative programming . 27 3 Program Evaluation 33 3.1 Program analysis and translation phases . 33 3.1.1 Front end . 33 3.1.2 Back end . 34 3.2 Compilation vs. interpretation . 34 3.2.1 Compilation . 34 3.2.2 Interpretation . 36 3.2.3 Subreferences . 37 3.3 Type System . 38 3.3.1 Type checking . 38 3.4 Memory management .
    [Show full text]
  • Rexx Interview Questions That Can Help You Ace Your Rexx Interview
    By OnlineInterviewQuestions.com Rexx is the acronym for Restructured Extended Executor. It is a high-level programming language developed by Mike Cowlishaw to make learning and reading easier. There are multiple applications of Rexx. It is used as scripting and for processing data. It is also as an internal macro language in some software like THE and ZOC. Rexx is a versatile programming language and can be mixed with various commands to different host environments. It is a very useful language for beginners and the demand for experienced computer professionals is growing exponentially. This blog covers important Rexx interview questions that can help you ace your Rexx interview. If you wish to stand out from the crowd, these interview questions are your best friend. Q1. What is Uni-REXX? Uni-REXX is a UNIX implementation of Rexx programming language which offers rich sets of functions that are particularly designed for UNIX environment. Uni-REXX is now available on SUN’s Solaris 7/8/9, H/P’s HP/UX 10/11, IBM’s AIX 4/5, SGI’s IRIX 5/6, NCR UNIX, Linux Intel and S/390. It is used for several purposes such as automating system administration tasks. It also helps in development for end-user applications and rapid-prototyping of complied-language applications. Q2. Enlist the features of Rexx as a programming language. Following are the few features of Rexx- Rexx language has a very simple syntax format. Rexx can support multiple functions, procedures and route commands to several environments. It comes with very few artificial limitations and provides crash protection.
    [Show full text]
  • Specialising Dynamic Techniques for Implementing the Ruby Programming Language
    SPECIALISING DYNAMIC TECHNIQUES FOR IMPLEMENTING THE RUBY PROGRAMMING LANGUAGE A thesis submitted to the University of Manchester for the degree of Doctor of Philosophy in the Faculty of Engineering and Physical Sciences 2015 By Chris Seaton School of Computer Science This published copy of the thesis contains a couple of minor typographical corrections from the version deposited in the University of Manchester Library. [email protected] chrisseaton.com/phd 2 Contents List of Listings7 List of Tables9 List of Figures 11 Abstract 15 Declaration 17 Copyright 19 Acknowledgements 21 1 Introduction 23 1.1 Dynamic Programming Languages.................. 23 1.2 Idiomatic Ruby............................ 25 1.3 Research Questions.......................... 27 1.4 Implementation Work......................... 27 1.5 Contributions............................. 28 1.6 Publications.............................. 29 1.7 Thesis Structure............................ 31 2 Characteristics of Dynamic Languages 35 2.1 Ruby.................................. 35 2.2 Ruby on Rails............................. 36 2.3 Case Study: Idiomatic Ruby..................... 37 2.4 Summary............................... 49 3 3 Implementation of Dynamic Languages 51 3.1 Foundational Techniques....................... 51 3.2 Applied Techniques.......................... 59 3.3 Implementations of Ruby....................... 65 3.4 Parallelism and Concurrency..................... 72 3.5 Summary............................... 73 4 Evaluation Methodology 75 4.1 Evaluation Philosophy
    [Show full text]
  • CS 6311 – Programming Languages I – Fall 2006 Assignment #1 (100 Pts) Due: 7:00Pm, Monday 9/25/6
    Most of the solutions are from Edwin Rudolph (who did an outstanding job on the assignment) with a few modifications. CS 6311 – Programming Languages I – Fall 2006 Assignment #1 (100 pts) Due: 7:00pm, Monday 9/25/6 Directions: The answers to the following questions must be typed in Microsoft Word and submitted as a Word document by the due date. There are a total of 40 questions. 1. A system of instructions and data directly understandable by a computer’s central processing unit is known as what? (1 pt) Machine language. 2. What is the name of the category of programming languages whose structure is dictated by the von Neumann computer architecture? (1 pt) Imperative. 3. Although PL/I and Ada were designed to be multi-purpose languages, in fact PL/I was considered to be the “language to end all languages”, why is there such difficulty in creating a general purpose programming language applicable to a wide range of areas? (3 pts) The difficulty in creating an all purpose language lies in the fact that the variety of problems that we ask computers to solve do not all lend themselves to being easily or conveniently expressed in the same way. Numerical processing involves different types of tasks than string processing; a program which computes trajectories of a spacecraft probably does not require extensive string processing facilities, just as a program to search for patterns in news feeds does not require extensive mathematical facilities. Attempting to create languages which provide facilities for solving all types of problems is that the language suffers from a feature bloat, not only making it difficult for programmers to effectively use it, but also making it more difficult to implement compilers and/or translators for.
