Javascript Scripting Guide for Quicktime
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Cocoa Touch & Iphone
Music Appreciation 243: Introduction to Rick Astley Evan Doll [email protected] Alan Cannistraro [email protected] Thursday, April 2, 2009 Thursday, April 2, 2009 Welcome to CS193P: iPhone Application Development Evan Doll [email protected] Alan Cannistraro [email protected] Thursday, April 2, 2009 Staff • Lecturers ■ Evan Doll [email protected] ■ Alan Cannistraro [email protected] • Student TAs ■ Troy Brant [email protected] ■ Paul Salzman [email protected] • “Professor Emeritus” ■ Paul Marcos [email protected] Thursday, April 2, 2009 How many of you... • Are familiar with object-oriented programming? • Have developed software with Mac OS X? • Have developed apps for the iPhone? Thursday, April 2, 2009 Lectures, Sections, Office Hours • Lectures ■ 320-105, Monday & Wednesday 3:15 – 4:30 PM • Optional Section ■ 200-205, Friday 3:15 – 4:05 PM as announced ■ Guest speakers, additional topics ■ First one will be next Friday 4/10 • Office Hours ■ Troy and Paul will be holding office hours ■ Time & location TBD, check website for details Thursday, April 2, 2009 Requirements • Prerequisite: CS 106B/X • Recommended Book: None, we’ll use Apple documentation • You must have access to an Intel-based Macintosh ■ Running Mac OS X 10.5 Leopard ■ iPhone SDK (Not available on cluster computers!) • Owning an iPhone or iPod Touch is not required ■ Assignments may be done with the iPhone Simulator ■ Loaner iPod Touches should be available, more details to come Thursday, April 2, 2009 Enrollment • Response has been phenomenal again -
Programming Java for OS X
Programming Java for OS X hat’s so different about Java on a Mac? Pure Java applica- tions run on any operating system that supports Java. W Popular Java tools run on OS X. From the developer’s point of view, Java is Java, no matter where it runs. Users do not agree. To an OS X user, pure Java applications that ignore the feel and features of OS X are less desirable, meaning the customers will take their money elsewhere. Fewer sales translates into unhappy managers and all the awkwardness that follows. In this book, I show how to build GUIs that feel and behave like OS X users expect them to behave. I explain development tools and libraries found on the Mac. I explore bundling of Java applications for deployment on OS X. I also discuss interfacing Java with other languages commonly used on the Mac. This chapter is about the background and basics of Java develop- ment on OS X. I explain the history of Java development. I show you around Apple’s developer Web site. Finally, I go over the IDEs commonly used for Java development on the Mac. In This Chapter Reviewing Apple Java History Exploring the history of Apple embraced Java technologies long before the first version of Java on Apple computers OS X graced a blue and white Mac tower. Refugees from the old Installing developer tan Macs of the 1990s may vaguely remember using what was tools on OS X called the MRJ when their PC counterparts were busy using JVMs. Looking at the MRJ stands for Mac OS Runtime for Java. -
Using the Java Bridge
Using the Java Bridge In the worlds of Mac OS X, Yellow Box for Windows, and WebObjects programming, there are two languages in common use: Java and Objective-C. This document describes the Java bridge, a technology from Apple that makes communication between these two languages possible. The first section, ÒIntroduction,Ó gives a brief overview of the bridgeÕs capabilities. For a technical overview of the bridge, see ÒHow the Bridge WorksÓ (page 2). To learn how to expose your Objective-C code to Java, see ÒWrapping Objective-C FrameworksÓ (page 9). If you want to write Java code that references Objective-C classes, see ÒUsing Java-Wrapped Objective-C ClassesÓ (page 6). If you are writing Objective-C code that references Java classes, read ÒUsing Java from Objective-CÓ (page 5). Introduction The original OpenStep system developed by NeXT Software contained a number of object-oriented frameworks written in the Objective-C language. Most developers who used these frameworks wrote their code in Objective-C. In recent years, the number of developers writing Java code has increased dramatically. For the benefit of these programmers, Apple Computer has provided Java APIs for these frameworks: Foundation Kit, AppKit, WebObjects, and Enterprise Objects. They were made possible by using techniques described later in Introduction 1 Using the Java Bridge this document. You can use these same techniques to expose your own Objective-C frameworks to Java code. Java and Objective-C are both object-oriented languages, and they have enough similarities that communication between the two is possible. However, there are some differences between the two languages that you need to be aware of in order to use the bridge effectively. -
Darwin: Mac OS X's Core OS
