Accessibility Best Practices for Adobe Livecycle Designer ES3 V10.0
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Microsoft Publisher Version 2007
Microsoft Publisher version 2007 Getting Started Select a publication type from the left-hand panel. Your design choices will appear in the center panel. Page 1 of 8 © D. Rich, 2010 Single click a design choice from the center panel. In the right-hand panel, you can edit the default color and font scheme if desired. Options will differ, depending on the chosen publication type. Then click the Create button in the lower right-hand corner. Publication Options NOTE: available options depend on publication type Page 2 of 8 © D. Rich, 2010 To close Task Pane, click X. To reopen at any time, choose View > Task Pane. Zoom Use drop down menu or + - icons. Multi-page publications contain navigation buttons at the bottom of the screen. Page 3 of 8 © D. Rich, 2010 Working With Text Editing Text All text in Publisher is contained within text boxes. These text boxes, by default, contain “filler text.” You will need to delete the filler text and enter your own text. Formatting Text All text in Publisher is contained within text boxes. You will need to click inside the text box to select the text you wish to edit. Edit and format as you would in Word, by using the Formatting toolbar, You can also choose Format > Font for more formatting options. Text Boxes If text is too large for text box, the text box overflow (A…) symbol appears. To enlarge a text box, grab and drag one of the white circles. To move a text box, hover your mouse on the edge of the box and the crosshairs icon will appear. -
Using the Tools Palette in Collaborate (The Whiteboard)
Using the Tools Palette in Collaborate (The Whiteboard) The Tools Palette contains drawing and text tools that can be used to create and manipulate objects on the Whiteboard. It also has options to place a screenshot or clip art. The Tools Palette Tools in the palette with a tabbed lower right corner have additional optional tools that can be swapped into their spot. Click and hold the tool to expand the options. Participants have access to the Whiteboard tools if they have been granted the Whiteboard tools permission. The Properties Editor When you click on any of the text or drawing tools in the Tools palette, the Properties Editor palette will appear at the bottom of the Whiteboard. From here you can format your text or graphic by specifying various properties. The contents of the Properties Editor palette changes depending on which tool is being used or which objects are selected. 1 Updated November 29, 2012 Inserting Text The Whiteboard has two text tools: The Simple Text Tool ( ) creates text as an object directly on the canvas. The text can be manipulated just like a shape or image in a graphic design program. The Text Editor ( ) creates a bounding box for text, and the text inside can be edited as in a word processor or publishing program. To insert text on to the Whiteboard: 1. Click on the Text Editor Tool. If the Text Editor tool is not in the Tools Palette, click and hold the Simple Text tool until it expands to reveal the Text Editor tool icon, then click on the Text Editor tool. -
User Interface Aspects of a Human-Hand Simulation System
User Interface Aspects of a Human-Hand Simulation System Beifang YI Department of Computer Science and Engineering University of Nevada, Reno Reno, NV, 89557, USA Frederick C. HARRIS, Jr. Department of Computer Science and Engineering University of Nevada, Reno Reno, NV, 89557, USA Sergiu M. DASCALU Department of Computer Science and Engineering University of Nevada, Reno Reno, NV, 89557, USA Ali EROL Department of Computer Science and Engineering University of Nevada, Reno Reno, NV, 89557, USA ABSTRACT in a virtual environment is the base of a graphical user interface (GUI), which we call Virtual Hand. This paper describes the user interface design for a human-hand simulation system, a virtual environment that produces ground Virtual Hand simulates the human hand motion by modifying truth data (life-like human hand gestures and animations) and the angular parameters (i.e., finger