Factors Influencing Long-Term Adoption of Wearable Activity Trackers

Total Page:16

File Type:pdf, Size:1020Kb

Factors Influencing Long-Term Adoption of Wearable Activity Trackers Rochester Institute of Technology RIT Scholar Works Theses 5-2016 Factors Influencing Long-Term Adoption of Wearable Activity Trackers Alessandra Regina David Brandao [email protected] Follow this and additional works at: https://scholarworks.rit.edu/theses Recommended Citation David Brandao, Alessandra Regina, "Factors Influencing Long-Term Adoption of Wearable Activity Trackers" (2016). Thesis. Rochester Institute of Technology. Accessed from This Thesis is brought to you for free and open access by RIT Scholar Works. It has been accepted for inclusion in Theses by an authorized administrator of RIT Scholar Works. For more information, please contact [email protected]. Factors Influencing Long-Term Adoption of Wearable Activity Trackers by Alessandra Regina David Brandao Thesis submitted in partial fulfillment of the requirements for the degree of Master of Science in Human-Computer Interaction Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Department of Information Sciences and Technologies May, 2016 Rochester Institute of Technology B. Thomas Golisano College of Computing and Information Sciences Master of Science in Human Computer Interaction Thesis Approval Form Student Name: Alessandra R. David Brandao Thesis Title: Factors Influencing Long-Term Adoption of Wearable Activity Trackers Thesis Committee Name Signature Date Dr. Vicki Hanson Chair Dr. Matt Huenerfauth Committee member Dr. Hugo Nicolau Committee member Abstract Wearable technology for activity tracking has been widely adopted to support users in improving or maintaining their physical activity rates. However, while some users derive value from their trackers for a long time, others find barriers to incorporating this technology into their routines. Using an online survey focused on both ex-users and current users of activity trackers, this study investigated factors of discouragement and reasons that could contribute to long-term adoption. Subsequent interviews with a sample of ten participants were conducted to approaches, the findings of this study suggest that long-term use is derived from the positive difference between the sense of usefulness and the effort necessary to maintain the continuous use of the devices. Acknowledgments I wish to express my sincere gratitude to Dr. Vicki Hanson, committee chair, Distinguished Professor, for guidance and for all the opportunities to introduce me in the research field. I also thank Dr. Hugo Nicolau, committee member, for orientation and openness to share, and for being my inspiration to work on research. My sincere gratitude to Dr. Matt Huenerfauth, committee member, Associate Professor, for all detailed comments and time dedicated to support me during my graduate program. I also thank Jill Pearson, Graduate Academic Advisor, for all support during my stay in this institution. And finally, I would like to thank CAPES/CNPq for funding my master program under the Brazilian Scientific Mobility Program (Ciencia sem Fronteiras), process number 88888.076031/2013-00. Table of Contents 1 Introduction ........................................................................................................................... 1 2 Related Work ........................................................................................................................ 4 2.1 Lack of Interest in Continuing Using Activity Trackers ....................................... 4 2.2 Sense of Usefulness ............................................................................................... 5 2.2.1 Intrinsic vs. Extrinsic Motivations .................................................................. 6 2.3 Barriers for Engagement among Users and Ex-users ............................................ 7 2.4 Summary ............................................................................................................... 8 3 Methodology ......................................................................................................................... 9 3.1 Study Design ......................................................................................................... 9 3.1.1 Complementary Survey ................................................................................. 10 3.1.2 Interviews ...................................................................................................... 11 3.2 Participants .......................................................................................................... 12 3.2.1 Eligibility....................................................................................................... 12 3.2.2 Goal and Achievement .................................................................................. 12 3.2.3 Compensation ................................................................................................ 14 3.2.4 Invitation to Participate in the Survey ........................................................... 14 3.2.5 Criteria to select potential interviewees ........................................................ 17 3.2.6 ..................................................... 18 I 3.2.7 .......................................................... 20 3.2.8 Time Using Activity Trackers ....................................................................... 24 3.2.9 Time of Use Greater than Related Products Availability in the Market ....... 24 3.3 Interview Procedure ............................................................................................ 