    [Show full text]
  • Characteristics of Java (Optional)
    Characteristics of Java (Optional) Y. Daniel Liang Supplement for Introduction to Java Programming Java has become enormously popular. Java’s rapid rise and wide acceptance can be traced to its design and programming features, particularly its promise that you can write a program once and run it anywhere. As stated in the Java language white paper by Sun, Java is simple, object- oriented, distributed, interpreted, robust, secure, architecture-neutral, portable, high-performance, multithreaded, and dynamic. Let’s analyze these often-used buzzwords. 1 Java Is Simple No language is simple, but Java is a bit easier than the popular object-oriented programming language C++, which was the dominant software-development language before Java. Java is partially modeled on C++, but greatly simplified and improved. For instance, pointers and multiple inheritance often make programming complicated. Java replaces the multiple inheritance in C++ with a simple language construct called an interface, and eliminates pointers. Java uses automatic memory allocation and garbage collection, whereas C++ requires the programmer to allocate memory and collect garbage. Also, the number of language constructs is small for such a powerful language. The clean syntax makes Java programs easy to write and read. Some people refer to Java as "C++--" because it is like C++ but with more functionality and fewer negative aspects. 2 Java Is Object-Oriented Java is inherently object-oriented. Although many object- oriented languages began strictly as procedural languages, Java was designed from the start to be object-oriented. Object-oriented programming (OOP) is a popular programming approach that is replacing traditional procedural programming techniques.
    [Show full text]
  • Programming Languages and Translators
    Programming Languages and Translators Ronghui Gu Spring 2019 Columbia University 1 Instructor Prof. Ronghui Gu 515 Computer Science Building [email protected] Oce hours: Thursdays 1:30 - 2:30 PM / by appointment Prof. Stephen A. Edwards and Prof. Baishakhi Rey also teach 4115. ∗These slides are borrowed from Prof. Edwards. 2 What is a Programming Language? A programming language is a notation that a person and a computer can both understand. • It allows you to express what is the task to compute • It allows a computer to execute the computation task Every programming language has a syntax and semantics. • Syntax: how characters combine to form a program • Semantics: what the program means 3 Components of a language: Syntax How characters combine to form a program. Calculate the n-th Fibonacci number. is syntactically correct English, but isn’t a Java program. c l a s s Foo { p u b l i c int j; p u b l i c int foo(int k){ return j+k;} } is syntactically correct Java, but isn’t C. 4 Specifying Syntax Usually done with a context-free grammar. Typical syntax for algebraic expressions: expr ! expr + expr j expr − expr j expr ∗ expr j expr = expr j ( expr ) j digits 5 Components of a language: Semantics What a well-formed program “means.” The semantics of C says this computes the nth Fibonacci number. i n t fib(int n) { i n t a=0,b=1; i n t i; f o r (i=1 ; i<n ; i++){ i n t c=a+b; a = b ; b = c ; } return b; } 6 Semantics Something may be syntactically correct but semantically nonsensical The rock jumped through the hairy planet.
    [Show full text]
  • Security and Cryptography in GO
    Masaryk University Faculty of Informatics Security and cryptography in GO Bachelor’s Thesis Lenka Svetlovská Brno, Spring 2017 Masaryk University Faculty of Informatics Security and cryptography in GO Bachelor’s Thesis Lenka Svetlovská Brno, Spring 2017 This is where a copy of the official signed thesis assignment and a copy ofthe Statement of an Author is located in the printed version of the document. Declaration Hereby I declare that this paper is my original authorial work, which I have worked out on my own. All sources, references, and literature used or excerpted during elaboration of this work are properly cited and listed in complete reference to the due source. Lenka Svetlovská Advisor: RNDr. Andriy Stetsko, Ph.D. i Acknowledgement I would like to thank RNDr. Andriy Stetsko, Ph.D. for the manage- ment of the bachelor thesis, valuable advice, and comments. I would also like to thank the consultant from Y Soft Corporation a.s., Mgr. Lenka Bačinská, for useful advice, dedicated time and patience in consultations and application development. Likewise, I thank my family and friends for their support through- out my studies and writing this thesis. iii Abstract The main goal of this bachelor thesis is an implementation of an ap- plication able to connect to a server using pre-shared key cipher suite, communicate with server and support of X.509 certificates, such as generation of asymmetric keys, certificate signing request and different formats. The application is implemented in language Go. The very first step involves looking for suitable Go library which can connect to a server using pre-shared key cipher suite, and work with cryptography and X.509 certificates.
