download mod for nfs rivals Cops2Racers. MAKE SURE THAT ALL-DRIVE SETTINGS IS ON "Single-Player" MODE BEFORE YOU START PLAYING! SELECT THE REGULAR POLICE CAR ON COP CAREER (NOT A UNDERCOVER) BEFORE USING THIS MOD (If not a New Game)! NOT COMPATIBLE WITH ONLINE-PLAY, at least with public lobbies. Try out the private lobbies with your friends, who have this mod too. MAKE THE BACKUP OF YOUR SAVEGAME BEFORE PLAYING WITH MOD! YouTube preview: https://www.youtube.com/watch?v=GUbTBiV2SNE. This mod brings the previously exclusive to the Cops side cars, for the Racers. You will be able to get the entire NFS Rivals vehicles roster to buy and customize (Paints and License Plates), with enhanced weapons for all cars in game (including Cops vehicles). Also, this mod can be played with a fully new game save - DLC cars and former Undercover cars is accessible during your progression. - 59 cars for the Racers in total (DLC cars included, no matter what game version you have) - Paint & License Plates customization for the former Undercover cars - NFS Network, DLC and Promo liveries & cars unlocked - Weapons enhancements - 4 levels of every weapon, all weapon types for all cars, both Racers and Cops factions - New Game-friendly - DLC cars is properly priced with SpeedPoints, while Undercover cars is unlockable during Cop career (and should be bought with SP after that) - Car lists is re-ordered by car's tiers (or Heat), on both factions - Game tells you when the Cop speedlist will unlock a Racer-sided car - Spaces for LPlates mod included. How to use: - get Frosty Mod Manager (https://frostytoolsuitedev.gitlab.io/downloads.html) - Launch, locate your game folder, import the .fbmod file, and start the game. - If you have any issues with Frosty Mod Manager, you could try the patched files with mod (https://drive.google.com/file/d/1KcBgOuj0r6jC9FebdfMP4XH74wasUawJ/view?usp=sharing) - Unpack it into the game folder (and make the backup of your "Update" folder) v 2.2h2: - Mod source files for Frosty Editor has been included, useful for your experiments, also you can check out some unfinished extensions, like traffic cars for players or Chevy Caprice attempt. v 2.2h: - Koenigsegg One:1 & Jaguar CX75 for Cops side is unlocked from the start, due to end-game unlocking bugs (that trigger was not work sometimes even without mods, blame EA). - Nissan GT-R: Fixed the invaild heat level for AI racers. v 2.1: - Ferrari FF: fixed the heat & health bars for AI racers - Nissan GT-R: fixed the random car re-paint when crossing the spike strips. Game progression notes: - With this mod, you will get a Maserati, Mercedes C63 AMG & Bentley cars on the beginning. Other DLC cars & Nissan GT-R will be unlocked, but you should earn good amount of SpeedPoints to obtain them. - To get former Undercover cars, you should proceed on the Cop career, and complete the speedlists with UC cars as reward. After that, the UC car will be on the Racer garage, waiting for your SpeedPoints purchase. - More Undercover cars you unlock, the less regular Cops vehicles you will have during career. Until you complete the Cop career, choose the cars to unlock wisely! Also, DLC cars for cops is unlocked on the beginning and can be useful. - Former Undercover cars does not have a performance upgrades, instead of it, they already tuned to be fine on their tiers (Heat). Mods compatibility: - Remove Intro Video - E3/Beta Hideout Music - Other mods is NOT COMPATIBLE, since Cops2Racers changes a lot of the progression & vehicles scripts. Bugs: - AI racer drivers with former Undercover cars will have a black car paint, almost always. Can be fixed with a New Game fresh save. - Stripes, stickers, liveries and rim paint is not available for the former Undercover cars. Special thanks to: - Splash45, BrawItendo, Ctrl, IsaacElite10 and the NFSMods discord users. Comments. WarlordClone7 (July 20, 