25 3.4 Research Questions vs. Survey Questions .......................................................... 26 3.5 Data collection ..................................................................................................... 27 3.6 Data Analysis ...................................................................................................... 28 4 Results ................................................................................................................................. 31 4.1 ............... 31 4.2 Ex-users - Reasons of Abandonment .................................................................. 34 4.2.1 Survey Answers ............................................................................................ 34 4.2.2 Interviews ...................................................................................................... 35 4.3 User Expectations in Using Activity Trackers .................................................... 38 4.3.1 Initial Goals vs. Device Capabilities ............................................................. 38 4.3.2 istics ...................... 41 4.4 Reasons for Device Satisfaction .......................................................................... 43 4.5 ................................ 46 4.6 Forms of acquisition ............................................................................................ 46 4.7 Why Do People Use their Activity Trackers? ..................................................... 47 5 Discussion ........................................................................................................................... 52 II 5.1 RQ1: Which factors might discourage users of wearable activity trackers from continuing to use their devices? .......................................................................... 52 5.1.1 ................................................................... 53 5.1.2 Usability issues.............................................................................................. 54 5.1.3 Balance Between Usefulness and Effort to Maintain the Devices ................ 55 5.2 ... 55 5.3 RQ3: Which factors might support users in incorporating an activity tracker in their daily routines in the long-term .................................................................... 57 5.4 Limitations ........................................................................................................... 60 6 Conclusion .......................................................................................................................... 61 References .................................................................................................................................... 63 Appendix A: Online Survey......................................................................................................... 66 Appendix B: Complementary Survey Current Users ............................................................... 82 Appendix C: Complementary Survey Ex-Users ....................................................................... 83 Appendix D: Interview Questions ............................................................................................... 84 Appendix E: History of Posts in Social Media ............................................................................ 86 Appendix F: IRB Approvals and Exemption ............................................................................... 91 Appendix G: Specs Related to the Models Reported by the Survey Participants ....................... 93 III List of Figures Figure 1. Invitation to participate in the online survey - example of a post in Twitter .................15 Figure 2. Invitation to participate in the online survey - example of a post in Facebook..............16 Figure 3. Graph from surveymonkey.com: number of responses per day .....................................16 Figure 4. Quantity of participants per model mentioned in the survey, for the top 5 brands
Recommended publications
  • Jackson Heart Study Electronic Device Survey A. INTERNET
    Confidential Jackson Heart Study Electronic Device Survey ID NUMBER __________________________________ Contact Year __________________________________ LAST NAME __________________________________ INITIALS __________________________________ A. INTERNET Jackson Heart Study investigators are thinking about using new electronic tools to conduct research on your heart and general health. We are interested in finding out what kind of electronic tools you use, including computers, internet and cell phones. This survey will take about 5 minutes. You will have to finish the survey in one sitting. You will not be able to save it and come back later. You do not have to complete this survey if you do not wish to do so. We want you to feel comfortable filling out this and future forms online. Please note that data provided via this survey are secure and confidential. These data will be used for research purposes only. 1. Do you use the internet at least occasionally? o Yes → o No GO TO QUESTION 4 1a. How do you access the internet? (check all that apply) Smart phone Tablet Computer 2. On average, how many hours per day do you use the internet? __________________________________ (number of hours) Page 1 of 6 Confidential 3. Do you have wireless internet (“wi-fi”) in your home? o Yes o No → GO TO QUESTION 4 B.EMAIL 4. Do you use email? o Yes o No → GO TO QUESTION 6 5. Can you… (check all that apply) Read new emails? Use the reply feature? Send an email? Open a file attached to an email? C. CELL PHONES 6. Do you use a cell phone? o Yes o No→ GO TO QUESTION 12 7.