    [Show full text]
  • The Go Language Guide Web Application Secure Coding Practices
    The Go Language Guide Web Application Secure Coding Practices www.checkmarx.com Contents Introduction 4 About Checkmarx 4 About OWASP Secure Coding Practices 4 Input Validation 5 Validation 6 User Interactivity 6 File Manipulation 8 Data Sources 8 Post Validation Actions 8 Sanitization 8 Output Encoding 10 XSS - Cross Site Scripting 10 SQL Injection 14 Authentication and Password Management 15 Rules of Thumb 15 Communicating authentication data 15 Validation and Storing Authentication Data 17 Storing Password Securely: The Theory 17 Storing Password Securely: The Practice 19 Password Policies 20 Reset 20 Other Guidelines 21 Session Management 21 Access Control 23 Cryptographic Practices 24 Pseudo-Random Generators 26 Error Handling and Logging 27 Error Handling 27 Logging 29 Data Protection 31 Remove Sensitive Information 32 Comments 32 URL 32 www.checkmarx.com 2 Information is Power 32 Encryption is the Key 33 Disable what you don’t need 34 Autocomplete 34 Cache 34 Communication Security 34 HTTP/TLS 34 WEBSOCKETS 38 Origin Header 38 Confidentiality and Integrity 38 Authentication and Authorization 39 Input Sanitization 39 System Configuration 39 Directory Listings 39 Remove / Disable What You Don’t Need 40 Implement Better Security 41 Asset Management System 41 Database Security 42 The Best Practice 42 Database Connections 43 Connection String Protection 43 Database Credentials 44 Database Authentication 44 Parameterized Queries 44 Flow 45 Stored Procedures 45 File Management 46 Memory Management 47 General Coding Practices 48 How to Contribute 52 Environment Setup 52 How to Start 52 www.checkmarx.com 3 Introduction Go Language – Web Application Secure Coding Practices is a guide written for anyone who is using the Go Programming Language and aims to use it for web development.
    [Show full text]
  • Programming Languages: Classification, Execution Model, and Errors
    Programming Fundamentals Dr. Raaid Alubady –4th Lecture Programming Languages: Classification, Execution Model, and Errors 4th Lecture 1. Introduction As the involvement of computer, automation and robotics growing in our daily life, programming becomes highly required to control all of them. To control all of these systems and machines and take desired output by them skilled programming languages is necessary. However, the area of programming language becomes how much wide but it will be under one of the two categories of programming languages (i.e., Low-level language and High-level language). In the early days of computing, language design was heavily influenced by the decision to use compiling or interpreting as a mode of execution. Depending on tools such as compilation and interpretation in order to get our written code into a form that the computer can execute. Code can either be executed natively through the operating system after it is converted to machine code (via compilation) or can be evaluated line by line through another program which handles executing the code instead of the operating system itself (via interpretation). 2. Classification of Programming Languages Programming languages are basically classified into two main categories – Low- level language and High-level language. Every programming language belongs to one of these categories and sub-category. 2.1. Low level languages Low-level languages are used to write programs that relate to the specific architecture and hardware of a particular type of computer. They are closer to the native language of a computer (binary), making them harder for programmers to understand. Programs written in low-level languages are fast and memory efficient.
    [Show full text]
  • Comparative Studies of Six Programming Languages
    Comparative Studies of Six Programming Languages Zakaria Alomari Oualid El Halimi Kaushik Sivaprasad Chitrang Pandit Concordia University Concordia University Concordia University Concordia University Montreal, Canada Montreal, Canada Montreal, Canada Montreal, Canada [email protected] [email protected] [email protected] [email protected] Abstract Comparison of programming languages is a common topic of discussion among software engineers. Multiple programming languages are designed, specified, and implemented every year in order to keep up with the changing programming paradigms, hardware evolution, etc. In this paper we present a comparative study between six programming languages: C++, PHP, C#, Java, Python, VB ; These languages are compared under the characteristics of reusability, reliability, portability, availability of compilers and tools, readability, efficiency, familiarity and expressiveness. 1. Introduction: Programming languages are fascinating and interesting field of study. Computer scientists tend to create new programming language. Thousand different languages have been created in the last few years. Some languages enjoy wide popularity and others introduce new features. Each language has its advantages and drawbacks. The present work provides a comparison of various properties, paradigms, and features used by a couple of popular programming languages: C++, PHP, C#, Java, Python, VB. With these variety of languages and their widespread use, software designer and programmers should to be aware
    [Show full text]
  • Benchmarking of Different Programming Languages
    Benchmarking of Different Programming Languages Avinash Joshi Labs -Innovation and Development Mu Sigma Business Solutions Pvt Ltd Abstract This paper details the procedure followed in choosing the programming language to be used for writing agents for agent based modelling(referred to as ABM in future). Faster computations by an agent results in quicker response and hence, more efficiency which is crucial in this world of real-time analytics. Different programming languages are built differently and follow different protocols. Each programming language is created for a specific purpose and has its share of advantages and disadvantages. The goal of this paper is to find a programming language which will be the most efficient in terms of the computation time, learning curve, ability to run the code in parallel, interfacing with R and availability of libraries. A list of languages made on the basis of some intuition, will have a set of benchmark tests run on them to decide on the language for building agents. 1 Contents 1 Introduction 3 2 Field of study 4 2.1 Hypothesis/Intuition . .4 3 Challenger method 4 4 Approach to tackle the problem 4 5 Experiment environment 4 5.1 Experiments.......................................................4 5.2 Evaluation Criteria . .5 6 Outcome of benchmark test on various languages 6 7 Conclusion 8 8 Reference material 9 9 Appendix 9 9.1 Bench Mark results (Actual time in seconds) . .9 9.2 Link to the test scripts . .9 2 1 Introduction rogramming language is an artificial language designed to execute instructions on a machine, particularly a computer. Programming languages can be used to create programs that control the behavior of a machine and/or to express Palgorithms precisely.
    [Show full text]