Creating a Modified Monopoly Game for Promoting Students' Higher-Order Thinking Skills and Knowledge Retention

Total Page:16

File Type:pdf, Size:1020Kb

Creating a Modified Monopoly Game for Promoting Students' Higher-Order Thinking Skills and Knowledge Retention Creating a Modified Monopoly game for promoting students’ higher-order thinking skills and knowledge retention Tan Ming Kuang A thesis subsmitted for the degree of Doctor of Philosophy at the University of Otago, Dunedin, New Zealand, January 2018 Acknowledgement Pursuing a PhD programme at the University of Otago, New Zealand, has proved to be an enjoyable, challenging, and rewarding journey. I cannot convey the ways in which I have emotionally and intellectually grown in recent years. First and foremost, I thank gracious God for giving me the strength and ability to complete this thesis. Without His grace, I would never have finished my studies. I would also like to express my gratitude to the great number of people who contributed to the completion of this journey: My primary supervisor, Professor Dr. Ralph W. Adler, and co-supervisor, Dr. Rakesh Pandey, for their continued guidance, patience, and encouragement. I am greatly indebted to both of you. The staff and other postgraduate students in the Department of Accountancy and Finance, for their ongoing support throughout my study. In particular, professors and participants for their valuable suggestions and comments at PhD workshops in 2015, 2016, and 2017. My appreciation also goes to Mrs. Marianne Lown, who copyedited my thesis, as well to Ehtasham Ghauri and Markus Loi for their useful comments and advice on my writing. Professor Jeffrey K. Smith, who assisted me in choosing relevant statistical analyses. Professor Peter Easton and Professor Suwardjono, who validated my research instruments. Professor W. Robert Knechel for valuable suggestions and references to improve the Modified Monopoly game. Hadi Arief W., who assisted me in designing the Modified Monopoly game and the Extended Problem. Mr. Neil Riley, who provided free access to the Computer-Assisted Instruction program and technical assistance during the experiment. My appreciation also goes to individuals who took their time to try out the Modified Monopoly game: Agastya, Natalis, Reina, Joanne, Charmaine, Xinfeng Ruan, Jiexiang Huang, and Edhy Surbakti. Further, Caleb Hyslop and Jessie Djohari, who recommended renaming the game’s space Collect $2M as you pass Go with Earn $2K as you pass Peak Season. Years 11 and 12 accounting students, the school teachers, and the school principals for their willingness to participate in the research and for welcoming me into their classrooms. University of Otago, Maranatha Christian University, and YPTKM (Yayasan Perguruan Tinggi Kristen Maranatha) for providing financial support to my study. The former rectors of ii Maranatha Christian University (Professor H. P. Septoratno Siregar and Yusak G. Santoso), the pastor of the university (Pdt. Agustria Empi), and the former deans of the Department of Economics (Tatik Budiningsih, Tedy Wahyusaputra, and Se Tin) and the present dean (Dr. Mathius Tandiontong) for their full support and encouragement. My colleagues at the Department of Accountancy, Maranatha Christian University (Meyliana Oey, Lidya Kho, Hanny Tjandra, Lauw Tjun Tjun, Elyzabet Indrawati M., Rapina, and Debbianita), my family friends (Hendra Tjahyadi family, Boedi H. Kuslina family, Heriyanto family, Joni Kho family, Riki Martusa family, Selamat Waluyo family, Jimmy Hasugian family, Chandra Wijaya, Eny Setyawati), and my friends in the First Church of Otago and Dunedin Indonesia Community for giving continuous support, prayers, and encouragement throughout my study. My whole family, who have given ongoing support and prayers, especially my mother (Tresye Nurima) and my mother in law (Yang Noi), Ko Ming Ciang and family, Hui Siang, Ming Weng, Hui Ling and family, Dewanto, Yeti and family, Juliati and family, and A Chiang and family. My gratitude also goes to the Eduard Nurima family, who treat me like their own son. And last, but not least, my wife, Aurelia Yeni, for her endless patience, sacrifice, and prayers. Tan Ming Kuang iii Statement of authorship Except where reference is made in the text of the thesis, this thesis contains no material published elsewhere or extracted in whole or in part from a thesis submitted for the award of any other degree or diploma. No other person’s work has been used without due acknowledgment in the main text of the thesis. This thesis has not been submitted for the award of any degree or diploma in any other tertiary institution. Tan Ming Kuang 7 January 2018 iv Abstract While a deep understanding of basic accounting concepts is fundamental for students to fully comprehend the discipline, research has consistently found that students struggle with understanding accounting concepts and tend to achieve lower-order learning outcomes. New approaches are therefore needed to provide educational interventions that help students achieve learning outcomes that reflect a deep understanding of concepts and retention of them for a long period of time. Simulation games have been proven as an effective approach for promoting higher-order thinking and knowledge retention. To date, however, there has been no reliable evidence that the game approaches are effective at enhancing students’ higher-order thinking skills and knowledge retention in the accounting learning domain. The aim of this study is to modify a popular business simulation game, Monopoly™, to facilitate the acquisition of concept application skills and to investigate its effectiveness in the accounting domain. The ability to apply conceptual knowledge is classified