    [Show full text]
  • U.S. Health Care Technologies
    U.S. HEALTH CARE TECHNOLOGIES Quianta Moore, M.D. Ashleigh Johnson, M.P.H. U.S. HEALTH CARE TECHNOLOGIES Technology has permeated every sector of the market, making services and goods faster, cheaper and mobile. Not surprisingly, advancements in technology have also increased access to health information and self- monitoring for individual consumers, as well as increased health care providers’ ability to diagnose, monitor or treat their patients remotely. A plethora of health-related technology is available on the market. This brief summary provides a snapshot of the scope of what has been developed, which may also provide insight into the current needs or demands of patients and providers. Methods: We performed a search for health technology available to consumers and health care providers. The terms health or technology, equipment, consumer, portable, top and available were entered into the Google search engine. Inclusion criteria for search results were: 1) technology was available for purchase by consumers or health care providers, and 2) technology was used to monitor, prevent, diagnose or treat health issues or to increase access to health care treatment or information. The equipment category was then further divided into: 1) equipment for health care providers, 2) equipment for consumers, 3) equipment for consumers focused on physical fitness, and 4) equipment for consumers that has yet to be publicly released. We also performed a search for health technology mobile apps that are currently available for mobile use. The terms “health apps,” “health mobile apps,” “fitness apps,” “health apps physicians,” “health apps consult physicians,” and “top mobile health apps,” were entered into the Google, Apple store and Google Play search engines.
    [Show full text]
  • Fitbit Flex User Manual
    User Manual Version 1.1 Table of Contents Getting Started ............................................................................................................................................ 1 What’s in the box .................................................................................................................................... 1 What’s in this document ...................................................................................................................... 1 Putting on your Fitbit Flex ..................................................................................................................... 2 Moving the clasp from the large to small wristband ............................................................... 2 Inserting the tracker into the wristband ....................................................................................... 2 Securing your wristband .................................................................................................................... 3 Setting up your Fitbit Flex .................................................................................................................... 5 Setting up your tracker on your mobile device ........................................................................ 5 Setting up your tracker on your Windows 10 PC ..................................................................... 5 Setting up your tracker on your Mac ............................................................................................ 6 Syncing
    [Show full text]
  • Transcript for Episode
    *Ukulele Music* Keith: Welcome to the LeeCoSchools Edcast #27 with our second repeat guest, Thomas Ashbaugh. We spoke with Thomas last year so he could tell us about his brainchild “Read2Mine”. Since then, he has been working on it a lot and I wanted him to come back on and give us an update. I would say more, but I’d rather you kept listening instead. So, after listening to this, if you have any questions, comments, complaints, criticisms, compliments, colloquialisms, conundrums, or concerns, you can find us on the web at www.lee.k12.al.us/EdCast, on Twitter and Instagram @LeeCoSchools, on Facebook at facebook.com/leecoschools, and we have our own icon on the Lee County App which you can find in Google Play or whatever Apple has now. Finally, you can email us at [email protected] I want to give a shoutout to my former co-host and producer from the beginning, Mr. Kyle Christian. Thanks, bud, for making me sound smarter than I am. Without further ado….Allons-y! *Funky Transition Music* Keith: Thomas thanks for coming back to the podcast just to remind everybody who may not have listened to last year's episode give us a quick little recap of who you are and your your professional journey and how you got here and then tell us a little bit about the genesis of Read to mine Thomas: thanks for having me back I'm Thomas Ashbaugh in the network engineer for Lee County Schools I've been here about nine years now enjoyed every bit of it and last year we worked with a system that I had found called mine test it's just a game engine you download
    [Show full text]