2021 @ 06:06) Hey bro. The mod is incompatible with the 32-bit version of the game (nfs14x86.exe). When I try to use a cop only car in racer mode , the game fps drops to 0. This does not happen in the 64 bit version. Would you please look into it ? Another user reported the same problem. Thanks for the mod. Its awesome! Downloads - : Rivals. Need for Speed: Rivals is an and the 20th installment in this series. Like Need for Speed: Hot Pursuit it supports two storylines: The Racer and The Cop (with three separate paths: patrol, enforcer, or undercover). Both have a full career progression, through speedlists for the racer and assignments for the cop. Players level up by completing objectives. There are gadgets such as an EMPs, shockwaves and the ability to call in roadblocks that can be upgraded. The game takes place in the fictional location Redview County. It is an open world with 160 km (100 miles) of streets. No files were found matching the criteria specified. We suggest you try the file list with no filter applied, to browse all available. Add file and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments. Download mod for nfs rivals. Additionally this mod corrects exaggerated light effects like front- and rearlights of the cars as well as some environmental lightning, creating a more realistic atmosphere. * For Manual Gears you must set ingame controls as Scroll Up = Shift Up Scroll Down = Shift Down. * DeadZone fix eliminates all deadzone and gives 1:1 steering without filters May only work if you only have one controller connected, listed in game controls. * FFB fix gives realistic grip feeling through wheel May only work if you only have one controller connected, listed in game controls. * This mod is intended for Offline use only! Steering rate is enhanced and may be considered cheating. Need For Speed Rivals + 1. New Engine Sounds : - Koenigsegg Agera R & One:1 (NFS Rivals E3 Engine Sound) - Ferrari F12, FF, 599 GTO Have (NFS Rivals E3 Engine Sound) - Lamborghini Aventador & Veneno (NFS Rivals E3 Engine Sound) - Ford GT 2005 (More Aggressive Sound) - Ferrari 458 Italia (More Accurate Ferrari 458 sound) - Lamborghini Gallardo 570-4, 560-4 & Audi R8 (More Accurate Lambo & Audi V10 Engine Sound) - Dodge Challenger & Charger (More Aggressive Sound) - Aston Martin Vanquish (More Aggressive Sound + Supercharger Whine [in 2nd and 3rd gear you can hear Supercharger Whine sound (4500 RPM - 5750 RPM] - Lexus LFA - Nissan GT-R (More Aggressive Sound) - McLaren P1 & 12C (More Aggressive sound) - Maserati GranTurismo MC Stradale (More Aggressive Sound) - Bentley Continental GT V8 (More Aggressive Sound) 2. Graphics Improvement : -- FOREST: Added Fog, Lighting is darker and more (Because you are in the fog that's why) -- DESERT: Graphics changed to a more natural one and more -- (Racer) The lighting in the players' hideout is stronger, Added Glitch effect and the lighting is a little bit different -- (Cops) Command Post Lighting Is more Black-White (Beta Ligthing Color) and the lighting is stronger - More dust falls in the racer's hideout - More smoke while drifting - More snow falling on Grand Peak Drive and Base point drive - More wave splash on Driftwood Heights & Gullwing Drive - Reflection of nitrogen under the car is more visible - More EMP Hit Effects and stronger lighting. 