Beej's Guide to Unix IPC
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Distributed Programming I (Socket - Nov'09)
Distributed programming I (socket - nov'09) Warning for programmers network programming is dangerously close to O.S. Network programming: sockets kernel, and therefore: It can easily hang the O.S. verify the results of every operation, without assuming anything as granted Antonio Lioy < [email protected] > APIs can vary in details that are minimal but important consider every possible situation to create english version created and modified by “portable” programs Marco D. Aime < [email protected] > we will try to use Posix 1.g Politecnico di Torino Dip. Automatica e Informatica ISO/OSI, TCP/IP, network programming Exercise – copying data copy the content of file F1 (first parameter on the application command line) into file F2 (second parameter on the 7. application details application command line) user 6. presentation (l6: XDR/XML/... process l5: RPC/SOAP/...) 5. session network programming 4. transport TCP UDP SCTP interface 3. network IPv4, IPv6 kernel communication 2. data link device driver details 1. physical and hardware OSI model IP suite ref. UNP Intro copyfile.c Error messages Error functions must contain at least: best to define standard error reporting functions [ PROG ] program name which accept: [ LEVEL ] error level (info, warning, error, bug) a format string for the error [ TEXT ] error signalling, the most specific as possible a list of parameters to be printed (e.g. input file name and line where the problem has UNP, appendix D.4 (D.3 in 3rd edition) occurred) errno? termination? log level [ ERRNO ] system error number and/or name (if applicable) err_msg no no LOG_INFO err_quit no exit(1) LOG_ERR suggested format: err_ret yes no LOG_INFO err_sys yes exit(1) LOG_ERR ( PROG ) LEVEL - TEXT : ERRNO err_dump yes abort( ) LOG_ERR errlib.h errlib.c © A.Lioy - Politecnico di Torino (2009) B-1 Distributed programming I (socket - nov'09) stdarg.h stdarg.h usage example variable list of arguments (ANSI C) create a function named my_printf declared with an ellipsis (. -
A Practical UNIX Capability System
A Practical UNIX Capability System Adam Langley <[email protected]> 22nd June 2005 ii Abstract This report seeks to document the development of a capability security system based on a Linux kernel and to follow through the implications of such a system. After defining terms, several other capability systems are discussed and found to be excellent, but to have too high a barrier to entry. This motivates the development of the above system. The capability system decomposes traditionally monolithic applications into a number of communicating actors, each of which is a separate process. Actors may only communicate using the capabilities given to them and so the impact of a vulnerability in a given actor can be reasoned about. This design pattern is demonstrated to be advantageous in terms of security, comprehensibility and mod- ularity and with an acceptable performance penality. From this, following through a few of the further avenues which present themselves is the two hours traffic of our stage. Acknowledgments I would like to thank my supervisor, Dr Kelly, for all the time he has put into cajoling and persuading me that the rest of the world might have a trick or two worth learning. Also, I’d like to thank Bryce Wilcox-O’Hearn for introducing me to capabilities many years ago. Contents 1 Introduction 1 2 Terms 3 2.1 POSIX ‘Capabilities’ . 3 2.2 Password Capabilities . 4 3 Motivations 7 3.1 Ambient Authority . 7 3.2 Confused Deputy . 8 3.3 Pervasive Testing . 8 3.4 Clear Auditing of Vulnerabilities . 9 3.5 Easy Configurability . -
D-Bus, the Message Bus System Training Material
Maemo Diablo D-Bus, The Message Bus System Training Material February 9, 2009 Contents 1 D-Bus, The Message Bus System 2 1.1 Introduction to D-Bus ......................... 2 1.2 D-Bus architecture and terminology ................ 3 1.3 Addressing and names in D-Bus .................. 4 1.4 Role of D-Bus in maemo ....................... 6 1.5 Programming directly with libdbus ................. 9 1 Chapter 1 D-Bus, The Message Bus System 1.1 Introduction to D-Bus D-Bus (the D originally stood for "Desktop") is a relatively new inter process communication (IPC) mechanism designed to be used as a unified middleware layer in free desktop environments. Some example projects where D-Bus is used are GNOME and Hildon. Compared to other middleware layers for IPC, D-Bus lacks many of the more refined (and complicated) features and for that reason, is faster and simpler. D-Bus does not directly compete with low level IPC mechanisms like sock- ets, shared memory or message queues. Each of these mechanisms have their uses, which normally do not overlap the ones in D-Bus. Instead, D-Bus aims to provide higher level functionality, like: Structured name spaces • Architecture independent data formatting • Support for the most common data elements in messages • A generic remote call interface with support for exceptions (errors) • A generic signalling interface to support "broadcast" type communication • Clear separation of per-user and system-wide scopes, which is important • when dealing with multi-user systems Not bound to any specific programming language (while providing a • design that readily maps to most higher level languages, via language specific bindings) The design of D-Bus benefits from the long experience of using other mid- dleware IPC solutions in the desktop arena and this has allowed the design to be optimised. -
