Build Your Project Using Rational Unified Process #7 of a Series, by Pavan Kumar Gorakavi, M.S., M.B.A, G.M.C.P, C.A.P.M
Total Page:16
File Type:pdf, Size:1020Kb
Load more
Recommended publications
-
Using the UML for Architectural Description?
Using the UML for Architectural Description? Rich Hilliard Integrated Systems and Internet Solutions, Inc. Concord, MA USA [email protected] Abstract. There is much interest in using the Unified Modeling Lan- guage (UML) for architectural description { those techniques by which architects sketch, capture, model, document and analyze architectural knowledge and decisions about software-intensive systems. IEEE P1471, the Recommended Practice for Architectural Description, represents an emerging consensus for specifying the content of an architectural descrip- tion for a software-intensive system. Like the UML, IEEE P1471 does not prescribe a particular architectural method or life cycle, but may be used within a variety of such processes. In this paper, I provide an overview of IEEE P1471, describe its conceptual framework, and investigate the issues of applying the UML to meet the requirements of IEEE P1471. Keywords: IEEE P1471, architectural description, multiple views, view- points, Unified Modeling Language 1 Introduction The Unified Modeling Language (UML) is rapidly maturing into the de facto standard for modeling of software-intensive systems. Standardized by the Object Management Group (OMG) in November 1997, it is being adopted by many organizations, and being supported by numerous tool vendors. At present, there is much interest in using the UML for architectural descrip- tion: the techniques by which architects sketch, capture, model, document and analyze architectural knowledge and decisions about software-intensive systems. Such techniques enable architects to record what they are doing, modify or ma- nipulate candidate architectures, reuse portions of existing architectures, and communicate architectural information to others. These descriptions may the be used to analyze and reason about the architecture { possibly with automated support. -
UML : Introduction
UML : introduction Achref El Mouelhi Docteur de l’universite´ d’Aix-Marseille Chercheur en programmation par contrainte (IA) Ingenieur´ en genie´ logiciel [email protected] H & H: Research and Training 1 / 16 UML : introduction Achref El Mouelhi Docteur de l’universite´ d’Aix-Marseille Chercheur en programmation par contrainte (IA) Ingenieur´ en genie´ logiciel [email protected] H & H: Research and Training 2 / 16 UML © Achref EL MOUELHI © Pour construire cette maison Il faut etablir´ un plan avant H & H: Research and Training 3 / 16 UML La realisation´ d’une application peut passer par plusieurs etapes´ Definition´ des besoins Analyse Conception Developpement´ Test Validation© Achref EL MOUELHI © Deploiement´ Maintenance ... H & H: Research and Training 4 / 16 UML Ou` est UML dans tout c¸a ? UML permet de modeliser´ toutes les etapes´ du developpement´ d’une application de l’analyse au deploiement´ (en utilisant plusieurs diagrammes). © Achref EL MOUELHI © H & H: Research and Training 5 / 16 UML UML : Unified Modeling Language Un langage de modelisation´ unifie´ Ce n’est pas un langage de programmation Independant´ de tout langage de programmation (objet ou autre) Un langage base´ sur des notations graphiques Constitues´ de plusieurs graphes (diagrammes) permettant de visualiser© la Achref future application EL MOUELHI de plusieurs angles © differents´ Une norme maintenue par l’OMG (Object Management Group : organisation mondiale cre´ee´ en 1989 pour standardiser le modele` objet) H & H: Research and Training 6 / 16 Exemple -
UML Tutorial: Part 1 -- Class Diagrams
UML Tutorial: Part 1 -- Class Diagrams. Robert C. Martin My next several columns will be a running tutorial of UML. The 1.0 version of UML was released on the 13th of January, 1997. The 1.1 release should be out before the end of the year. This col- umn will track the progress of UML and present the issues that the three amigos (Grady Booch, Jim Rumbaugh, and Ivar Jacobson) are dealing with. Introduction UML stands for Unified Modeling Language. It represents a unification of the concepts and nota- tions presented by the three amigos in their respective books1. The goal is for UML to become a common language for creating models of object oriented computer software. In its current form UML is comprised of two major components: a Meta-model and a notation. In the future, some form of method or process may also be added to; or associated with, UML. The Meta-model UML is unique in that it has a standard data representation. This representation is called the meta- model. The meta-model is a description of UML in UML. It describes the objects, attributes, and relationships necessary to represent the concepts of UML within a software application. This provides CASE manufacturers with a standard and unambiguous way to represent UML models. Hopefully it will allow for easy transport of UML models between tools. It may also make it easier to write ancillary tools for browsing, summarizing, and modifying UML models. A deeper discussion of the metamodel is beyond the scope of this column. Interested readers can learn more about it by downloading the UML documents from the rational web site2. -
The Timeboxing Process Model for Iterative Software Development
