Ultraman: Vol. 5 PDF Book
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On a Day in 2000, at a Certain Pub, the Three Creators of the Big O Got Together and to Discuss Their Passionate Thoughts…!
On a day in 2000, at a certain pub, the three creators of The Big O got together and to discuss their passionate thoughts…! Kazuyoshi Katayama The director of The Big O, he has also worked on other anime including Sentimental Journey and Giant Robo. An established pro of robot dramas. Keiichi Sato The Big O character and mecha designer/supervisor. He has worked with director Kazuyoshi Katayama since Giant Robo, and has also worked on the City Hunter TV special. Hitoshi Ariga The Big O manga artist (see inside front cover for more information). The Big O is finally starting to be released on video/DVD. Ariga: I‟d like people who weren‟t able to catch it on TV to take this opportunity to check it out Sato: Even people who dismissed it by just saying “I don‟t have cable.” [The Big O was originally shown in Japan on the Wowow cable channel—Ed.] But I guess that‟s how it is. When you can‟t see it, it‟s sour grapes. Ariga: I was hoping that the manga would help to get people interested. I‟m hoping it‟ll get people to buy the DVDs and videos, so it‟s an important piece of media in that respect. I know that I shouldn‟t stray too far. Sato: Well, we‟re going to keep needing your help. (laughs) Ariga: I‟ll do my best. (laughs) Katayama: Well, I‟d like people to enjoy the world of The Big O by both reading the manga and watching the anime. -
A Unified Platform for Big Trajectory Data Management and Analytics
UlTraMan: A Unified Platform for Big Trajectory Data Management and Analytics Xin Ding∗;y Lu Chenz Yunjun Gao∗;y Christian S. Jensenz Hujun Bao∗;y ∗State Key Laboratory of CAD&CG, Zhejiang University, Hangzhou, China yCollege of Computer Science, Zhejiang University, Hangzhou, China zDepartment of Computer Science, Aalborg University, Aalborg, Denmark fdingxin@, gaoyj@, [email protected] fluchen, [email protected] ABSTRACT also in real-world applications. As an example, DiDi, the Massive trajectory data is being generated by GPS-equipped largest ride-sharing company in China, utilizes trajectory devices, such as cars and mobile phones, which is used in- data to provide services such as travel time prediction, de- creasingly in transportation, location-based services, and mand forecasting, and carpool scheduling [6]. The explosive urban computing. As a result, a variety of methods have increase in data volumes and the rapid proliferation of new been proposed for trajectory data management and ana- data analysis methods expose three shortcomings of tradi- lytics. However, traditional systems and methods are usu- tional trajectory data management platforms. ally designed for very specific data management or analyt- First, in real-life applications, trajectory data is collected ics needs, which forces users to stitch together heteroge- at a rapid pace. For instance, the Daisy Lab at Aalborg neous systems to analyze trajectory data in an inefficient University currently receives some 100 million points per manner. Targeting the overall data pipeline of big trajec- day from about 40,000 vehicles in Denmark. Consequently, tory data management and analytics, we present a unified traditional centralized systems [13, 23, 35] are or will be platform, termed as UlTraMan. -
2014 Annual Report to the Hawai‘I Legislature
2014 Annual Report to the Hawai‘i Legislature Table of Contents Letter from the Hawai‘i Tourism Authority ......................................................... 2–3 Board of Directors and HTA Staff .............................................................................. 4 Overview of the HTA and Operations ....................................................................... 5 Annual Work Cycle ....................................................................................................... 6 HTA Strategic Plan: Summary and Progress ........................................................... 7 HTA Measures of Effectiveness .............................................................................. 8–9 HTA Strategic Plan Update .........................................................................................10 HTA Brand Management ............................................................................................11 HTA Program Execution .............................................................................................12 Maintaining the Brand ................................................................................................13 Hawaiian Culture....................................................................................................14 Natural Resources .................................................................................................15 Career Development.............................................................................................. 16 Safety -