Mmap and Dma
CHAPTER THIRTEEN MMAP AND DMA This chapter delves into the area of Linux memory management, with an emphasis on techniques that are useful to the device driver writer. The material in this chap- ter is somewhat advanced, and not everybody will need a grasp of it. Nonetheless, many tasks can only be done through digging more deeply into the memory man- agement subsystem; it also provides an interesting look into how an important part of the kernel works. The material in this chapter is divided into three sections. The first covers the implementation of the mmap system call, which allows the mapping of device memory directly into a user process’s address space. We then cover the kernel kiobuf mechanism, which provides direct access to user memory from kernel space. The kiobuf system may be used to implement ‘‘raw I/O’’ for certain kinds of devices. The final section covers direct memory access (DMA) I/O operations, which essentially provide peripherals with direct access to system memory. Of course, all of these techniques requir e an understanding of how Linux memory management works, so we start with an overview of that subsystem. Memor y Management in Linux Rather than describing the theory of memory management in operating systems, this section tries to pinpoint the main features of the Linux implementation of the theory. Although you do not need to be a Linux virtual memory guru to imple- ment mmap, a basic overview of how things work is useful. What follows is a fairly lengthy description of the data structures used by the kernel to manage memory. -
An Introduction to Linux IPC
An introduction to Linux IPC Michael Kerrisk © 2013 linux.conf.au 2013 http://man7.org/ Canberra, Australia [email protected] 2013-01-30 http://lwn.net/ [email protected] man7 .org 1 Goal ● Limited time! ● Get a flavor of main IPC methods man7 .org 2 Me ● Programming on UNIX & Linux since 1987 ● Linux man-pages maintainer ● http://www.kernel.org/doc/man-pages/ ● Kernel + glibc API ● Author of: Further info: http://man7.org/tlpi/ man7 .org 3 You ● Can read a bit of C ● Have a passing familiarity with common syscalls ● fork(), open(), read(), write() man7 .org 4 There’s a lot of IPC ● Pipes ● Shared memory mappings ● FIFOs ● File vs Anonymous ● Cross-memory attach ● Pseudoterminals ● proc_vm_readv() / proc_vm_writev() ● Sockets ● Signals ● Stream vs Datagram (vs Seq. packet) ● Standard, Realtime ● UNIX vs Internet domain ● Eventfd ● POSIX message queues ● Futexes ● POSIX shared memory ● Record locks ● ● POSIX semaphores File locks ● ● Named, Unnamed Mutexes ● System V message queues ● Condition variables ● System V shared memory ● Barriers ● ● System V semaphores Read-write locks man7 .org 5 It helps to classify ● Pipes ● Shared memory mappings ● FIFOs ● File vs Anonymous ● Cross-memory attach ● Pseudoterminals ● proc_vm_readv() / proc_vm_writev() ● Sockets ● Signals ● Stream vs Datagram (vs Seq. packet) ● Standard, Realtime ● UNIX vs Internet domain ● Eventfd ● POSIX message queues ● Futexes ● POSIX shared memory ● Record locks ● ● POSIX semaphores File locks ● ● Named, Unnamed Mutexes ● System V message queues ● Condition variables ● System V shared memory ● Barriers ● ● System V semaphores Read-write locks man7 .org 6 It helps to classify ● Pipes ● Shared memory mappings ● FIFOs ● File vs Anonymous ● Cross-memoryn attach ● Pseudoterminals tio a ● proc_vm_readv() / proc_vm_writev() ● Sockets ic n ● Signals ● Stream vs Datagram (vs uSeq. -
POSIX Signals
CSE 410: Systems Programming POSIX Signals Ethan Blanton Department of Computer Science and Engineering University at Buffalo Introduction Signals Blocking Concurrency Sending Signals Summary References POSIX Signals POSIX signals are another form of interprocess communication. They are also a way to create concurrency in programs. For these two reasons, they are rather complicated and subtle! Signals provide a simple message passing mechanism. © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Signals Blocking Concurrency Sending Signals Summary References Signals as Messages POSIX signals are asynchronous messages. Asynchronous means that their reception can occur at any time.1 The message is the reception of the signal itself. Each signal has a number, which is a small integer. POSIX signals carry no other data. 1Almost. We’ll see how to control it later. © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Signals Blocking Concurrency Sending Signals Summary References Signal Types There are two basic types of POSIX signals: Reliable signals Real-time signals Real-time signals are much more complicated. In particular, they can carry data. We will discuss only reliable signals in this lecture. © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Signals Blocking Concurrency Sending Signals Summary References Asynchronous Reception From the point of view of the application: Signals can be blocked or ignored Enabled signals may be received between any two processor instructions A received signal can run a user-defined function called a signal handler This means that enabled signals and program code must very carefully manipulate shared or global data! © 2018 Ethan Blanton / CSE 410: Systems Programming Introduction Signals Blocking Concurrency Sending Signals Summary References Signals POSIX defines a number of signals by name and number. -
