A Guide to Inter-Process Communication in Linux
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Beej's Guide to Unix IPC
Beej's Guide to Unix IPC Brian “Beej Jorgensen” Hall [email protected] Version 1.1.3 December 1, 2015 Copyright © 2015 Brian “Beej Jorgensen” Hall This guide is written in XML using the vim editor on a Slackware Linux box loaded with GNU tools. The cover “art” and diagrams are produced with Inkscape. The XML is converted into HTML and XSL-FO by custom Python scripts. The XSL-FO output is then munged by Apache FOP to produce PDF documents, using Liberation fonts. The toolchain is composed of 100% Free and Open Source Software. Unless otherwise mutually agreed by the parties in writing, the author offers the work as-is and makes no representations or warranties of any kind concerning the work, express, implied, statutory or otherwise, including, without limitation, warranties of title, merchantibility, fitness for a particular purpose, noninfringement, or the absence of latent or other defects, accuracy, or the presence of absence of errors, whether or not discoverable. Except to the extent required by applicable law, in no event will the author be liable to you on any legal theory for any special, incidental, consequential, punitive or exemplary damages arising out of the use of the work, even if the author has been advised of the possibility of such damages. This document is freely distributable under the terms of the Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License. See the Copyright and Distribution section for details. Copyright © 2015 Brian “Beej Jorgensen” Hall Contents 1. Intro................................................................................................................................................................1 1.1. Audience 1 1.2. Platform and Compiler 1 1.3. -
Mmap and Dma
CHAPTER THIRTEEN MMAP AND DMA This chapter delves into the area of Linux memory management, with an emphasis on techniques that are useful to the device driver writer. The material in this chap- ter is somewhat advanced, and not everybody will need a grasp of it. Nonetheless, many tasks can only be done through digging more deeply into the memory man- agement subsystem; it also provides an interesting look into how an important part of the kernel works. The material in this chapter is divided into three sections. The first covers the implementation of the mmap system call, which allows the mapping of device memory directly into a user process’s address space. We then cover the kernel kiobuf mechanism, which provides direct access to user memory from kernel space. The kiobuf system may be used to implement ‘‘raw I/O’’ for certain kinds of devices. The final section covers direct memory access (DMA) I/O operations, which essentially provide peripherals with direct access to system memory. Of course, all of these techniques requir e an understanding of how Linux memory management works, so we start with an overview of that subsystem. Memor y Management in Linux Rather than describing the theory of memory management in operating systems, this section tries to pinpoint the main features of the Linux implementation of the theory. Although you do not need to be a Linux virtual memory guru to imple- ment mmap, a basic overview of how things work is useful. What follows is a fairly lengthy description of the data structures used by the kernel to manage memory. -
Inter-Process Communication, Analysis, Guidelines and Its Impact on Computer Security
The 7th International Conference for Informatics and Information Technology (CIIT 2010) INTER-PROCESS COMMUNICATION, ANALYSIS, GUIDELINES AND ITS IMPACT ON COMPUTER SECURITY Zoran Spasov Ph.D. Ana Madevska Bogdanova T-Mobile Macedonia Institute of Informatics, FNSM Skopje, Macedonia Skopje, Macedonia ABSTRACT Finally the conclusion will offer a summary of the available programming techniques and implementations for the In this paper we look at the inter-process communication Windows platforms. We will note the security risks and the (IPC) also known as inter-thread or inter-application best practices to avoid them. communication from other knowledge sources. We will look and analyze the different types of IPC in the Microsoft II. INTER -PROCESS COMMUNICATION (IPC) Windows operating system, their implementation and the usefulness of this kind of approach in the terms of Inter-Process Communication (IPC) stands for many communication between processes. Only local techniques for the exchange of data among threads in one or implementation of the IPC will be addressed in this paper. more processes - one-directional or two-directional. Processes Special emphasis will be given to the system mechanisms that may be running locally or on many different computers are involved with the creation, management, and use of connected by a network. We can divide the IPC techniques named pipes and sockets. into groups of methods, grouped by their way of This paper will discuss some of the IPC options and communication: message passing, synchronization, shared techniques that are available to Microsoft Windows memory and remote procedure calls (RPC). We should programmers. We will make a comparison between Microsoft carefully choose the IPC method depending on data load that remoting and Microsoft message queues (pros and cons). -
