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Dragon Magazine #182
Issue #182 Vol. XVII, No. 1 SPECIAL ATTRACTIONS Dragons: the lords of fantasy June 1992 9 Our annual tribute to our namesakeslong may they live! Publisher Not Cheaper by the Dozen Spike Y. Jones James M. Ward 10 Twelve of the DRAGONLANCE® sagas most egg-citing creations. Editor The Vikings' Dragons Jean Rabe Roger E. Moore 17 Linnorms: the first of a two-part series on the Norse dragons. The Dragons Bestiary Gregory Detwiler Associate editor 25 unhealthy branches of the dragon family tree. Dale A. Donovan Fiction editor F ICTION Barbara G. Young The Dragonbone Flute fiction by Lois Tilton Editorial assistant 84 He was a shepherd who loved musicbut he loved his audience more. Wolfgang H. Baur Art director R EVIEWS Larry W. Smith The Role of Computers Hartley, Patricia, and Kirk Lesser 55 From Mars to the stars: two high-powered science-fiction games. Production staff Gaye O'Keefe Angelika Lokotz Role-playing Reviews Lester Smith Tracey Zamagne Mary Roath 96 Now you can be the smallest of creatures or the most powerful. Through the Looking Glass Robert Bigelow Subscriptions\t 112 A collection of draconic wonders, for gaming or display. Janet L. Winters U.S. advertising O THER FEATURES Roseann Schnering Novel Ideas James Lowder 34 Two new horrific novels, spawned in the mists of Ravenloft. U.K. correspondent The Voyage of the Princess Ark Bruce A. Heard and U.K. advertising 41 This month, the readers questions take center stage. Bronwen Livermore The Wild, Wild World of Dice Michael J. DAlfonsi 45 Okay, so how many six-sided dice do you own? Kings of the Caravans Ed Greenwood 48 A land like the Forgotten Realms requires tough merchants! Dragonslayers on the Screen Dorothy Slama 62 Some handy guidelines for letting your computer be your DM. -
Dragons of Faerûn Spreadsheet
Dragon CR Status Gender (Class) Age Kind Lair / Domain Details / Fate Source Aaronarra 19 Living Male old copper W High Moor Elminster's Ecologies: The High Moor 28 Adamarondor 24 Living Male ancient gold Wanders (steed of the Polyhedron #108 6 Magister) Aeglyl Dreadclaw 15 Living Male old fang Cormyr Elminster's Daughter 337 Aerihykloarara — Dead Female old white Unknown Slain by Kauth Dragon #244 57 Aerosclughpalar, 26 Living Male druid 11 old gold Tall Trees, High Forest The Savage Frontier 8, Mintiper's "Gildenfire" (Mielikki) Chapbook, Champions of Valor 78 Aghazstamn — Disembodied Male wyrm blue Unknown Slain by Shandril Cult of the Dragon 24, 26 dracolich Shessair Agoshyrvor, "The — Dead Male young green Cormanthor Fall of Myth Drannor 31 Verdant" Agrelia 15 Living Female adult silver Chondalwood, Chondath Swords of the Iron Legion 36 Agyrtclughwaur — Dead Female wyrm green Forest of Wyrms Serpent Kingdoms 105 Alaerurrgos 3 Living Female wyrmling bronze The Wealdath, Tethyr Lands of Intrigue: Amn 53 Alasklerbanbastos, the 28 Dracolich Male great blue Dragonback Mountain, Code of the Harpers 37, Cult of the "Great Bone Wyrm" wyrm Riders in the Sky Mountains Dragon 53, Lost Empires of Faerun 62, 63 Alglaudyx — Destroyed Male wyrm black The North Code of the Harpers 27, Cult of the dracolich Dragon 26 Alhazmabad 23 Living Male wyrm copper Lurath, Pirate Isles Pirates of the Fallen Stars 63 Alrue Crownshield 13 Living Female adult song The Wyrmworks, Dragon #322 85 Silverymoon Altagos 10 Living Male young brown Wyrmwell, Starspire -
Dragon Magazine #151
Issue #151 SPECIAL ATTRACTIONS Vol. XIV, No. 6 Into the Eastern Realms: November 1989 11 Adventure is adventure, no matter which side of the ocean you’re on. Publisher The Ecology of the Kappa David R. Knowles Jim Ward 14 Kappa are strange, but youd be wise not to laugh at them. Editor Soldiers of the Law Dan Salas Roger E. Moore 18 The next ninja you meet might actually work for the police. Fiction editor Earn Those Heirlooms! Jay Ouzts Barbara G. Young 22Only your best behavior will win your family’s prize katana. Assistant editors The Dragons Bestiary Sylvia Li Anne Brown Dale Donovan 28The wang-liang are dying out — and they’d like to take a few humans with them. Art director Paul Hanchette The Ecology of the Yuan-ti David Wellman 32To call them the degenerate Spawn of a mad god may be the only nice Production staff thing to say. Kathleen C. MacDonald Gaye OKeefe Angelika Lukotz OTHER FEATURES Subscriptions The Beastie Knows Best Janet L. Winters — Hartley, Patricia, and Kirk Lesser 36 What are the best computer games of 1989? You’ll find them all here. U.S. advertising Role-playing Reviews Sheila Gailloreto Tammy Volp Jim Bambra 38Did you ever think that undead might be . helpful? U.K. correspondent The Role of Books John C. Bunnell and U.K. advertising 46 New twists on an old tale, and other unusual fantasies. Sue Lilley The Role of Computers — Hartley, Patricia, and Kirk Lesser 52 Fly a Thunderchief in Vietnam — or a Silpheed in outer space. -