The Timeboxing Process Model for Iterative Software Development Pankaj Jalote Department of Computer Science and Engineering Indian Institute of Technology Kanpur – 208016; India Aveejeet Palit, Priya Kurien Infosys Technologies Limited Electronics City Bangalore – 561 229; India Contact: [email protected] ABSTRACT In today’s business where speed is of essence, an iterative development approach that allows the functionality to be delivered in parts has become a necessity and an effective way to manage risks. In an iterative process, the development of a software system is done in increments, each increment forming of an iteration and resulting in a working system. A common iterative approach is to decide what should be developed in an iteration and then plan the iteration accordingly. A somewhat different iterative is approach is to time box different iterations. In this approach, the length of an iteration is fixed and what should be developed in an iteration is adjusted to fit the time box. Generally, the time boxed iterations are executed in sequence, with some overlap where feasible. In this paper we propose the timeboxing process model that takes the concept of time boxed iterations further by adding pipelining concepts to it for permitting overlapped execution of different iterations. In the timeboxing process model, each time boxed iteration is divided into equal length stages, each stage having a defined function and resulting in a clear work product that is handed over to the next stage. With this division into stages, pipelining concepts are employed to have multiple time boxes executing concurrently, leading to a reduction in the delivery time for product releases. -
Best Practice of SOA
JOURNAL OF COMPUTING, VOLUME 2, ISSUE 2, FEBRUARY 2010, ISSN: 2151-9617 38 HTTPS://SITES.GOOGLE.COM/SITE/JOURNALOFCOMPUTING/ Improvement in RUP Project Management via Service Monitoring: Best Practice of SOA Sheikh Muhammad Saqib1, Shakeel Ahmad1, Shahid Hussain 2, Bashir Ahmad 1 and Arjamand Bano3 1Institute of Computing and Information Technology Gomal University, D.I.Khan, Pakistan 2 Namal University, Mianwali , Pakistan 3 Mathematics Department Gomal University, D.I.Khan, Pakistan Abstract-- Management of project planning, monitoring, scheduling, estimation and risk management are critical issues faced by a project manager during development life cycle of software. In RUP, project management is considered as core discipline whose activities are carried in all phases during development of software products. On other side service monitoring is considered as best practice of SOA which leads to availability, auditing, debugging and tracing process. In this paper, authors define a strategy to incorporate the service monitoring of SOA into RUP to improve the artifacts of project management activities. Moreover, the authors define the rules to implement the features of service monitoring, which help the project manager to carry on activities in well define manner. Proposed frame work is implemented on RB (Resuming Bank) application and obtained improved results on PM (Project Management) work. Index Terms—RUP, SOA, Service Monitoring, Availability, auditing, tracing, Project Management NTRODUCTION 1. I 2. RATIONAL UNIFIED PROCESS (RUP) Software projects which are developed through RUP RUP is a software engineering process model, which provides process model are solution oriented and object a disciplined approach to assigning tasks and responsibilities oriented. It provides a disciplined approach to within a development environment. -
Descriptive Approach to Software Development Life Cycle Models
7797 Shaveta Gupta et al./ Elixir Comp. Sci. & Engg. 45 (2012) 7797-7800 Available online at www.elixirpublishers.com (Elixir International Journal) Computer Science and Engineering Elixir Comp. Sci. & Engg. 45 (2012) 7797-7800 Descriptive approach to software development life cycle models Shaveta Gupta and Sanjana Taya Department of Computer Science and Applications, Seth Jai Parkash Mukand Lal Institute of Engineering & Technology, Radaur, Distt. Yamunanagar (135001), Haryana, India. ARTICLE INFO ABSTRACT Article history: The concept of system lifecycle models came into existence that emphasized on the need to Received: 24 January 2012; follow some structured approach towards building new or improved system. Many models Received in revised form: were suggested like waterfall, prototype, rapid application development, V-shaped, top & 17 March 2012; Bottom model etc. In this paper, we approach towards the traditional as well as recent Accepted: 6 April 2012; software development life cycle models. © 2012 Elixir All rights reserved. Keywords Software Development Life Cycle, Phases and Software Development, Life Cycle Models, Traditional Models, Recent Models. Introduction Software Development Life Cycle Models The Software Development Life Cycle (SDLC) is the entire Software Development Life Cycle Model is an abstract process of formal, logical steps taken to develop a software representation of a development process. SDLC models can be product. Within the broader context of Application Lifecycle categorized as: Management (ALM), the SDLC -
Sysml Distilled: a Brief Guide to the Systems Modeling Language
ptg11539604 Praise for SysML Distilled “In keeping with the outstanding tradition of Addison-Wesley’s techni- cal publications, Lenny Delligatti’s SysML Distilled does not disappoint. Lenny has done a masterful job of capturing the spirit of OMG SysML as a practical, standards-based modeling language to help systems engi- neers address growing system complexity. This book is loaded with matter-of-fact insights, starting with basic MBSE concepts to distin- guishing the subtle differences between use cases and scenarios to illu- mination on namespaces and SysML packages, and even speaks to some of the more esoteric SysML semantics such as token flows.” — Jeff Estefan, Principal Engineer, NASA’s Jet Propulsion Laboratory “The power of a modeling language, such as SysML, is that it facilitates communication not only within systems engineering but across disci- plines and across the development life cycle. Many languages have the ptg11539604 potential to increase communication, but without an effective guide, they can fall short of that objective. In SysML Distilled, Lenny Delligatti combines just the right amount of technology with a common-sense approach to utilizing SysML toward achieving that communication. Having worked in systems and software engineering across many do- mains for the last 30 years, and having taught computer languages, UML, and SysML to many organizations and within the college setting, I find Lenny’s book an invaluable resource. He presents the concepts clearly and provides useful and pragmatic examples to get you off the ground quickly and enables you to be an effective modeler.” — Thomas W. Fargnoli, Lead Member of the Engineering Staff, Lockheed Martin “This book provides an excellent introduction to SysML. -