as higher-order thinking in the revised Bloom’s taxonomy. This study uses situated learning theory, whereby a cognitive apprenticeship approach is utilised to develop a Modified Monopoly game that emphasizes 1) the use of accounting concepts in an authentic context, 2) the use of a variety of business contexts, and 3) the clarity of the game tasks. Additionally, the teacher’s role is to provide coaching, scaffolding, and fading support to students. These modifications and the active nature of the game’s activities are expected to facilitate the acquisition of concept application skills and the retention of the skills for a long period of time. To examine the effectiveness of the Modified Monopoly game developed by the author, this study involved a total of 200 accounting students from eight high schools in one of the largest cities in New Zealand. A quasi-experimental non-equivalent group design was employed, with a random assignment based on school/class and two control groups. These control groups, in which students learned the same accounting concepts, were defined as ‘the Extended Problem’ and ‘computer assisted instruction’ (CAI) groups. The Extended Problem group used a traditional paper-based approach in solving accounting scenarios, while the CAI group used computers for the given accounting scenarios. This study therefore employed three approaches: Modified Monopoly game, Extended Problem, and CAI. All the students were assessed for their cognitive ability to apply the accounting concepts at three stages. For the purposes of the assessment of conceptual knowledge, two assessment sets were developed. Each of the sets v included 28 items with the same difficulty level. Prior to the application of the Modified Monopoly game, the Extended Problem, or the CAI, each student in each group was subjected to an assessment pre-test. Then a second set of assessment questions, a post-test, was given to the students in each group after they experienced learning through the three approaches. To capture the learning retention, all the students in each group were subjected to the second set of assessment questions again after a three- to six-month period (delayed post-test). The improvement scores (post-test – pre-test) and the deterioration scores (delayed post-test – post- test) were used to analyse the data of 144 students completing all the tests. The former assessed higher-order thinking skills, while the latter assessed knowledge retention. Additionally, a self- reported questionnaire asking students’ perception of the assigned approach was collected. Results showed that both the Modified Monopoly and the Extended Problem group, but not the CAI group, demonstrated significant improvement in higher-order thinking skills. The improvement scores of the Modified Monopoly group were significantly higher than the CAI group but lower than the Extended Problem group. However, students from the Modified Monopoly group did not demonstrate the level of knowledge deterioration compared with those from the Extended Problem group, suggesting that the game resulted in better knowledge retention than the Extended Problem approach. Additionally, the game groups demonstrated a significantly higher level of enjoyment and enthusiasm to continue the use of the Modified Monopoly approach than those using the Extended Problem. This study concludes that the Modified Monopoly approach is more effective for promoting higher-order thinking skills than the CAI approach and more effective than the Extended Problem for students’ knowledge retention. vi Table of contents Acknowledgement ............................................................................................... ii Statement of authorship ....................................................................................... iv Abstract .................................................................................................. v List of tables ................................................................................................. xi List of figures ..............................................................................................
Recommended publications
  • MONOPOLY: Dragon Ball Super Rules
    AGES 8+ C Fast-Dealing Property Trading Game C Original MONOPOLY® Game Rules plus Special Rules for this Edition. The Tournament of Power Begins, with survival on the line! Set forth on your quest to own it all, but first you will need CONTENTS to know the basic game rules along with custom Dragon Ball Super rules. Game Board, 8 Bespoke If you’ve never played the original MONOPOLY game, refer to Universe Symbol Tokens, the original rules beginning on the next page. Then turn back to 28 Title Deed Cards, the Set It Up! section to learn about the extra features of the 16 Gods Cards, 16 Warriors Cards, 1 pack Dragon Ball Super Edition. of MONOPOLY Money, If you are already an 32 Houses, 12 Hotels, experienced MONOPOLY 2 Dice dealer and want a faster game, try the rules on the back page! Shuffle the GODS cards and place face down here. SETWHAT’S DIFFERENT? IT UP! BEERUS AND CHAMPA, QUITELA AND SIDRA, MOSCO AND RUMSSHI and HELES AND BELMOND replace the traditional railroad Game Board. THE BANK ◆ Holds all money and Title Deeds not owned by players. ◆ Pays salaries and bonuses to players. ◆ Collects taxes and fines from players. ◆ Sells and auctions properties. ◆ Sells Houses and Hotels. ◆ Loans money to players who mortgage their property. The Bank can never ‘go broke’. If the Bank runs out of money, the Banker may issue as much as needed by writing on ordinary paper. Game board spaces and corresponding Title Deed cards feature characters from the Each player starts anime, including Goku, Piccolo, Gohan, and many more.