Dragon Magazine #228
Where the good games are As I write this, the past weekend was the WINTER FANTASY ™ slots of the two LIVING DEATH adventures; all the judges sched- gaming convention. uled to run them later really wanted to play them first. That’s a It is over, and we’ve survived. WINTER FANTASY isn’t as hectic vote of confidence for you. or crowded as the GENCON® game fair, so we can relax a bit These judges really impressed me. For those of you who’ve more, meet more people, and have more fun. never played a LIVING CITY, LIVING JUNGLE™, or LIVING DEATH game, It was good meeting designers and editors from other game you don’t know what you’re missing. The judges who run these companies and discussing trends in the gaming industry, but it things are the closest thing to a professional corps of DMs that was also good sitting in the hotel bar (or better yet, Mader’s, I can imagine. Many judges have been doing this for years, and down the street) with old friends and colleagues and just talk- some go to gaming conventions solely for the purpose of run- ing shop. ning games. They really enjoy it, they’re really good, and they Conventions are business, but they are also fun. really know the rules. I came out of WINTER FANTASY with a higher respect for the Now the Network drops into GENCON gear. Tournaments are people who run these things. TSR’s new convention coordina- being readied and judges are signing up. -
Cult of the Dragon
Cult of the Dragon by Dale Donovan And naught will be left save shuttered thrones with no rulers. But the dead dragons shall rule the world entire, and . Sammaster First-Speaker Founder of the Cult of the Dragon Dedication To my mother and my father, who always encouraged me, no matter how seemingly strange my interests may have appeared. Thanks to you both I had the chance to pursueand obtainmy dream. While it may seem curious to dedicate a book about a bunch of psycho cultists to ones parents, I figured that, of all people, you two would understand. Credits Design: Dale Donovan Additional and Original Design: L. Richard Baker III, Eric L. Boyd, Timothy B. Brown, Monte Cook, Nigel Findley, Ed Greenwood, Lenard Lakofka, David Kelman, Bill Muhlhausen, Robert S. Mullin, Bruce Nesmith, Jeffrey Pettengill, Jon Pickens, and James M. Ward Development & Editing: Julia Martin Cover Illustration: Clyde Caldwell Interior Illustrations: Glen Michael Angus Art Direction: Dana Knutson and Dawn Murin Typesetting: Angelika Lokotz Research, Inspiration, & Additional Contributions: Robert L. Nichols & Craig Sefton Special Acknowledgment: Gregory Detwiler, Ed Greenwood, Jamie Nossal, Cindy Rick, Carl Sargent, Steven Schend, and the stories of Clark Ashton Smith & Edgar Allan Poe Campaign setting based on the original game world of Ed Greenwood. Based on the original DUNGEONS & DRAGONS® rules created by E. Gary Gygax and Dave Arneson. ADVANCED DUNGEONS & DRAGONS, AD&D, DUNGEONS & DRAGONS, DUNGEON MASTER, FORGOTTEN REALMS, MONSTROUS COMPENDIUM, PLAYERS OPTION, and the TSR logo are registered trademarks owned by TSR, Inc. COUNCIL OF WYRMS, ENCYCLOPEDIA MAGICA, and MONSTROUS MANUAL are trademarks owned by TSR, Inc. -
Bestiary of the Realms: Volume 2
Bestiary of the Realms: Volume 2 by Thomas M. Costa and Eric L. Boyd Art by Noëlle Triaureau Editorial assistance from Joe “Warlockco” Weber A NOTE FROM THE AUTHORS Welcome to volume two of the Bestiary of the Realms. As this is our second volume, you’ll find several score new or converted monsters, as well as a few different interpretations of monsters that have already been converted. A word of caution, just as many official 3E and 3.5E monsters did not slavishly follow earlier write-ups of those monsters, neither do the monsters herein. Instead, we did our best to consider all sources, hopefully make full and creative use of the 3.5E rules (including non-core WotC books), and in many cases add a little bit here and there to many of the monsters, even if it was in only adding or updating their Realms lore. A few have even been renamed. One last note, we’ve done our best to include source references for all things where appropriate, except those found in the three core rulebooks or Expanded Psionics Handbook. Until then, Sword High! – Thomas M. Costa and Eric L. Boyd ABOUT THE AUTHORS Thomas M. Costa is a senior analyst with the Government Accountability Office. He has been a contributor to several Wizards of the Coast products including Demihuman Deities and Races of Faerûn, and is the author of several Dragon Magazine and Wizards of the Coast website articles. He can be reached at [email protected]. Eric L. Boyd is a software designer and freelance game designer. -
Dragon Magazine #158