ADC April 2001 3/8/01 1:57 PM Page 1 Apple Developer Connection Direct Darwin: Mac OS X’s Core OS eneath Mac OS X’s user-friendly and attractive user interface, Most of the reference documents can be Aqua, and the application frameworks (Classic, Carbon and found in the /Developer/Documentation/ BCocoa) is Darwin: Mac OS X’s core OS. Unseen by users, Kernel directory on any Mac OS X system Darwin provides a strong yet flexible foundation with features like with the Mac OS X Developer Tools package preemptive multitasking, protected memory and real-time support installed. that make Mac OS X a truly modern operating system. The focus of this article is to provide a brief overview of Components of Darwin Darwin and its components as well as give an introduction to Just like in the old Reese’s Peanut Butter developing kernel extensions—modules that extend Darwin’s Cups commercials (“You’ve got chocolate in functionality. For more in-depth information, you should read my peanut butter… No, you’ve got peanut butter on my choco- Inside Mac OS X: Kernel Environment which is available, along late!”), Darwin blends a mixture of mature industry standard com- with other documents referred to in this article, on the Apple ponents such as Mach and BSD with Apple-engineered components Developer Connection (ADC) web site in the Mac OS X to provide Mac OS X with a stable, reliable and extensible founda- Documentation section: tion. Darwin consists of five main components: Mach, I/O Kit, File http://developer.apple.com/techpubs/macosx/macosx.html System, Networking and BSD. -
Webkit DOM Programming Topics
WebKit DOM Programming Topics Apple Applications > Safari 2008-10-15 MERCHANTABILITY, OR FITNESS FOR A PARTICULAR PURPOSE. AS A RESULT, THIS DOCUMENT IS Apple Inc. PROVIDED “AS IS,” AND YOU, THE READER, ARE © 2004, 2008 Apple Inc. ASSUMING THE ENTIRE RISK AS TO ITS QUALITY AND ACCURACY. All rights reserved. IN NO EVENT WILL APPLE BE LIABLE FOR DIRECT, INDIRECT, SPECIAL, INCIDENTAL, OR No part of this publication may be reproduced, CONSEQUENTIAL DAMAGES RESULTING FROM ANY stored in a retrieval system, or transmitted, in DEFECT OR INACCURACY IN THIS DOCUMENT, even if advised of the possibility of such damages. any form or by any means, mechanical, THE WARRANTY AND REMEDIES SET FORTH ABOVE electronic, photocopying, recording, or ARE EXCLUSIVE AND IN LIEU OF ALL OTHERS, ORAL otherwise, without prior written permission of OR WRITTEN, EXPRESS OR IMPLIED. No Apple dealer, agent, or employee is authorized to make Apple Inc., with the following exceptions: Any any modification, extension, or addition to this person is hereby authorized to store warranty. documentation on a single computer for Some states do not allow the exclusion or limitation personal use only and to print copies of of implied warranties or liability for incidental or consequential damages, so the above limitation or documentation for personal use provided that exclusion may not apply to you. This warranty gives the documentation contains Apple’s copyright you specific legal rights, and you may also have notice. other rights which vary from state to state. The Apple logo is a trademark of Apple Inc. Use of the “keyboard” Apple logo (Option-Shift-K) for commercial purposes without the prior written consent of Apple may constitute trademark infringement and unfair competition in violation of federal and state laws. -
Mac Os Versions in Order
Mac Os Versions In Order Is Kirby separable or unconscious when unpins some kans sectionalise rightwards? Galeate and represented Meyer videotapes her altissimo booby-trapped or hunts electrometrically. Sander remains single-tax: she miscalculated her throe window-shopped too epexegetically? Fixed with security update it from the update the meeting with an infected with machine, keep your mac close pages with? Checking in macs being selected text messages, version of all sizes trust us, now became an easy unsubscribe links. Super user in os version number, smartphones that it is there were locked. Safe Recover-only Functionality for Lost Deleted Inaccessible Mac Files Download Now Lost grate on Mac Don't Panic Recover Your Mac FilesPhotosVideoMusic in 3 Steps. Flex your mac versions; it will factory reset will now allow users and usb drive not lower the macs. Why we continue work in mac version of the factory. More secure your mac os are subject is in os x does not apply video off by providing much more transparent and the fields below. Receive a deep dive into the plain screen with the technology tally your search. MacOS Big Sur A nutrition sheet TechRepublic. Safari was in order to. Where can be quit it straight from the order to everyone, which can we recommend it so we come with? MacOS Release Dates Features Updates AppleInsider. It in order of a version of what to safari when using an ssd and cookies to alter the mac versions. List of macOS version names OS X 10 beta Kodiak 13 September 2000 OS X 100 Cheetah 24 March 2001 OS X 101 Puma 25. -
Toga Documentation Release 0.2.0