  • A Context-Aware Smartphone Application to Mitigate Sedentary Lifestyle
    A Context-Aware Smartphone Application to Mitigate Sedentary Lifestyle by Qian He A Thesis Submitted to the Faculty of the WORCESTER POLYTECHNIC INSTITUTE In partial fulfillment of the requirements for the Degree of Master of Science in Computer Science by September 2014 APPROVED: Professor Emmanuel O. Agu, Thesis Advisor Professor Candace L. Sidner, Thesis Reader Professor Craig E. Wills, Head of Department Abstract Sedentary lifestyles are ubiquitous in modern societies. Sitting, watching television and using the computer are examples of sedentary behaviors that are currently com- mon worldwide. Many research results show that the length of time that a person is sedentary is linked with an increased risk of obesity, diabetes, cardiovascular disease, and all-cause mortality. Determining how best to motivate people to become more active is not only necessary but also imperative. The electronic pedometer, as a proven device to increase physical activity, has been widely accepted by consumers for decades. As smartphones are functionally able to run accurate pedometer apps, we explore the potential of leveraging context-aware (e.g. location, identity, activity and time) smartphone application|more advanced pedometer|to help people mit- igate sedentary lifestyle. The smartphone application we developed, \On11", intel- ligently tracks people's physical activities and identifies sedentary behaviors. With the knowledge it learns from the users, On11 provides recommendations based on users' geographic patterns. Our study consists of four steps:
    [Show full text]
  • Patten Smith and Faith Jones
    July 2019 New technologies in survey research Ipsos MORI Social Research Institute Patten Smith and Faith Jones 1 19-01267301 | Version 10 | Confidential | This work was carried out in accordance with the requirements of the international quality standard for Market Research, ISO 20252, and with the Ipsos MORI Terms and Conditions which can be found at http://www.ipsos-mori.com/terms. © ESRC 2019 19-01267301 | Version 12 | Public| Confidential | This work was carried out in accordance with the requirements of the international quality standard for Market Research, ISO 20252, and with the Ipsos MORI Terms and Conditions which can be found at http://www.ipsos-mori.com/terms. © ESRC 2019 Ipsos MORI | [Report title] Contents 1 Executive Summary .................................................................................................................... 1 2 Introduction ............................................................................................................................... 7 3 The new methodologies .......................................................................................................... 10 Using Smartphones in Online Surveys .................................................................................................................... 10 App Based Measurement of Activity Type (eg time-use, travel, consumption) in Diaries ............................. 12 In-the-moment surveys ............................................................................................................................................
    [Show full text]
  • Modelling Physical Activity in Virtual Reality Games
    Modelling Physical Activity in Virtual Reality Games Soojeong Yoo Computer Human Adapted Interaction (CHAI) lab Faculty of Engineering and Computer Science The University of Sydney Submitted in fulfilment of the requirements for the degree of Doctor of Philosophy Soojeong Yoo Modelling Physical Activity in Virtual Reality Games January, 2020 Supervisor: Prof. Judy Kay The University of Sydney Computer Human Adapted Interaction (CHAI) lab Faculty of Engineering and Computer Science 1 Cleveland Street Sydney, 2008 Keywords Virtual Reality; Head Mounted Display; Exercise; Exertion; Games; User Model; Personalisation; Personal Informatics; Long-term Data; Physical Activity; Physical Activity Tracker; Exergame. iii Abstract This thesis was inspired by the possibility that virtual reality (VR) games, which are designed primarily to be fun, could also provide exercise. It aimed to gain insights about this by exploring whether people can gain beneficial levels of exercise while playing VR games and how they might use VR games for exercise over several weeks. Furthermore, this work also focuses on how the level of physical activity that can be captured during gameplay and how a long-term user model can be created for individual players, as a foundation for supporting the user in gaining personal informatics insights about their exertion as well as being used for personalisation and external recommendation for VR games. The key contributions of this research are: • The first study of a diverse set of commercial VR games to gain insights about the level of actual and perceived exertion players have. • The first long-term study of VR games in a sedentary workplace to gain insights about the ways people utilise it and the levels of exertion they gain.