Ovum Decision Matrix: Selecting an Application Lifecycle Management and Devops Solution, 2019–20
Ovum Decision Matrix: Selecting an Application Lifecycle Management and DevOps Solution, 2019–20 Publication Date: 27 Jun 2019 | Product code: INT003-000374 Michael Azoff Ovum Decision Matrix: Selecting an Application Lifecycle Management and DevOps Solution, 2019–20 Summary Catalyst Software lifecycle management (SLM) is the management of software development by taking a lifecycle approach from concept through the management of requirements, testing, coding, deployment, upgrades, maintenance, and final retirement. The market provides tools to support this lifecycle in the form of application lifecycle management (ALM) tools and, with the rise of DevOps, tools that provide DevOps-style release management, orchestration, and automation. This Ovum Decision Matrix (ODM) examines ALM tools that cross over into DevOps to support the full arc of the lifecycle from application/product concept to deployment into production. Ovum view ALM origins and trends The need for taking an SLM approach is best thought of as good practice in the relatively young art of software development. The ALM tools market has evolved to support SLM through the years; at its core is the development methodology or work process, and this has evolved over time, starting with waterfall or linear stage-gate processes and incorporating various innovations such as Tom Gilb's evolutionary delivery, Barry Boehm's spiral model, and Rational's unified process, before Agile and lean swept the board with examples such as Scrum, extreme programming, and Kanban boards post- 2001 (when the Agile Manifesto was created). The integrated ALM suite tools market really took off around 2003 but supported waterfall because Agile was still under the radar. -
A Study on Process Description Method for DFM Using Ontology
Invited Paper A Study on Process Description Method for DFM Using Ontology K. Hiekata1 and H. Yamato2 1Department of Systems Innovation, Graduate School of Engineering, The University of Tokyo, 5-1-5, Kashiwanoha, Kashiwa-city, Chiba 277-8563, Japan 2Department of Human and Engineered Environmental Studies, Graduate School of Frontier Sciences, The University of Tokyo, 5-1-5, Kashiwanoha, Kashiwa-city, Chiba 277-8563, Japan [email protected], [email protected] Abstract A method to describe process and knowledge based on RDF which is an ontology description language and IDEF0 which is a formal process description format is proposed. Once knowledge of experienced engineers is embedded into the system the knowledge will be lost in the future. A production process is described in a proposed format similar to BOM and the process can be retrieved as a flow diagram to make the engineers to understand the product and process. Proposed method is applied to a simple production process of common sub-assembly of ships for evaluation. Keywords: Production process, DFM, Ontology, Computer system 1 INTRODUCTION (Unified Resource Identifier) is assigned to all the objects, There are many research and computer program for and metadata is defined for all objects using the URI. supporting optimization of production process in Metadata is defined as a statement with subject, shipyards. And knowledge of experienced engineers is predicate and object. The statement is called triple in embedded into the system. Once the knowledge is RDF. Two kinds of elements, Literal or Resource, can be embedded into computer system, the knowledge is not a component of a statement. -
Multi Objective Analysis for Timeboxing Models of Software Development
MULTI OBJECTIVE ANALYSIS FOR TIMEBOXING MODELS OF SOFTWARE DEVELOPMENT Vassilis C. Gerogiannis and Pandelis G. Ipsilandis Department of Project Management, Technological Education Institute of Larissa, Larissa, Greece Keywords: Software Project Management, Iterative Development, Timeboxing, Project Scheduling, Linear Programming, Multi-Objective Optimization. Abstract: In iterative/incremental software development, software deliverables are built in iterations - each iteration providing parts of the required software functionality. To better manage and monitor resources, plan and deliverables, iterations are usually performed during specific time periods, so called “time boxes”. Each time box is further divided into a sequence of stages and a dedicated development team is assigned to each stage. Iterations can be performed in parallel to reduce the project completion time by exploiting a “pipelining” concept, that is, when a team completes the tasks of a stage, it hands over the intermediate deliverables to the team executing the next stage and then starts executing the same stage in the next iteration. In this paper, we address the problem of optimizing the schedule of a software project that follows an iterative, timeboxing process model. A multi objective linear programming technique is introduced to consider multiple parameters, such as the project duration, the work discontinuities of development teams in successive iterations and the release (delivery) time of software deliverables. The proposed model can be used to generate alternative project plans based on the relative importance of these parameters. 1 INTRODUCTION team of experts is usually assigned to each stage, i.e., a team for a stage performs only the activities In iterative and incremental development, software for that stage. -
Extreme Programming and Rational Unified Process – Contrasts Or Synonyms?