Toga Documentation Release 0.2.0 Russell Keith-Magee September 05, 2016 Contents 1 Quickstart 3 1.1 Prerequisites...............................................3 1.2 Problems with source installs......................................3 1.3 Problems using virtualenv under Linux.................................3 2 Community 5 3 Contents 7 3.1 Why Toga?................................................7 3.2 Tutorial..................................................9 3.3 Reference................................................. 19 3.4 Toga internals.............................................. 20 i ii Toga Documentation, Release 0.2.0 Toga is a Python native, OS native, cross platform GUI toolkit. Contents 1 Toga Documentation, Release 0.2.0 2 Contents CHAPTER 1 Quickstart In your virtualenv, install Toga, and then run it: $ pip install toga-demo $ toga-demo This will pop up a GUI window showing the full range of widgets available to an application using Toga. 1.1 Prerequisites Toga has some minimum requirements: • If you’re on OS X, you need to be on 10.7 (Lion) or newer. • If you’re on Linux, you need to have GTK+ 3.4 or later. This is the version that ships with Ubuntu 12.04; you’ll need to have the python-gi (or python3-gi if you’re using Python 3) package installed. If you want to use the WebView widget, you’ll also need to have WebKit, plus the GI bindings to WebKit (gir1.2-webkit-3.0) installed. If these requirements aren’t met, Toga either won’t work at all, or won’t have full functionality. 1.2 Problems with source installs Internally, Toga is comprised of a number of subpackages - one for each platform it supports. If you install using wheels, the install process will correctly identify the required packages and install them. -
Auditing and Exploiting Apple IPC Ianbeer
Auditing and Exploiting Apple IPC ianbeer Jailbreak Security Summit May 2015 About me: ● Security Researcher with Project Zero ● Won pwn4fun last year with a JavaScriptCore bug and some kernel bugs ● That macbook air now runs ubuntu :) ● Over the last year reported ~60 OS X sandbox escapes/priv-escs (10 still unpatched) ● Some accidentally also present on iOS This talk: ● Overview of (almost) all IPC mechanisms on iOS/OS X ● Quick look at Mach Message fundamentals ● Deep-dive into XPC services ● Exploiting XPC bugs ● fontd IPC and exploiting fontd bugs ● Mitigations and the future socketpair semaphores AppleEvents IPC Zoo signals domain sockets fifo shmem Pasteboard CFMessage Distributed NSXPC A B Port Notifications D CFPort MIG XPC O Mach Messages XNU Why care about IPC? Sandboxing You probably get initial code execution in some kind of sandbox in userspace… ● renderer/plugin process ● quicklook-satellite ● ntpd Plenty of stuff is still unsandboxed on OS X ● appstore app though (...Adobe Reader...) Sandbox escape models Privilege separation: Two parts of the same application work together to isolate dangerous code Untrusted helper Trusted “broker” IPC Sandboxed Unsandboxed Sandbox escape models Privilege separation: Two parts of the same application work together to isolate dangerous code Chrome PPAPI Plugin Browser IPC Sandboxed Unsandboxed Sandbox escape models Privilege separation: Two parts of the same application work together to isolate dangerous code WebContent WebKit2/Safari IPC Sandboxed Unsandboxed Sandbox escape models Privilege -
Cocoa® Programming for Mac® Os X
COCOA® PROGRAMMING FOR MAC® OS X FOURTH EDITION This page intentionally left blank COCOA® PROGRAMMING FOR MAC® OS X FOURTH EDITION Aaron Hillegass Adam Preble Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Capetown • Sydney • Tokyo • Singapore • Mexico City Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and the publisher was aware of a trademark claim, the designations have been printed with initial capital letters or in all capitals. The authors and publisher have taken care in the preparation of this book, but make no expressed or implied warranty of any kind and assume no responsibility for errors or omissions. No liability is assumed for incidental or consequential damages in connection with or arising out of the use of the information or programs contained herein. The publisher offers excellent discounts on this book when ordered in quantity for bulk purchases or special sales, which may include electronic versions and/or custom covers and content particular to your business, training goals, marketing focus, and branding interests. For more information, please contact: U.S. Corporate and Government Sales (800) 382-3419 [email protected] For sales outside the United States, please contact: International Sales [email protected] Visit us on the Web: informit.com/aw Library of Congress Cataloging-in-Publication Data Hillegass, Aaron. Cocoa programming for Mac OS X / Aaron Hillegass, Adam Preble.—4th ed. p. cm. Includes index. ISBN 978-0-321-77408-8 (pbk. : alk. -
Cocoa® Programming Developer's Handbook