3. New Police System : Heat 1: BMW M6 Coupe, Ford Shelby GT500, Dodge Charger SRT8 Enforcer , Dodge Viper Enforcer Heat 2: Bentley Continental GT V8 , Dodge Viper Enforcer , Ford Shelby GT500 , BMW M6 Coupe , Dodge Charger SRT8 Enforcer Heat 3: Chevrolet Camaro ZL1 Undercover , Lexus LFA Undercover, Mercedes-Benz McLaren SLR, Aston Martin Vanquish Undercover, Bentley Continental GT V8, Ford Shelby GT500, BMW M6 Coupe Heat 4: Mercedes-Benz McLaren SLR, Chevrolet Camaro ZL1 Undercover, Dodge Viper Enforcer , Mercedes-Benz C63 Black Series, Lexus LFA Undercover, Dodge Charger SRT8 Enforcer, Aston Martin Vanquish Undercover, Ford Shelby GT500 Heat 5: McLaren mp4-12C Undercover , Porsche 911 Turbo Undercover, GTA Spano, Ferrari Enzo Ferrari (F-8), Mercedes-Benz McLaren SLR, Chevrolet Camaro ZL1 Undercover, Lexus LFA Undercover Heat 6: GTA Spano, McLaren F1LM Enforcer, Ferrari Enzo Ferrari (F-8), Jaguar C-X75 Prototyp Enforcer, Nissan GT-R, McLaren mp4-12C, Lamborghini Murcielago, Chevrolet Camaro ZL1 Undercover Heat 7: Mclaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Jaguar XJ220, GTA Spano, Lamborghini Murcielago Heat 8: McLaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Jaguar XJ220, GTA Spano, Lamborghini Aventador Enforcer Heat 9: Jaguar C- X75 Prototyp Enforcer, McLaren F1LM Enforcer, Lamborghini Aventador Enforcer, One:1 Enforcer, Hennessey Venom GT Enforcer Heat 10: GTA Spano, Jaguar XJ220, One:1 Enforcer, Agera R Enforcer, Hennessey Venom GT Enforcer, McLaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Lamborghini Aventador Enforcer. - Now two helicopters can join the pursuit (Heat lvl 10) - The Cooldown is longer (50 Seconds) - Some Patrol, Enforcer & Undercover cars paint have been changed to white (17 cars) 4. Physics : - I changed the physics of the controls to be more precise (the point is if the game shows us in the garage that the car has 9.1 controls it means the car will drift more than grip, but if it shows 4.3 controls, then the car will be more grippy, it will not drift) - More accurate downforce in all Cars. 5. Damage Model : - Now The Damage Model is more realistic. 6. Weapon Progression : (Racers): - After You Complete Chapter 6 Wolf's Clothing you will unlock 2 new weapons (And the car): Shock Ram Spike Strip. (Cops): - After You Complete Chapter 5 Go Rogue You will unlock new weapon (and the car): Shock Wave. 7. E3: - Added Gallardo LP 560-4 and Lamborghini LP 700-4 Undercover cars as Racer cars (E3 2 race cars Ghost and Criterion turned these cars into Undercover cars ahead of official launch of NFS rivals) 8. Undercover Cars To Race cars: (thank you Hypernucle [https://nfsmods.xyz/user/890] for helping me add these cars): Marussia B2 (Heat 1) Ford Shelby GT500 (Heat 1) Lamborghini Gallardo LP 560-4 (heat 2) Ferrari 458 Italia (Heat 3) Porsche Carrera GT (heat 3) Ferrari FF (Heat 2) Lamborghini Murciélago LP 670-4 (Heat 3) Lamborghini Aventador LP 700-4 (Heat 4) Bugatti Veyron Super Sport (Heat 4) (I'm going to add more cars in V2.0) 9. Racer & Police AI : - Deleted AI Health Texture (Cops & Racers) - Deleted health texture when free-roam (Racers & Cops Career Sides) - AI Racers in the events are more smarter, Harder & Faster - Now AI Racers Have More charges (More pursuit tech) - Made AI Racers more Endurance than in Vanilla Version - Made Police Chases a little bit more harder than before - Now the Helicopter Has 2 Spotlights: White And Blue (Blue can only be seen at night) - Police AI licenseplate has been changed to: RCPD - Racer AI licenseplate has been changed to: NFSPLUS - Default licenseplate has been changed to: RCPD (Police Career) NFSPLUS (Racer Career) - Made AI Cops Less Endurance than in Vanilla Version. 10. Crash Cameras : - Deleted Crash Camera and Out Of Bounds Camera. 11. Personalization, Overwatch & DLC : - Replaced some Colors in All Cars - Made Stripes,Decals,Vinyls more Expensive - New Rare Vinyls added - All DLC And Ultimate Cop/Racer cars have been unlocked - Now you can use space letters (you must use - and _ to make a space letter on the license plates) - all Overwatch cars have been unlocked - all Overwatch vinyls / wraps unlocked. 