2014 Annual Review Notice of Annual Meeting Proxy Statement and Form 10-K Nvidia Corporation Nvidia
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NVIDIA CORPORATION 2701 San Tomas Expressway Santa Clara, California 95050 WWW.NVIDIA.COM NVIDIA CORPORATION 2014 ANNUAL REVIEW NOTICE OF ANNUAL MEETING PROXY STATEMENT AND FORM 10-K NVIDIA CORPORATION | 2014 ANNUAL REVIEW ANNUAL 2014 © 2014 NVIDIA Corporation. All rights reserved. NVIDIA, the NVIDIA logo, Compute the Cure, CUDA, GeForce, GTX, GeForce Experience, NVIDIA GameStream, NVIDIA GameWorks, NVIDIA G-SYNC, OptiX, Quadro, Tegra, Tesla, GRID, and SHIELD are trademarks and/or registered trademarks of NVIDIA Corporation in the U.S. and other countries. Other company and product names may be trademarks of the respective companies with which they are associated. © 2014 Respawn Entertainment. All other trademarks are property of their respective owners. 87888_NVDA_Cover.indd 1 3/26/14 3:05 PM CORPORATE INFORMATION BOARD OF DIRECTORS OTHER MEMBERS Tommy Lee Senior Vice President, Jen-Hsun Huang OF THE EXECUTIVE TEAM Systems and Application Engineering Co-Founder, President and Chris A. Malachowsky Chief Executive Offi cer Co-Founder, Senior Vice President Deepu Talla NVIDIA Corporation OVERVIEW and NVIDIA Fellow Vice President and General Manager, Robert K. Burgess Mobile Business Unit Jonah M. Alben Independent Consultant THE VISUAL Senior Vice President, Tony Tamasi Tench Coxe GPU Engineering Senior Vice President, Managing Director, Sutter Hill Ventures Content and Technology Michael J. Byron COMPUTING REVOLUTION James C. Gaither Vice President, Finance, and Bob Worrall Managing Director, Sutter Hill Ventures Chief Accounting Offi cer Senior Vice President and Chief Information Offi cer Dawn Hudson Brian Cabrera ACCELERATES Vice Chairman, The Parthenon Group Senior Vice President and INDEPENDENT ACCOUNTANTS General Counsel Harvey C. Jones PricewaterhouseCoopers LLP NVIDIA is the world leader in visual computing — the art and science of using computers to create and Managing Partner, Square Wave Robert Csongor 488 Almaden Boulevard, Suite 1800 San Jose, California 95110 understand images. At its core is the GPU, which we invented 15 years ago and serves as the visual cortex of Ventures Vice President and General Manager, Automotive modern computers. Our work has transformed the fi eld of visual computing from a feature of PCs into a driving William J. Miller (Lead Director) GENERAL LEGAL COUNSEL force across some of the world’s largest industries. Today, NVIDIA is positioned to grow in a world where Independent Director and Consultant Bill Dally Cooley LLP Chief Scientist 3175 Hanover Street visual computing is central to how people interact with technology. Mark L. Perry and Senior Vice President, Palo Alto, California 94304 Advisor, Third Rock Ventures We focus our expertise on applications and markets where visual computing is deeply valued — Research Gaming; Design and Visualization; HPC and Data Centers; and Auto and Smart Devices. Brooke Seawell Ujesh Desai TRANSFER AGENT Venture Partner, Vice President, Marketing AND REGISTRAR New Enterprise Associates Computershare Dwight Diercks P.O. Box 30170 Mark A. Stevens Senior Vice President, College Station, Texas 77842-3170 Managing Partner, S-Cubed Capital Software Engineering www.computershare.com/investor Ed Ellett EXECUTIVE OFFICERS Senior Vice President, ANNUAL MEETING May 23, 2014, at 10:30 a.m. Jen-Hsun Huang Professional Solutions Group NVIDIA Corporation Co-Founder, President and Jeff Fisher 2800 Scott Boulevard Chief Executive Offi cer Senior Vice President, Santa Clara, California 95050 GeForce Business Unit Colette M. Kress Executive Vice President and FORM 10-K Frank Fox Chief Financial Offi cer A copy of NVIDIA’s Form 10-K fi led Senior Vice President, with the SEC will be made available Consumer Electronics Engineering Jay Puri to all shareholders at no charge. Executive Vice President, Joseph D. Greco The Form 10-K also can be accessed through the SEC website (www.sec.gov) Worldwide Sales Senior Vice President, or through NVIDIA’s Investor Relations Advanced Technology Group David M. Shannon website (www.nvidia.com/investor). Executive Vice President, Jeffrey Herbst To receive a copy by mail please contact: Chief Administrative Offi cer Vice President, and Secretary Business Development Investor Relations NVIDIA Corporation Debora Shoquist Gary Hicok 2701 San Tomas Expressway Executive Vice President, Senior Vice President, Santa Clara, California 95050 Operations Mobile Business Unit Email: [email protected] Brian M. Kelleher Senior Vice President, GPU Engineering David B. Kirk NVIDIA Fellow 87888_NVDA_Cover.indd 2 3/26/14 3:05 PM 87888_NVDA_Editorials.indd 2 3/28/14 7:56 PM GAMING DRIVING NEXT-GEN PC GAMING There are 600 million PC gamers worldwide. Call of Duty: Ghosts hit $1 billion in sales in just 24 hours. The League of Legends Championship had 32 million viewers, nearly twice as many as the fi nal game of the World Series. Gaming is thriving. And GeForce has evolved into the world’s leading gaming platform. We are focused on imagining and delivering the next-gen PC gaming experience