An Introduction to Linux IPC
An introduction to Linux IPC Michael Kerrisk © 2013 linux.conf.au 2013 http://man7.org/ Canberra, Australia [email protected] 2013-01-30 http://lwn.net/ [email protected] man7 .org 1 Goal ● Limited time! ● Get a flavor of main IPC methods man7 .org 2 Me ● Programming on UNIX & Linux since 1987 ● Linux man-pages maintainer ● http://www.kernel.org/doc/man-pages/ ● Kernel + glibc API ● Author of: Further info: http://man7.org/tlpi/ man7 .org 3 You ● Can read a bit of C ● Have a passing familiarity with common syscalls ● fork(), open(), read(), write() man7 .org 4 There’s a lot of IPC ● Pipes ● Shared memory mappings ● FIFOs ● File vs Anonymous ● Cross-memory attach ● Pseudoterminals ● proc_vm_readv() / proc_vm_writev() ● Sockets ● Signals ● Stream vs Datagram (vs Seq. packet) ● Standard, Realtime ● UNIX vs Internet domain ● Eventfd ● POSIX message queues ● Futexes ● POSIX shared memory ● Record locks ● ● POSIX semaphores File locks ● ● Named, Unnamed Mutexes ● System V message queues ● Condition variables ● System V shared memory ● Barriers ● ● System V semaphores Read-write locks man7 .org 5 It helps to classify ● Pipes ● Shared memory mappings ● FIFOs ● File vs Anonymous ● Cross-memory attach ● Pseudoterminals ● proc_vm_readv() / proc_vm_writev() ● Sockets ● Signals ● Stream vs Datagram (vs Seq. packet) ● Standard, Realtime ● UNIX vs Internet domain ● Eventfd ● POSIX message queues ● Futexes ● POSIX shared memory ● Record locks ● ● POSIX semaphores File locks ● ● Named, Unnamed Mutexes ● System V message queues ● Condition variables ● System V shared memory ● Barriers ● ● System V semaphores Read-write locks man7 .org 6 It helps to classify ● Pipes ● Shared memory mappings ● FIFOs ● File vs Anonymous ● Cross-memoryn attach ● Pseudoterminals tio a ● proc_vm_readv() / proc_vm_writev() ● Sockets ic n ● Signals ● Stream vs Datagram (vs uSeq. -
Table of Contents
TABLE OF CONTENTS Chapter 1 Introduction ............................................................................................. 3 Chapter 2 Examples for FPGA ................................................................................. 4 2.1 Factory Default Code ................................................................................................................................. 4 2.2 Nios II Control for Programmable PLL/ Temperature/ Power/ 9-axis ....................................................... 6 2.3 Nios DDR4 SDRAM Test ........................................................................................................................ 12 2.4 RTL DDR4 SDRAM Test ......................................................................................................................... 14 2.5 USB Type-C DisplayPort Alternate Mode ............................................................................................... 15 2.6 USB Type-C FX3 Loopback .................................................................................................................... 17 2.7 HDMI TX and RX in 4K Resolution ........................................................................................................ 21 2.8 HDMI TX in 4K Resolution ..................................................................................................................... 26 2.9 Low Latency Ethernet 10G MAC Demo .................................................................................................. 29 2.10 Socket -
IPC: Mmap and Pipes
Interprocess Communication: Memory mapped files and pipes CS 241 April 4, 2014 University of Illinois 1 Shared Memory Private Private address OS address address space space space Shared Process A segment Process B Processes request the segment OS maintains the segment Processes can attach/detach the segment 2 Shared Memory Private Private Private address address space OS address address space space space Shared Process A segment Process B Can mark segment for deletion on last detach 3 Shared Memory example /* make the key: */ if ((key = ftok(”shmdemo.c", 'R')) == -1) { perror("ftok"); exit(1); } /* connect to (and possibly create) the segment: */ if ((shmid = shmget(key, SHM_SIZE, 0644 | IPC_CREAT)) == -1) { perror("shmget"); exit(1); } /* attach to the segment to get a pointer to it: */ data = shmat(shmid, (void *)0, 0); if (data == (char *)(-1)) { perror("shmat"); exit(1); } 4 Shared Memory example /* read or modify the segment, based on the command line: */ if (argc == 2) { printf("writing to segment: \"%s\"\n", argv[1]); strncpy(data, argv[1], SHM_SIZE); } else printf("segment contains: \"%s\"\n", data); /* detach from the segment: */ if (shmdt(data) == -1) { perror("shmdt"); exit(1); } return 0; } Run demo 5 Memory Mapped Files Memory-mapped file I/O • Map a disk block to a page in memory • Allows file I/O to be treated as routine memory access Use • File is initially read using demand paging ! i.e., loaded from disk to memory only at the moment it’s needed • When needed, a page-sized portion of the file is read from the file system -
A Machine-Independent DMA Framework for Netbsd