Table of Contents
TABLE OF CONTENTS Chapter 1 Introduction ............................................................................................. 3 Chapter 2 Examples for FPGA ................................................................................. 4 2.1 Factory Default Code ................................................................................................................................. 4 2.2 Nios II Control for Programmable PLL/ Temperature/ Power/ 9-axis ....................................................... 6 2.3 Nios DDR4 SDRAM Test ........................................................................................................................ 12 2.4 RTL DDR4 SDRAM Test ......................................................................................................................... 14 2.5 USB Type-C DisplayPort Alternate Mode ............................................................................................... 15 2.6 USB Type-C FX3 Loopback .................................................................................................................... 17 2.7 HDMI TX and RX in 4K Resolution ........................................................................................................ 21 2.8 HDMI TX in 4K Resolution ..................................................................................................................... 26 2.9 Low Latency Ethernet 10G MAC Demo .................................................................................................. 29 2.10 Socket -
Programming with POSIX Threads II
Programming with POSIX Threads II CS 167 IV–1 Copyright © 2008 Thomas W. Doeppner. All rights reserved. Global Variables int IOfunc( ) { extern int errno; ... if (write(fd, buffer, size) == –1) { if (errno == EIO) fprintf(stderr, "IO problems ...\n"); ... return(0); } ... } CS 167 IV–2 Copyright © 2008 Thomas W. Doeppner. All rights reserved. Unix was not designed with multithreaded programming in mind. A good example of the implications of this is the manner in which error codes for failed system calls are made available to a program: if a system call fails, it returns –1 and the error code is stored in the global variable errno. Though this is not all that bad for single-threaded programs, it is plain wrong for multithreaded programs. Coping • Fix Unix’s C/system-call interface • Make errno refer to a different location in each thread – e.g. #define errno __errno(thread_ID) CS 167 IV–3 Copyright © 2008 Thomas W. Doeppner. All rights reserved. The ideal way to solve the “errno problem” would be to redesign the C/system-call interface: system calls should return only an error code. Anything else to be returned should be returned via result parameters. (This is how things are done in Windows NT.) Unfortunately, this is not possible (it would break pretty much every Unix program in existence). So we are stuck with errno. What can we do to make errno coexist with multithreaded programming? What would help would be to arrange, somehow, that each thread has its own private copy of errno. I.e., whenever a thread refers to errno, it refers to a different location from any other thread when it refers to errno. -
UNIT: 4 DISTRIBUTED COMPUTING Introduction to Distributed Programming
UNIT: 4 DISTRIBUTED COMPUTING Introduction To Distributed Programming: • Distributed computing is a model in which components of a software system are shared among multiple computers. Even though the components are spread out across multiple computers, they are run as one system. This is done in order to improve efficiency and performance. • Distributed computing allows different users or computers to share information. Distributed computing can allow an application on one machine to leverage processing power, memory, or storage on another machine. Some applications, such as word processing, might not benefit from distribution at all. • In parallel computing, all processors may have access to a shared memory to exchange information between processors. In distributed computing, each processor has its own private memory (distributed memory). Information is exchanged by passing messages between the processors. • Distributed computing systems are omnipresent in today’s world. The rapid progress in the semiconductor and networking infrastructures have blurred the differentiation between parallel and distributed computing systems and made distributed computing a workable alternative to high- performance parallel architectures. • However attractive distributed computing may be, developing software for such systems is hardly a trivial task. Many different models and technologies have been proposed by academia and industry for developing robust distributed software systems. • Despite a large number of such systems, one fact is clear that the software -