Campus Press April May 2019 Online Edition
C_ P7 C773: “Striving to Report the News Accurately, Fairly and Fully” TheTheThe Campus Press Student Newspaper of Camden County College www.camdencc.edu Volume 33, Issue 3 April/May 2019 THE EXPLORATION : Hundreds of Potential Students and Their Families Attend O Congratulations to the Class Open House on Saturday, April 6 to Receive Information museums, stores, and most importantly, about Admission and to Tour Blackwood Campus schools and colleges. of 2019...Plus An Early View making sure that the environment and all of of the U.S. Presidential Race us are safe: Public Safety Officers. We, as a college community, know the various hats By Louis Childs-O’Dowd that Public Safety wear: they take our Campus Press Managing Editor and Columnist pictures for our ID badges, keep everyone ’d like to start this column off with a safe, are ambassadors, help college congratulations to all the students who personnel and students with various needs, I managed to survive this year. I know for me, directions, parking, and placards. these last two semesters have been a true test of my commitment to actually finishing my degree. Public Safety Officer Came to the Aid So far it seems I passed that test, and I hope everyone else was able to as well. To the people things that they do. But did you know that graduating this semester, I’d like to congratulate they also help with lockouts of cars, and you, but to be honest, I’m jealous! You’re making dead batteries (or at least keep people warm large strides towards accomplishing your goals, while they wait for help and provide a and I find that to be enviable. -
Microsoft Visual Basic
$ LIST: FAX/MODEM/E-MAIL: aug 23 2021 PREVIEWS DISK: aug 25 2021 [email protected] for News, Specials and Reorders Visit WWW.PEPCOMICS.NL PEP COMICS DUE DATE: DCD WETH. DEN OUDESTRAAT 10 FAX: 23 augustus 5706 ST HELMOND ONLINE: 23 augustus TEL +31 (0)492-472760 SHIPPING: ($) FAX +31 (0)492-472761 oktober/november #557 ********************************** __ 0079 Walking Dead Compendium TPB Vol.04 59.99 A *** DIAMOND COMIC DISTR. ******* __ 0080 [M] Walking Dead Heres Negan H/C 19.99 A ********************************** __ 0081 [M] Walking Dead Alien H/C 19.99 A __ 0082 Ess.Guide To Comic Bk Letterin S/C 16.99 A DCD SALES TOOLS page 026 __ 0083 Howtoons Tools/Mass Constructi TPB 17.99 A __ 0019 Previews October 2021 #397 5.00 D __ 0084 Howtoons Reignition TPB Vol.01 9.99 A __ 0020 Previews October 2021 Custome #397 0.25 D __ 0085 [M] Fine Print TPB Vol.01 16.99 A __ 0021 Previews Oct 2021 Custo EXTRA #397 0.50 D __ 0086 [M] Sunstone Ogn Vol.01 14.99 A __ 0023 Previews Oct 2021 Retai EXTRA #397 2.08 D __ 0087 [M] Sunstone Ogn Vol.02 14.99 A __ 0024 Game Trade Magazine #260 0.00 N __ 0088 [M] Sunstone Ogn Vol.03 14.99 A __ 0025 Game Trade Magazine EXTRA #260 0.58 N __ 0089 [M] Sunstone Ogn Vol.04 14.99 A __ 0026 Marvel Previews O EXTRA Vol.05 #16 0.00 D __ 0090 [M] Sunstone Ogn Vol.05 14.99 A IMAGE COMICS page 040 __ 0091 [M] Sunstone Ogn Vol.06 16.99 A __ 0028 [M] Friday Bk 01 First Day/Chr TPB 14.99 A __ 0092 [M] Sunstone Ogn Vol.07 16.99 A __ 0029 [M] Private Eye H/C DLX 49.99 A __ 0093 [M] Sunstone Book 01 H/C 39.99 A __ 0030 [M] Reckless -
Ray X X-Rayer #131 January 30, 2017
Ray X X-Rayer #131 January 30, 2017 [email protected] http://x-rayer.com Ultra Q – Episode 27: The Disappearance of Flight 206 XR #131 Page 1 TAFFy Pull: Nominee John Purcell Draws In the Votes Welcome to SF fan alphabet soup. TAFF. CUFF. DUFF. GUFF. All three organizations raise funds so that science fiction fans can travel to conventions in other parts of the world. Three candidates are vying to win TAFF, Trans-Atlantic Fan Fund.* The TAFF 2017 Ballot explains: "TAFF has regularly brought North American fans to European conventions and European fans to North American conventions. It exists solely through the support of fandom." This year it's North America to Europe. Fanzine editor and 2017 TAFF nominee John Purcell took the time to explain how TAFF works. John is a Minnesotan transplanted to Texas. His day job: instructor at Blinn Community College. Hobbies: Besides SF fandom there's music, playing guitar. He publishes two fanzines with easily confused titles, Askew and Askance. (I know after writing a letter of comment to the wrong zine.) He explained a fan declares the intention to run for TAFF and then needs to line up other fans to nominate that fan. John: "TAFF requires a total of five nominators (two from the destination continent, three from the sending continent) to send in their nominating statements to the current TAFF Administrators." XR #131 Page 2 "Once the requirements are met," he continued, "the administrators then announce that the race is on and open it for any fan to vote until the deadline [this year March 4.]" A TAFF nominee can campaign through fanzines. -