AMachine-Independent DMA Framework for NetBSD Jason R. Thorpe1 Numerical Aerospace Simulation Facility NASA Ames Research Center Abstract 1.1. Host platform details One of the challenges in implementing a portable In the example platforms listed above,there are at kernel is finding good abstractions for semantically- least three different mechanisms used to perform DMA. similar operations which often have very machine- The first is used by the i386 platform. This mechanism dependent implementations. This is especially impor- can be described as "what you see is what you get": the tant on modern machines which share common archi- address that the device uses to perform the DMA trans- tectural features, e.g. the PCI bus. fer is the same address that the host CPU uses to access This paper describes whyamachine-independent the memory location in question. DMA mapping abstraction is needed, the design consid- DMA address Host address erations for such an abstraction, and the implementation of this abstraction in the NetBSD/alpha and NetBSD/i386 kernels. 1. Introduction NetBSD is a portable, modern UNIX-likeoperat- ing system which currently runs on eighteen platforms covering nine processor architectures. Some of these platforms, including the Alpha and i3862,share the PCI busasacommon architectural feature. In order to share device drivers for PCI devices between different platforms, abstractions that hide the details of bus access must be invented. The details that must be hid- den can be broken down into twoclasses: CPU access Figure 1 - WYSIWYG DMA to devices on the bus (bus_space)and device access to host memory (bus_dma). Here we will discuss the lat- The second mechanism, employed by the Alpha, ter; bus_space is a complicated topic in and of itself, is very similar to the first; the address the host CPU and is beyond the scope of this paper. -
Interprocess Communication
06 0430 CH05 5/22/01 10:22 AM Page 95 5 Interprocess Communication CHAPTER 3,“PROCESSES,” DISCUSSED THE CREATION OF PROCESSES and showed how one process can obtain the exit status of a child process.That’s the simplest form of communication between two processes, but it’s by no means the most powerful.The mechanisms of Chapter 3 don’t provide any way for the parent to communicate with the child except via command-line arguments and environment variables, nor any way for the child to communicate with the parent except via the child’s exit status. None of these mechanisms provides any means for communicating with the child process while it is actually running, nor do these mechanisms allow communication with a process outside the parent-child relationship. This chapter describes means for interprocess communication that circumvent these limitations.We will present various ways for communicating between parents and chil- dren, between “unrelated” processes, and even between processes on different machines. Interprocess communication (IPC) is the transfer of data among processes. For example, a Web browser may request a Web page from a Web server, which then sends HTML data.This transfer of data usually uses sockets in a telephone-like connection. In another example, you may want to print the filenames in a directory using a command such as ls | lpr.The shell creates an ls process and a separate lpr process, connecting 06 0430 CH05 5/22/01 10:22 AM Page 96 96 Chapter 5 Interprocess Communication the two with a pipe, represented by the “|” symbol.A pipe permits one-way commu- nication between two related processes.The ls process writes data into the pipe, and the lpr process reads data from the pipe. -
Interprocess Communications (Pipes)
Multiple methods for Interprocess Communications Three examples: files, pipes, shared memory. In this figure, Local domain sockets would be conceptually similar to a named pipe. The second method refers to pipes Sources for these slides include: • W. Stevens, Unix Network Programming, Volumes 1 and 2 • M. Mitchell, J. Oldham, A. Samuel, Advanced Linux Programming 1 Interprocess Communication (IPC) ⚫ Linux supports the following IPC mechanisms: – Half duplex pipes – Full duplex pipes –only by using 2 pipes (other unix systems do support FD over a single pipe) – FIFOS (also called named pipes) – SYSV style message queues – SYSV style shared memory – Local Domain (UNIX Domain) sockets – Similar to a socket but modifications to the address/name aspect. (PF_LOCAL rather than PF_INET). – Sockets: Two processes can communicate using localhost. But it’s more efficient to use 2 pipes or local domain sockets. Pipe – used in a shell pipeline ⚫ Example of a pipeline - issue the following in a shell: – who | sort | wc 2 10 110 – The shell program creates three processes, two pipes are used as shown below. – The shell would use the dup2 call to duplicate the read end of each pipe to standard input and the write end to standard output. ⚫ int fd[2]; ⚫ pid_t pid; ⚫ pipe(fd); ⚫ pid = fork(); ⚫ If(pid == 0) { – dup2(fd[0], STDIN_FILENO); – exec(whatever); ⚫ } ⚫ The use of dup2 by a shell allows a program or filter to simply operate on data arriving through standard in….and sends output to standard out. It does not need to know the pipe descriptors involved…. 3 – Note – modified the pipeline- the figure assumes lp instead of wc . -
Real-Time Streaming Video and Image Processing on Inexpensive Hardware with Low Latency