joint angles) of the kinematic provides visualization support for experiments on computer hand model. This software produces ground truth hand-pose vision-based hand pose estimation and tracking. The system data and corresponding images for use in computer vision allows users to save time in data generation and easily create experiments. It also produces ground truth data for the hand for any hand gestures. We have designed and implemented this user use in computer vision experiments [16]. The UI design and interface with the consideration of usability goals and software implementation for this simulation system followed accepted engineering issues. standards in UI design and software engineering. Keywords: GUI, User Interface Design, Virtual Reality, The organization of this paper is as follows: Section 2 briefly Software Engineering, HCI. -
ADOBE Software License Agreement NOTICE to USER: PLEASE READ
ADOBE Software License Agreement NOTICE TO USER: PLEASE READ THIS AGREEMENT CAREFULLY. BY COPYING, INSTALLING, OR USING ALL OR ANY PORTION OF THE SOFTWARE YOU ACCEPT ALL THE TERMS AND CONDITIONS OF THIS AGREEMENT, INCLUDING, IN PARTICULAR THE PROVISIONS ON: TRANSFERABILITY IN SECTION 4; WARRANTY IN SECTIONS 6 AND 7; LIABILITY IN SECTION 8; CONNECTIVITY AND PRIVACY IN SECTION 14; AND SPECIFIC PROVISIONS AND EXCEPTIONS IN SECTION 16. YOU AGREE THAT THIS AGREEMENT IS LIKE ANY WRITTEN NEGOTIATED AGREEMENT SIGNED BY YOU. THIS AGREEMENT IS ENFORCEABLE AGAINST YOU AND ANY LEGAL ENTITY THAT OBTAINED THE SOFTWARE AND ON WHOSE BEHALF IT IS USED: FOR EXAMPLE, IF APPLICABLE, YOUR EMPLOYER. IF YOU DO NOT AGREE TO THE TERMS OF THIS AGREEMENT, DO NOT USE THE SOFTWARE. VISIT http://www.adobe.com/go/support FOR INFORMATION ABOUT RETURNING THE SOFTWARE AND OBTAINING A REFUND. YOU MAY HAVE ANOTHER WRITTEN AGREEMENT DIRECTLY WITH ADOBE (E.G., A VOLUME LICENSE AGREEMENT) THAT SUPPLEMENTS OR SUPERSEDES ALL OR PORTIONS OF THIS AGREEMENT. ADOBE AND ITS SUPPLIERS OWN ALL INTELLECTUAL PROPERTY IN THE SOFTWARE. THE SOFTWARE IS LICENSED, NOT SOLD. ADOBE PERMITS YOU TO COPY, DOWNLOAD, INSTALL, USE, OR OTHERWISE BENEFIT FROM THE FUNCTIONALITY OR INTELLECTUAL PROPERTY OF THE SOFTWARE ONLY IN ACCORDANCE WITH THE TERMS OF THIS AGREEMENT. USE OF SOME ADOBE AND SOME NON- ADOBE MATERIALS AND SERVICES INCLUDED IN OR ACCESSED THROUGH THE SOFTWARE MAY BE SUBJECT TO OTHER TERMS AND CONDITIONS TYPICALLY FOUND IN A SEPARATE LICENSE AGREEMENT, TERMS OF USE OR “READ ME” FILE LOCATED WITHIN OR NEAR SUCH MATERIALS AND SERVICES OR AT http://www.adobe.com/go/thirdparty. -
Adobe Trademark Database for General Distribution
Adobe Trademark List for General Distribution As of May 17, 2021 Please refer to the Permissions and trademark guidelines on our company web site and to the publication Adobe Trademark Guidelines for third parties who license, use or refer to Adobe trademarks for specific information on proper trademark usage. Along with this database (and future updates), they are available from our company web site at: https://www.adobe.com/legal/permissions/trademarks.html Unless you are licensed by Adobe under a specific licensing program agreement or equivalent authorization, use of Adobe logos, such as the Adobe corporate logo or an Adobe product logo, is not allowed. You may qualify for use of certain logos under the programs offered through Partnering with Adobe. Please contact your Adobe representative for applicable guidelines, or learn more about logo usage on our website: https://www.adobe.com/legal/permissions.html Referring to Adobe products Use the full name of the product at its first and most prominent mention (for example, “Adobe Photoshop” in first reference, not “Photoshop”). See the “Preferred use” column below to see how each product should be referenced. Unless specifically noted, abbreviations and acronyms should not be used to refer to Adobe products or trademarks. Attribution statements Marking trademarks with ® or TM symbols is not required, but please include an attribution statement, which may appear in small, but still legible, print, when using any Adobe trademarks in any published materials—typically with other legal lines such as a copyright notice at the end of a document, on the copyright page of a book or manual, or on the legal information page of a website. -