S PECIAL ATTRACTIONS Issue #158 Vol. XV, No. 1 9 Weve waited for you: DRAGONS! June 1990 A collection of lore about our most favorite monster. The Mightiest of Dragons George Ziets Publisher 10 In the D&D® game, no one fools with the dragon rulers and lives for James M. Ward long. Editor A Spell of Conversation Ed Friedlander Roger E. Moore 18 If youd rather talk with a dragon than fight it, use this spell. The Dragons Bestiary The readers Fiction editor Barbara G. Young 20 The gorynych (very gory) and the (uncommon) common dragonet. Thats Not in the Monstrous Compendium! Aaron McGruder Assistant editor 24 Remember those neutral dragons with gemstone names? Theyre 2nd Dale A. Donovan Edition now! Art director Larry W. Smith O THER FEATURES Production staff The Game Wizards James M. Ward Gaye OKeefe Angelika Lokotz 8 Should we ban the demon? The readers respondand how! Subscriptions Also Known As... the Orc Ethan Ham Janet L. Winters 30 Renaming a monster has more of an effect than you think. U.S. advertising The Rules of the Game Thomas M. Kane Sheila Gailloreto Tammy Volp 36 If you really want more gamers, then create them! The Voyage of the Princess Ark Bruce A. Heard U.K. correspondent 41 Sometimes its better not to know what you are eating. and U.K. advertising Sue Lilley A Role-players Best Friend Michael J. DAlfonsi 45 Give your computer the job of assistant Dungeon Master. The Role of Computers Hartley, Patricia and Kirk Lesser 47 The world of warfare, from the past to the future. -
Sample File CREDITS
Sample file CREDITS Author: Brian Hamilton Template: Simple Microsoft Word Template by Laura Hirsbrunner Interior Illustrators: Ivan Aivazovsky, Robert Smith Maps and Map Objects: Inkarnate Stock Art: Pixabay, Wizards of the Coast DUNGEONS & DRAGONS, D&D, Wizards of the Coast, Forgotten Realms, Ravenloft, Eberron, the dragon ampersand, Ravnica and all other Wizards of the Coast product names, and their respective logos are trademarks of Wizards of the Coast in the USA and other countries. pp Sample file This work contains material that is copyright Wizards of the Coast and/or other authors. Such material is used with permission under the Community Content Agreement for Dungeon Masters Guild. All other original material in this work is copyright 2020 by Brian Hamilton and published under the Community Content Agreement for Dungeon Masters Guild. 1 Marlgate .................................................................................. 15 TABLE OF CONTENTS The Plume ............................................................................... 15 Pyraculum ............................................................................... 15 Credits .................................................................................... 1 Rookery ................................................................................... 15 Gathering Information .............................................................. 15 Table of Contents.................................................................. 2 Travel ............................................................................................ -
Chronology This Chronology Uses the Tyrene Imperial Calendar, Based on Its Date of Founding in Europa
Chronology This chronology uses the Tyrene Imperial Calendar, based on its date of founding in Europa. Blue tags represent locations or organizations. Red tags represent campaign events. 942AF - [#Quilet] The nation of Quilet is founded by Gordon Rochester (Town Saver) and the other members of the Order of Quil. Several died fighting the warlords of the Ash Lands; with some of their Godswords disappearing. The remaining members of the Order split some of the Ash Lands into counties and rule them together as the nation of Quilet. They select Gordon Rochester as their King; the rest forming the Great Council to advise the King and serve the people of Quilet. 975AF - [#Europa] The Illyrian nobility (including the High Magister), tired of feeling like second class citizens in their own country compared with the aristocracy of the Tyrene Empire (the capital of Illyria being the seat of the Empire), perform a massive dark ritual to make a deal with Asmodeus, leader of Hell. After hundreds of their citizens are tortured and killed in secret, the nobility become infused with devil’s blood and gain the strength and powers of the Nine Hells. They rename themselves “The Tiefen” or the Deep Ones and begin making plans to kill Emperor Madreus and the imperial aristocracy. (Children born to the Tiefen are born with a clear imprint of their cursed heritage. Tieflings, as they came to be known, have large horns that take any of a variety of shapes: some have curling horns like a ram, some spiral upward like an antelopes’ horns, and some sweep back just over the skull. -
Dragon Magazine