University of Nebraska - Lincoln DigitalCommons@University of Nebraska - Lincoln Theses, Dissertations, and Student Research Electrical & Computer Engineering, Department from Electrical & Computer Engineering of Spring 5-2018 Real-Time Streaming Video and Image Processing on Inexpensive Hardware with Low Latency Richard L. Gregg University of Nebraska - Lincoln, [email protected] Follow this and additional works at: https://digitalcommons.unl.edu/elecengtheses Part of the Computer Engineering Commons, and the Other Electrical and Computer Engineering Commons Gregg, Richard L., "Real-Time Streaming Video and Image Processing on Inexpensive Hardware with Low Latency" (2018). Theses, Dissertations, and Student Research from Electrical & Computer Engineering. 93. https://digitalcommons.unl.edu/elecengtheses/93 This Article is brought to you for free and open access by the Electrical & Computer Engineering, Department of at DigitalCommons@University of Nebraska - Lincoln. It has been accepted for inclusion in Theses, Dissertations, and Student Research from Electrical & Computer Engineering by an authorized administrator of DigitalCommons@University of Nebraska - Lincoln. Real-Time Streaming Video And Image Processing On Inexpensive Hardware With Low Latency by Richard L. Gregg A THESIS Presented to the Faculty of The Graduate College at the University of Nebraska In Partial Fulfillment of Requirements For the Degree of Master of Science Major: Telecommunications Engineering Under the Supervision of Professor Dongming Peng Lincoln, Nebraska May 2018 REAL-TIME STREAMING VIDEO AND IMAGE PROCESSING ON INEXPENSIVE HARDWARE WITH LOW LATENCY Richard L. Gregg, M.S. University of Nebraska, 2018 Advisor: Dongming Peng The use of resource constrained inexpensive hardware places restrictions on the design of streaming video and image processing system performance. -
Interacting Modelica Using a Named Pipe for Hardware-In-The-Loop Simulation
Interacting Modelica using a Named Pipe for Hardware-in-the-loop Simulation Interacting Modelica using a Named Pipe for Hardware-in-the-loop Simulation Arno Ebner Anton Haumer Dragan Simic Franz Pirker Arsenal Research Giefinggasse 2, 1210 Vienna, Austria phone: +43 50550 6663, fax: +43 50550 6595, e-mail: [email protected] Abstract tion for the system model considering the initial val- ues. The paper presents a concept and an implementation In some cases the user or other applications have to of Modelica simulation interaction using the operat- interact with the simulation, for example to: ing system inter-process communication method of • Start or interrupt the simulation the Named Pipe. The main aim of this presented • Change parameters or variables during the simu- work is to implement a hardware-in-the-loop simula- lation tion (HILS) environment based on Dymola which • Communicate with other applications, for exam- runs on a normal Microsoft Windows Personal Com- ple with another simulation environment puter. • Exchange data with an input/output-card or a pe- An energy storage test bench is connected by an ana- ripheral communication interface logue and digital data input/output card with the Dy- • Build up a hardware-in-the-loop simulation envi- mola simulation computer. With this proposed sys- ronment tem, particularly long-time simulations with sample rates up to 30 Hz can be executed very cost effective. Hardware-in-the-loop (HIL) is the integration of real Typical applications are simulations of drive cycles components and system models in a common simu- to test energy storage systems in electrified vehicles lation environment [1]. -
System Calls & Signals
CS345 OPERATING SYSTEMS System calls & Signals Panagiotis Papadopoulos [email protected] 1 SYSTEM CALL When a program invokes a system call, it is interrupted and the system switches to Kernel space. The Kernel then saves the process execution context (so that it can resume the program later) and determines what is being requested. The Kernel carefully checks that the request is valid and that the process invoking the system call has enough privilege. For instance some system calls can only be called by a user with superuser privilege (often referred to as root). If everything is good, the Kernel processes the request in Kernel Mode and can access the device drivers in charge of controlling the hardware (e.g. reading a character inputted from the keyboard). The Kernel can read and modify the data of the calling process as it has access to memory in User Space (e.g. it can copy the keyboard character into a buffer that the calling process has access to) When the Kernel is done processing the request, it restores the process execution context that was saved when the system call was invoked, and control returns to the calling program which continues executing. 2 SYSTEM CALLS FORK() 3 THE FORK() SYSTEM CALL (1/2) • A process calling fork()spawns a child process. • The child is almost an identical clone of the parent: • Program Text (segment .text) • Stack (ss) • PCB (eg. registers) • Data (segment .data) #include <sys/types.h> #include <unistd.h> pid_t fork(void); 4 THE FORK() SYSTEM CALL (2/2) • The fork()is one of the those system calls, which is called once, but returns twice! Consider a piece of program • After fork()both the parent and the child are ..