“Ultraman” Rights of the Consolidated Subsidiary Tsuburaya Productions Co., Ltd
(Translation) April 24, 2018 To all parties concerned: FIELDS CORPORATION President and COO: Tetsuya Shigematsu (TSE 1st: 2767) Inquiries: Hideaki Hatanaka Corporate Officer; General Manager, Corporate Communications Office Tel.: +81-3-5784-2111 Notice of Winning Judgment In U.S. Lawsuit Regarding “Ultraman” Rights of the Consolidated Subsidiary Tsuburaya Productions Co., Ltd. FIELDS CORPORATION announces that in the copyright-related lawsuit that took place in the United States between our consolidated subsidiary Tsuburaya Productions Co., Ltd. (“TPC”) and UM Corporation (“UMC”), the United States District Court, Central District of California, entered a final judgment on April 18, 2018 affirming the entire claim of TPC, including that the supposed agreement dated March 4, 1976, claimed by UMC as the basis for its alleged rights in “Ultraman,” was not an authentic contract. In addition to confirming that TPC possesses all the rights to develop and expand any audio-visual or other creative works or products based on “Ultraman” characters or stories, the judgment required UMC to pay damages for its infringement of TPC’s rights as per the attached document. The impact of those damages upon the forecast consolidated results for the fiscal year ended March 31, 2018 will be insignificant and we are now examining the impact on the consolidated results for the fiscal year ending March 31, 2019. Following the results of the above lawsuit, TPC will promote active overseas development of “Ultraman” works in the future as a result of above lawsuit. For inquiries or further information please contact Corporate Communications Office, FIELDS CORPORATION Shibuya Garden Tower, 16-17 Nampeidai-cho, Shibuya-ku, Tokyo 150-0036 Tel.: +81-3-5784-2109 Fax: +81-3-5784-2119 April 24, 2018 Tsuburaya Productions Co., Ltd. -
Tokusatsu. I Telefilm Giapponesi Con Effetti Speciali
Tokusatsu. I telefilm giapponesi con effetti speciali. Tokutatsu è il primo saggio in Italia dedicato alla storia dei telefilm giapponesi con effetti speciali. Ve lo ricordate Megaloman? Introduciamo Tokutatsu. Chi è appassionato di manga, anime e film di mostri (i cosiddetti kaijū eiga) ha a disposizione un numero considerevole di pubblicazioni tra cui scegliere. C’è però un altro settore, non ancora adeguatamente considerato e studiato, che ha un’importanza altrettanto fondamentale. Sono i tokusatsu, i telefilm nipponici con effetti speciali di cui qualche esempio è arrivato anche in Italia durante i primi anni Ottanta. Si è trattato però solo della punta dell’iceberg di un fenomeno molto più ricco, articolato e complesso che meritava di essere approfondito. Il termine, che deriva dalla fusione delle parole tokushū (特殊) e satsuei (撮影) ossia “effetti speciali”, viene utilizzato per indicare un genere di serie televisive, spesso di argomento fantascientifico, in cui viene fatto abbondante uso di particolari espedienti cinematografici. Dal kabuki a Ultraman L’origine di queste produzioni risale ai primi esempi del teatro giapponese tradizionale, in particolare al kabuki e al bunraku. Dal primo questi telefilm hanno tratto ispirazione principalmente per le scene d’azione e di combattimento; dal secondo, invece, hanno mutuato tutta una serie di soluzioni tecniche artigianali che poi, ulteriormente sviluppate e raffinate, hanno dato origine a quel particolare mix in cui costumi sgargianti si sposano con esplosioni pirotecniche e modellini in scala di città, navi, aerei e mostri di vario genere. Analizzare la storia di questo tipo di produzioni significa intraprendere un lungo viaggio che inizia negli anni Cinquanta, con i primi supereroi mascherati emuli di Superman e Batman, per poi attraversare gli anni Sessanta, con la consacrazione di Eiji Tsuburaya a cui si deve la creazione di una lunga serie di personaggi che sono entrati nella storia del cinema e della televisione giapponese, Ultraman su tutti. -
The Savage Worlds of Land of Light