    [Show full text]
  • APPENDIX H U.S. and International Currency Usability Testing
    APPENDIX H U.S. and International Currency Usability Testing Comments Log APPENDIX H U.S. and International Currency Usability Testing Comments Log Blind Participants Australian Dollar Participant Comment Blind adult With size, you know, just like coins, you’d have to compare it with something. (re 5) It looks tiny. I’d probably do just what I do now – fold them. I have wallets that have several pockets for paper money. When I have money, I like to be able to just dip my hand in, and say “OK, there’s my 1s, there’s my two 5s, and already I’ve got $23, just that quick. (re 10) It’s a little bit blockier than the other one. I think with experience you could probably start to feel the shape. Blind, child Windows need to be a little bit different – size and stuff. And the length. Blind, child The colors didn’t work that well. Blind, adult The color combination on the 5 is the worst. I hate the 5s. Blind, adult Colors don’t help me any. Combination of shape of large print and size of bills. Lighter background would be easier to see. Darker it’s hard to tell what it is. Blind, adult This would be hard. Exactly where did I put the tip of my thumb? You would always have to have something to judge it by, to compare, to measure it against. I wouldn’t feel comfortable with it, knowing what it is if someone hands me a bill. Blind, adult I have to line my hand up very carefully.
    [Show full text]
  • U Build Monopoly Instructions
    Download U Build Monopoly Instructions HASBRO JENGA GIRL TALK INSTRUCTIONS Pdf Download. U Build Monopoly Instructions View and Download Hasbro Jenga Girl Talk instructions online. Hasbro Game Instructions Manual. Jenga Girl Talk Game pdf manual download. Monopoly Money - Amount - How Much Monopoly Money U Build Monopoly Instructions "Monopoly money" is the play money that's included in Monopoly games. Monopoly Money Amounts - How Much Monopoly Money. One of the big questions people ask about Monopoly all the time concerns the "Monopoly money amount". Design + Technology Education: Harry Potter Monopoly U Build Monopoly Instructions @lilybluestocking: I just printed the cards on some orange and yellow paper I found at the craft store. If you (or anyone else) would like printables, I can convert the pieces of my AI file into pdf's to print on your own. 75+ Best DIY Build Your Own Cattle Shed Free PDF Video ... U Build Monopoly Instructions Build Your Own Cattle Shed. The Best Build Your Own Cattle Shed Free Download PDF And Video. Get Build Your Own Cattle Shed: These free woodworking plans will help ... History of the board game Monopoly - Wikipedia U Build Monopoly Instructions The board game Monopoly has its origin in the early 20th century. The earliest known version of Monopoly, known as The Landlord's Game, was designed by an American, Elizabeth Magie, and first patented in 1904 but existed as early as 1902. Magie, a follower of Henry George, originally intended The Landlord's Game to illustrate the economic consequences of Ricardo's Law of Economic rent and the ... 8+ Best DIY Pedestal Table Plans Free PDF Video Download U Build Monopoly Instructions Pedestal Table Plans.