Open Message Queue Technical Overview Release 5.0
Open Message Queue Technical Overview Release 5.0 May 2013 This book provides an introduction to the technology, concepts, architecture, capabilities, and features of the Message Queue messaging service. Open Message Queue Technical Overview, Release 5.0 Copyright © 2013, Oracle and/or its affiliates. All rights reserved. This software and related documentation are provided under a license agreement containing restrictions on use and disclosure and are protected by intellectual property laws. Except as expressly permitted in your license agreement or allowed by law, you may not use, copy, reproduce, translate, broadcast, modify, license, transmit, distribute, exhibit, perform, publish, or display any part, in any form, or by any means. Reverse engineering, disassembly, or decompilation of this software, unless required by law for interoperability, is prohibited. The information contained herein is subject to change without notice and is not warranted to be error-free. If you find any errors, please report them to us in writing. If this is software or related documentation that is delivered to the U.S. Government or anyone licensing it on behalf of the U.S. Government, the following notice is applicable: U.S. GOVERNMENT RIGHTS Programs, software, databases, and related documentation and technical data delivered to U.S. Government customers are "commercial computer software" or "commercial technical data" pursuant to the applicable Federal Acquisition Regulation and agency-specific supplemental regulations. As such, the use, duplication, disclosure, modification, and adaptation shall be subject to the restrictions and license terms set forth in the applicable Government contract, and, to the extent applicable by the terms of the Government contract, the additional rights set forth in FAR 52.227-19, Commercial Computer Software License (December 2007). -
Sockets in the Kernel
Linux Kernel Networking – advanced topics (6) Sockets in the kernel Rami Rosen [email protected] Haifux, August 2009 www.haifux.org All rights reserved. Linux Kernel Networking (6)- advanced topics ● Note: ● This lecture is a sequel to the following 5 lectures I gave in Haifux: 1) Linux Kernel Networking lecture – http://www.haifux.org/lectures/172/ – slides:http://www.haifux.org/lectures/172/netLec.pdf 2) Advanced Linux Kernel Networking - Neighboring Subsystem and IPSec lecture – http://www.haifux.org/lectures/180/ – slides:http://www.haifux.org/lectures/180/netLec2.pdf Linux Kernel Networking (6)- advanced topics 3) Advanced Linux Kernel Networking - IPv6 in the Linux Kernel lecture ● http://www.haifux.org/lectures/187/ – Slides: http://www.haifux.org/lectures/187/netLec3.pdf 4) Wireless in Linux http://www.haifux.org/lectures/206/ – Slides: http://www.haifux.org/lectures/206/wirelessLec.pdf 5) Sockets in the Linux Kernel ● http://www.haifux.org/lectures/217/ – Slides: http://www.haifux.org/lectures/217/netLec5.pdf Note ● Note: This is the second part of the “Sockets in the Linux Kernel” lecture which was given in Haifux in 27.7.09. You may find some background material for this lecture in its slides: ● http://www.haifux.org/lectures/217/netLec5.pdf TOC ● TOC: – RAW Sockets – UNIX Domain Sockets – Netlink sockets – SCTP sockets. – Appendices ● Note: All code examples in this lecture refer to the recent 2.6.30 version of the Linux kernel. RAW Sockets ● There are cases when there is no interface to create sockets of a certain protocol (ICMP protocol, NETLINK protocol) => use Raw sockets. -
IPC: Mmap and Pipes
Interprocess Communication: Memory mapped files and pipes CS 241 April 4, 2014 University of Illinois 1 Shared Memory Private Private address OS address address space space space Shared Process A segment Process B Processes request the segment OS maintains the segment Processes can attach/detach the segment 2 Shared Memory Private Private Private address address space OS address address space space space Shared Process A segment Process B Can mark segment for deletion on last detach 3 Shared Memory example /* make the key: */ if ((key = ftok(”shmdemo.c", 'R')) == -1) { perror("ftok"); exit(1); } /* connect to (and possibly create) the segment: */ if ((shmid = shmget(key, SHM_SIZE, 0644 | IPC_CREAT)) == -1) { perror("shmget"); exit(1); } /* attach to the segment to get a pointer to it: */ data = shmat(shmid, (void *)0, 0); if (data == (char *)(-1)) { perror("shmat"); exit(1); } 4 Shared Memory example /* read or modify the segment, based on the command line: */ if (argc == 2) { printf("writing to segment: \"%s\"\n", argv[1]); strncpy(data, argv[1], SHM_SIZE); } else printf("segment contains: \"%s\"\n", data); /* detach from the segment: */ if (shmdt(data) == -1) { perror("shmdt"); exit(1); } return 0; } Run demo 5 Memory Mapped Files Memory-mapped file I/O • Map a disk block to a page in memory • Allows file I/O to be treated as routine memory access Use • File is initially read using demand paging ! i.e., loaded from disk to memory only at the moment it’s needed • When needed, a page-sized portion of the file is read from the file system