Using Microsoft Visual Studio to Create a Graphical User Interface ECE 480: Design Team 11
Using Microsoft Visual Studio to Create a Graphical User Interface ECE 480: Design Team 11 Application Note Joshua Folks April 3, 2015 Abstract: Software Application programming involves the concept of human-computer interaction and in this area of the program, a graphical user interface is very important. Visual widgets such as checkboxes and buttons are used to manipulate information to simulate interactions with the program. A well-designed GUI gives a flexible structure where the interface is independent from, but directly connected to the application functionality. This quality is directly proportional to the user friendliness of the application. This note will briefly explain how to properly create a Graphical User Interface (GUI) while ensuring that the user friendliness and the functionality of the application are maintained at a high standard. 1 | P a g e Table of Contents Abstract…………..…………………………………………………………………………………………………………………………1 Introduction….……………………………………………………………………………………………………………………………3 Operation….………………………………………………….……………………………………………………………………………3 Operation….………………………………………………….……………………………………………………………………………3 Visual Studio Methods.…..…………………………….……………………………………………………………………………4 Interface Types………….…..…………………………….……………………………………………………………………………6 Understanding Variables..…………………………….……………………………………………………………………………7 Final Forms…………………....…………………………….……………………………………………………………………………7 Conclusion.…………………....…………………………….……………………………………………………………………………8 2 | P a g e Key Words: Interface, GUI, IDE Introduction: Establishing a connection between -
Adobe® Creative Suite 2Premium
FEATURES Adobe® Creative Suite 2 Premium The complete design environment for print, Web, and mobile publishing Product overview Adobe Creative Suite 2 software is a unified design environment that combines full new versions of Adobe’s professional tools with Version Cue® CS2, Adobe Bridge, and Adobe Stock Photos to deliver the next level of integration in creative software. Get your ideas down Greater control over images in Adobe Photoshop® CS2 Revolutionary Vanishing Point ➤ Achieve amazing results in a fraction of the time with the groundbreaking Vanishing Point, which lets you clone, paint, and paste elements that automatically match the perspective of the surrounding area. Multiple layer control ➤ Select and move, group, transform, and warp objects more intuitively by clicking and dragging directly on the canvas. Easily align objects with Smart Guides. Smart Objects ➤ Perform nondestructive scaling, rotating, and warping of raster and vector graphics with Smart Objects. Even preserve the editability of high-resolution vector data from Adobe Illustrator® software. Multi-image digital camera raw file processing ➤ Accelerate your raw file workflow with simultaneous processing of multiple images while you continue working. Import images into your choice of formats, including Digital Negative (DNG); enjoy automatic adjustments to exposure, shadows, and brightness and contrast; and much more. Image Warp ➤ Easily create packaging mock-ups or other dimensional effects by wrapping an image around any shape or stretching, curling, and bending an image using the Image Warp tool. New power for vectors in Adobe Illustrator CS2 Live Trace ➤ Quickly and accurately convert photos, scans, or other bitmap images to editable and scalable vector paths with the Live Trace feature. -
MATLAB Creating Graphical User Interfaces COPYRIGHT 2000 - 2004 by the Mathworks, Inc