    [Show full text]
  • Size of Monopoly Property Cards
    Size Of Monopoly Property Cards Corticate Yancey cote his Gascoigne picture ahorse. Webby and cerous Spiros slough so normatively that Tobin tunnels his watchmakers. Ragged and immodest Tore double-stopping, but Adolphe peremptorily use her misfit. Jon Favreau Understands Why Disney Is old a Monopoly Observer. The roast to excerpt in Monopoly is noticing that devise all properties are created equal This climb where mathematics steps in to continue Knowing which. Income tax space in size of digital sales, apart from deviants recognized for beefing up with any other means for? Coca-Cola Collector's Edition Monopoly Wiki Fandom. There target a sensation of 110 cards in the Monopoly Deal Deck will include to following types of cards Rules Cards Action Cards Property Cards Property Wildcards Rent Cards and Money Cards. Potions are sex and printed on thick orange paper cost are standard US Letter size The printable is designed to print frontback on a beautiful Dawn. Not private of that Chance and foot Chest cards as shown in the 1935 patent were used in editions from. Jail release and even the chance the opportunity cards play a role as. It coherent in any size you hold Property Cards Utility Cards Transportation Cards. These folk the 12 Most Overvalued Stocks in America Right Now. Tesla's cars are too expensive and Elon Musk knows it Business. Monopoly Disney Edition Tin. I also changed the name getting the chance and undergo chest cards. Reduction in loan quantity of movies doesn't mean to increase in quality one may well mean your opposite.
    [Show full text]
  • NJ Division of Gaming Enforcement ATLANTIC CITY JACKPOTS September 15, 2021 Greater Than $50,000 Page 1 of 38
    NJ Division of Gaming Enforcement ATLANTIC CITY JACKPOTS September 15, 2021 Greater than $50,000 Page 1 of 38 Summary Last 30 Days January 1, 2021-to-Date Jackpots Jackpots 75 930 $1,000,000.00 And Over = 2 Total $6,035,893.36 Total $168,998,767.21 Date Casino Amount Denomination Manufacturer Description 09/10/2021 BORGATA $200,000.00 $50.00 INTERNATIONAL GAME Triple Double Bonus Poker TECH. 09/07/2021 HARD ROCK $119,920.45 MULTI ARISTOCRAT TECH Dollar Storm - Egyptian Jewels 09/05/2021 BORGATA $72,000.00 $100.00 INTERNATIONAL GAME Triple Diamond TECH. 09/05/2021 BORGATA $180,000.00 $100.00 INTERNATIONAL GAME Triple Diamond TECH. 09/04/2021 CAESARS $53,121.62 $0.25 INTERNATIONAL GAME Triple Play Poker TECH. 09/03/2021 BORGATA $60,000.00 MULTI INTERNATIONAL GAME Top Dollars TECH. 09/02/2021 BORGATACASINO.COM $64,000.00 MULTI IGT Double Diamond 09/02/2021 CAESARS $50,000.00 $5.00 BALLY Quick Hit 09/02/2021 GOLDENNUGGETCASINO $100,114.00 MULTI SCIENTIFIC GAMES Jin Ji Bao Xi Endless Treasures .COM 09/01/2021 BORGATACASINO.COM $75,000.00 MULTI SPORTECK NYX GAMING 88 Fortunes 09/01/2021 GOLDENNUGGETCASINO $72,560.00 MULTI SPORTECK NYX GAMING Golden Nugget Video Slot .COM 09/01/2021 WWW.HARDROCKCASIN $88,548.05 MULTI NETENT GAMING Divine Fortune O.COM 09/01/2021 WWW.RESORTSCASINO.C $59,852.00 MULTI SPORTECK NYX GAMING Danger High Voltage: 70234 OM 08/31/2021 BORGATACASINO.COM $85,540.00 MULTI BWIN Oracle of the Dead 08/30/2021 WWW.HARDROCKCASIN $50,508.75 MULTI SPORTECK NYX GAMING Stellar Jackpots - Serengeti Lions NJ Division of Gaming Enforcement
    [Show full text]
  • Every Year More Monopoly Money Is Printed Than Real Money
    Every Year More Monopoly Money Is Printed Than Real Money. National Play Monopoly Day on November 19th recognizes the iconic board game that lands us on Park Place, Boardwalk or even in jail. Charles Darrow, of Philadelphia, first developed the Monopoly game in 1933. He sold the rights to Parker Brothers two years later. Parker Brothers originally rejected the game. They said there were “52 fundamental errors” with the game, including details about the theme, length, and overall complexity. But after it proved successful in local Philadelphia stores, they changed their mind in 1935. The game has been played by an estimated Billion people since 1935. The character locked behind the bars is called Jake the Jailbird. Officer Edgar Mallory sent him to jail. Mr Monopoly’s true name is Rich Uncle Pennybags It’s been said that the Monopoly Man was inspired by J.P. Morgan, a powerful banker who helped finance the construction of railroads and organized several major corporations including General Electric. Escape maps, compasses and files were inserted into Monopoly game boards smuggled into POW camps inside Germany during World War II. Real money for escapees was slipped into the packs of Monopoly money. Icons have been featured on postage stamps. The Monopoly board is based in Atlantic City, New Jersey. More than six billion houses and 2.25 billion hotels have been made. The total bank is really only $20,580 More Monopoly Money is printed every year than real money. The top three most landed on spaces in a traditional game are Jail, Illinois Ave., and Go.