12. Game Modes : Time Attack: - Made Time attack Events Harder - Added more cash in all Time Attack Events Hot Pursuit: - More cash added in all Hot Pursuit events Races: - More cash added in all Race Events - New Races with 2 & 3 laps: 1) High Stakes [Hot Pursuit, 2 laps] 2) Kingfisher [Race, 2 laps] 3) Sunset Tunnel [Race, 2 laps] 4) No Fear [Hot Pursuit, 2 laps] 5) Bohemian Rush [Hot Pursuit, 2 laps] 6) Jackhammer [Hot Pursuit, 3 laps] 7) Drive Hard [Hot Pursuit, 3 laps] 8) Glory Hunter [Hot Pursuit, 3 Laps] 9) Riverside Interstate [Race, 3 laps] 10) Knockout [Hot Pursuit, 3 laps] Rapid Response: - Made Rapid Response Events Harder - Added more cash in all Rapid Response Events Interceptor: - Made the Interceptor a bit more difficult in some events - Added more cash in some interceptor events. 13. Racer hideout Cameras : - Now the wheel personalization camera takes more closer look at the wheels now - The main camera in the racers hideout looks closer to the car (so you can see more details that the car has) 14. Lighting : - Now you can see red flare police lights normally in the hideout (same in free roam) - Cars now have a red tail light reflector in the center of the screen (Only seen in the afternoon and night ) 15. Top Speed (Activated Turbo) : - 2014 Mustang GT NFS Movie Car (407 km/h) - BMW M3 GTS (427 km/h) - Chevrolet Corvette Stingray 2013 (438 km/h) - Audi R8 Coupe V10 plus 5.2 FSI Quattro (435 km/h) - Dodge Challenger SRT8 (413 km/h) - GTA Spano (437 km/h) - Lamborghini sesto Elemento (447 km/h) - Lamborghini Gallardo Super Trofeo (435 km/h) - Mercedes-Benz McLaren SLR Roadster 722 S (413 km/h) - Jaguar XJ220 (428 km/h) - Jaguar C-X75 Prototyp (485 km/h , Changed RPM To 10750 RPM) - Porsche Cayman S (413 km/h) - Ferrari 458 Spider (401 km/h) - Lamborghini Gallardo 570-4 SET (431 km/h) - Ford GT (404 km/h) - Ferrari F40 (434 km/h) - Porsche 911 GT3 (401 km/h) - Ferrari F50 (411 km/h) - Lamborghini Miura Concept (434 km/h) - Aston Martin Vanquish (434 km/h) - Mercedes-Benz SLS AMG Coupe (428 km/h) - Koenigsegg One:1 (491 km/h) - Ford Mustang GT 2015 (401 km/h) - Ferrari Enzo 2002 (Changed RPM To 8550RPM, 432 km/h) - Ferrari F12 Berlinetta (391 km/h) - Ferrari 599 GTO (Changed RPM To 8750RPM, 427 km/h) - Porsche 918 Spyder (423 km/h) - Lamborghini Aventador 50Th Anniversary Car 2014 (395 km/h) - Lamborghini Veneno (410 km/h, Better brakes) - Pagani Huyara (437 km/h) - Mclaren C12 Spider (421 km/h) - Dodge Viper TA (409 km/h) - Mclaren P1 (492 km/h) - Agera R Stolen Cop Car (496 km/h , Faster Nitrous) Police (Activated Nitrous) : - Chevrolet Camaro ZL1 (388 km/h) - Ferrari FF (380 km/h) - Aston Martin One-77 (407 km/h) - BMW M6 Coupe (382 km/h) - Lamborghini Gallardo LP 560-4 (388 km/h) - Lexus LFA (359 km/h) - Lamborghini Murcielago LP 670-4 SV (374 km/h) - Porsche 911 Turbo (394 km/h) - Nissan GT-R Black Edition (350 km/h) - McLaren 12C (404 km/h) - Ferrari 458 Italia (359 km/h) - Porsche Carrera GT (372 km/h) - Lamborghini Aventador 2011 (390 km/h) - Ford Shelby GT500 (394 km/h) - Mercedes-Benz C 63 AMG Coupe (371 km/h) - Dodge Charger SRT8 (347 km/h) - Aston Martin Vanquish (390 km/h) - Agera R (496 km/h) - One:1 (487 km/h) - Bugatti Veyron Super Sport (435 km/h, I also changed GearDown RPM and GearUpRPM a bit) - Hennessey Venom GT (495 km/h, changed GearDownRPM, GearUpRPM and Engine RPM [8050RPM] ) - Mclaren F1 LM (416 km/h, Changed Engine RPM [9550RPM] ) - Marussia B2 (350 km/h, changed Engine RPM to 8000RPM) - SRT Viper GTS (366 km/h) - GTA Spano (429 km/h) - Jaguar C-X75 Prototyp (460 km/h) - Jaguar XJ220 (399 km/h) - Mercedes-Benz McLaren SLR 722 Edition (400 km/h) 16. Pursuit Tech : - in this mod, players and cops deal less damage to the enemy when using the pursuit tech! Jammer: - Color and Vignette is different when you activate it or when someone wants to Jammer you - The Jammer is longer: Level 4: 20 seconds Level 3: 16s Level 2: 14s Level 1: 9s Jammer cooldown reduced: Level 4: 10s Level 3: 11s Level 2: 12s Level 1: 14 s - Stun Mine Cooldown Reduced: Level 4: 6s Level 3: 8s Level 2: 10s Level 1: 12s - Spike Strip: Cooldown is slower, charges are