MATLAB® The Language of Technical Computing Creating Graphical User Interfaces Version 7 How to Contact The MathWorks: www.mathworks.com Web comp.soft-sys.matlab Newsgroup [email protected] Technical support [email protected] Product enhancement suggestions [email protected] Bug reports [email protected] Documentation error reports [email protected] Order status, license renewals, passcodes [email protected] Sales, pricing, and general information 508-647-7000 Phone 508-647-7001 Fax The MathWorks, Inc. Mail 3 Apple Hill Drive Natick, MA 01760-2098 For contact information about worldwide offices, see the MathWorks Web site. MATLAB Creating Graphical User Interfaces COPYRIGHT 2000 - 2004 by The MathWorks, Inc. The software described in this document is furnished under a license agreement. The software may be used or copied only under the terms of the license agreement. No part of this manual may be photocopied or repro- duced in any form without prior written consent from The MathWorks, Inc. FEDERAL ACQUISITION: This provision applies to all acquisitions of the Program and Documentation by, for, or through the federal government of the United States. By accepting delivery of the Program or Documentation, the government hereby agrees that this software or documentation qualifies as commercial computer software or commercial computer software documentation as such terms are used or defined in FAR 12.212, DFARS Part 227.72, and DFARS 252.227-7014. Accordingly, the terms and conditions of this Agreement and only those rights specified in this Agreement, shall pertain to and govern the use, modification, reproduction, release, performance, display, and disclosure of the Program and Documentation by the federal government (or other entity acquiring for or through the federal government) and shall supersede any conflicting contractual terms or conditions. -
Best Practices for Model-Driven Development with Adobe® Livecycle® ES2 Guides Guiding People Through the Data Capture Experience
Adobe LiveCycle ES2 Technical Guide Best Practices for Model-Driven Development with Adobe® LiveCycle® ES2 Guides Guiding people through the data capture experience. Introduction Background Guides in Adobe LiveCycle ES2 are Flash Player compatible wizard-like panels that help guide people through a data capture experience. Guides can dynamically change and adapt based on input data to ensure that only relevant questions are asked and accurate data is captured. These rich and engaging experiences help reduce transaction abandonment rates that are prevalent with more complex data collection interfaces. In LiveCycle ES2, Guides use the concept of model-driven development, which is the next level of abstraction in writing software applications. This abstraction offers improved productivity and makes applications that are higher in quality and easier to create, compared to lower-level development techniques. Model-driven development separates the data structures and constraint logic from the user interface and display logic. Models can then be shared and reused by other applications that capture, display or process the same data. The previous incarnation of guides was known as “form guides,” and used an XDP form as both the model and host of the form guide definition. Form guides were built directly in LiveCycle Designer, and were rendered by LiveCycle Forms into a SWF (pronounced “swiff”) file for display in the Flash Player. With the release of LiveCycle ES2, the Guide Builder tool has been moved to LiveCycle Workbench and a new application model has been introduced. The application model (.fml) is created in the Data Modeler tool, which is also a new part of the LiveCycle Workbench in ES2. -
INSTALLING and DEPLOYING ADOBE LIVECYCLE ES4 for WEBSPHERE Iv Contents
INSTALLING AND DEPLOYING ADOBE® LIVECYCLE® ES4 FOR WEBSPHERE® Legal notices Legal notices For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html. Last updated 5/22/2016 iii Contents Chapter 1: About This Document 1.1 Who should read this document? . 1 1.2 Conventions used in this document . 1 1.3 Additional information . 2 Chapter 2: Introduction to Installation, Configuration, and Deployment Process 2.1 Installation, configuration, and deployment overview . 3 2.2 Selecting tasks for configuring and deploying . 3 2.3 Automatic vs. manual configuration . 4 2.4 LiveCycle installation, configuration, and deployment lists . 4 Chapter 3: Installing LiveCycle modules 3.1 Before you begin . 6 3.2 Installation considerations . 7 3.3 Installing LiveCycle . 8 3.4 Next steps . 9 Chapter 4: Configuring LiveCycle for deployment 4.1 Considerations when configuring and deploying LiveCycle . 