The Savage Worlds of Land of Light An Ultraman Adventure By Mohd Syafiq bin Ibrahim 1 THIS MODULE REQUIRES THE SAVAGE WORLDS DELUXE EDITION TO PLAY! 1ST Edition – July 2013 More information can be found on author’s DeviantArt and Tumblr page at http://openlor.deviantart.com/ http://openlor.tumblr.com/ This game references the Savage Worlds game system. Available from and copyrighted to Pinnacle Entertainment Group at http://www.peginc.com/ Ultraman Tiga, Tiga universe, the rest of it’s known characters and designs are sole property of Eiji Tsuburaya from Tsuburaya Productions 2 CONTENTS Introduction.........................................................4 Setting Rule.........................................................5 Creating a Character.................................................6 Skills..............................................................13 Hindrances..........................................................14 Edges...............................................................15 Gears...............................................................16 Allies..............................................................22 Powers..............................................................22 Bestiary............................................................40 Playin Non-Ultra Characters.........................................61 Character sheet.....................................................63 Non-Playable Character Sheet........................................64 3 INTRODUCTIONS The Story take place million -
& Ultraman Brothers
ULTRAMAN MEBIUS & ULTRAMAN BROTHERS The lunar surface, 20 years ago: An intense battle rages between When the aliens launch their combined attack, the gigantic multi-tentacled monster U-Killer Saurus and four of the even Ultraman Mebius cannot defeat them. Can Ultraman Brothers; Ultraman, Ultra Seven, Ultraman Ace and the Ultraman Brothers regain their powers to Ultraman Jack. Though the battle is four against one, this monster help Mebius fight the aliens? Will the aliens is so powerful it threatens to overwhelm even the combined might succeed in their plans to revive U-Killer Saurus, of the Ultraman Brothers! a monster so terrifying its power rivals even the united strength of the Ultraman Brothers? The creature escapes to Earth and the Ultraman Brothers follow. There is only one way to stop this monster. The four Ultraman Tsuburaya Productions celebrates the 40th Brothers must use the Final Cross Shield to trap the beast forever Anniversary of Ultraman with the return of the most below the waters of Japan’s Kobe Bay. Unfortunately, in using this popular characters from the show’s long history for weapon, the heroes lose their super powers and will spend the rest the ultimate Ultraman adventure! It’s non-stop of their lives as ordinary human beings. action as the series’ greatest heroes battle its most fearsome villains. The original actors who played the In the present day, the young rookie Ultraman Mebius now protects human forms of the Ultraman Brothers reunite in a the Earth. Unknown to Ultraman Mebius, a group of evil aliens have spectacular tribute to one of the world’s longest arrived in Kobe with plans to release the monster U-Killer Saurus running science fiction adventure series. -
Characters and Merchandising Rights
Characters and Merchandising Rights ©2010 Collaborator: Asuka GOMI Patent Attorney, SHIROKUMA PATENT Hiroyuki NAKAGAWA Patent Attorney, Nakagawa International Patent Office Junichiro TSUCHIYA Senior Manager, Licensing Department Rights Division, Kodansha Ltd. CONTENTS Page Introduction ............................................................. 1 Chapter 1 Rights Composing Merchandising Rights ......................... 3 (1) Overview ........................................................... 3 (a) No rights called merchandising rights in place ................ 3 (b) Power to attract customers (customer-attraction power) ......... 4 (c) Rights included within merchandising rights .................... 6 (2) Content of various rights .......................................... 7 (a) Copyrights ..................................................... 8 (b) Design Act .................................................... 14 (c) Trademark Act ................................................. 16 (d) Unfair Competition Prevention Act ............................. 18 Chapter 2 Character Goods and Merchandising Rights ..................... 20 (1) History of merchandising rights ................................... 20 (2) Economic significance of merchandising rights ..................... 21 (a) Merchandising rights in the content-business .................. 21 (b) Merchandising rights to the mascot logo related to goods ...... 22 (c) Merchandising rights to industrial products ................... 22 (3) Merchandising rights and the media-mix strategy................. -
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