    [Show full text]
  • Instruction Manual
    PO#2B4450-LS431-B002-说明书-A2 印色:单黑 材质:80g书写纸 尺寸:80*150 mm version:1.0 User Manual Activity Tracker Model:21200 FCC ID: OU9L405-B02 Manufactured for Zewa, Inc. Thank you very much for selecting Activity Tracker 21200 . 12960 Commerce Lakes Drive#29 Fort Myers, FL 33913 USA www.zewa.com Please read the user manual carefully and thoroughly so as to ensure Toll Free Customer Service: 1-888-993-3592 the safe usage of this product, Keep the manual well for further [email protected] reference in case you have problems. Table of Contents Table of Contents Symbol Meaning Symbol Meaning ......................................................................................................... 2 TFT Display ......................................................................................................... 4 Overview General Instructions ......................................................................................................... 5 Device Components ......................................................................................................... 5 List ..................................................................................................................................... 5 Initial Start-Up Activate the Activity Tracker .............................................................................................. 6 Install the App and Pair-up ................................................................................................ 7 Tie the wristband .............................................................................................................
    [Show full text]
  • Wearables and Personal Health Data: Putting a Premium on Your Privacy Alexandra Troiano
    Brooklyn Law Review Volume 82 | Issue 4 Article 6 1-1-2017 Wearables and Personal Health Data: Putting a Premium on Your Privacy Alexandra Troiano Follow this and additional works at: https://brooklynworks.brooklaw.edu/blr Part of the Consumer Protection Law Commons, Health Law and Policy Commons, Insurance Law Commons, and the Privacy Law Commons Recommended Citation Alexandra Troiano, Wearables and Personal Health Data: Putting a Premium on Your Privacy, 82 Brook. L. Rev. (2017). Available at: https://brooklynworks.brooklaw.edu/blr/vol82/iss4/6 This Note is brought to you for free and open access by the Law Journals at BrooklynWorks. It has been accepted for inclusion in Brooklyn Law Review by an authorized editor of BrooklynWorks. Wearables and Personal Health Data PUTTING A PREMIUM ON YOUR PRIVACY INTRODUCTION Imagine waking up in the morning—your Fitbit1 alarm silently buzzing so you don’t oversleep. They know you had a restless sleep. You get dressed and decide to walk to work. They know where your office is located. So far, you burned approximately 250 calories. They know you walked 4000 steps. After work, you rush to the gym and get there just in time for your favorite spin class. They know you entered Equinox at 7:20 p.m. After a full day, you haven’t reached your goal just yet—15,000 steps. So, after dinner, you decide to take your dog for a long walk until your Fitbit buzzes again, letting you know you reached your goal. You are one step closer to living a healthier lifestyle and they know it.
    [Show full text]
  • Tech Central
    PARTICIPATING EXCHANGES: MCX Cherry Point, NC MCX Quantico, VA September 23 - October 6 MCX Iwakuni, Japan MCX MCRD San Diego, CA MCX Kaneohe Bay MCX Twentynine Palms, CA MCX Camp Lejeune, NC MCX Yuma, AZ MCX Miramar, CA MCX Camp Pendleton, CA MCX advertising is part of your benefits as a member of the US military family. To opt in or out of receiving mailings or emails, please contact us by going to www.mymcx.com/mailings or Phone: (877) 803-2375. Please visit our web page www.mymcx. com for additional information about MCX. tech central We Accept These Exchange Visit our website: Gift Cards in the Store & at the Pump OUR ADVERTISING POLICY www.MyMCX.com Not all products are at all locations. Please check with your local exchange. LIKE IT? CHARGE IT! This excludes limited offers and special purchase items not regularly available at your MCX. To maximize stock available to our customers, we may limit quantities. We are not responsible for printer’s or typographical errors. Special catalog pricing effective September 23 - October 6 August, 2015. No additional discounts on advertised items. Selection may vary by location. ©G&G Graphics and Promotions Inc. 0-9636A 99 99 Reg. 148999 17.3”1389 FHD REPUBLIC OF REPUBLIC69 OF GAMERS GAMERS NOTEBOOK GX950 LASER MOUSE 99 G751JT-CH71 ROG GX950 Reg. 16799 See Page 3 for Details See Page 2 for Details 4TB149 MY BOOK EXTERNAL HARD DRIVE WDBFJK0040HBK-NESN See Page 2 for Details 99 9991080P SMART LED HDTV •55” Quad Core Processor • Micro Dimming Pro • Wi-Fi • 2 HDMI / 2 USB • Smart View App UN55J6300 FREE Soundbar (HW-J370) with Purchase of this Samsung 55” HDTV % 0INTEREST NO Payments for 24 MONTHS On Military Star Card ! Electronic Purchases of $999 and Up Made from Sept.