10 4.2 LiveCycle pre-configuration tasks . 12 4.3 Configuring and deploying LiveCycle . 12 Chapter 5: Post-deployment tasks 5.1 General tasks . 19 5.2 Accessing module web applications . 22 5.3 Configure Correspondence Management Solution . 24 5.4 Configuring PDF Generator . 30 5.5 Final setup for Rights Management . 38 5.6 Configuring LDAP access . 38 5.7 Enabling FIPS mode . 39 5.8 Configuring HTML digital signature . 39 5.9 Configure CSIv2 inbound transport . 40 5.10 Configuring Connector for EMC Documentum . 40 5.11 Creating the XDP MIME format in a Documentum repository . 44 5.12 Configuring the Connector for IBM Content Manager . 45 5.13 Configuring the Connector for IBM FileNet . 49 Chapter 6: Advanced Production Configuration 6.1 Configuring pool size for Output and Forms . -
Google Slides
Google Slides Google Slides is a web-based presentation program offered through Google Suites which allows users to create slideshow presentation remotely on most devices. Google Slides also allows groups of people to edit presentations simultaneously and automatically saves changes. In today’s class, you are going to learn how to do the basic functions in Google Slides. ***Only users with Gmail accounts can access Google Slides*** By the end of today’s lesson, you will be able to: Access and create Google Slides presentation Edit presentation Present Google Slides presentation Share presentation Download Google Slides presentation to computer as a PowerPoint presentation and/or PDF Upload PowerPoint presentation to Google Slides Access and create Google Slides presentation 1. Log in to your Gmail account and click on the overflow icon in the top right-hand corner. A drop-down menu will appear 2. Click on the Google Slides icon 3. Once in Google Slides, click on the Blank presentation icon and presentation page will appear 4. Title the document by clicking “Untitled presentation” in the top left corner and typing in a new title. 5. Edit the document as you usually would on Microsoft PowerPoint presentation. 6. Slides automatically saves changes once you stop typing. When you are done, simply close the window or click on the Google Slides icon next to the document title. Edit presentation 1. Add New Slide/ Delete a Slide Add new slide – Click on the plus sign icon below the Google Slides icon Delete a slide – In preview panel on the left, choose the slide you would like to delete. -
Adobe Systems FY2006 10-K/A
UNITED STATES SECURITIES AND EXCHANGE COMMISSION Washington, D.C. 20549 ________________ FORM 10-K/A (Amendment No. 1) ________________ (Mark One) [X] ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the fiscal year ended December 1, 2006 OR [ ] TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d) OF THE SECURITIES EXCHANGE ACT OF 1934 For the transition period from to Commission file number: 0-15175 ADOBE SYSTEMS INCORPORATED (Exact name of registrant as specified in its charter) Delaware 77-0019522 (State or other jurisdiction of (I.R.S. Employer incorporation or organization) Identification No.) 345 Park Avenue, San Jose, California 95110-2704 (Address of principal executive offices and zip code) (408) 536-6000 (Registrant’s telephone number, including area code) Securities registered pursuant to Section 12(b) of the Act: Title of Each Class Name of Each Exchange on Which Registered Common Stock, $0.0001 par value per share The NASDAQ Stock Market LLC (NASDAQ Global Select Market) Securities registered pursuant to Section 12(g) of the Act: None Indicate by checkmark if the registrant is a well-known seasoned issuer, as defined in Rule 405 of the Securities Act. Yes [X] No [ ] Indicate by checkmark if the registrant is not required to file reports pursuant to Section 13 or Section 15(d) of the Act. Yes [ ] No [X] Indicate by checkmark whether the registrant (1) has filed all reports required to be filed by Section 13 or 15 (d) of the Securities Exchange Act of 1934 during the preceding 12 months (or for such shorter period that the registrant was required to file such reports), and (2) has been subject to such filing requirements for the past 90 days.