    [Show full text]
  • In-Game Currency Design and Consumer Spending Behavior
    In-Game Currency Design and Consumer Spending Behavior by Justin Fang Thesis Advisor: Professor Justin Huang PhD Advisor: Reuben Hurst A thesis proposal submitted in fulfillment of the requirements of the Michigan Ross Senior Thesis Seminar (BA 480), 4/22/2019. Abstract In this decade, the gaming industry has rocketed in size and variation of possibilities. New games are seeing new monetization methods that only increasingly grow in complexity and merge digital behavior with the behavior we see in humans in the real world. An example of this would be in the rise of the importance of freemium and competitive game scenes, resulting in a shift in motivations for making in-game purchases switching from functional to non-functional. For immensely popular games such as League of Legends or Fortnite, the emphasis is more on how players can pay to express themselves rather than to gain advantages over other competitors. There has also been tremendous usage of in-game tokens in games to prompt behavior in in- game purchases. This can take place through games providing bonuses in the conversion rate between real money and their in-game purchases, creating bundles, and providing exclusive product offerings. This study dives deeper into the behavior of how people interact with in-game tokens, analyzing how the conversion rate between the home currency to the in-game token may affect the willingness to pay of gamers. Table of Contents: Introduction pg #1 History of Monetization in the Gaming Industry pg #1 Motivations Driving Purchasing of In-Game
    [Show full text]
  • The Monopoly Study of Authority
    Portland State University PDXScholar Dissertations and Theses Dissertations and Theses 1972 The Monopoly study of authority Micheale Hall Williams Portland State University Follow this and additional works at: https://pdxscholar.library.pdx.edu/open_access_etds Part of the Other Social and Behavioral Sciences Commons, Social Psychology and Interaction Commons, and the Sociology of Culture Commons Let us know how access to this document benefits ou.y Recommended Citation Williams, Micheale Hall, "The Monopoly study of authority" (1972). Dissertations and Theses. Paper 947. https://doi.org/10.15760/etd.947 This Thesis is brought to you for free and open access. It has been accepted for inclusion in Dissertations and Theses by an authorized administrator of PDXScholar. Please contact us if we can make this document more accessible: [email protected]. AN ABSTRACT OF THE THESIS OF MicheaJ.e Hall Williams for the Master of Arts in jociology presented November 24, 1972. Title, The Monopoly Study of Authority APPROVED BY MEMBERS OF THE THESIS COMMITTEE. Dennis Brissett The Monopoly ~tudy of Authority was an institutional grant pro­ ject designed to test the variabJ.es of authority and protection in a .Laboratory experiment conducted in 'the Small Groups Laboratory. Sub­ jects (Ss) were recruited and paid a minimum wage to play Monopoly, whUe 'the Experimenter (E) manipulated. the relevant variables, observed and video-taped the games. The hypo'thesis states that the greater the i.nvestment, the more likely will 'the individual make efforts to protect it. The dimensions of investment were ego involvement (desi.re to win, competitiveness), and resource commitment (Ss were offered rewards of double-time pay for winning the Monopoly game).
    [Show full text]
  • The Total Amount of Monopoly Money in a Game Is $20,580
    The Total Amount Of Monopoly Money In A Game Is $20,580 Have you landed on Park Place and Boardwalk or are you always in jail? National Play Monopoly Day is observed every year on November 19. Known as one of the most popular board games in the world, the game that was originally based on a board game designed by Elizabeth Magie in 1902. While Charles Darrow is credited with inventing the famous Parker Brothers board game, a woman should actually be given credit for creating the concept the game is based on. In a story for Smithsonian Magazine, Mary Pilon, author of a book on the history of Monopoly, says that in 1904 a woman named Lizzie Magie received a patent for a Monopoly-like game she had invented. Her Landlord’s Game consisted of a “square board with nine rectangular spaces on each side,” according to Pilon’s story. The players had to circle around the board, buying properties and railroads and paying rent. There were even two corners with instructions to “Go to Jail” or go to the “Public Park.” Magie intended Landlord’s Game to teach people about “the evils of accruing vast sums of wealth at the expense of others,” writes Pilon. Though Magie’s game was distributed officially for a while, homemade versions eventually were passed around without lending any credit to her. Darrow presented one of these unofficial versions to the Parker Brothers and, according to Pilon, lied about inventing it. The original houses and hotels were made from wooden molding scraps.