DRAGON 1 Publisher: Mike Cook Editor-in-Chief: Kim Mohan Shorter and stronger Editorial staff: Marilyn Favaro Roger Raupp If this isnt one of the first places you Patrick L. Price turn to when a new issue comes out, you Mary Kirchoff may have already noticed that TSR, Inc. Roger Moore Vol. VIII, No. 2 August 1983 Business manager: Mary Parkinson has a new name shorter and more Office staff: Sharon Walton accurate, since TSR is more than a SPECIAL ATTRACTION Mary Cossman hobby-gaming company. The name Layout designer: Kristine L. Bartyzel change is the most immediately visible The DRAGON® magazine index . 45 Contributing editor: Ed Greenwood effect of several changes the company has Covering more than seven years National advertising representative: undergone lately. in the space of six pages Robert Dewey To the limit of this space, heres some 1409 Pebblecreek Glenview IL 60025 information about the changes, mostly Phone (312)998-6237 expressed in terms of how I think they OTHER FEATURES will affect the audience we reach. For a This issues contributing artists: specific answer to that, see the notice Clyde Caldwell Phil Foglio across the bottom of page 4: Ares maga- The ecology of the beholder . 6 Roger Raupp Mary Hanson- Jeff Easley Roberts zine and DRAGON® magazine are going The Nine Hells, Part II . 22 Dave Trampier Edward B. Wagner to stay out of each others turf from now From Malbolge through Nessus Larry Elmore on, giving the readers of each magazine more of what they read it for. Saved by the cavalry! . 56 DRAGON Magazine (ISSN 0279-6848) is pub- I mention that change here as an lished monthly for a subscription price of $24 per example of what has happened, some- Army in BOOT HILL® game terms year by Dragon Publishing, a division of TSR, Inc. -
Threshold Issue 10 V5
#10 The Mystara Magazine The tenth issue of the Mystara Magazine, featuring Elves of Mystara, and their countless Realms. pandius.com thepiazza.org.uk Previous Issues Previous Issues Issues #1 to #9 of THRESHOLD - the Mystata Also available at the same location are higher Magazine, are available for download from the resolution versions of the maps that were Vaults of Pandius website. included in the issue’s PDF, allowing greater detail to be viewed. #1 #2 #3 #4 Karameikos Vaults of Pandius The Sea of Dread Return to Dread #5 #6 #7 #8 Exploring The Northlands Exploring Warlords Davania Norwold of Norwold #9 Hollow World THRESHOLD: The Mystara Magazine Issue #10 Issue Contents ISSUE #10 Editorial Credits.....................................................................2 Editorial..................................................................................3 This Issue s Contributors.......................................................4 Call for Contributors..............................................................6 Elven Calendar and Holidays.................................................7 The Elven Clans and Their Migrations.................................10 Elves of Mystara - Elven Class Variants.................................39 The Fall and Rise of the Canolbarth.....................................65 The Stalkbrow Bad Magic Node.........................................115 Vesperlands Atlas................................................................125 Savage Seas: Pirates, Corsairs & Buccaneers.....................140 -
Deity Do's and Don'ts
A FAITHS AND PANTHEONS WEB ENHANCEMENT BY SEAN K REYNOLDS Deity Do’s and Don’ts of walls, looted of their items, and locked in dungeons to make arti- facts. These beings are deities for a reason, so introduce them into your campaign after careful consideration and in particular circum- stances. This free supplement to Faiths and Pantheons helps guide you through this process. To use this web enhancement, you must already have Faiths and Pantheons. This bonus material is exclusive to the official FORGOTTEN REALMS website: <www.wizards.com/forgottenrealms>. aiths and Pantheons by Eric L. Boyd and Erik Mona offers fan incredible amount of information on the primary deities of the FORGOTTEN REALMS® Campaign Setting, Using Deities in the including hit points, attacks, saving throws, and other abil- ities in a format similar to the MONSTER MANUAL’s. At first glance, one might expect to treat deities in a FORGOTTEN REALMS Forgotten Realms campaign like any other monster—brought in to harass and fight For most creatures in Faerûn, the deities are distant, immensely the heroes. Otherwise, why include that combat information? powerful beings to be feared, respected, and worshipped, but never In truth, the deities of Faerûn are much more than very power- seen or spoken to. The vast majority of people will never see a deity, ful monsters and should be treated as such. Epic-level characters let alone speak to one. To them, a deity’s presence is felt through the who have an easy time slaying dragons and the tarrasque should not mortal church and servants of that church.