Cocoa® Programming Developer’s Handbook This page intentionally left blank Cocoa® Programming Developer’s Handbook David Chisnall Upper Saddle River, NJ • Boston • Indianapolis • San Francisco New York • Toronto • Montreal • London • Munich • Paris • Madrid Capetown • Sydney • Tokyo • Singapore • Mexico City Cocoa® Programming Developer’s Handbook Editor-in-Chief Copyright © 2010 Pearson Education, Inc. Mark L. Taub All rights reserved. No part of this book shall be reproduced, stored in a retrieval system, Managing Editor or transmitted by any means, electronic, mechanical, photocopying, recording, or otherwise, John Fuller without written permission from the publisher. No patent liability is assumed with respect to Full-Service the use of the information contained herein. Although every precaution has been taken in Production the preparation of this book, the publisher and author assume no responsibility for errors Manager or omissions. Nor is any liability assumed for damages resulting from the use of the Julie B. Nahil information contained herein. Technical Reviewer ISBN-13: 978-0-321-63963-9 Gregory ISBN-10: 0-321-63963-4 Casamento Book Designer Library of Congress Cataloging-in-Publication Data Gary Adair Chisnall, David. Composition Cocoa programming developer’s handbook / David Chisnall. David Chisnall p. cm. Includes index. ISBN 978-0-321-63963-9 (pbk. : alk. paper) 1. Cocoa (Application development environment) 2. Object-oriented programming (Computer science) 3. Application program interfaces (Computer software) 4. Mac OS. I. Title. QA76.64.C485 2010 005.26’8—dc22 2009042661 Printed in the United States on recycled paper at Edwards Brothers in Ann Arbor, Michigan. First Printing December 2009 Trademarks All terms mentioned in this book that are known to be trademarks or service marks have been appropriately capitalized. -
Cocoa and Objective-C: up and Running
Cocoa and Objective-C: Up and Running Cocoa and Objective-C: Up and Running Scott Stevenson Beijing • Cambridge • Farnham • Köln • Sebastopol • Taipei • Tokyo Cocoa and Objective-C: Up and Running by Scott Stevenson Copyright © 2010 Scott Stevenson. All rights reserved. Printed in the United States of America. Published by O’Reilly Media, Inc., 1005 Gravenstein Highway North, Sebastopol, CA 95472. O’Reilly books may be purchased for educational, business, or sales promotional use. Online editions are also available for most titles (http://my.safaribooksonline.com). For more information, contact our corporate/institutional sales department: (800) 998-9938 or [email protected]. Editor: Brian Jepson Indexer: Ellen Troutman Zaig Production Editor: Adam Zaremba Cover Designer: Karen Montgomery Copyeditor: Nancy Kotary Interior Designer: David Futato Proofreader: Sada Preisch Illustrator: Robert Romano Printing History: April 2010: First Edition. Nutshell Handbook, the Nutshell Handbook logo, and the O’Reilly logo are registered trademarks of O’Reilly Media, Inc. Cocoa and Objective-C: Up and Running, the image of a Pampas cat, and related trade dress are trademarks of O’Reilly Media, Inc. Many of the designations used by manufacturers and sellers to distinguish their products are claimed as trademarks. Where those designations appear in this book, and O’Reilly Media, Inc. was aware of a trademark claim, the designations have been printed in caps or initial caps. While every precaution has been taken in the preparation of this book, the publisher and author assume no responsibility for errors or omissions, or for damages resulting from the use of the information con- tained herein. TM This book uses RepKover™, a durable and flexible lay-flat binding. -
OS X Yosemite
OS X Yosemite Core Technologies Overview October 2014 Core Technologies Overview 2 OS X Yosemite Contents Page 4 Introduction Page 5 System Startup BootROM EFI Kernel Drivers Initialization Address Space Layout Randomization (ASLR) Compressed Memory Power Efficiency App Nap Timer Coalescing Task-Level Scheduling Page 10 Disk Layout Partition Scheme Core Storage File Systems Page 13 Process Control Launchd Loginwindow Grand Central Dispatch Sandboxing Gatekeeper XPC Page 20 Network Access Ethernet Wi-Fi Multihoming IPv6 IP over Thunderbolt Network File Systems Access Control Lists Directory Services Remote Access Bonjour Core Technologies Overview 3 OS X Yosemite Page 27 Document Lifecycle Auto Save Automatic Versions Document Management Version Management Continuity Extensions iCloud Storage Page 31 Data Management Spotlight Time Machine Page 34 Developer Tools Xcode Swift LLVM Instruments Accelerate Automation WebKit Page 41 For More Information Core Technologies Overview 4 OS X Yosemite Introduction With more than 83 million users—consumers, scientists, animators, developers, and system administrators—OS X is the most widely used UNIX® desktop operating system. In addition, OS X is the only UNIX environment that natively runs Microsoft Office, Adobe Photoshop, and thousands of other consumer applications—all side by side with traditional command-line UNIX applications. Tight integration with hardware— from the sleek MacBook Air to the powerful Mac Pro—makes OS X the platform of choice for an emerging generation of power users. This document explores the powerful industry standards and breakthrough innovations in the core technologies that power Apple’s industry-leading user experiences. We walk you through the entire software stack, from firmware and kernel to iCloud and developer tools, to help you understand the many things OS X does for you every time you use your Mac.