lower and Damage is lower (So that drivers have more life after hitting a spike) Roadblock: Made Cooldown Slower, More Roadblock Cargoes Level 4: 6 Roadblocks Level 3: 4 Roadblocks Level 2: 3 Roadblocks Level 1: 2 Roadblocks - Helicopter: Reduced helicopter Cooldown Level 1: 20s Level 2: 10s Level 3: 5s Level 4: 2s - Shockwave: More Cargoes in Level 4 - ESF: Less Cargoes in Level 4,3,2,1. TURBO: - increased amount of turbo in all 2,3,4 Heat Level Cars. - FIXED (kinda) TURBO in Ford GT 2006 & Lamborghini Aventador LP 720-4 50th Anniversary Edition. - Turbo has a stronger and slightly different light (during Start, Finish, etc.). - Faster Loading - Slower Turbo Time Start - More Turbo time while driving. 17. Cars Price List): Changed the price to more realistic than the vanilla version. For Example: - Maserati GT MC Stradale: Vanilla: 35 000 SP Mod (Real Life Price): 143 400 SP ($126,000 rising to $143,400) 18. NOS & Turbo : - changed Nitrous Boost in all Cars - Made the Turbo a little bit More Powerful. 19. Heat Position : - Ford GT 2005 (Heat 1) - Maserati GranTurismo MC Stradale 2014 (Heat 2) - Porsche 911 GT3 (Heat 2) - Lamborghini Gallardo LP 570-4 Superleggera (Heat 3) - Porsche 918 Spyder (Heat 4) - 2014 Mustang GT NFS Movie Car (Heat 2) - Viper TA Heat (Heat 3) - Ford Mustang GT 2015 (Heat 2) - Agera R Stolen Cop Car (Heat 10) BONUS: - When You Use Shock Ram The screen will turn black-white for a second and then the screen will go back to normal - Deleted Black square while the game shows you that you repaired your own vechicle for example - Increased traffic on the road (so it doesn't look lifeless in Redview County) - Car Stats has been uptaded to more accurate - Nitrous Color has been changed. Nitrous Color: Blue-White - When you have critical damage, the vignette is more intense and the screen will slowly go dark-red (when you have a health bar from 15% to 1%) - Made Backfire Sounds a little bit more louder than in Vanilla version - When you get hit by EMP, Distorsion is more intense - Now Hideout And Command Post Icons Are rotating in the map and The Size have been slightly enlarged - Races, Hot Pursuit etc. Icon size has been slightly reduced - Ford GT Changing gears is much faster than in the vanilla version - Jaguar X-C75 Prototyp & Pagani Huyara are more drifty - SRT Viper TA Changing gears is much faster than in the vanilla version - The resolution in all cars is better than in the vanilla version - More realistic gears on Heat 1,2,3 cars and some Heat lvl 4 cars (F12 Berlinetta & Sesto elemento) - Changed GearUpRPM In McLarenF1LM - Now in the daytime, red tail lights can be seen on the ground when braking - Now during the day, when you turn on the police lights, you can see red and blue police lights on the ground - Fixed 6 & 7th gear on a Porsche 911 Turbo & fixed 5th & 6th gear on Jaguar XJ220. Need For Speed Rivals + 1. New Engine Sounds : - Koenigsegg Agera R & One:1 (NFS Rivals E3 Engine Sound) - Ferrari F12, FF, 599 GTO Have (NFS Rivals E3 Engine Sound) - Lamborghini Aventador & Veneno (NFS Rivals E3 Engine Sound) - Ford GT 2005 (More Aggressive Sound) - Ferrari 458 Italia (More Accurate Ferrari 458 sound) - Lamborghini Gallardo 570-4, 560-4 & Audi R8 (More Accurate Lambo & Audi V10 Engine Sound) - Dodge Challenger & Charger (More Aggressive Sound) - Aston Martin Vanquish (More Aggressive Sound + Supercharger Whine [in 2nd and 3rd gear you can hear Supercharger Whine sound (4500 RPM - 5750 RPM] - Lexus LFA - Nissan GT-R (More Aggressive Sound) - McLaren P1 & 12C (More Aggressive sound) - Maserati GranTurismo MC Stradale (More Aggressive Sound) - Bentley Continental GT V8 (More Aggressive Sound) 2. Graphics Improvement : -- FOREST: Added Fog, Lighting is darker and more (Because you are in the fog that's why) -- DESERT: Graphics changed to a more natural one and more -- (Racer) The lighting in the players' hideout is stronger, Added Glitch effect and the lighting is a little bit different -- (Cops) Command Post Lighting Is more Black-White (Beta Ligthing Color) and the lighting is stronger - More dust falls in the racer's hideout - More smoke while drifting - More snow falling on Grand Peak Drive and Base point drive - More wave splash on Driftwood Heights & Gullwing Drive - Reflection of nitrogen under the car is more visible - More EMP Hit Effects and stronger lighting. 