on GeForce. > Our GeForce GTX lineup of high-performance gaming GPUs has become the market’s gold standard. Our GPU market share was 65 percent at year end, according to Mercury Research. > Some 30 million gamers installed GeForce Experience, an application that works with GeForce GPUs to transform an everyday PC into a gaming PC. > We launched NVIDIA GameWorks — our developer program driven by some of the world’s best visual effects engineers — which was featured in Call of Duty: Ghosts. > G-SYNC, a revolutionary monitor technology that provides far smoother gameplay, fl oored the industry. It does away with the tearing and stutter that have plagued games for decades. > Our NVIDIA SHIELD gaming portable ignited the Android gaming market, the fastest growing segment, and lets you stream PC games into the living room and beyond. 87888_NVDA_Editorials.indd 3 4/1/14 12:52 PM We aim to create an end-to-end platform that defi nes next-gen PC gaming. At its heart is GeForce Experience. 2014 ANNUAL REPORT 3 87888_NVDA_Editorials.indd 4 3/31/14 11:36 PM DESIGN & VISUALIZATION REVOLUTIONIZING DESIGN & VISUALIZATION From delivering the industry’s best GPUs to rendering algorithms for advanced special effects, our strategy is to build the preeminent platform for creative designers and artists. At SIGGRAPH, the foremost conference on computer graphics, we showcased a wide array of technologies for professionals. And with the burgeoning 3D printing revolution, we can help turn every hobbyist into a 3D designer. > The Quadro K6000 GPU instantly became visual computing’s new fl agship. > Our OptiX ray-tracing technology was a game changer for artists at Pixar as they developed Monsters University. > The America’s Cup sailing competition developed a new global audience, as broadcasters deployed our technology to graphically depict the boats’ progress, speed and relative positions. > Adobe Creative Cloud, a powerful set of content-creation applications, was released, fully optimized for NVIDIA GPUs. It delivers huge acceleration for video production, motion graphics, photo editing and more. > For the fi fth year running, every fi lm nominated for the Academy Award for Best Visual Effects was made using NVIDIA technology — including the winner, Gravity. Image courtesy of Warner Bros. Pictures and Framestore. 87888_NVDA_Editorials.indd 5 3/31/14 11:37 PM “Our entire VFX workstation infrastructure is built around NVIDIA hardware. Every movie we’ve helped to make, from Iron Man 3 to War Horse, from Skyfall to Gravity, has benefi ted from NVIDIA GPUs.” Steve MacPherson, CTO, Framestore 2014 ANNUAL REPORT 5 87888_NVDA_Editorials.indd 6 3/31/14 11:37 PM COMPUTING ACCELERATING MOMENTUM IN HPC AND DATA CENTERS GPU computing has passed the tipping point and is helping to reshape numerous industries. We offer Tesla GPU platforms to accelerate server applications in cutting-edge fi elds, such as big data analytics and machine learning. And GRID is the industry’s fi rst virtualized GPU platform that enables enterprises to turn PCs into mobile applications, just as Netfl ix has turned DVDs into streaming movies. GRID promises to deliver end-to-end enterprise virtualization — from the server to the PC. > NVIDIA GPUs power 85 percent of accelerated HPC systems, including the Titan supercomputer at Oak Ridge National Labs. > The world’s 10 most energy-effi cient supercomputers on the latest Green500 list all use Tesla GPUs. > University of Illinois scientists made a breakthrough in HIV research by using a supercomputer powered by 3,000 Tesla processors to determine the precise chemical structure of the virus’s protein shell, a key to its resistance. > IBM and NVIDIA began collaborating on GPU-accelerated versions of IBM’s wide portfolio of enterprise software applications, and optimizing joint-processing capabilities of Tesla with IBM POWER processors. > The fully virtualized enterprise data center is becoming a reality. Cisco, Dell, Fujitsu, Hitachi, HP, IBM and others certifi ed GRID-based servers, while Citrix, Microsoft and VMware integrated GRID-enabled software. 87888_NVDA_Editorials.indd 7 3/28/14 7:58 PM Tesla GPUs accelerate massive simulations for a wide array of scientifi c research, from molecular dynamics to new energy-effi cient fuels to climate modeling. “With GPUs, we can now record brain activity in real-time, “ opening new opportunities for diagnostics and therapeutics. Dr. Adam Gazzaley, Director of Neuroscience Imaging Center, University of California, San Francisco 2014 ANNUAL REPORT 7 87888_NVDA_Editorials.indd 8 3/28/14 7:58 PM MOBILE MOBILE IS MORE THAN PHONES The mobile computing revolution is about low-power devices connected to the cloud, with services running in massive data centers. It started with phones. But soon, all computing devices will be reimagined, from TVs to game consoles to cars. We are focused on the markets and devices where our visual computing expertise can make a contribution. > We unveiled Tegra K1, a 192-core super chip, bringing our award-winning Kepler architecture into a mobile processor for the fi rst time. We now have a single unifi ed GPU architecture that spans supercomputers to superphones.