    [Show full text]
  • Little Fitness Dragon: a Gamified Activity Tracker Isabelle Kniestedt, Marcello Gómez Maureira
    Little Fitness Dragon: A Gamified Activity Tracker Isabelle Kniestedt, Marcello Gómez Maureira To cite this version: Isabelle Kniestedt, Marcello Gómez Maureira. Little Fitness Dragon: A Gamified Activity Tracker. 15th International Conference on Entertainment Computing (ICEC), Sep 2016, Wien, Austria. pp.205- 210, 10.1007/978-3-319-46100-7_18. hal-01640291 HAL Id: hal-01640291 https://hal.inria.fr/hal-01640291 Submitted on 20 Nov 2017 HAL is a multi-disciplinary open access L’archive ouverte pluridisciplinaire HAL, est archive for the deposit and dissemination of sci- destinée au dépôt et à la diffusion de documents entific research documents, whether they are pub- scientifiques de niveau recherche, publiés ou non, lished or not. The documents may come from émanant des établissements d’enseignement et de teaching and research institutions in France or recherche français ou étrangers, des laboratoires abroad, or from public or private research centers. publics ou privés. Distributed under a Creative Commons Attribution| 4.0 International License Little Fitness Dragon: A Gamified Activity Tracker Isabelle Kniestedt and Marcello A. G´omez Maureira University of Malta Msida MSD 2080, Malta [email protected] [email protected] http://www.um.edu.mt/ Abstract. We propose the design of an activity game and virtual pet for smart-watches that combines casual game design principles, lessons from fitness trackers, and location-based features. Players take care of a newly hatched dragon that grows and changes depending on their activi- ties, reflecting their general fitness in a playful and encouraging manner. Where most virtual companions are aimed at children, we designed this game with young adults in mind.
    [Show full text]
  • Fitbit Charge 4 User Manual
    User Manual Version 1.2 Table of Contents Get started 6 What's in the box 6 Set up Charge 4 7 Charge your tracker 7 Set up with your phone or tablet 8 See your data in the Fitbit app 9 Unlock Fitbit Premium 10 Wear Charge 4 11 Placement for all-day wear vs. exercise 11 Handedness 12 Change the band 13 Remove a band 13 Attach a new band 14 Basics 15 Navigate Charge 4 15 Basic navigation 15 Quick settings 17 Adjust settings 18 Check battery level 19 Set up device lock 19 Turn off the screen 20 Care for Charge 4 20 Apps and Clock Faces 21 Change the clock face 21 Open apps 21 Download additional apps 21 Remove apps 21 Lifestyle 23 2 Agenda 23 Weather 23 Check the weather 23 Add or remove a city 24 Notifications 25 Set up notifications 25 See incoming notifications 25 Manage notifications 26 Turn off notifications 26 Answer or reject phone calls 27 Respond to messages 28 Timekeeping 29 Use the Alarms app 29 Dismiss or snooze an alarm 29 Use the Timers app 30 Activity and Sleep 31 See your stats 31 Track a daily activity goal 31 Choose a goal 32 Track your hourly activity 32 Track your sleep 32 Set a sleep goal 33 Learn about your sleep habits 33 See your heart rate 33 Practice guided breathing 34 Fitness and Exercise 35 Track your exercise automatically 35 Track and analyze exercise with the Exercise app 35 Phone GPS requirements 36 Track an exercise 36 Customize your exercise settings and shortcuts 37 Check your workout summary 38 3 Check your heart rate 38 Custom heart-rate zones 39 Earn Active Zone Minutes 40 Share your activity 41 View
    [Show full text]