3. New Police System : Heat 1: BMW M6 Coupe, Ford Shelby GT500, Dodge Charger SRT8 Enforcer , Dodge Viper Enforcer Heat 2: Bentley Continental GT V8 , Dodge Viper Enforcer , Ford Shelby GT500 , BMW M6 Coupe , Dodge Charger SRT8 Enforcer Heat 3: Chevrolet Camaro ZL1 Undercover , Lexus LFA Undercover, Mercedes-Benz McLaren SLR, Aston Martin Vanquish Undercover, Bentley Continental GT V8, Ford Shelby GT500, BMW M6 Coupe Heat 4: Mercedes-Benz McLaren SLR, Chevrolet Camaro ZL1 Undercover, Dodge Viper Enforcer , Mercedes-Benz C63 Black Series, Lexus LFA Undercover, Dodge Charger SRT8 Enforcer, Aston Martin Vanquish Undercover, Ford Shelby GT500 Heat 5: McLaren mp4-12C Undercover , Porsche 911 Turbo Undercover, GTA Spano, Ferrari Enzo Ferrari (F-8), Mercedes-Benz McLaren SLR, Chevrolet Camaro ZL1 Undercover, Lexus LFA Undercover Heat 6: GTA Spano, McLaren F1LM Enforcer, Ferrari Enzo Ferrari (F-8), Jaguar C-X75 Prototyp Enforcer, Nissan GT-R, McLaren mp4-12C, Lamborghini Murcielago, Chevrolet Camaro ZL1 Undercover Heat 7: Mclaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Jaguar XJ220, GTA Spano, Lamborghini Murcielago Heat 8: McLaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Jaguar XJ220, GTA Spano, Lamborghini Aventador Enforcer Heat 9: Jaguar C- X75 Prototyp Enforcer, McLaren F1LM Enforcer, Lamborghini Aventador Enforcer, One:1 Enforcer, Hennessey Venom GT Enforcer Heat 10: GTA Spano, Jaguar XJ220, One:1 Enforcer, Agera R Enforcer, Hennessey Venom GT Enforcer, McLaren F1LM Enforcer, Jaguar C-X75 Prototyp Enforcer, Lamborghini Aventador Enforcer. - Now two helicopters can join the pursuit (Heat lvl 10) - The Cooldown is longer (50 Seconds) - Some Patrol, Enforcer & Undercover cars paint have been changed to white (17 cars) 4. Physics : - I changed the physics of the controls to be more precise (the point is if the game shows us in the garage that the car has 9.1 controls it means the car will drift more than grip, but if it shows 4.3 controls, then the car will be more grippy, it will not drift) - More accurate downforce in all Cars. 5. Damage Model : - Now The Damage Model is more realistic. 6. Weapon Progression : (Racers): - After You Complete Chapter 6 Wolf's Clothing you will unlock 2 new weapons (And the car): Shock Ram Spike Strip. (Cops): - After You Complete Chapter 5 Go Rogue You will unlock new weapon (and the car): Shock Wave. 7. E3: - Added Gallardo LP 560-4 and Lamborghini LP 700-4 Undercover cars as Racer cars (E3 2 race cars Ghost and Criterion turned these cars into Undercover cars ahead of official launch of NFS rivals) 8. Undercover Cars To Race cars: (thank you Hypernucle [https://nfsmods.xyz/user/890] for helping me add these cars): Marussia B2 (Heat 1) Ford Shelby GT500 (Heat 1) Lamborghini Gallardo LP 560-4 (heat 2) Ferrari 458 Italia (Heat 3) Porsche Carrera GT (heat 3) Ferrari FF (Heat 2) Lamborghini Murciélago LP 670-4 (Heat 3) Lamborghini Aventador LP 700-4 (Heat 4) Bugatti Veyron Super Sport (Heat 4) (I'm going to add more cars in V2.0) 9. Racer & Police AI : - Deleted AI Health Texture (Cops & Racers) - Deleted health texture when free-roam (Racers & Cops Career Sides) - AI Racers in the events are more smarter, Harder & Faster - Now AI Racers Have More charges (More pursuit tech) - Made AI Racers more Endurance than in Vanilla Version - Made Police Chases a little bit more harder than before - Now the Helicopter Has 2 Spotlights: White And Blue (Blue can only be seen at night) - Police AI licenseplate has been changed to: RCPD - Racer AI licenseplate has been changed to: NFSPLUS - Default licenseplate has been changed to: RCPD (Police Career) NFSPLUS (Racer Career) - Made AI Cops Less Endurance than in Vanilla Version. 