    [Show full text]
  • Monopoly Money by Carlton A
    TUESDAY, OCTOBER 30, 2007 SINCE 1888 OFFICIAL NEWSPAPER OF THE LOS ANGELES SUPERIOR COURT AND UNITED STATES SOUTHERN DISTRICT COURT Focus Monopoly Money By Carlton A. Varner the area and provided acute, secondary ‘Le Page’s’ Lead and tertiary care. The plaintiff owned a In Le Page’s, the plaintiff was the mar- undled discounts, the practice of selling smaller hospital that provided only acute ket leader for private-label transparent tape. Bmultiple products for a single price, are and secondary care. The defendant had The defendant, 3M, had a monopoly on the ubiquitous in America, ranging from Happy 90 percent of the market for tertiary care, manufacture of Scotch tape, manufactured Meals at your local McDonald’s to a single and 75 percent of the market for the other some private-label tape and manufactured price for telephone, Internet and television services. many other products, such as health care service from your local cable or satellite The defendant offered insurers and pre- and automotive products. 3M’s bundled- provider. ferred provider organizations in the area a rebate structure offered progressively Courts have struggled to develop an ana- 35 percent to 40 percent discount if they higher rebates when customers increased lytical model to determine when bundled contracted exclusively with it for all three purchases across its multiple product lines. discounts violate antitrust laws. They do services. The defendant’s offered discount Le Page’s could not match these discounts not fit the tying paradigm because there is was smaller if they also contracted with because it did not offer the same diverse no conditioning; that is, a buyer the plaintiff.
    [Show full text]
  • Monopoly®: the Card Game
    two cards face up on the table in front CONTENTS Token Card HOW TO PLAY of each player. These become the Deck of 60 Playing Cards including: Adds $1000 to the value of one You begin your turn by either drawing a • 28 Property Cards (green background), player’s initial trading cards. The Dealer Monopoly color-group. card from the deck or trading with one one for each property space on the places the remainder of the deck other player. Should you have a complete face down on the Bank, forming the MONOPOLY gameboard. hand after doing so, you may go out. • 17 Improvement Cards (yellow Draw pile. background), including 9 House, 2 GO Card Drawing Hotel and 6 Token cards. Each Go card is worth $200. Take the top card from the Draw pile, add • 15 Bonus Cards (purple background) A set of 4 Go cards is worth $1500, any additional Go cards it to your hand, and then discard one card including 2 Wild (Mr. Monopoly), 6 held are worth $200 each. from your hand face up on top of your GO, 5 Free Parking, 1 Go To Jail and 1 Trade pile. Get Out Of Jail Free card. • 1 Bank (large card used to locate the Wild Card Trading draw pile and pad of money) May be used to represent any If you decide to trade, announce which • Pad of Monopoly Money–money is card. opponent you are trading with. Give only used to keep score (there is no one or two cards from the top of your buying or selling in this game).
    [Show full text]
  • Take & Make Instructions
    Write or color onto game board There are 3 game board 01 02 Monroe County Public spaces to create patterns or special game templates to choose from, or Library functions. Use foam letters, pom poms and eventually use all 3! paper from the kit to decorate the board. Monopoly style Think about including tricks, barriers, Candyland style shortcuts, silly elements and anything Women's Snake/coil style History you desire! Month 03 04 Create cards for the game using the Create original player Hangout blank cardstock. You can also use the pieces using paper and the Monopoly style template cards included in clothes pins included in the kit. A Take & Make Kids Program the kit. You can try making characters or objects on the paper and cut Make Your Own Think about what the cards will mean in the them out. Clip them into the Board Game Kit game. Can drawing a card help a player? Or clothes pins. If you have clear cause trouble for a player? Or both? tape at home, you can "laminate" the paper before, so These instructions will help to Use rectangular or circular colored paper in that it lasts longer. make a Monopoly board game or the kit to create currency. Monopoly money Typical player pieces and dice a unique and new board game is rectangular and includes $1, $5, $10, $20, $50, $100 and $500. are in the kit for use in the game created by you! too! Come to the Zoom program on 05 March 17 to learn more about the If you have clear tape at home, you can "laminate" any of the paper creation of Monopoly, and about pieces in the game - currency, cards, and player pieces.
    [Show full text]