View metadata, citation and similar papers at core.ac.uk brought to you by CORE provided by Research Papers in Economics EXTREME PROGRAMMING AND RATIONAL UNIFIED PROCESS – CONTRASTS OR SYNONYMS? Ionel IACOB, PhD Faculty of Computer Science for Business Management, Romanian – American University, Bucharest, Romania ABSTRACT The agile movement has received much attention in software engineering recently. Established methodologies try to surf on the wave and present their methodologies a being agile, among those Rational Unified Process (RUP). In order to evaluate the statements we evaluate the RUP against eXtreme Programming (XP) to find out to what extent they are similar end where they are different. We use a qualitative approach, utilizing a framework for comparison. RUP is a top-down solution and XP is a bottom-up approach. Which of the two is really best in different situations has to be investigated in new empirical studies. 1. INTRODUCTION The agile movement has appeared the last years as an alternative direction for software engineering [1]. Among the agile methodologies, eXtreme Programming (XP) is the most well known [2]. In the current agile boom, many established software engineering methodologies try to present themselves as being agile. The Rational Unified Processes (RUP) [16] is among those, providing “plugins” to RUP for eXtreme Programming1. Thereby they offer a downsized version of RUP, which is stated to be lightweight, agile style. Both methodologies share some common characteristics; they are iterative, customer-oriented and role- based. RUP is generally not considered agile; rather it is criticized for being too extensive and heavyweight [21]. RUP comprises 80 artifacts while XP only stresses the code. -
Course Structure & Syllabus of B.Tech Programme In
Course Structure & Syllabus of B.Tech Programme in Information Technology (From the Session 2015-16) VSSUT, BURLA COURSE STRUCTURE FIRST YEAR (COMMON TO ALL BRANCHES) FIRST SEMESTER SECOND SEMESTER Contact Contact Theory Hrs. Theory Hrs. CR CR Course Course Subject L .T .P Subject L. T. P Code Code Mathematics-I 3 - 1 - 0 4 Mathematics-II 3 - 1 - 0 4 Physics/Chemistry 3 - 1 - 0 4 Chemistry/ Physics 3 - 1 - 0 4 Engineering Computer /CS15- CS15- Mechanics/Computer 3 - 1 - 0 4 Programming/Engineering 3 - 1 - 0 4 008 008/ Programming Mechanics Basic Electrical Engineering/ Basic Electronics/Basic 3 - 1 - 0 4 3 - 1 - 0 4 Basic Electronics Electrical Engineering English/Environmental Environmental 3 - 1 - 0 4 3 - 1 - 0 4 Studies Studies/English Sessionals Sessionals Physics Laboratory/ Chemistry Lab/ Physics 0 - 0 - 3 2 0 - 0 - 3 2 Chemistry Lab Laboratory Workshop-I/Engineering Engineering Drawing/ 0 - 0 - 3 2 0 - 0 - 3 2 Drawing Workshop-I Basic Electrical Engineering Basic Electronics Lab/Basic 0 - 0 - 3 2 0 - 0 - 3 2 Lab/Basic Electronics Lab Electrical Engineering Lab Business Communication Programming Lab/ /CS15- CS15- and Presentation Skill/ 0 - 0 - 3 2 Business Communication 0 - 0 - 3 2 984 984/ Programming Lab and Presentation Skill Total 15-5-15 28 Total 15-5-15 28 SECOND YEAR THIRD SEMESTER FOURTH SEMESTER Contact Contact Theory Hrs. Theory Hrs. CR CR Course Subject L .T .P Course Code Subject L. T. P Code Mathematics-III Computer Organization 3 - 1 - 0 4 CS15-007 and Architecture 3 - 1 - 0 4 Digital Systems 3 - 1 - 0 4 CS15-032 Theory