10. Crash Cameras : - Deleted Crash Camera and Out Of Bounds Camera. 11. Personalization, Overwatch & DLC : - Replaced some Colors in All Cars - Made Stripes,Decals,Vinyls more Expensive - New Rare Vinyls added - All DLC And Ultimate Cop/Racer cars have been unlocked - Now you can use space letters (you must use - and _ to make a space letter on the license plates) - all Overwatch cars have been unlocked - all Overwatch vinyls / wraps unlocked. 12. Game Modes : Time Attack: - Made Time attack Events Harder - Added more cash in all Time Attack Events Hot Pursuit: - More cash added in all Hot Pursuit events Races: - More cash added in all Race Events - New Races with 2 & 3 laps: 1) High Stakes [Hot Pursuit, 2 laps] 2) Kingfisher [Race, 2 laps] 3) Sunset Tunnel [Race, 2 laps] 4) No Fear [Hot Pursuit, 2 laps] 5) Bohemian Rush [Hot Pursuit, 2 laps] 6) Jackhammer [Hot Pursuit, 3 laps] 7) Drive Hard [Hot Pursuit, 3 laps] 8) Glory Hunter [Hot Pursuit, 3 Laps] 9) Riverside Interstate [Race, 3 laps] 10) Knockout [Hot Pursuit, 3 laps] Rapid Response: - Made Rapid Response Events Harder - Added more cash in all Rapid Response Events Interceptor: - Made the Interceptor a bit more difficult in some events - Added more cash in some interceptor events. 13. Racer hideout Cameras : - Now the wheel personalization camera takes more closer look at the wheels now - The main camera in the racers hideout looks closer to the car (so you can see more details that the car has) 14. Lighting : - Now you can see red flare police lights normally in the hideout (same in free roam) - Cars now have a red tail light reflector in the center of the screen (Only seen in the afternoon and night ) 15. Top Speed (Activated Turbo) : - 2014 Mustang GT NFS Movie Car (407 km/h) - BMW M3 GTS (427 km/h) - Chevrolet Corvette Stingray 2013 (438 km/h) - Audi R8 Coupe V10 plus 5.2 FSI Quattro (435 km/h) - Dodge Challenger SRT8 (413 km/h) - GTA Spano (437 km/h) - Lamborghini sesto Elemento (447 km/h) - Lamborghini Gallardo Super Trofeo (435 km/h) - Mercedes-Benz McLaren SLR Roadster 722 S (413 km/h) - Jaguar XJ220 (428 km/h) - Jaguar C-X75 Prototyp (485 km/h , Changed RPM To 10750 RPM) - Porsche Cayman S (413 km/h) - Ferrari 458 Spider (401 km/h) - Lamborghini Gallardo 570-4 SET (431 km/h) - Ford GT (404 km/h) - Ferrari F40 (434 km/h) - Porsche 911 GT3 (401 km/h) - Ferrari F50 (411 km/h) - Lamborghini Miura Concept (434 km/h) - Aston Martin Vanquish (434 km/h) - Mercedes-Benz SLS AMG Coupe (428 km/h) - Koenigsegg One:1 (491 km/h) - Ford Mustang GT 2015 (401 km/h) - Ferrari Enzo 2002 (Changed RPM To 8550RPM, 432 km/h) - Ferrari F12 Berlinetta (391 km/h) - Ferrari 599 GTO (Changed RPM To 8750RPM, 427 km/h) - Porsche 918 Spyder (423 km/h) - Lamborghini Aventador 50Th Anniversary Car 2014 (395 km/h) - Lamborghini Veneno (410 km/h, Better brakes) - Pagani Huyara (437 km/h) - Mclaren C12 Spider (421 km/h) - Dodge Viper TA (409 km/h) - Mclaren P1 (492 km/h) - Agera R Stolen Cop Car (496 km/h , Faster Nitrous) Police (Activated Nitrous) : - Chevrolet Camaro ZL1 (388 km/h) - Ferrari FF (380 km/h) - Aston Martin One-77 (407 km/h) - BMW M6 Coupe (382 km/h) - Lamborghini Gallardo LP 560-4 (388 km/h) - Lexus LFA (359 km/h) - Lamborghini Murcielago LP 670-4 SV (374 km/h) - Porsche 911 Turbo (394 km/h) - Nissan GT-R Black Edition (350 km/h) - McLaren 12C (404 km/h) - Ferrari 458 Italia (359 km/h) - Porsche Carrera GT (372 km/h) - Lamborghini Aventador 2011 (390 km/h) - Ford Shelby GT500 (394 km/h) - Mercedes-Benz C 63 AMG Coupe (371 km/h) - Dodge Charger SRT8 (347 km/h) - Aston Martin Vanquish (390 km/h) - Agera R (496 km/h) - One:1 (487 km/h) - Bugatti Veyron Super Sport (435 km/h, I also changed GearDown RPM and GearUpRPM a bit) - Hennessey Venom GT (495 km/h, changed GearDownRPM, GearUpRPM and Engine RPM [8050RPM] ) - Mclaren F1 LM (416 km/h, Changed Engine RPM [9550RPM] ) - Marussia B2 (350 km/h, changed Engine RPM to 8000RPM) - SRT Viper GTS (366 km/h) - GTA Spano (429 km/h) - Jaguar C-X75 Prototyp (460 km/h) - Jaguar XJ220 (399 km/h) - Mercedes-Benz McLaren SLR 722 Edition (400 km/h) 16. Pursuit Tech : - in this mod, players and cops deal less damage to the enemy when using the pursuit tech! Jammer: - Color and Vignette is different when you activate it or when someone wants to Jammer you - The Jammer is longer: Level 4: 20 seconds Level 3: 16s Level 2: 14s Level 1: 9s Jammer cooldown reduced: Level 4: 10s Level 3: 11s Level 2: 12s Level 1: 14 s - Stun Mine Cooldown Reduced: Level 4: 6s Level 3: 8s Level 2: 10s Level 1: 12s - Spike Strip: Cooldown is slower, charges are lower and Damage is lower (So that drivers have more life after hitting a spike) Roadblock: Made Cooldown Slower, More Roadblock Cargoes Level 4: 6 Roadblocks Level 3: 4 Roadblocks Level 2: 3 Roadblocks Level 1: 2 Roadblocks - Helicopter: Reduced helicopter Cooldown Level 1: 20s Level 2: 10s Level 3: 5s Level 4: 2s - Shockwave: More Cargoes in Level 4 - ESF: Less Cargoes in Level 4,3,2,1. TURBO: - increased amount of turbo in all 2,3,4 Heat Level Cars. - FIXED (kinda) TURBO in Ford GT 2006 & Lamborghini Aventador LP 720-4 50th Anniversary Edition. - Turbo has a stronger and slightly different light (during Start, Finish, etc.). - Faster Loading - Slower Turbo Time Start - More Turbo time while driving. 17. Cars Price List): Changed the price to more realistic than the vanilla version. For Example: - Maserati GT MC Stradale: Vanilla: 35 000 SP Mod (Real Life Price): 143 400 SP ($126,000 rising to $143,400) 18. NOS & Turbo : - changed Nitrous Boost in all Cars - Made the Turbo a little bit More Powerful. 19. Heat Position : - Ford GT 2005 (Heat 1) - Maserati GranTurismo MC Stradale 2014 (Heat 2) - Porsche 911 GT3 (Heat 2) - Lamborghini Gallardo LP 570-4 Superleggera (Heat 3) - Porsche 918 Spyder (Heat 4) - 2014 Mustang GT NFS Movie Car (Heat 2) - Viper TA Heat (Heat 3) - Ford Mustang GT 2015 (Heat 2) - Agera R Stolen Cop Car (Heat 10) BONUS: - When You Use Shock Ram The screen will turn black-white for a second and then the screen will go back to normal - Deleted Black square while the game shows you that you repaired your own vechicle for example - Increased traffic on the road (so it doesn't look lifeless in Redview County) - Car Stats has been uptaded to more accurate - Nitrous Color has been changed. Nitrous Color: Blue-White - When you have critical damage, the vignette is more intense and the screen will slowly go dark-red (when you have a health bar from 15% to 1%) - Made Backfire Sounds a little bit more louder than in Vanilla version - When you get hit by EMP, Distorsion is more intense - Now Hideout And Command Post Icons Are rotating in the map and The Size have been slightly enlarged - Races, Hot Pursuit etc. Icon size has been slightly reduced - Ford GT Changing gears is much faster than in the vanilla version - Jaguar X-C75 Prototyp & Pagani Huyara are more drifty - SRT Viper TA Changing gears is much faster than in the vanilla version - The resolution in all cars is better than in the vanilla version - More realistic gears on Heat 1,2,3 cars and some Heat lvl 4 cars (F12 Berlinetta & Sesto elemento) - Changed GearUpRPM In McLarenF1LM - Now in the daytime, red tail lights can be seen on the ground when braking - Now during the day, when you turn on the police lights, you can see red and blue police lights on the ground - Fixed 6 & 7th gear on a Porsche 911 Turbo & fixed 5th & 6th gear on Jaguar XJ220.